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[Discussion] Discuss/Suggest Quality-Of-Life Improvements that could be made!

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In this thread, discuss Quality Of Life improvements a Pokemon Essentials game could make. These won't be forced onto anyone, but anyone who likes these ideas is free to copy them into their own Pokemon Essentials fangame.

Here are some ideas from me:

One, "Gym Private Rooms". In the back of every Pokemon Gym, add a door that's locked until you beat the Gym. The Gym Badge lets you through this door, letting you into a room full of grass where you can find Wild Pokemon of the Gym's type! This massively boosts a player's ability to obtain Pokemon of his favourite types early on. A "Flying Gym" with this setup would be great for the first gym because pretty much every player's in-game team wants a Flying-type. But should it be Pidgey, Talonflame, or someone else? That's up for the player to decide.

Two, Pokemon Rewards. After beating a Gym Trainer or Gym Leader, let the player choose a Pokemon from the opponent's team and get one as a reward. Justify it with "You aren't really taking this Pokemon from the trainer, the gym raises many of these Pokemon to reward newbies".

Three, "EV Halls", the perfect building for the starting town or first real town. It's a building that contains several doors. Each leads to a separate grass-filled path, with a Trainer Battle and Healer at the end of each one. Want to EV Train your starter in a chosen stat? Just enter the halls and battle the wild Pokemon, get healed sometimes, and battle a rematchable Trainer with six Pokemon who boost your chosen EV. Also gives out plenty of money, which can be spent on cheap IV-boosting consumable items, healing items, a Macho Brace, etc.

Four, a cheap item that revives all your Pokemon at full health, but can only be used outside of battle.

Five, more than three Starter choices besides the standard Fire/Water/Grass dudes.

Six, giving the player a Pokemon early on that can take a variety of forms or evolve into one of a variety of Pokemon over the course of a single playthrough depending on what your party needs. Like how you got Wulfspade in Dragon Quest Monsters Joker, a monster that could change into different forms like Cluboon/Diamagon/Hawkheart/Wildcard/Incarnus. You know what would be great for this? Eevee, if you coded every Eeveelution to evolve back into Eevee when a Moon Stone is used on them.
 
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429
Posts
4
Years
Say, if all Eeveelutions can evolve back into an Eevee through the use of a Shiny Stone, then that means all Eevees/Eeveelutions combine their possible movepool of Learned Moves/TMs/HMs. Furthermore, they can all boost their defense using the Eviolite.

For another QOL improvement, the 2-pokemon Day Care can be put in the starting town or early on, along with a Trainer who gives out EV-boosting and EXP-boosting battles of your choice. A team of Lv100 Memento Blisseys should give you more than enough EXP to hit level cap. And if the Obedience System is replaced by a level cap (AS IT SHOULD BE) then this makes grinding to the current max level a thing of the past AND makes it easy to fine-tune the difficulty and level curve of areas with and without Gym Badges up for grabs.
 
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