I feel as though most romhacks will stay close to the original content. Sometimes the original content infuriates me, the biggest offese being boring, multiple wild pokémon battles. So I'm thinking, would players be against:
* changing mechanic formulas such as exp. Or damage point systems
* revising type charts
* revising the fact that each pokémon can/must be captured
* revising existing moves or adding new moves
* changing type mechanics by revising STAB bonus and/or adding type-change held items to the game
Side note I can't implement any big changes myself because I don't know how to script.
* changing mechanic formulas such as exp. Or damage point systems
* revising type charts
* revising the fact that each pokémon can/must be captured
* revising existing moves or adding new moves
* changing type mechanics by revising STAB bonus and/or adding type-change held items to the game
Side note I can't implement any big changes myself because I don't know how to script.