Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

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Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176

Parse error: syntax error, unexpected '!', expecting '(' in /home/pokecomm/public_html/includes/class_postbit.php(317) : eval()'d code on line 176
[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION) - Page 421 - The PokéCommunity Forums

ROM Hacking Help Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

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  #10501    
Old July 20th, 2009 (5:58 AM).
onyx79's Avatar
onyx79 onyx79 is offline
Red Dead Revolver
     
    Join Date: Jan 2009
    Location: Orange Islands (=
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    Quote:
    Originally Posted by Charon the Ferryman View Post
    Um... lol?

    I would just learn how to assemble the music via hex editing. So much more reliable than crappy Sappy.

    My question - how can I set the Pokemon Seen/Caught flags (namely in Emerald)? I want to make it so that when you first get the Pokedex you have Murkrow caught.
    there are no tuts for this and also I've erad the sappy tut and he didn't talk about that error
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      #10502    
    Old July 20th, 2009 (6:08 AM).
    HackMew's Avatar
    HackMew HackMew is offline
    Mewtwo Strikes Back
     
    Join Date: Jun 2006
    Posts: 1,314
    Quote:
    Originally Posted by Charon the Ferryman View Post
    My question - how can I set the Pokemon Seen/Caught flags (namely in Emerald)? I want to make it so that when you first get the Pokedex you have Murkrow caught.
    In FR/LG there's a special for setting the Seen (and only that). I believe there could be something similar in R/S/E. If not, you'll need to make a custom ASM routine to do the job.
    __________________
      #10503    
    Old July 20th, 2009 (6:21 AM).
    Kingprawny's Avatar
    Kingprawny Kingprawny is offline
       
      Join Date: Sep 2008
      Gender:
      Nature: Relaxed
      Posts: 1
      Im trying to edit pokemon Ruby so that there is a new type called light. I also want to change the way some of the types effect each other. (If it is not possible in Ruby i could do it in crystal.)
      Any help would be much apreciated, thanks!
        #10504    
      Old July 20th, 2009 (7:20 AM).
      TuRbO-LuT's Avatar
      TuRbO-LuT TuRbO-LuT is offline
         
        Join Date: Jul 2009
        Location: Scotland
        Gender: Male
        Nature: Relaxed
        Posts: 49
        I have just started to learn how to map, script etc etc. My qeustion is....... How do i make it so that a pokemon will only evolve when leveled up at a certain location?? e.g Eevee evolves into Glaceon while leveled up at that Icy Rock place in Diamond/Pearl/Platinum. Oh & im going to be hacking Fire Red! :D
        Ta :D
        Turbo~
        __________________

        Platinum Team -
        Platinum FC -
        Turbo~
          #10505    
        Old July 20th, 2009 (7:40 AM).
        Logan's Avatar
        Logan Logan is offline
        [img]http://pldh.net/media/pokecons_action/403.gif[/img]
         
        Join Date: Nov 2008
        Location: Salisbury, England
        Age: 23
        Gender: Male
        Nature: Sassy
        Posts: 10,383
        Unless you are a very advanced ASM/Hex hacker, you can't.
        __________________
          #10506    
        Old July 20th, 2009 (8:27 AM).
        IIMarckus's Avatar
        IIMarckus IIMarckus is offline
        J946@5488AA97464
           
          Join Date: Oct 2007
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          Quote:
          Originally Posted by Kingprawny View Post
          Im trying to edit pokemon Ruby so that there is a new type called light. I also want to change the way some of the types effect each other. (If it is not possible in Ruby i could do it in crystal.)
          Any help would be much apreciated, thanks!
          Doable in both versions.
          __________________
          iimarck.us / hax.iimarck.us

          If you want me, please contact me by email. iimarckus@gmail.com

          If you want to hack Pokémon RBY or GSC, read, read, and read some more. This has tons of valuable information.

          Pokémon Red disassembly project

          Rules that should be rethought: 25charlimit, bumping.
          Bad posts are bad posts, regardless of how many words are in them or how old the thread is.
          Good posts are good posts, regardless of how old the thread is—and brevity is underrated.
            #10507    
          Old July 20th, 2009 (9:41 AM).
          JerisEnigma1337's Avatar
          JerisEnigma1337 JerisEnigma1337 is offline
          Rocket Recruited Trainer
             
            Join Date: Jul 2009
            Gender: Female
            Posts: 21
            Okay, I have ONE question and one question ONLY.

            How do I import tilesheets in Elitemap/Advancemap to edit an area?

            Like, say I want to use Lavaridge Gym's tiles in Dewford's gym... Lava's are on page 4-1 I believe and Dew's are on 3-3. I'm learning both programs but can't move/add/edit tiles without leaving the map's page... I'm a super newbie, so maybe I should be using a different program altogether...

            Please help me with this major headache... -_-;
              #10508    
            Old July 20th, 2009 (9:49 AM).
            onyx79's Avatar
            onyx79 onyx79 is offline
            Red Dead Revolver
               
              Join Date: Jan 2009
              Location: Orange Islands (=
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              Quote:
              Originally Posted by JerisEnigma1337 View Post
              Okay, I have ONE question and one question ONLY.

              How do I import tilesheets in Elitemap/Advancemap to edit an area?

              Like, say I want to use Lavaridge Gym's tiles in Dewford's gym... Lava's are on page 4-1 I believe and Dew's are on 3-3. I'm learning both programs but can't move/add/edit tiles without leaving the map's page... I'm a super newbie, so maybe I should be using a different program altogether...

              Please help me with this major headache... -_-;
              use only advance map elite map s.u.x like pokescript and for changing the tiles,just select a diffrent tileset on adnace map
              __________________
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                #10509    
              Old July 20th, 2009 (9:55 AM). Edited July 20th, 2009 by JerisEnigma1337.
              JerisEnigma1337's Avatar
              JerisEnigma1337 JerisEnigma1337 is offline
              Rocket Recruited Trainer
                 
                Join Date: Jul 2009
                Gender: Female
                Posts: 21
                Quote:
                Originally Posted by onyx79 View Post
                use only advance map elite map s.u.x like pokescript and for changing the tiles,just select a diffrent tileset on adnace map
                Thanks for the answer! Where... exactly do I find this button/option? I've been focusing more on Elitemaps and couldn't find that sort of thing anywhere...

                EDIT: I'm playing with AdvanceMaps as we speak and I found the Block editor. Is there a way to import the other tilesets without remaking them all from scratch? Because I'm not finding that...
                  #10510    
                Old July 20th, 2009 (11:32 AM).
                onyx79's Avatar
                onyx79 onyx79 is offline
                Red Dead Revolver
                   
                  Join Date: Jan 2009
                  Location: Orange Islands (=
                  Gender: Male
                  Nature: Modest
                  Posts: 503
                  Quote:
                  Originally Posted by JerisEnigma1337 View Post
                  Thanks for the answer! Where... exactly do I find this button/option? I've been focusing more on Elitemaps and couldn't find that sort of thing anywhere...

                  EDIT: I'm playing with AdvanceMaps as we speak and I found the Block editor. Is there a way to import the other tilesets without remaking them all from scratch? Because I'm not finding that...
                  go to map header and select the tileset number that you want.....
                  __________________
                  my room base: http://www.pokecommunity.com/showpost.php?p=5397075&postcount=64
                    #10511    
                  Old July 20th, 2009 (11:41 AM).
                  Beesafree's Avatar
                  Beesafree Beesafree is offline
                     
                    Join Date: Jul 2009
                    Gender: Male
                    Posts: 3
                    eh does anyone know the answer to my question? :)
                    does anyone know Rayquaza's palette offset for platinum?
                    please and thank you
                    __________________
                      #10512    
                    Old July 20th, 2009 (2:54 PM). Edited July 20th, 2009 by JerisEnigma1337.
                    JerisEnigma1337's Avatar
                    JerisEnigma1337 JerisEnigma1337 is offline
                    Rocket Recruited Trainer
                       
                      Join Date: Jul 2009
                      Gender: Female
                      Posts: 21
                      Quote:
                      Originally Posted by onyx79 View Post
                      go to map header and select the tileset number that you want.....
                      EH?! Aha! Thank you so much! You just saved me sooo much time! -^_^- I just need to do a lot of digging before I can really dive into this project. Thanks for the welcome, too, everyone!

                      @Beesafree: You can find it with PokeTex I think... I started to go search for you, but I don't have a working platinum rom. Sorry!
                        #10513    
                      Old July 20th, 2009 (3:49 PM). Edited July 20th, 2009 by Beesafree.
                      Beesafree's Avatar
                      Beesafree Beesafree is offline
                         
                        Join Date: Jul 2009
                        Gender: Male
                        Posts: 3
                        thank you - i will try that

                        EDIT: i couldn't find pokeTEX English.....
                        i did find a German one though, although all i saw was a list that i ran into before it starts off:


                        hero,4350808
                        heroine,4353C30
                        herobike,4357058
                        heroinebike,4359BA0
                        tower01,4381698
                        tower02,4383100
                        tower03,4384B68
                        tower04,43865D0
                        tower05,4388038

                        that's not helpful because i don't need those palettes....
                        anyone know rayquaza's palette offset?

                        now i am getting frustrated >_<
                        __________________
                          #10514    
                        Old July 20th, 2009 (8:05 PM).
                        thereefernander's Avatar
                        thereefernander thereefernander is offline
                        4:20
                           
                          Join Date: Jul 2009
                          Gender: Male
                          Nature: Docile
                          Posts: 7
                          Quote:
                          Originally Posted by onyx79 View Post
                          just change the patlate until you find the color mewtwo uses,and then recolor the rest of the things....
                          When I go to recolor the sprite it says runtime error 9 subscript out of range
                            #10515    
                          Old July 20th, 2009 (8:07 PM).
                          onyx79's Avatar
                          onyx79 onyx79 is offline
                          Red Dead Revolver
                             
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                            Quote:
                            Originally Posted by thereefernander View Post
                            When I go to recolor the sprite it says runtime error 9 subscript out of range
                            this happpends me too sometimes,so do this again -____-
                            __________________
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                              #10516    
                            Old July 20th, 2009 (8:07 PM).
                            Lawnmower's Avatar
                            Lawnmower Lawnmower is offline
                            Chibi Ninja
                               
                              Join Date: Jul 2009
                              Location: The East Coast
                              Age: 28
                              Gender: Female
                              Nature: Hasty
                              Posts: 5
                              Hi everybody, I'm kind of new to hacking (as in, just started today), yadda yadda.

                              So I have a bit of an issue. I wrote a simple little script for FireRed (I'll put it up at the end), and planned to pop it on the little girl in Pallet Town. So I go to compile the script (in ScriptEd), and it doesn't work. I tried both the little girl's offset (16575C) and the empty offset (800000). Still nothing. And of course the script doesn't pop up when I ctrl-click the icon in EliteMap either.

                              So I realize this is a common problem, and the obvious solution is to go to Folder Options and uncheck the "hide extensions for known file types" box. But that doesn't help.

                              When I try to compile, notepad opens with the message "Loading command database...
                              Empty command database detected. Program halted." Does it have anything to do with using Windows Vista? Am I missing something blatantly obvious? If someone could please help me, or refer me to the correct thread for this kind of nooby remark, or both, then I would be grateful and deeply indebted. Because gratitude and debt are so desirable.

                              Anyway, here's the script.

                              #org 0x800000
                              lock
                              faceplayer
                              msgbox 0x800100
                              callstd 0x5
                              compare LASTRESULT 0x0
                              if 0x0 goto 0x800300
                              msgbox 0x800200
                              callstd 0x2
                              release
                              end

                              #org 0x800300
                              msgbox 0x800400
                              callstd 0x2
                              release
                              end

                              #org 0x800100
                              = The weather's nice,\n isn't it?

                              #org 0x800200
                              = I think I'll head\n down to the beach\n today.

                              #org 0x800400
                              = Is that so?\p Well then, what did\n I do with that\n umbrella?

                              Thank you!
                                #10517    
                              Old July 20th, 2009 (8:29 PM).
                              MC Blaze's Avatar
                              MC Blaze MC Blaze is offline
                              The Breeder
                                 
                                Join Date: Jun 2009
                                Gender: Male
                                Nature: Modest
                                Posts: 35
                                Ok, I just started to hack a few days ago but I already hate scripting. On a totally diferent note, I need help with these:

                                1.- Is there a way to change the player´s battle sprite (backsprite, trainer card sprite...)? I don´t want to modify it very hard, I just want to change the colors.

                                2.- I downloaded a program to change the way pokemon evolve, but it was for DP, is there such a program for the advance generation?

                                3.- I wanted to change the Rival´s Cerulean City script in FireRed, but in the A-Map I couldn´t locate the right target. I mean, where do I put the script, over the S flags or the Rival´s OW?

                                Please, any help would be really apreciated.
                                __________________
                                  #10518    
                                Old July 20th, 2009 (8:39 PM).
                                Mr.Silver's Avatar
                                Mr.Silver Mr.Silver is offline
                                Say Hello To Nurse Barbra
                                   
                                  Join Date: Jun 2009
                                  Location: The Ushimi region.
                                  Age: 24
                                  Gender: Male
                                  Posts: 670
                                  As for 1 and 3 i have NO clue but for 2 use YAPE (yet another pokemon editor)
                                  __________________







                                    #10519    
                                  Old July 20th, 2009 (8:57 PM).
                                  Lawnmower's Avatar
                                  Lawnmower Lawnmower is offline
                                  Chibi Ninja
                                     
                                    Join Date: Jul 2009
                                    Location: The East Coast
                                    Age: 28
                                    Gender: Female
                                    Nature: Hasty
                                    Posts: 5
                                    Actually, MC Blaze, for #1 couldn't you use the unLZ app in the EliteMap pack? There's a tutorial somewhere...
                                      #10520    
                                    Old July 20th, 2009 (9:34 PM).
                                    onyx79's Avatar
                                    onyx79 onyx79 is offline
                                    Red Dead Revolver
                                       
                                      Join Date: Jan 2009
                                      Location: Orange Islands (=
                                      Gender: Male
                                      Nature: Modest
                                      Posts: 503
                                      Quote:
                                      Originally Posted by MC Blaze View Post
                                      Ok, I just started to hack a few days ago but I already hate scripting. On a totally diferent note, I need help with these:

                                      1.- Is there a way to change the player´s battle sprite (backsprite, trainer card sprite...)? I don´t want to modify it very hard, I just want to change the colors.

                                      2.- I downloaded a program to change the way pokemon evolve, but it was for DP, is there such a program for the advance generation?

                                      3.- I wanted to change the Rival´s Cerulean City script in FireRed, but in the A-Map I couldn´t locate the right target. I mean, where do I put the script, over the S flags or the Rival´s OW?

                                      Please, any help would be really apreciated.
                                      1-use ape
                                      2-there is evulotion editor pro by dartharon
                                      3-change the script on the s flags
                                      __________________
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                                        #10521    
                                      Old July 20th, 2009 (11:13 PM).
                                      thereefernander's Avatar
                                      thereefernander thereefernander is offline
                                      4:20
                                         
                                        Join Date: Jul 2009
                                        Gender: Male
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                                        Posts: 7
                                        Is there a way to make custom palettes or get different ones in the program included with elitemap; "Spread"?
                                          #10522    
                                        Old July 20th, 2009 (11:32 PM).
                                        Aljam's Avatar
                                        Aljam Aljam is offline
                                        Pierce the heavens
                                         
                                        Join Date: Jul 2008
                                        Location: Canada
                                        Age: 25
                                        Gender: Male
                                        Nature: Modest
                                        Posts: 583
                                        Quote:
                                        Originally Posted by thereefernander View Post
                                        Is there a way to make custom palettes or get different ones in the program included with elitemap; "Spread"?
                                        never EVER use elite map, it is outdated. try going with Advanced map(has a palette editor for the tiles) and Advanced Palette editor (APE)(edits ANY palette)
                                        __________________
                                        Paired with Druyii.
                                          #10523    
                                        Old July 21st, 2009 (12:31 AM).
                                        thereefernander's Avatar
                                        thereefernander thereefernander is offline
                                        4:20
                                           
                                          Join Date: Jul 2009
                                          Gender: Male
                                          Nature: Docile
                                          Posts: 7
                                          Quote:
                                          Originally Posted by Archon View Post
                                          never EVER use elite map, it is outdated. try going with Advanced map(has a palette editor for the tiles) and Advanced Palette editor (APE)(edits ANY palette)
                                          I can't seem to find the Hero's sprites in Advance Map.
                                            #10524    
                                          Old July 21st, 2009 (12:38 AM).
                                          HackMew's Avatar
                                          HackMew HackMew is offline
                                          Mewtwo Strikes Back
                                           
                                          Join Date: Jun 2006
                                          Posts: 1,314
                                          Quote:
                                          Originally Posted by Lawnmower View Post
                                          Hi everybody, I'm kind of new to hacking (as in, just started today), yadda yadda.

                                          So I have a bit of an issue. I wrote a simple little script for FireRed (I'll put it up at the end), and planned to pop it on the little girl in Pallet Town. So I go to compile the script (in ScriptEd), and it doesn't work. I tried both the little girl's offset (16575C) and the empty offset (800000). Still nothing. And of course the script doesn't pop up when I ctrl-click the icon in EliteMap either.

                                          So I realize this is a common problem, and the obvious solution is to go to Folder Options and uncheck the "hide extensions for known file types" box. But that doesn't help.

                                          When I try to compile, notepad opens with the message "Loading command database...
                                          Empty command database detected. Program halted." Does it have anything to do with using Windows Vista? Am I missing something blatantly obvious? If someone could please help me, or refer me to the correct thread for this kind of nooby remark, or both, then I would be grateful and deeply indebted. Because gratitude and debt are so desirable.

                                          Anyway, here's the script.

                                          Spoiler:
                                          #org 0x800000
                                          lock
                                          faceplayer
                                          msgbox 0x800100
                                          callstd 0x5
                                          compare LASTRESULT 0x0
                                          if 0x0 goto 0x800300
                                          msgbox 0x800200
                                          callstd 0x2
                                          release
                                          end

                                          #org 0x800300
                                          msgbox 0x800400
                                          callstd 0x2
                                          release
                                          end

                                          #org 0x800100
                                          = The weather's nice,\n isn't it?

                                          #org 0x800200
                                          = I think I'll head\n down to the beach\n today.

                                          #org 0x800400
                                          = Is that so?\p Well then, what did\n I do with that\n umbrella?


                                          Thank you!
                                          May I suggest you downloading XSE (eXtreme Script Editor) ? The syntax is not that different from ScriptEd but it's way easier and better. Also, it comes with a guide too. You can get it in my Tools Factory thread in the Toolbox. Oh, and by the way... we have a thread specific for script help, you better ask there next time ;)
                                          __________________
                                            #10525    
                                          Old July 21st, 2009 (4:11 AM).
                                          Trainer 11's Avatar
                                          Trainer 11 Trainer 11 is offline
                                             
                                            Join Date: Jun 2009
                                            Age: 23
                                            Gender: Female
                                            Nature: Quiet
                                            Posts: 13
                                            How do I change the sprite of Prof. Birch at the into? I can't find him on unLZ-GBA.
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