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Old April 18th, 2016 (8:02 AM). Edited July 14th, 2016 by pokefreak890.
pokefreak890's Avatar
pokefreak890 pokefreak890 is offline
The One that will make everything great
     
    Join Date: Nov 2014
    Gender: Male
    Posts: 818
    Hello Pokecommunity I am here to present to you guys something ive been working on for a long time and that would be the 1460 Fire red Rombase i know that i havent contributed to this community so i thought go big or go home and so inspires my 1460 Base

    Features
    Spoiler:

    MRDOLLSTEAK DECAP AND ATTACK ROMBASE
    pokedex 1460
    finshed names
    finshed sprites
    finshed positions
    finshed icons
    finshed stats and moves
    finshed pokedex data
    sand force bug fix
    natural cure bug fix
    day care bug fix
    X&Y experience gain
    Reusale TMs
    BW2 repel system
    running shoes indoors
    colored stats
    added the ability protean
    upgraded sturdy
    exp box graphic
    added TM/HM for all expanded mons
    name bug fixes
    pokedex bug fixes
    mega evolution(without cries though)
    national pokedex script(talk to the bug guy in viridian)


    Bugs
    Spoiler:

    When catching a pokemon it will appear as rattata (it can be fixed by giving habitats)


    1460 base Downloads:



    1020 base Downloads


    Changelog:
    Spoiler:
    Beta 2
    - added cries
    Beta 2.1
    -Upgraded Sturdy
    -exp box graphic
    -Eggs hatch at Lv 1
    Beta 2.5
    -mega evolution fully inserted although not the cries
    -fixed from FennEken to Fennekin
    -fixed probopass pokedex


    Changelog for the 1020 base
    Spoiler:
    Beta 1.1
    -Fixed The National Dex Issue(now the only real bug is the habitats)


    Link to the installation guide: http://www.pokecommunity.com/showpost.php?p=9320837&postcount=470

    Credits
    Spoiler:
    MrDollSteak(his amazing patch)
    Azuirle13(for showing me the sand force bug fix)
    FBI(for helping me with the colored stats compiling issue)
    Karatekid552(The G3HS tool)
    Gamer2020(for helping me out with the PGE issues and PGE)
    TheDarkdragon11(for the indexed items)
    Spherical Ice(Pokemon Gaia's Cry Table)
    M.Hussain(for the TM/HM stuff)
    Gamefreak(for pokemon fire red)
    Pandirocks @17(for some of the item insertion)





    Progress:99%(this is for 1020 version)(1460 version still at 92%)

    Stuff i will add in later and that i need to do
    Spoiler:

    habitats
    evolutions: 1460 version still 90%

    INI's for the 1460 version

    G3HS
    Spoiler:
    [0002]
    name = Pokemon FireRed (E)
    gamecode = BPRE
    numberofpokes = 1020
    pokebasestats = 0x81be10
    pokebasestatslength = 0x1C
    pokenames = 0x817f54
    pokenameslength = 0xB
    typenames = 0x961b50
    typenameslength = 0x7
    numberoftypes = 24
    items = 0x3db028
    numberofitems = 375
    itemsdatalength = 0x2C
    abilities = 0x950000
    numberofabilities = 156
    abiltiesnamelength = 0xD
    egggroups = Monster,Water1,Bug,Flying,Field,Fairy,Grass,Human-Like,Water3,Mineral,Amorphous,Water2,Ditto,Dragon,Undiscovered
    leveluptypes = Medium-Fast,Erratic,Fluctuating,Medium-Slow,Fast,Slow
    learnedmoves = 0x825dc0
    learnedmoveslength = 0x2
    attacknames = 0x901800
    numberofattacks = 511
    attacknamelength = 0xD
    eggmovepointer1 = 0x045C50
    eggmovepointer2 = 0x045CC8
    eggmovelimit = 0x045CC4
    tmhmcompatibility = 0x95b7bc
    tmhmcompatibilitylength = 8
    tmlist = 0x45a80c
    tmlistentrylength = 2
    numberoftms = 50
    numberofhms = 8
    evolutiontable = 0x96570c
    evolutionsperpoke = 5
    lengthofoneentry = 8
    evolutionmethods = Breeding Only,Friendship,Friendship (Day),Friendship (Night),Level-Up,Trade,Trade (Hold Item),Stone,ATK > DEF,ATK = DEF,ATK < DEF,PID (Wurmple->Silcoon),PID (Wurmple->Cascoon),Spawn a Second,Create Spawn,Beauty,Fairy-type Move,Dark-type in Party,Level-Up (Male),Level-Up (Female),Rain in Overworld,Level-Up (Night),Level-Up (Day),Hold Item (Night),Hold Item (Day),Move,Pokemon in Party,Location
    evomethodsproperties = None,None,None,None,Level,None,Item,Item,Level,Level,Level,Level,Level,Level,Level,None,None,Level,Level,Level,Level,Level,Level,Item,Item,Move,Pokemon,Location
    evolutiontablepointers = 0x42F6C,0x42FBC,0x43138,0x4599C,0xCE8C4
    offsetstochangetolslr0r60x1 = 0x42f9c,0x43182,0x43026,0x43008,0x43016,0x43050,0x4307A,0x430A8,0x430C8,0x430EC,0x430FC
    offsetstochangetonewminus1 = 0x43116,0x4319e,0x459A2
    theshedinjafix = 0xCE766
    changetonewnumbertimes8 = 0x4598A,0x459C0,0x4598E,0x459C2
    pokedex = 0x9858e0
    lengthofpokedexentry = 0x24
    nationaldexorder = 0x95a0e4
    numofnondexpokesbetweencelebiandtreeko = 25
    numofnondexpokesafterchimecho = 28
    dextype = FRLG
    jambo51learnedmovehack = False
    movetutorcomp = 0x95e55c
    movetutorcomplen = 2
    movetutorattacks = 0x459b60
    mtattackslen = 2
    mtattacksnum = 15
    frontspritetable = 0x827490
    backspritetable = 0x82a230
    frontpalettetable = 0x82cfd0
    shinypalettetable = 0x82fd70
    enemyytable = 0x8341e0
    playerytable = 0x832b10
    enemyaltitudetable = 0x8358b0
    iconspritetable = 0x958460
    iconpalettetable = 0x959b30
    iconpalettes = 0x3d3740
    numiconpalettes = 3
    itemanimationtable = 0x973b2c
    itemanimationtableentlen = 5
    hoenncryauxtable = 0x97de4c
    footprints = 0x984210
    habitats = 0x452c4c
    habitatpointers = 0x106888,0x1068C8,0x106990,0x1069F8,0x106A98
    locationnames = 0x3F1CAC
    locationstart = 0x58
    locationend = 0xC4
    locationtblfmt = 1


    PGE (note that you have to have it named the same as whatever you called your rom and it must be in the same place as your rom as well)
    Spoiler:
    [BPRE]
    ROMName=MrDollSteak's Decap and Attack Rombase 1.5a
    ItemData=3DB028
    AttackNames=901800
    TMData=45A80C
    TotalTMsPlusHMs=58
    TotalTMs=50
    ItemIMGData=3D4294
    NumberOfItems=375
    NumberOfAttacks=511
    MoveTutorAttacks=459B60
    NumberOfMoveTutorAttacks=16
    PokemonNames=817F54
    NumberOfPokemon=1460
    NationalDexTable=95A0E4
    SecondDexTable=95AC50
    PokedexData=9858E0
    NumberOfDexEntries=999
    PokemonData=81BE10
    AbilityNames=950000
    NumberOfAbilities=156
    Pointer2PointersToMapBanks=5524C
    OriginalBankPointer0=352004
    OriginalBankPointer1=352018
    OriginalBankPointer2=352204
    OriginalBankPointer3=3522F4
    OriginalBankPointer4=3523FC
    OriginalBankPointer5=35240C
    OriginalBankPointer6=352424
    OriginalBankPointer7=352444
    OriginalBankPointer8=35246C
    OriginalBankPointer9=352484
    OriginalBankPointer10=3524A4
    OriginalBankPointer11=3524F4
    OriginalBankPointer12=35251C
    OriginalBankPointer13=35253C
    OriginalBankPointer14=352544
    OriginalBankPointer15=35256C
    OriginalBankPointer16=35257C
    OriginalBankPointer17=352584
    OriginalBankPointer18=35258C
    OriginalBankPointer19=352594
    OriginalBankPointer20=352598
    OriginalBankPointer21=35259C
    OriginalBankPointer22=3525A4
    OriginalBankPointer23=3525AC
    OriginalBankPointer24=3525B8
    OriginalBankPointer25=3525C0
    OriginalBankPointer26=3525CC
    OriginalBankPointer27=3525D4
    OriginalBankPointer28=3525D8
    OriginalBankPointer29=3525DC
    OriginalBankPointer30=3525E0
    OriginalBankPointer31=3525E4
    OriginalBankPointer32=352600
    OriginalBankPointer33=352614
    OriginalBankPointer34=352628
    OriginalBankPointer35=352648
    OriginalBankPointer36=352668
    OriginalBankPointer37=35267C
    OriginalBankPointer38=352690
    OriginalBankPointer39=352694
    OriginalBankPointer40=352698
    OriginalBankPointer41=35269C
    OriginalBankPointer42=3526A4
    NumberOfMapsInBank0=4
    NumberOfMapsInBank1=122
    NumberOfMapsInBank2=59
    NumberOfMapsInBank3=65
    NumberOfMapsInBank4=3
    NumberOfMapsInBank5=5
    NumberOfMapsInBank6=7
    NumberOfMapsInBank7=9
    NumberOfMapsInBank8=5
    NumberOfMapsInBank9=7
    NumberOfMapsInBank10=19
    NumberOfMapsInBank11=9
    NumberOfMapsInBank12=7
    NumberOfMapsInBank13=1
    NumberOfMapsInBank14=9
    NumberOfMapsInBank15=3
    NumberOfMapsInBank16=1
    NumberOfMapsInBank17=1
    NumberOfMapsInBank18=1
    NumberOfMapsInBank19=0
    NumberOfMapsInBank20=0
    NumberOfMapsInBank21=1
    NumberOfMapsInBank22=1
    NumberOfMapsInBank23=2
    NumberOfMapsInBank24=1
    NumberOfMapsInBank25=2
    NumberOfMapsInBank26=1
    NumberOfMapsInBank27=0
    NumberOfMapsInBank28=0
    NumberOfMapsInBank29=0
    NumberOfMapsInBank30=0
    NumberOfMapsInBank31=6
    NumberOfMapsInBank32=4
    NumberOfMapsInBank33=4
    NumberOfMapsInBank34=7
    NumberOfMapsInBank35=7
    NumberOfMapsInBank36=4
    NumberOfMapsInBank37=4
    NumberOfMapsInBank38=0
    NumberOfMapsInBank39=0
    NumberOfMapsInBank40=0
    NumberOfMapsInBank41=1
    NumberOfMapsInBank42=0
    MapLabelData=3F1CAC
    NumberOfMapLabels=109
    PokemonFrontSprites=827490
    PokemonBackSprites=82A230
    PokemonNormalPal=82CFD0
    PokemonShinyPal=82FD70
    IconPointerTable=958460
    IconPalTable=959B30
    CryTable=9757AC
    CryTable2=979AFC
    CryConversionTable=97DE4C
    FootPrintTable=984210
    PokemonAttackTable=825DC0
    PokemonEvolutions=96570C
    TMHMCompatibility=95B7BC
    TMHMLenPerPoke=8
    MoveTutorCompatibility=95E55C
    EnemyYTable=8341E0
    PlayerYTable=832B10
    EnemyAltitudeTable=8358B0
    AttackData=900000
    AttackDescriptionTable=904000
    AbilityDescriptionTable=9507F0
    AttackAnimationTable=90336c
    IconPals=3D3740
    JamboLearnableMovesTerm=0000FF
    StartSearchingForSpaceOffset=800000
    FreeSpaceSearchInterval=100
    NumberOfEvolutionsPerPokemon=5
    NumberOfEvolutionTypes=15
    EvolutionName0=None
    EvolutionName1=Happiness
    EvolutionName2=Happiness (Day)
    EvolutionName3=Happiness (Night)
    EvolutionName4=Level
    EvolutionName5=Trade
    EvolutionName6=Trade w/ Item
    EvolutionName7=Item
    EvolutionName8=Atk > Def
    EvolutionName9=Atk = Def
    EvolutionName10=Atk < Def
    EvolutionName11=High Personality
    EvolutionName12=Low Personality
    EvolutionName13=Allow Pokemon Creation
    EvolutionName14=Create Extra Pokemon
    EvolutionName15=Max Beauty
    Evolution0Param=none
    Evolution1Param=evolvesbutnoparms
    Evolution2Param=evolvesbutnoparms
    Evolution3Param=evolvesbutnoparms
    Evolution4Param=level
    Evolution5Param=evolvesbutnoparms
    Evolution6Param=item
    Evolution7Param=item
    Evolution8Param=level
    Evolution9Param=level
    Evolution10Param=level
    Evolution11Param=level
    Evolution12Param=level
    Evolution13Param=evolvesbutnoparms
    Evolution14Param=level
    Evolution15Param=evolvesbutnoparms
    EggMoveTable=25EF0C
    EggMoveTableLimiter=45CC4
    HabitatTable=452C4C
    ItemAnimationTable=973B2C
    TrainerTable=23EAF0
    NumberOfTrainers=742
    TrainerClasses=23E558
    NumberOfTrainerClasses=6B
    TrainerImageTable=23957C
    NumberOfTrainerImages=147
    TrainerPaletteTable=239A1C
    TrainerClassMoney=24F220
    DexSizeTrainerSprite=135
    JPANSaveHack=True


    INI's for the 1020 version

    HERES THE 1020 INI's

    G3HS
    Spoiler:
    [0000]
    name = Pokemon FireRed (E)
    gamecode = BPRE
    numberofpokes = 1020
    pokebasestats = 0x80fe34
    pokebasestatslength = 0x1C
    pokenames = 0x80d260
    pokenameslength = 0xB
    typenames = 0x961b50
    typenameslength = 0x7
    numberoftypes = 24
    items = 0x3db028
    numberofitems = 375
    itemsdatalength = 0x2C
    abilities = 0x950000
    numberofabilities = 156
    abiltiesnamelength = 0xD
    egggroups = Monster,Water1,Bug,Flying,Field,Fairy,Grass,Human-Like,Water3,Mineral,Amorphous,Water2,Ditto,Dragon,Undiscovered
    leveluptypes = Medium-Fast,Erratic,Fluctuating,Medium-Slow,Fast,Slow
    learnedmoves = 0x816dc4
    learnedmoveslength = 0x2
    attacknames = 0x901800
    numberofattacks = 511
    attacknamelength = 0xD
    eggmovepointer1 = 0x045C50
    eggmovepointer2 = 0x045CC8
    eggmovelimit = 0x045CC4
    tmhmcompatibility = 0x8b54f4
    tmhmcompatibilitylength = 8
    tmlist = 0x45a80c
    tmlistentrylength = 2
    numberoftms = 50
    numberofhms = 8
    evolutiontable = 0x74fc2c
    evolutionsperpoke = 8
    lengthofoneentry = 8
    evolutionmethods = Breeding Only,Friendship,Friendship (Day),Friendship (Night),Level-Up,Trade,Trade (Hold Item),Stone,ATK > DEF,ATK = DEF,ATK < DEF,PID (Wurmple->Silcoon),PID (Wurmple->Cascoon),Spawn a Second,Create Spawn,Beauty,Fairy-type Move,Dark-type in Party,Level-Up (Male),Level-Up (Female),Rain in Overworld,Level-Up (Night),Level-Up (Day),Hold Item (Night),Hold Item (Day),Move,Pokemon in Party,Location
    evomethodsproperties = None,None,None,None,Level,None,Item,Item,Level,Level,Level,Level,Level,Level,Level,None,None,Level,Level,Level,Level,Level,Level,Item,Item,Move,Pokemon,Location
    evolutiontablepointers = 0x42F6C,0x42FBC,0x43138,0x4599C,0xCE8C4
    offsetstochangetolslr0r60x1 = 0x42f9c,0x43182,0x43026,0x43008,0x43016,0x43050,0x4307A,0x430A8,0x430C8,0x430EC,0x430FC
    offsetstochangetonewminus1 = 0x43116,0x4319e,0x459A2
    theshedinjafix = 0xCE766
    changetonewnumbertimes8 = 0x4598A,0x459C0,0x4598E,0x459C2
    pokedex = 0x8ceb80
    lengthofpokedexentry = 0x24
    nationaldexorder = 0x8b44fc
    numofnondexpokesbetweencelebiandtreeko = 25
    numofnondexpokesafterchimecho = 28
    dextype = FRLG
    jambo51learnedmovehack = False
    movetutorcomp = 0x8b74d4
    movetutorcomplen = 2
    movetutorattacks = 0x459b60
    mtattackslen = 2
    mtattacksnum = 15
    frontspritetable = 0x817db4
    backspritetable = 0x819d94
    frontpalettetable = 0x81bd74
    shinypalettetable = 0x81dd54
    enemyytable = 0x820d24
    playerytable = 0x81fd34
    enemyaltitudetable = 0x821d14
    iconspritetable = 0x8b3110
    iconpalettetable = 0x8b4100
    iconpalettes = 0x3d3740
    numiconpalettes = 3
    itemanimationtable = 0x8c1bf4
    itemanimationtableentlen = 5
    hoenncryauxtable = 0x8c8d3c
    footprints = 0x8cdb90
    habitats = 0x452c4c
    habitatpointers = 0x106888,0x1068C8,0x106990,0x1069F8,0x106A98
    locationnames = 0x3F1CAC
    locationstart = 0x58
    locationend = 0xC4
    locationtblfmt = 1


    PGE(make sure to name this the same as your rom and put it in the same place as your rom)
    Spoiler:
    [BPRE]
    ROMName=MrDollSteak's Decap and Attack Rombase 1.5a
    ItemData=3DB028
    AttackNames=901800
    TMData=45A80C
    TotalTMsPlusHMs=58
    TotalTMs=50
    ItemIMGData=3D4294
    NumberOfItems=375
    NumberOfAttacks=511
    MoveTutorAttacks=459B60
    NumberOfMoveTutorAttacks=16
    PokemonNames=80D260
    NumberOfPokemon=1020
    NationalDexTable=8B44FC
    SecondDexTable=8B4CF8
    PokedexData=8CEB80
    NumberOfDexEntries=999
    PokemonData=80FE34
    AbilityNames=950000
    NumberOfAbilities=156
    Pointer2PointersToMapBanks=5524C
    OriginalBankPointer0=352004
    OriginalBankPointer1=352018
    OriginalBankPointer2=352204
    OriginalBankPointer3=3522F4
    OriginalBankPointer4=3523FC
    OriginalBankPointer5=35240C
    OriginalBankPointer6=352424
    OriginalBankPointer7=352444
    OriginalBankPointer8=35246C
    OriginalBankPointer9=352484
    OriginalBankPointer10=3524A4
    OriginalBankPointer11=3524F4
    OriginalBankPointer12=35251C
    OriginalBankPointer13=35253C
    OriginalBankPointer14=352544
    OriginalBankPointer15=35256C
    OriginalBankPointer16=35257C
    OriginalBankPointer17=352584
    OriginalBankPointer18=35258C
    OriginalBankPointer19=352594
    OriginalBankPointer20=352598
    OriginalBankPointer21=35259C
    OriginalBankPointer22=3525A4
    OriginalBankPointer23=3525AC
    OriginalBankPointer24=3525B8
    OriginalBankPointer25=3525C0
    OriginalBankPointer26=3525CC
    OriginalBankPointer27=3525D4
    OriginalBankPointer28=3525D8
    OriginalBankPointer29=3525DC
    OriginalBankPointer30=3525E0
    OriginalBankPointer31=3525E4
    OriginalBankPointer32=352600
    OriginalBankPointer33=352614
    OriginalBankPointer34=352628
    OriginalBankPointer35=352648
    OriginalBankPointer36=352668
    OriginalBankPointer37=35267C
    OriginalBankPointer38=352690
    OriginalBankPointer39=352694
    OriginalBankPointer40=352698
    OriginalBankPointer41=35269C
    OriginalBankPointer42=3526A4
    NumberOfMapsInBank0=4
    NumberOfMapsInBank1=122
    NumberOfMapsInBank2=59
    NumberOfMapsInBank3=65
    NumberOfMapsInBank4=3
    NumberOfMapsInBank5=5
    NumberOfMapsInBank6=7
    NumberOfMapsInBank7=9
    NumberOfMapsInBank8=5
    NumberOfMapsInBank9=7
    NumberOfMapsInBank10=19
    NumberOfMapsInBank11=9
    NumberOfMapsInBank12=7
    NumberOfMapsInBank13=1
    NumberOfMapsInBank14=9
    NumberOfMapsInBank15=3
    NumberOfMapsInBank16=1
    NumberOfMapsInBank17=1
    NumberOfMapsInBank18=1
    NumberOfMapsInBank19=0
    NumberOfMapsInBank20=0
    NumberOfMapsInBank21=1
    NumberOfMapsInBank22=1
    NumberOfMapsInBank23=2
    NumberOfMapsInBank24=1
    NumberOfMapsInBank25=2
    NumberOfMapsInBank26=1
    NumberOfMapsInBank27=0
    NumberOfMapsInBank28=0
    NumberOfMapsInBank29=0
    NumberOfMapsInBank30=0
    NumberOfMapsInBank31=6
    NumberOfMapsInBank32=4
    NumberOfMapsInBank33=4
    NumberOfMapsInBank34=7
    NumberOfMapsInBank35=7
    NumberOfMapsInBank36=4
    NumberOfMapsInBank37=4
    NumberOfMapsInBank38=0
    NumberOfMapsInBank39=0
    NumberOfMapsInBank40=0
    NumberOfMapsInBank41=1
    NumberOfMapsInBank42=0
    MapLabelData=3F1CAC
    NumberOfMapLabels=109
    PokemonFrontSprites=817DB4
    PokemonBackSprites=819D94
    PokemonNormalPal=81BD74
    PokemonShinyPal=81DD54
    IconPointerTable=8B3110
    IconPalTable=8B4100
    CryTable=8C2FDC
    CryTable2=8C5E8C
    CryConversionTable=8C8D3C
    FootPrintTable=8CDB90
    PokemonAttackTable=816DC4
    PokemonEvolutions=74FC2C
    TMHMCompatibility=8B54F4
    TMHMLenPerPoke=8
    MoveTutorCompatibility=8B74D4
    EnemyYTable=820D24
    PlayerYTable=81FD34
    EnemyAltitudeTable=821D14
    AttackData=900000
    AttackDescriptionTable=904000
    AbilityDescriptionTable=9507F0
    AttackAnimationTable=90336c
    IconPals=3D3740
    JamboLearnableMovesTerm=0000FF
    StartSearchingForSpaceOffset=800000
    FreeSpaceSearchInterval=100
    NumberOfEvolutionsPerPokemon=8
    NumberOfEvolutionTypes=30
    EvolutionName0=None
    EvolutionName1=Happiness
    EvolutionName2=Happiness (Day)
    EvolutionName3=Happiness (Night)
    EvolutionName4=Level
    EvolutionName5=Trade
    EvolutionName6=Trade w/ Item
    EvolutionName7=Item
    EvolutionName8=Atk > Def
    EvolutionName9=Atk = Def
    EvolutionName10=Atk < Def
    EvolutionName11=High Personality
    EvolutionName12=Low Personality
    EvolutionName13=Allow Pokemon Creation
    EvolutionName14=Create Extra Pokemon
    EvolutionName15=Max Beauty
    EvolutionName16=Fairy move
    EvolutionName17=Dark-Type in Party
    EvolutionName18=Specfic Map
    EvolutionName19=Male evolution
    EvolutionName20=Female evolution
    EvolutionName21=Raining in the overworld
    EvolutionName22=Night time level
    EvolutionName23=Day time level
    EvolutionName24=Night time item
    EvolutionName25=Day time item
    EvolutionName26=Night Freindship
    EvolutionName27=Day Freindship
    EvolutionName28=Move
    EvolutionName29=Other Pkmn In Party
    EvolutionName30=Specfic Map Name
    Evolution0Param=none
    Evolution1Param=evolvesbutnoparms
    Evolution2Param=evolvesbutnoparms
    Evolution3Param=evolvesbutnoparms
    Evolution4Param=level
    Evolution5Param=evolvesbutnoparms
    Evolution6Param=item
    Evolution7Param=item
    Evolution8Param=level
    Evolution9Param=level
    Evolution10Param=level
    Evolution11Param=level
    Evolution12Param=level
    Evolution13Param=evolvesbutnoparms
    Evolution14Param=level
    Evolution15Param=evolvesbutnoparms
    Evolution16Param=evolvesbutnoparms
    Evolution17Param=level
    Evolution18Param=level
    Evolution19Param=level
    Evolution20Param=level
    Evolution21Param=level
    Evolution22Param=level
    Evolution23Param=level
    Evolution24Param=item
    Evolution25Param=item
    Evolution26Param=item
    Evolution27Param=item
    Evolution28Param=move
    Evolution29Param=pokemon
    Evolution30Param=location
    EggMoveTable=25EF0C
    EggMoveTableLimiter=45CC4
    HabitatTable=452C4C
    ItemAnimationTable=8C1BF4
    TrainerTable=23EAF0
    NumberOfTrainers=742
    TrainerClasses=23E558
    NumberOfTrainerClasses=6B
    TrainerImageTable=23957C
    NumberOfTrainerImages=147
    TrainerPaletteTable=239A1C
    TrainerClassMoney=24F220
    DexSizeTrainerSprite=135
    JPANSaveHack=True



    Tools used: HxD,FSF,VBA,Calculator,NotePad,G3HS,PGE,Sappy,A-Map 1.9.2,A-series,NUPS Patcher
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      #2    
    Old April 19th, 2016 (7:32 AM).
    ElijahCabugao's Avatar
    ElijahCabugao ElijahCabugao is offline
    Metagross's Metagrossite is reacting to Elijah's Mega Bracelet!!!
       
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      Dude, I just downloaded the first beta... WOW 1460 Pokedex??? man this one rocks... I definitely use this when it is done... Good luck on stuff you will be adding in the next beta especially Mega Evolution and the cries... Just two questions. (So some pokemons dont have their evolutions yet?) (Will you plan to add forms/formes?)
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        #3    
      Old April 19th, 2016 (8:35 AM).
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        Amazing man! Can't wait to have the mega evo in it! I'll probably use this one, since many of the bug present in the other patches are fixed here
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        Old April 19th, 2016 (9:33 AM).
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          I didn't add the evolutions yet only because I'm still awaiting on how to do this part

          Okay hello there Pokecommunity I'm trying to insert new evolutions for my base and I keep getting stuck at step 2

          Spoiler:

          bl decrypt

          decrypt: push {r0-r7}
          mov r1, #0x##
          ldr r2, decryptpoke
          bx r2

          decryptpoke: .word 0x0803FBE9


          Spoiler:


          Check for appropriate level: levelcheckloc: .word 0x08043017
          Go straight to the evolution (no levelcheck): evolutionloc: .word 0x0804310D



          Once you are done assemble the .asm file and place it in your ROM somewhere. Now go to your table and add another entry pointing to the assembled code (you do NOT need +1). Now

          So I have 3 questions

          1. What do I put in for the "##"
          2. Do I compile what's in the second spoiler and if yes what do I have to do to get it working is it just a simple paste write and nothing more or do I have to do more to it
          3.so once I put the assembled routine in for the first spoiler do I have to go back to my reprinted evolution table and write the pointer down? And if so is it the first pointer or would that be somewhere else

          Thanks for taking the time to answer these questions

          I will definitely be working on this and thanks for loving the first beta

          Also some notes:
          My base has 1460 Pokemon but G3HS will only show 1020 because it's outdated so in order to look at the Pokemon all the way to 1460 u need to use advance series and PGE in order to check that out and yes I will add forms/formes just need to understand how to use Danills code and how to insert it
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            #5    
          Old April 19th, 2016 (9:41 AM).
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            Is this for 1.0? if I patch this using nups it kind of gives me a message saying the patch isn't for the rom.
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              #6    
            Old April 19th, 2016 (9:54 AM).
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            M.Hussain M.Hussain is offline
               
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              tsukyomi just gives me a checksum error
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                #7    
              Old April 19th, 2016 (10:03 AM).
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              pokefreak890 pokefreak890 is offline
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                use Nups Patcher and click ignore when youre patching it and it should be good to go
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                  #8    
                Old April 19th, 2016 (10:22 AM).
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                  kk man, also if you want I can take that cry load off of you if you want?
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                    #9    
                  Old April 19th, 2016 (11:05 AM).
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                    Dude you don't know how happy that would make me if u can get it done that would be the best thing ever that has happened in this base
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                      #10    
                    Old April 19th, 2016 (11:25 AM).
                    Ayonn-'s Avatar
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                      You're the man Hussain :')
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                        #11    
                      Old April 19th, 2016 (11:38 AM).
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                        1460 base? xD
                        You went far too overboard. Imo it's not something gba can handle:
                        - cries taking up too much space, and am not talking about pokecry crap, but actual genVI cries which take almost as much as graphics...which brings me
                        - graphcis, inserting sprites and icons for all those is gonna take lots of space
                        - tables for that data, actually nvm, it's gonna be nothing compared to the graphics and cries
                        - dex display's gonna be fun
                        - no space in box to put caught pokes there
                        - no space in the rom for a game that would include them all
                        Plus you're using DollSteak's patch which is not bad for a hack, but terrible for a base.
                        What I think you should take off from that? Focus less on boring work like putting pokemon's stats in a game editor(also don't use g3hs) and focus more on scripting and actual hacking. You have troubles with evolutions. Read asm tuts, see game's evo routine, see people's routines, ask for help. We had already too much patches, which most of them are crap.
                        People should do a datafile or a textfile, a table or whatever with the actual poke's data in whatever's format that's easily copyable and stop using patches.
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                          #12    
                        Old April 19th, 2016 (11:43 AM).
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                          I see where you're coming from but some of that is already handled and I didn't even use half of my space yet

                          The pokedex is perfect as well as the display
                          And yeah u do make a good point but I would love to keep everything as is and see what happens if anything bad happens I always have backups to cover that mistake and take stuff out if I ever need to
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                            #13    
                          Old April 19th, 2016 (11:52 AM). Edited April 21st, 2016 by pokefreak890.
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                            okay so far i added in all the evolutions in kalos the ones that dont require asm or item insertion yet and so ill list the ones i havent done yet
                            Spoiler:
                            pokemon evolutions that i need with ASM or with an item that i need to add in later

                            floette to florges(shiny stone)
                            pancham to pangoro(evolve with dark type in party)
                            duoblade to ageislah(dusk stone)
                            spritzee to aromattisee(sachet)
                            swirlix to slurpuff(whipped cream)
                            tyrunt to tyrantrum(level 39 with day time)
                            amaura to arorus(level 39 with night time)
                            eevee to sylveon(evolve with a fairy move)
                            sliggoo to goodra(rain in the overworld at lv 50)
                            phantump to trevanant(trade/link box)
                            pumpkaboo to gouregist(trade/link box)
                            roselia to roserade(shiny stone)
                            burmy to wormadam/mothim(male female at level 20)
                            aipom to ambipom(move double hit)
                            misdreavus to mismagius(dusk stone)
                            murkrow to honckrow(dusk stone)
                            bonsly to sudowoodo(learns mimic)
                            mime jr to mr mime(learns mimic)
                            happiny to chansey(level up while holding oval stone)
                            mantyke to mantine(level with remoraid in party)
                            sneasel to weavile(holding razor claw and level up at night)
                            magneton to magnezone(coronet rock)
                            lickitung to lickilicky(learn rollout)
                            rhydon to rhypherior(trade with protector)
                            tangela to tangrowth(leran ancientpower)
                            electabuzz to electivire(trade with electrizer)
                            magmar to magmortar(trade with magmizer)
                            togetic to togekiss(shiny stone)
                            yanma to yanmega(learns ancientpower)
                            eevee to leafeon(moss rock)
                            eevee to glaceon(icy rock)
                            gligar to gliscor(level up while holding razor fang at night)
                            piloswine to mamoswine(learn ancientpower)
                            porygon2 to porygon-Z(trade with dubious disc)
                            kirlia to gallade(dawn stone)
                            nosepass to probopass(coronet rock)
                            duscolops to dusknoir(trade while holding repear cloth)
                            snorunt to froslass(dawn stone)
                            boldore to gigalith(trade/link box)
                            gurdurr to conkeldurr(trade/link box)
                            minccino to cinccino(shiny stone)
                            karrablast to escaviler(trade/link box)
                            lampent to chandelure(dusk stone)
                            shelmet to accelgor(trade/link box)


                            oh yeah another note i also have added protean to this base and its fully working ill add in other abilites later

                            edit: now finshed sinnoh evolutions and will add the one that i will need ASM/item insertion later so if u like please look at the updated list

                            edit2:finshed unova evolutions this means i did all the expanded mons evolutions except for the ones i need at the moment please look at the spoiler to see which ones i didnt do there were only like 5 in this region so it wont change much
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                            Old April 19th, 2016 (9:23 PM).
                            Bluemoon745 Bluemoon745 is offline
                               
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                              Quote:
                              Originally Posted by pokefreak890 View Post
                              Hello Pokecommunity I am here to present to you guys something ive been working on for a long time and that would be the 1460 Fire red Rombase i know that i havent contributed to this community so i thought go big or go home and so inspires my 1460 Base

                              Features
                              Spoiler:

                              MRDOLLSTEAK DECAP AND ATTACK ROMBASE
                              pokedex 1460
                              finshed names
                              finshed sprites
                              finshed positions
                              finshed icons
                              finshed stats and moves
                              finshed pokedex data
                              sand force bug fix
                              natural cure bug fix
                              day care bug fix
                              X&Y experience gain
                              Reusale TMs
                              BW2 repel system
                              running shoes indoors
                              colored stats
                              added the ability protean
                              national pokedex script(talk to the bug guy in viridian)


                              Bugs
                              Spoiler:

                              When catching a pokemon it will appear as rattata (it can be fixed by giving habitats)


                              Downloads:
                              Beta 1


                              Credits
                              Spoiler:

                              MrDollSteak(his amazing patch)
                              Azuirle13(for showing me the sand force bug fix)
                              FBI(for helping me with the colored stats compiling issue)
                              Karatekid552(The G3HS tool)
                              Gamer2020(for helping me out with the PGE issues and PGE)
                              TheDarkdragon11(for the indexed items)
                              Gamefreak(for pokemon fire red)


                              Progress:80%

                              Stuff i will add in later and that i need to do
                              Spoiler:

                              mega evolution
                              habitats
                              evolutions
                              cries(oh my god there annoying)


                              Tools used: HxD,FSF,VBA,Calculator,NotePad,G3HS,PGE
                              This is cool for adding 7th gen in the future plus pinkan, dark and valencian pokemon.!
                              Is it also included where many ways for pokemon to evolve (eevee to evolve into 10 types of pokemon for example)?

                              also i would like to suggest pc box storage limit so that 1460 pokemon can be stored.

                              anyways this is really really good!
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                              Old April 20th, 2016 (6:26 AM).
                              BluRose BluRose is online now
                              blu rass
                                 
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                                Quote:
                                Originally Posted by Bluemoon745 View Post
                                This is cool for adding 7th gen in the future plus pinkan, dark and valencian pokemon.!
                                Is it also included where many ways for pokemon to evolve (eevee to evolve into 10 types of pokemon for example)?

                                also i would like to suggest pc box storage limit so that 1460 pokemon can be stored.

                                anyways this is really really good!
                                Storage expansion is advised against...
                                While possible, it takes proportionally enormous amounts of precious RAM. You can get like 40-something more Pokémon in, but a lot of people would argue that this space is better used elsewhere. It'd also be extremely fun to rewrite the box system to support another box~
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                                Old April 21st, 2016 (8:48 AM).
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                                pokefreak890 pokefreak890 is offline
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                                  OH MY GOD WOOOOOOHOOOOOOOHOHOHOHOHOHOH I DID IT I INSERTED TURTWIGS CRY ALL I HAD TO DO WAS REPLACE MY CRY TABLE WITH POKEMON GAIA'S CRY TABLE AND THEN REPOINT IT TO WHERE I INSERTED MY CRY TABLE AND IT WORKED THANKS SPHERICAL ICE FOR GAIA I WILL SURELY CREDIT YOU AND IM SORRY I RIPPED YOUR CRY TABLE
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                                    #17    
                                  Old April 21st, 2016 (11:20 AM).
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                                  DizzyEgg DizzyEgg is offline
                                     
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                                    Quote:
                                    Originally Posted by pokefreak890 View Post
                                    OH MY GOD WOOOOOOHOOOOOOOHOHOHOHOHOHOH I DID IT I INSERTED TURTWIGS CRY ALL I HAD TO DO WAS REPLACE MY CRY TABLE WITH POKEMON GAIA'S CRY TABLE AND THEN REPOINT IT TO WHERE I INSERTED MY CRY TABLE AND IT WORKED THANKS SPHERICAL ICE FOR GAIA I WILL SURELY CREDIT YOU AND IM SORRY I RIPPED YOUR CRY TABLE
                                    Good job. If there's one thing hacking and programming taught me is never do something that'd take a lot of time and has already been done. Anyway, I suggest you take a look at other available resource or even hacks and rip everything's possible.
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                                    Old April 21st, 2016 (12:00 PM).
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                                    pokefreak890 pokefreak890 is offline
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                                      Thanks Dizzyegg I can't wait to get this done I have done upto ambipom and as I've said before there are no bugs other then that habitat thing so I'm really proud of how this base is coming along
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                                        #19    
                                      Old April 22nd, 2016 (5:15 AM).
                                      mrmoonbeam mrmoonbeam is offline
                                         
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                                        Can't open in G3HS (yes I am using your .ini), AdvanceMap only shows 386 pokemon etc.
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                                          #20    
                                        Old April 22nd, 2016 (5:24 AM).
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                                        xerveltal xerveltal is offline
                                           
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                                          does this base will also include Mega stones? and gen 6 items?
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                                            #21    
                                          Old April 22nd, 2016 (6:36 AM).
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                                          pokefreak890 pokefreak890 is offline
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                                            mrmoonbeam when u open up G3HS yeah it will have a bunch of errors but then it will show u a recovery box the amount of pokemon u put is 1020 then for the moves is 511 then the types is 24 and the abilites is 156 and also for advance map there is a threa that will tell u how to add how much pokemon u want in advance map

                                            and as for xerveltal yes there will be mega stones and gen 6 items as some of that has already been added thanks to MRDS rombase

                                            and also i finshed sinnoh cries i will be working on unova and kalos cries now
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                                              #22    
                                            Old April 22nd, 2016 (7:12 AM).
                                            mrmoonbeam mrmoonbeam is offline
                                               
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                                              Quote:
                                              Originally Posted by pokefreak890 View Post
                                              mrmoonbeam when u open up G3HS yeah it will have a bunch of errors but then it will show u a recovery box the amount of pokemon u put is 1020 then for the moves is 511 then the types is 24 and the abilites is 156 and also for advance map there is a threa that will tell u how to add how much pokemon u want in advance map

                                              and as for xerveltal yes there will be mega stones and gen 6 items as some of that has already been added thanks to MRDS rombase

                                              and also i finshed sinnoh cries i will be working on unova and kalos cries now
                                              - I managed to get it to work in PGE, but anything to do with Fairy type crashes the program. Also, cannot activate new evolution methods?
                                              - The table to add those values doesn't even come up, it either just goes to default or closes.
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                                                #23    
                                              Old April 22nd, 2016 (8:32 AM).
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                                              pokefreak890 pokefreak890 is offline
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                                                for anyone having A-MAP issues open A-MAP in a hex editor and go to offset D027C and change 9C 01 to the number of pokemon u want in hex

                                                and also mrmoonbeam can u clarify what u mean im in PGE right now and im not having any of the issues u say youre having
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                                                  #24    
                                                Old April 22nd, 2016 (10:10 AM).
                                                mrmoonbeam mrmoonbeam is offline
                                                   
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                                                  Quote:
                                                  Originally Posted by pokefreak890 View Post
                                                  for anyone having A-MAP issues open A-MAP in a hex editor and go to offset D027C and change 9C 01 to the number of pokemon u want in hex

                                                  and also mrmoonbeam can u clarify what u mean im in PGE right now and im not having any of the issues u say youre having
                                                  some issue with the fairy type as only occurs when viewing Clefairy, or Mr. Mime etc etc. I'm only making the most basic of hacks right now so no idea how to open a whole program in a hex editor. appreciate any help. nice base regardless mate.

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                                                    #25    
                                                  Old April 22nd, 2016 (10:12 AM).
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                                                  pokefreak890 pokefreak890 is offline
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                                                    im not having that problem maybe its your ini here im going to paste u mine and copy and paste it over yours

                                                    Spoiler:
                                                    [BPRE]
                                                    ROMName=MrDollSteak's Decap and Attack Rombase 1.5a
                                                    ItemData=3DB028
                                                    AttackNames=901800
                                                    TMData=45A80C
                                                    TotalTMsPlusHMs=58
                                                    TotalTMs=50
                                                    ItemIMGData=3D4294
                                                    NumberOfItems=375
                                                    NumberOfAttacks=511
                                                    MoveTutorAttacks=459B60
                                                    NumberOfMoveTutorAttacks=16
                                                    PokemonNames=817F54
                                                    NumberOfPokemon=1460
                                                    NationalDexTable=95A0E4
                                                    SecondDexTable=95AC50
                                                    PokedexData=9858E0
                                                    NumberOfDexEntries=999
                                                    PokemonData=81BE10
                                                    AbilityNames=950000
                                                    NumberOfAbilities=156
                                                    Pointer2PointersToMapBanks=5524C
                                                    OriginalBankPointer0=352004
                                                    OriginalBankPointer1=352018
                                                    OriginalBankPointer2=352204
                                                    OriginalBankPointer3=3522F4
                                                    OriginalBankPointer4=3523FC
                                                    OriginalBankPointer5=35240C
                                                    OriginalBankPointer6=352424
                                                    OriginalBankPointer7=352444
                                                    OriginalBankPointer8=35246C
                                                    OriginalBankPointer9=352484
                                                    OriginalBankPointer10=3524A4
                                                    OriginalBankPointer11=3524F4
                                                    OriginalBankPointer12=35251C
                                                    OriginalBankPointer13=35253C
                                                    OriginalBankPointer14=352544
                                                    OriginalBankPointer15=35256C
                                                    OriginalBankPointer16=35257C
                                                    OriginalBankPointer17=352584
                                                    OriginalBankPointer18=35258C
                                                    OriginalBankPointer19=352594
                                                    OriginalBankPointer20=352598
                                                    OriginalBankPointer21=35259C
                                                    OriginalBankPointer22=3525A4
                                                    OriginalBankPointer23=3525AC
                                                    OriginalBankPointer24=3525B8
                                                    OriginalBankPointer25=3525C0
                                                    OriginalBankPointer26=3525CC
                                                    OriginalBankPointer27=3525D4
                                                    OriginalBankPointer28=3525D8
                                                    OriginalBankPointer29=3525DC
                                                    OriginalBankPointer30=3525E0
                                                    OriginalBankPointer31=3525E4
                                                    OriginalBankPointer32=352600
                                                    OriginalBankPointer33=352614
                                                    OriginalBankPointer34=352628
                                                    OriginalBankPointer35=352648
                                                    OriginalBankPointer36=352668
                                                    OriginalBankPointer37=35267C
                                                    OriginalBankPointer38=352690
                                                    OriginalBankPointer39=352694
                                                    OriginalBankPointer40=352698
                                                    OriginalBankPointer41=35269C
                                                    OriginalBankPointer42=3526A4
                                                    NumberOfMapsInBank0=4
                                                    NumberOfMapsInBank1=122
                                                    NumberOfMapsInBank2=59
                                                    NumberOfMapsInBank3=65
                                                    NumberOfMapsInBank4=3
                                                    NumberOfMapsInBank5=5
                                                    NumberOfMapsInBank6=7
                                                    NumberOfMapsInBank7=9
                                                    NumberOfMapsInBank8=5
                                                    NumberOfMapsInBank9=7
                                                    NumberOfMapsInBank10=19
                                                    NumberOfMapsInBank11=9
                                                    NumberOfMapsInBank12=7
                                                    NumberOfMapsInBank13=1
                                                    NumberOfMapsInBank14=9
                                                    NumberOfMapsInBank15=3
                                                    NumberOfMapsInBank16=1
                                                    NumberOfMapsInBank17=1
                                                    NumberOfMapsInBank18=1
                                                    NumberOfMapsInBank19=0
                                                    NumberOfMapsInBank20=0
                                                    NumberOfMapsInBank21=1
                                                    NumberOfMapsInBank22=1
                                                    NumberOfMapsInBank23=2
                                                    NumberOfMapsInBank24=1
                                                    NumberOfMapsInBank25=2
                                                    NumberOfMapsInBank26=1
                                                    NumberOfMapsInBank27=0
                                                    NumberOfMapsInBank28=0
                                                    NumberOfMapsInBank29=0
                                                    NumberOfMapsInBank30=0
                                                    NumberOfMapsInBank31=6
                                                    NumberOfMapsInBank32=4
                                                    NumberOfMapsInBank33=4
                                                    NumberOfMapsInBank34=7
                                                    NumberOfMapsInBank35=7
                                                    NumberOfMapsInBank36=4
                                                    NumberOfMapsInBank37=4
                                                    NumberOfMapsInBank38=0
                                                    NumberOfMapsInBank39=0
                                                    NumberOfMapsInBank40=0
                                                    NumberOfMapsInBank41=1
                                                    NumberOfMapsInBank42=0
                                                    MapLabelData=3F1CAC
                                                    NumberOfMapLabels=109
                                                    PokemonFrontSprites=827490
                                                    PokemonBackSprites=82A230
                                                    PokemonNormalPal=82CFD0
                                                    PokemonShinyPal=82FD70
                                                    IconPointerTable=958460
                                                    IconPalTable=959B30
                                                    CryTable=9757AC
                                                    CryTable2=979AFC
                                                    CryConversionTable=97DE4C
                                                    FootPrintTable=984210
                                                    PokemonAttackTable=825DC0
                                                    PokemonEvolutions=96570C
                                                    TMHMCompatibility=95B7BC
                                                    TMHMLenPerPoke=8
                                                    MoveTutorCompatibility=95E55C
                                                    EnemyYTable=8341E0
                                                    PlayerYTable=832B10
                                                    EnemyAltitudeTable=8358B0
                                                    AttackData=900000
                                                    AttackDescriptionTable=904000
                                                    AbilityDescriptionTable=9507F0
                                                    AttackAnimationTable=90336c
                                                    IconPals=3D3740
                                                    JamboLearnableMovesTerm=0000FF
                                                    StartSearchingForSpaceOffset=800000
                                                    FreeSpaceSearchInterval=100
                                                    NumberOfEvolutionsPerPokemon=5
                                                    NumberOfEvolutionTypes=15
                                                    EvolutionName0=None
                                                    EvolutionName1=Happiness
                                                    EvolutionName2=Happiness (Day)
                                                    EvolutionName3=Happiness (Night)
                                                    EvolutionName4=Level
                                                    EvolutionName5=Trade
                                                    EvolutionName6=Trade w/ Item
                                                    EvolutionName7=Item
                                                    EvolutionName8=Atk > Def
                                                    EvolutionName9=Atk = Def
                                                    EvolutionName10=Atk < Def
                                                    EvolutionName11=High Personality
                                                    EvolutionName12=Low Personality
                                                    EvolutionName13=Allow Pokemon Creation
                                                    EvolutionName14=Create Extra Pokemon
                                                    EvolutionName15=Max Beauty
                                                    Evolution0Param=none
                                                    Evolution1Param=evolvesbutnoparms
                                                    Evolution2Param=evolvesbutnoparms
                                                    Evolution3Param=evolvesbutnoparms
                                                    Evolution4Param=level
                                                    Evolution5Param=evolvesbutnoparms
                                                    Evolution6Param=item
                                                    Evolution7Param=item
                                                    Evolution8Param=level
                                                    Evolution9Param=level
                                                    Evolution10Param=level
                                                    Evolution11Param=level
                                                    Evolution12Param=level
                                                    Evolution13Param=evolvesbutnoparms
                                                    Evolution14Param=level
                                                    Evolution15Param=evolvesbutnoparms
                                                    EggMoveTable=25EF0C
                                                    EggMoveTableLimiter=45CC4
                                                    HabitatTable=452C4C
                                                    ItemAnimationTable=973B2C
                                                    TrainerTable=23EAF0
                                                    NumberOfTrainers=742
                                                    TrainerClasses=23E558
                                                    NumberOfTrainerClasses=6B
                                                    TrainerImageTable=23957C
                                                    NumberOfTrainerImages=147
                                                    TrainerPaletteTable=239A1C
                                                    TrainerClassMoney=24F220
                                                    DexSizeTrainerSprite=135
                                                    JPANSaveHack=True
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