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Old September 24th, 2018 (3:41 PM).
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Gemini8910 Gemini8910 is offline
    Join Date: Jun 2014
    Gender: Male
    Posts: 87
    Hello there. I'm working on a fangame atm that I wanted to have a lot of playable characters to choose from... like, a lot... as in 26. Now, I noticed there's a limit in pbChangePlayer of seven or so, and naively thought that I could just edit the maximum accepted value in that script and everything would work fine. It does not seem to be working fine.

    Despite the fact that I have Player A through Player Z defined properly in the metadata.txt, trying to set a player character over the original maximum makes it default back to Player A. Mechanically it isn't a huge problem since I have a properly working variable keeping track of which player character you are, but it's clearly not going to work once I try to start implementing the art for each character.

    Anyone know how to make this work?
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