I´m new in this forum so I apologize in advance for my inexperience. Anyway, I was thinking into a new script in which wild pokemon appear in the overworld and challenge the player, just like a current trainer. I know that you can technically do that by changing trainers sprites by pokemon sprites but there is still the ball throw animation made by a pokemon sprites. It may sound silly (and maybe it is) but it doesn't feel inmersive at all. My idea would work like a trainer battle but with several changes:
-You start straigh ahead the combat, no pokeball animation, just like finding a wild pokemon
-If a pokemon dies, obviously, the animation will change. Maybe the next pokemon would just appear from the right of the screen, just a simple horizontal movement (it could be added even a sound effect if we're kinda perfectionist)
-About the IA, I think it could be as customizable as trainer's AI
At the end of the day, it's a simple-minded idea. In fact, we see this mechanic a lot in other rpgs but I think it could be an improvement.
This thread is mainly to ask if this idea had taken place before. If I'm honest, I have no idea about scripting, that's why I hope I can find a script with a similar concept. Thanks for reading.
It's probably something you can derive from this script.
I haven't looked int it but it looks like it's creating Events. You just have to change the content of these Events :)
Thank you! I'm not looking for pokemon spawning like in this script. It would work like a normal trainer but with the differencies I have just written in my first comment. Allthought, it's really interesting and I could give it a use. I appreciate your comment :)