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Creating a usable, picture-displaying item

WackyTurtle

Developer
124
Posts
13
Years
How would I create a script for a key item which, upon use, shows an image located in the Graphics/Pictures folder? I need the player to be able to use a map for treasure. I've attempted to replicate the Town Map script minus the borders but with little success...
 

FL

Pokémon Island Creator
2,444
Posts
13
Years
  • Seen yesterday
How would I create a script for a key item which, upon use, shows an image located in the Graphics/Pictures folder? I need the player to be able to use a map for treasure. I've attempted to replicate the Town Map script minus the borders but with little success...
1. Change the switch and refreshes the map. At Common Events trigger an autorun event that shows a picture.
2. Shows a picture directly.
3. Use a script that shows a scene only with the picture. An example: http://www.pokecommunity.com/showthread.php?t=286554
 

WackyTurtle

Developer
124
Posts
13
Years
Thanks, I'll give this a try. It's the last thing I need to do before releasing a demo, so this really helps.
 
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