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Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
Pokémon Red★ and Blue★: Space World Edition



Features:

This is a hack of Red and Blue that imitates the recently-leaked Gold and Silver demos from Space World 1997. It replaces the Pokémon front and back sprites, trainer sprites, tilesets, overworld sprites, SGB borders, and other graphics; ports features like shiny Pokémon and in-battle experience bars; and makes all 151 Pokémon available in one game.

For a full list of features, see FEATURES.md.

(Only the original 151 Pokémon are included! None of the beta Pokémon from the Space World demos.)

Screenshots:



Credits:
  • The pret team, for the disassemblies that made this possible
  • Team Spaceworld, for data mining the beta ROMs and making their findings public
  • Luna (aka Mateo), for Pokémon Red++ as a reference and inspiration
  • Danny-E 33, for the original code to allow larger back sprites and experience bars
  • Crystal_, for help making shiny Pokémon appear in the wild
  • Poketto, for the player's back sprite
  • SteppoBlazer, for the old man's back sprite

Downloads:
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
If anyone tried using the IPS patches earlier, they were corrupted. I've uploaded some fixed copies.
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
how would one go about inserting these sprites into yellow?
They're all available in the ongoing pokegold-spaceworld disassembly. (Many other interesting files there too; explore gfx/ and data/!)
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
The update is finished! These are now called Red★ and Blue★, with a lot more than just Pokémon sprites changed. Please see the top post for details.
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019

Disturbed

Age 26
Seen September 2nd, 2019
Posted August 29th, 2019
1,913 posts
11.4 Years
Don't know if it's just me, but I get "Access to imgur is denied" when trying to click the links in your front post.

Imgur really hates us :(
Male
Seen 7 Hours Ago
Posted 1 Week Ago
297 posts
6 Years
Don't know if it's just me, but I get "Access to imgur is denied" when trying to click the links in your front post.

Imgur really hates us :(
Yeah, that happens when you click on an imgur link coming from Pokecommunity. You can simply copy the link into your address bar, or just refresh the denied page.

Disturbed

Age 26
Seen September 2nd, 2019
Posted August 29th, 2019
1,913 posts
11.4 Years
Yeah, that happens when you click on an imgur link coming from Pokecommunity. You can simply copy the link into your address bar, or just refresh the denied page.
Oh wow. This system is whack.
Non-binary
Seen July 20th, 2018
Posted July 20th, 2018
152 posts
6 Years
Are you planning on adding the demo/beta pokemon at some point?
Evo-Yellow: 151 Evolve Raichu Hack, uses the Yellow Disassembly. Play as girl, ride a pokemon, special/physical, dark/fairy/steel types, new pokemon, gen 2 sprites, evolve Pikachu into Raichu and have them still follow you with new Raichu emotion sprites!
Yellow Hack Tutorial
Fire Yellow - A FireRed Hack & Yellow Remake with Following Pikachu
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
Are you planning on adding the demo/beta pokemon at some point?
It's unlikely. First of all, Gen 1 combined Pokémon and trainer IDs, so splitting those up to make room for 251 Pokémon would be complicated (especially since I'm less experienced with pokered than pokecrystal, and its code is messier). Second, some of the Spaceworld Pokémon would be pretty disappointing without their new moves, held items, or sensible locations.

What I can imagine is, instead of porting Spaceworld content to pokered, port Gen 1 content to pokegold-spaceworld when it's more completely disassembled. Then, backport the Sevii Islands from Gen 3: they're perfect for showcasing new Pokémon and tiles, and I can tweak the layouts to resemble the Spaceworld maps (e.g. those pyramids for the Tanoby Ruins). That would even benefit from the minigames, like Picross and the 15 puzzle, which can go in the Game Corner on Three Island.
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Non-binary
Seen July 20th, 2018
Posted July 20th, 2018
152 posts
6 Years
It's unlikely. First of all, Gen 1 combined Pokémon and trainer IDs, so splitting those up to make room for 251 Pokémon would be complicated (especially since I'm less experienced with pokered than pokecrystal, and its code is messier). Second, some of the Spaceworld Pokémon would be pretty disappointing without their new moves, held items, or sensible locations.

What I can imagine is, instead of porting Spaceworld content to pokered, port Gen 1 content to pokegold-spaceworld when it's more completely disassembled. Then, backport the Sevii Islands from Gen 3: they're perfect for showcasing new Pokémon and tiles, and I can tweak the layouts to resemble the Spaceworld maps (e.g. those pyramids for the Tanoby Ruins). That would even benefit from the minigames, like Picross and the 15 puzzle, which can go in the Game Corner on Three Island.
That makes sense. I hadn't realized there were that many demo mons, it's not something I've looked at too closely yet.
Evo-Yellow: 151 Evolve Raichu Hack, uses the Yellow Disassembly. Play as girl, ride a pokemon, special/physical, dark/fairy/steel types, new pokemon, gen 2 sprites, evolve Pikachu into Raichu and have them still follow you with new Raichu emotion sprites!
Yellow Hack Tutorial
Fire Yellow - A FireRed Hack & Yellow Remake with Following Pikachu
Male
Seen 1 Day Ago
Posted February 15th, 2019
95 posts
3.7 Years
Rangi, this hack is really cool! This is what I think Kanto should've looked like instead of what we got. The sprites are so-so for some Pokemon (Fearow's ugly ass back sprite be damned). Beyond that, I like the new menu and Dex look. Future hacks of this gen and perhaps Gen 2 should use it. Gen 2's Dex was always not the best looking of the designs and the beta Dex reminds me of an old encyclopedia.
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
A new update is out!

Most of it is just bugfixes, but an obvious new feature is the new color palettes. Now maps look even more like the Spaceworld demo. (I didn't even have to pick "similar-looking" colors—the pokegold-spaceworld map palettes are clearly updated versions of the pokered ones, still corresponding to the Kanto cities.)

Here's a complete changelog on GitHub.

Anyway, the screenshots and patches have been updated in the top post. Patches should still be applied to unmodified Red and Blue ROMs, but after that, save files from the previous release will work with the new ROMs. (Unless you're on the Celadon Dept. Store roof, since it's using a new tileset.)
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
Can I catch mew on this hack?
Yep.
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
Minor update today: the "Game Freak Presents" intro uses some Space World graphics, and more importantly, overworld sprites are aligned with the tile grid instead of being shifted up 4 pixels. This may look weird at first, but it's how the Space World demo worked. Please try out the new patches and let me know if this feature has any bugs!
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019
Female
NY
Seen 1 Hour Ago
Posted 1 Week Ago
689 posts
3.2 Years
Nice hack, I'm trying to make the rom from the github code but I'm getting a syntax error in the /engine/battle/core.asm:

ld a, Bank("Trainer Pics 2")
Any idea why this might be?
You need rgbds 0.3.7.
My projects:
Polished Map (GitHub): pokecrystal+pokered map, tileset, palette, and event editor — version 4.4.0 or 2.4.0++
Tilemap Studio (GitHub): GB, GBC, and GBA tilemap and Town Map editor — version 2.0.0
Pokémon Polished Crystal (GitHub) — version 2.2.0 or 3.0.0 beta
Pokémon Red★ and Blue★: Space World Edition (GitHub) — updated September 15, 2019

Crazy Primeape Lady

Age 18
Female
Seen July 21st, 2019
Posted May 12th, 2019
13 posts
294 Days
Cool hack. Do the front sprites use the Blue versions when they match better, or fully embrace the Spaceworld graphics?

For anyone stumbling on this thread who doesn't know what I'm talking about, here's what I mean with two particularly visible examples where it's not just a matching pose, but the design changed:

Pokémon 2 in red, Blue in... blue.
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