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Development Mega Evolutions and Primal Reversion Page 22

Started by Touched April 29th, 2015 1:49 PM
  • 137384 views
  • 534 replies
Male
Seen 4 Weeks Ago
Posted June 28th, 2018
27 posts
2.5 Years
For the life of me I just can't get this working.
So far I've been using ROM Bases that already had the Mega Evolution code compiles as cheap solutions but I would really like to be able to normally use the original code instead. I recorded the whole process that I make to get it working and no matter what, the Mega Evolution icon never shows up.


As y'all can see: I've gave myself the Pokémon I want to Mega Evolve, the keystone item, the item that should trigger the Mega Evolution (and it's hex/dec opposite, just in case), I also set the value of the vars 4011 and 4012 to 0x161 and even though I equip any of the 2 items to Bulbasaur, it just can't Mega Evolve. Where did I screwed up? ;_;

EDIT: Fixed it. Made a PGE INI adding the Mega Evolution as an evolutionmethod and when I tested, the Mega Evolution triggered just fine.
do you have the ini that you made? i can't get my PGE to work... thanks
"One of then ᗷᗩᔕᎥᑕ ᖇᑌᒪᗴᔕ of the universe is that
ℕ𝕆𝕋ℍ𝕀ℕ𝔾 𝕀𝕊 𝓟𝓔𝓡𝓕𝓔𝓒𝓣.
𝓟𝓔𝓡𝓕𝓔𝓒𝓣𝓘𝓞𝓝 simply doesn't 𐌄𐌗𐌆ร𐌕...
Without 𐌆ⓜקẸ𝐑𝕗𝔼𝓒𝔱ί𐍈🅽, neither you or I would
𐌄𐌗𐌆ร𐌕."

-STEPHEN HAWKING
Male
Seen 4 Weeks Ago
Posted June 28th, 2018
27 posts
2.5 Years
BTW, where can I change the mega evolution button. It doesnt fit on my HP bar LOL. THNX
"One of then ᗷᗩᔕᎥᑕ ᖇᑌᒪᗴᔕ of the universe is that
ℕ𝕆𝕋ℍ𝕀ℕ𝔾 𝕀𝕊 𝓟𝓔𝓡𝓕𝓔𝓒𝓣.
𝓟𝓔𝓡𝓕𝓔𝓒𝓣𝓘𝓞𝓝 simply doesn't 𐌄𐌗𐌆ร𐌕...
Without 𐌆ⓜקẸ𝐑𝕗𝔼𝓒𝔱ί𐍈🅽, neither you or I would
𐌄𐌗𐌆ร𐌕."

-STEPHEN HAWKING

Delta231

A noob

Male
India
Seen 3 Hours Ago
Posted 4 Weeks Ago
688 posts
3.1 Years
BTW, where can I change the mega evolution button. It doesnt fit on my HP bar LOL. THNX
https://github.com/Touched/MegaEvolution/blob/master/assets/mega_trigger.png Change this image and re-compile it.

Petuuuhhh

Age 25
Male
Georgia
Seen 1 Week Ago
Posted 2 Weeks Ago
619 posts
2.2 Years
Okay, so I inserted this into free space and used G3HS to make the Mega Evolution possible. Everything works as intended except that my Pokemon uses whatever attack it uses after Mega Evolving on the first turn against itself.

BirdstarCat13

Furret-loving Iskallian

Male
RenSkall island
Seen 6 Days Ago
Posted April 10th, 2019
476 posts
1.6 Years
Uses whatever attack it uses after Mega Evolving on the first turn against itself.
LMAO at least it's kind of working?
-------------------------
I hate signatures that are just a line of text without any clear division. You weirdos know who you are ;)
Seen May 3rd, 2019
Posted February 25th, 2019
1 posts
193 Days
error is occuring.i've followed everything correctly.
THIS IS THE ERROR.
D:\Pokemon rom hack tools\THE REAL DEAL\MegaEvolution-master>make
arm-none-eabi-gcc -mthumb -mno-thumb-interwork -mcpu=arm7tdmi -fno-inline -mlong
-calls -march=armv4t -Wall -O2 -DBPRE -DSOFTWARE_VERSION=0 -c src/bs_command.c
-o build/bs_command.o
process_begin: CreateProcess(NULL, arm-none-eabi-gcc -mthumb -mno-thumb-interwor
k -mcpu=arm7tdmi -fno-inline -mlong-calls -march=armv4t -Wall -O2 -DBPRE -DSOFTW
ARE_VERSION=0 -c src/bs_command.c -o build/bs_command.o, ...) failed.
make (e=2): The system cannot find the file specified.
make: *** [command] Error 2

Any help would be appreciated
Seen 2 Days Ago
Posted 1 Week Ago
7 posts
1.2 Years
So there seems to be a lot of guides and links which don’t work here. So can someone please show me to a guide or guides that don’t require any unavailable links as well as any necessary downloads not given in the guide. I don’t need to implement everything, just the following. 1. New sprite, stats, ability’s, etc. 2. Automatically reverting back after battle. 3. Required to be holding a mega stone (required to have a key stone doesn’t matter) 4. AIs able to mega evolve at first turn the Pokémon is out 5. Only able to mega once per battle (not necessarily required, but would be nice).
EDIT: I forgot to mention, I am hacking FireRed and am on windows.
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