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FireRed Pokemon Aurora [Beta 1.3.1] (04/24/18)

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  #26    
Old April 9th, 2018 (10:18 PM).
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    Quote:
    Originally Posted by 5qwerty View Post
    It's so nice seeing a hack progress this quickly. I hope you can keep it up - completed hacks are really the emblem of a committed hacker.

    I was going to comment after I played the Beta, but I just had to comment. I will comment on the Beta afterwards.
    Sweet! Thanks for the feedback.
    Hopefully this will be my first completed hack! I've ran into troubles with my other ones such as AdvanceMap overwriting wrong offsets, causing the game to be corrupted. Making lots of backups :)
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      #27    
    Old April 16th, 2018 (9:42 AM).
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      Hey everyone! Thought I'd give a quick heads up that Beta 1.3 will be coming soon! I'm currently finishing up the Fifth Gym Leader. Hopefully the update will come out today or tomorrow.

      Thanks for all the support so far. :)
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        #28    
      Old April 16th, 2018 (10:16 AM).
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      FeraligatrMaster FeraligatrMaster is online now
         
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        The fifth Gym Leader already? Wow, you're on a roll! Keep up the good work!

        By the way, I remember that Cubone was the starter at first, but now it's Dratini. Not that I don't want to start with Dratini, but why did you change this?
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          #29    
        Old April 16th, 2018 (10:55 AM).
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          Quote:
          Originally Posted by FeraligatrMaster View Post
          The fifth Gym Leader already? Wow, you're on a roll! Keep up the good work!

          By the way, I remember that Cubone was the starter at first, but now it's Dratini. Not that I don't want to start with Dratini, but why did you change this?
          I changed it to Dratini because I was told that Cubone wasn't a "rare" nor difficult to train. I changed it to Dratini since it fits that profile.

          If you still want a Cubone, you can catch one in Mt. Hyren.
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            #30    
          Old April 22nd, 2018 (2:10 PM).
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            Pokemon Aurora - Beta 1.3 Release (April 22nd 2018)


            Hey everyone! I apologize for the delay -- I promised the release last week and never got around to it. But don't fret! There are many new changes and additions to Beta 1.3. Check 'em out below.

            Changes



            Pokemon Evolution/Leveling Changes
            • The Dratini level-up speed has been increased from "slow" to "medium-slow"
            • Dratini know knows Return instead of Pound
            • Dratini now evolves at level 28, Dragonite at level 48
            • Umbreon evolves with a Moon Stone and Espeon evolves with a Sun Stone
            • Kadabra evolves at level 36
            • Haunter evolves at level 36
            • Seadra evolves with a Water Stone
            • Scyther evolves with Max Friendship
            • Machoke evolves at level 40
            • Graveler evolves at level 40

            Other Changes/Fixes
            • Sign in Quinn Town now has the proper text
            • Minor tile changes
            • Textbox is now a knock-off D/P/P Textbox style (looks way better IMO)
            • Mom now heals your Pokemon instead of the default message from FR
            • Fisherman's house no longer has a back door in Avadante Town

            New stuff
            • Completed Route 7 (There are trainers now!)
            • Added Furenso City
            • Added Route 8 (Just a connecting route)
            • Added Zyphre Graveyard
            • Added Route 9
            • Added Sailport Island (It has the Pokemall)
            • More Decapitalization (Items, Pokeballs, TMs, HMs, All Pokemon)

            Bugs


            • Signs in Rosso Town are the default offsets (The Map is glitched out so I can't make any modifications to it. From my testing, events and such still work perfectly fine)
            • Sailport Island Gym's second Quiz Machine might skip the battle (I've done some testing and it's like 75% of the time)
            • POSSIBLE Gate in Rocket Warehouse might not get removed. I haven't tested it and I had to recode it so I'm not 100% sure if it will work the same.

            Download



            Beta 1.3
            Length: Fifth Gym Battle in Sailport Island
            Release Date: April 22nd, 2018
            Download: Beta 1.3 Download
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              #31    
            Old April 22nd, 2018 (3:16 PM). Edited April 22nd, 2018 by 5qwerty.
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            I'll do more playing of this later, but currently I have beaten the first gym.

            Here is a list of things that I found were slightly problematic. Some of these have been pointed out before, but I'll still leave them here:
            Spoiler:
            - Mom "!" has no sound, and neither does the guy who prevents you from going north of Hendlin when you have no badge (should add sound 0x15)
            - Receive running shoes/Pokémon needs punctuation
            - some tiles need to be "blocked by hero" (tree, dirt ground, mountain)
            - some text needs \p instead of going on with \l, since \l is really run-on
            - Grandpa "though" instead of "thought"
            - First trainer in first route: Pidey
            - Text is inconsistent: some characters have blue/red text like in Fire Red, but some (like mom and grandparents) have black text
            - Girl in Hendlin needs to be locked while talking
            - Mart is "bugged" (I think Paralyze Heal copies the next line as well)
            - Exp Share guy moves after he gives you Exp Share
            - Balance-wise, lv 6 mons in 2nd route is kind of high
            - Rocket grunts are all "red", which implies that they're female? One also has the lass music when they see you (2nd floor Museum)
            - When Rockets/Cade disappear from the Museum, they should have the sound effect for exiting (sound 0x9)
            - Route 2 borders need fixing
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              #32    
            Old April 22nd, 2018 (5:03 PM).
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              Quote:
              Originally Posted by 5qwerty View Post
              I'll do more playing of this later, but currently I have beaten the first gym.

              Here is a list of things that I found were slightly problematic. Some of these have been pointed out before, but I'll still leave them here:
              Spoiler:
              - Mom "!" has no sound, and neither does the guy who prevents you from going north of Hendlin when you have no badge (should add sound 0x15)
              - Receive running shoes/Pokémon needs punctuation
              - some tiles need to be "blocked by hero" (tree, dirt ground, mountain)
              - some text needs \p instead of going on with \l, since \l is really run-on
              - Grandpa "though" instead of "thought"
              - First trainer in first route: Pidey
              - Text is inconsistent: some characters have blue/red text like in Fire Red, but some (like mom and grandparents) have black text
              - Girl in Hendlin needs to be locked while talking
              - Mart is "bugged" (I think Paralyze Heal copies the next line as well)
              - Exp Share guy moves after he gives you Exp Share
              - Balance-wise, lv 6 mons in 2nd route is kind of high
              - Rocket grunts are all "red", which implies that they're female? One also has the lass music when they see you (2nd floor Museum)
              - When Rockets/Cade disappear from the Museum, they should have the sound effect for exiting (sound 0x9)
              - Route 2 borders need fixing
              Thank you for reporting all of these. I'll fix them as soon as I get the chance.
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                #33    
              Old April 24th, 2018 (6:28 AM).
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                Did you fix the male protag's sprite? Because the side view of the sprite looks different (on the hat, the line seems to be curved to fit a rounded cap).
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                  #34    
                Old April 24th, 2018 (9:24 AM).
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                  Screenshots look very interesting. In my opinion the graphic style and scripts look good and i like the FR style with the other WesleyFG's BW tiles. I'll test the beta later,
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                    #35    
                  Old April 24th, 2018 (7:11 PM).
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                    Pokemon Aurora - Beta 1.3.1 (April 24th 2018)



                    Hey everyone! Thanks to everyone who notified me about some game-breaking bugs in the last update.

                    I guess my behavior and background-bytes decided to reset, so I had to re-do all of them.

                    Anyways, here is a quick list of all bugs fixed.

                    Bug Fixes

                    • Dirt paths had a graphical glitch, showing the player below the dirt. (Many others suffered this same issue)
                    • Surfing stopped working -- so that was fixed
                    • Aide in Verdia Town who gives you Surf now stops you on your way out to give you Surf.
                    • Cave entrances stopped working
                    • Girl in Hendlin City now looks at you when talking
                    • Scout who is blocking Route 3 now has a script when talked to
                    • Minor movement permission errors
                    • Fixed Quiz Machines in Sailport Island Gym

                    Download


                    Beta 1.3.1
                    Length: Fifth Gym Battle in Sailport Island (Bug fixes)
                    Release Date: April 24th, 2018
                    Download: Beta 1.3.1 Download
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                      #36    
                    Old April 26th, 2018 (8:41 AM).
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                      Pokemon Aurora Discord



                      Hey everyone! I made a discord for the ROM Hack. I'll be posting Alpha versions and progress updates on here. As well, it's a faster way to report bugs and such. If you want to join, use the invite link below:
                      Click me to join the Pokemon Aurora Discord
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                        #37    
                      Old April 28th, 2018 (8:53 AM).
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                        i wonder what is wrong with the female mc sprite it looks just black
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                          #38    
                        Old May 4th, 2018 (6:15 PM).
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                          Quote:
                          Originally Posted by darkofficer View Post
                          i wonder what is wrong with the female mc sprite it looks just black
                          It's using the wrong palette at the moment. However, I'm currently working on a revamp for both the male and female sprites.
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                            #39    
                          Old May 4th, 2018 (6:54 PM).
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                          I'm digging your maps a lot. From the looks of it, you've pulled off the GameFreak mapping style quite beautifully, which is surprisingly difficult to do. I can't wait to see more of this!
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                            #40    
                          Old May 13th, 2018 (4:18 PM).
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                          This looks really promising, and it's great to see that you progress at such a fast rate! I wish you luck on the rest of the hack.
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                            #41    
                          Old May 14th, 2018 (3:26 PM).
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                            Quote:
                            Originally Posted by Disturbed View Post
                            I'm digging your maps a lot. From the looks of it, you've pulled off the GameFreak mapping style quite beautifully, which is surprisingly difficult to do. I can't wait to see more of this!
                            Thank you! I'm taking a little break at the moment. I've finished the 7th gym but kind of lacking motivation for developing this as it's story is really weak. Currently going through the process of making a story-based ROM Hack.
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                              #42    
                            Old 3 Weeks Ago (3:11 AM).
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                              I’ll wait and redownload it once a few more bugs have been squashed (I had 1.2) but it’s still not a bad hack!
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                                #43    
                              Old 3 Weeks Ago (10:38 AM).
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                                That's not a bad ideia. I don't know the general opinion but in my opinion what I love the most in hacks is good story line, features and graphics
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