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Demo Monster Sanctuary - Demo is out!

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  #26    
Old May 2nd, 2018 (8:47 AM). Edited May 2nd, 2018 by Sersch7.
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Sersch7 Sersch7 is offline
     
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    Story, Savegames & Test Phase

    I've mostly worked on story, dialogues & events recently.
    I've also added an intro to the game:


    Another rather important but not most exciting feature i've added were the savegames
    - now i don't have to restart from the beginning when i test something ;)


    Another feature i added is an Buff/Debuff overview layer that you can blend in,
    to see the description of all active buffs/debuffs or the ones of the currently selected action.


    As a bonus here is a Gif montage that shows off different features of the game


    Looking for Testers
    People who follow me on Facebook or twitter might already know,
    i just recently created a discord channel and invited people who want to Test the game!
    I plan to start testing this weekend and have a couple of week test phase before i release a public demo.

    If people from here also want to participate testing, you can join the discord channel here:
    https://discord.gg/C9T7Ven
    Everyone who'll rather wait for the actual demo, is still welcome to join the discord channel :)
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      #27    
    Old June 1st, 2018 (12:26 PM). Edited June 1st, 2018 by Sersch7.
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    Sersch7 Sersch7 is offline
       
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      Demo is out!

      After now working for about two and a half years, I am finally releasing the first demo version of Monster Sanctuary!





      You can download the demo from Steam:

      https://store.steampowered.com/app/814370/Monster_Sanctuary

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        #28    
      Old June 1st, 2018 (1:21 PM).
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      Pepperton Pepperton is offline
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      Wow, blown away by this. The UI looks as professional as it possibly can, the running animations are seamless, it all just looks incredibly polished. You've got a lot of talent, and coming from a Unity developer myself, I have to respect how much work this must have taken. Really outstanding work.
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        #29    
      Old June 2nd, 2018 (10:53 AM).
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      Sersch7 Sersch7 is offline
         
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        thanks for the feedback :)
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          #30    
        Old June 3rd, 2018 (9:19 AM).
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        PokemonJournalist PokemonJournalist is offline
           
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          if you ever release this fantastic game is it gonna be pay or free i'd probably buy it anyways and also when might the game actually come out like fully.
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            #31    
          Old June 4th, 2018 (4:46 AM).
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            Full release is still far away. I'm planning to do a Kickstarter in September, that would allow me to work on it Full time and get stuff done faster :)
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              #32    
            Old June 5th, 2018 (9:56 AM).
            marvelOM marvelOM is offline
               
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              I've just finished the demo and i must say that this game is absolutely amazing ! You did a great job and it's even more impressive since you did all of it by yourself !!!

              First of all, i was really surprised by how much content was available in the demo, i was expecting far less and it has been a great surprise to be able to play for several hours.

              The game itself is great, I love the idea of a tree skill for each monster, it really makes each of them unique. Moreover, their designs are great, i don't know if they will be able to evolve or something but that could be fun too.
              The fights are interesting without being to easy and it's actually quite a challenge to have 5 stars against the bosses to gain their eggs.
              I'm also really curious to see where the story is going, because obviously we didn't get a lot of information in this demo.

              The only little problm i have at the moment, which is really a detail is the design of our hero that i am not a fan of, it would maybe be nice to be able to change clothes that could possibly also give some bonus and/or malus to our monsters.

              Finally I didn't encounter any bug whatsoever, which was really great.

              I'll give this demo a solid 9.9/10 and if you do a kickstarter for the game in the future you can count me in for sure !

              Thank you for your hard work !
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                #33    
              Old June 5th, 2018 (10:28 PM).
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                This is a pretty sweet game, I downloaded the demo on steam and tried it out. Not sure if its due to this being a demo or not but I cant find the two guys who ran into the blue cave. If thats where the demo ends, congrats, as I want more asap lol.
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                  #34    
                Old June 6th, 2018 (12:03 AM).
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                Oh man I didn't even notice the demo came out. I'm going to try it tomorrow and write up my feedback
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                  #35    
                Old June 6th, 2018 (3:06 AM).
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                  It looks so good! Everything is so smooth, polished and made with so much love! Monsters look great, starters are also wonderful+_+
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                    #36    
                  Old June 6th, 2018 (5:11 AM).
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                  I finished the demo last night and I have to say I instantly fell in love with it. The monsters all all so cute and really feel unique, even when some use the same skills.

                  I do have two little nitpicks though. First of all, the weakness/resistance images are confusing. When weak to water for example, it shows a droplet and downward arrow. If it didn't mention "Weakness" specifically, I'd have interpreted it as if water type power would be reduced. The exact opposite of what it is supposed to tell me.
                  Secondly, I personally find the crafting system a bit... random. I do like the idea of using monster drops to upgrade your equipment. However, it strikes me a bit odd you need a gem to upgrade a mace, to name something. And what's more, it specifically needs one type of gem, the others wouldn't work. I understand that this is just a demo version, so I have no idea what you've planned to do with the system in the future, but it would be great to see it maybe a bit more expanded or streamlined in the future in a way you can easily guess which type of materials you'd need to upgrade a certain item.
                  Just a bit food for thought here, I hope it's helpful to you!

                  But seriously, those two things aside, the game looks pretty solid to me for what I've seen so far. I'm still amazed this is a one-man project, as the art and music are just as amazing as anything else. Keep up the great work! ^^
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                    #37    
                  Old June 11th, 2018 (6:32 AM).
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                  Sersch7 Sersch7 is offline
                     
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                    Thanks for the Feedback!

                    @looneyman1 - no you can progress further in the cave, maybe you need to look around a bit :p

                    @Lycanthropy - think of them as magical equipment :) And i'm reworking a bit the weakness/resistance signs right now
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                      #38    
                    Old June 11th, 2018 (6:46 AM).
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                      is the full game going to be free if not then how much?
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                        #39    
                      Old June 11th, 2018 (2:35 PM).
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                      looneyman1 looneyman1 is offline
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                        yeah I figured it out a few days ago XP I cant wait to see more of this game
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                          #40    
                        Old June 13th, 2018 (3:01 AM).
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                          Quote:
                          Originally Posted by PokemonJournalist View Post
                          is the full game going to be free if not then how much?
                          It's still far away but i plan to sell it for probably ~15€. I do plan to do a Kickstarter in September and start working on it full time.
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                            #41    
                          Old 2 Weeks Ago (7:36 AM). Edited 2 Weeks Ago by Sersch7.
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                          Sersch7 Sersch7 is offline
                             
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                            Monster following & more starters

                            After some longer time with no updates here (all imgur images didn't work for some time), here are some updates once again!

                            I added a feature where the player can chose which monster is following him:


                            (Still working to finish walking and jumping animations for all the monsters that are already available.)
                            Also you can now use a predefined skill for every monster while exploring, to get rid of obstacles:


                            Also i started working on the other starters that will be available in the game and their skills.

                            Spectral Frog:


                            Spectral Eagle:


                            Also Spectral Eagle will have a new debuff type "Shock". When attacking a shocked enemy, it will trigger some additional damage.
                            [IMG]https://i.imgur.com/x5lYaWU.gif/IMG]

                            Currently i'm working on the next big demo update that will include all 4 starter monsters as well as some other bigger changes
                            (enemy monster will move around freely while you are exploring and you will be able to avoid battles if you want by not touching them)
                            Next version should be available around September.
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                              #42    
                            Old 2 Weeks Ago (9:58 PM).
                            Rokemon Rokemon is offline
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                              keep up your good work
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                                #43    
                              Old 2 Weeks Ago (5:20 AM).
                              d0mmunism d0mmunism is offline
                                 
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                                If the Kickstarter goes well, would other operating systems and platforms be a possibility? I'd love to play this on my Switch a few years down the line.

                                Either way, this game looks great so far and I'll definitely be pledging at least a dollar or two!
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                                  #44    
                                Old 2 Weeks Ago (6:55 AM).
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                                Sersch7 Sersch7 is offline
                                   
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                                  Thanks! Yeah i definitely plan to port the game, i will add Switch as a stretch goal to the campaign!
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