Seen March 11th, 2022
Posted March 2nd, 2022
5 posts
3.7 Years
Hello! I'm currently working on a game called "Pokemon Delta" in Japan.

My main problem is that I want to change the OverWorld sprites (walking graphics), but I'm having trouble gathering enough information to make the change.
Specifically, I'd like to change the size of the OverWorld sprites for everyone from 16*32 to 32*32, and I'd also like to implement 64*64 sprites for giant Pokémon. I also want to expand the palette, so I installed the "DynamicOverworldPalettes" patch (the one that was ported to the Japanese version, to be exact), but I don't know how to use the patch.
As for the OverWorld sprites, I've seen other GBA Rom hacks that use the same designs as DP and HGSS, and I can see in the patch image above that they don't fit in 16*32. There should be a way to expand the size of OW sprites, but I couldn't find a way to resize them with my research.

I implemented it in a test and it is 32*32 in NamelessSpriteEditor, but when I run it, it is 16*32.
The attached image is the screenshot.

Also, I've put all the OW sprites I've created on Google Drive, so if you want to use them, feel free to download them (some of them are set to be unavailable for download).
The following is the URL of Google Drive.

If you know more about OW sprites, please feel free to share the information with me.
I look forward to your comments.