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218 posts
2 Years
Will the saves of the current version of the game work with this upcoming update?
I would advice starting a new save file, since so many things are being changed. This is especially important if you're mid-game, since the badge order is getting changed, with Florina Town being added and there being
a Gym there.
Will Primarina be drafted into this hack since you are merging some stuffs of remastered with ultimate? If yes, then will you fix its typing this time? Just curious you know! 😀
I thought for sure I added her... looks like I only added the Rowlet line out of Alola starters, lol. ... You like Rowlet, don't you?

On a more serious note I could add Primarina but I have an issue to work out first. For some reason PGE is only reading even-numbered expanded Pokemon that I added. .. Which means instead of 100 new Pokemon, I've only
been able to add and edit 50 so far. Not sure if it's just PGE being weird or I messed up somewhere when expanding, lol. Either way I'll look into this more... I want to add even more Pokemon, haha.

DefiantGeek

Male
India
Seen 2 Hours Ago
Posted 19 Hours Ago
48 posts
2.2 Years
I would advice starting a new save file, since so many things are being changed. This is especially important if you're mid-game, since the badge order is getting changed, with Florina Town being added and there being
a Gym there.

I thought for sure I added her... looks like I only added the Rowlet line out of Alola starters, lol. ... You like Rowlet, don't you?

On a more serious note I could add Primarina but I have an issue to work out first. For some reason PGE is only reading even-numbered expanded Pokemon that I added. .. Which means instead of 100 new Pokemon, I've only
been able to add and edit 50 so far. Not sure if it's just PGE being weird or I messed up somewhere when expanding, lol. Either way I'll look into this more... I want to add even more Pokemon, haha.
I like Rowlet line alright but I love Primarina bro! Please do justice with her 🙏🏼 Also, why not adding Litten line too. These starters are awesome, aren't they?
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2 Years
Okay so, would anyone be sad if Demon Yanma was removed from the game? I'm going over the list of Demon Pokemon right now and Demon Yanma and also Demon Porygon stand out as weird choices - they're both
NFE and, unlike say Porygon2, there's no downside to evolving them. So people will just evolve them and not be able to see their Demon form. I'm looking to replace them with Demon Pokemon from Remastered. I'm also curious; did anyone ever use those in a playthrough?

I like Rowlet line alright but I love Primarina bro! Please do justice with her 🙏🏼 Also, why not adding Litten line too. These starters are awesome, aren't they?
Yes, they are awesome. I will see if Primarina can make it but it seems unlikely right now. The main issue besides limited slots is that I don't want too many starters in the game.
is there a way to evolve kirlia in gallade? or am i going to have to stick with gardevoir?
So as someone already mentioned, Gallade doesn't exist (In Ultimate). I will put Gallade in the game in the next update.. but for now yes you are stuck with Gardevoir.

Desmodus

ayy

Age 16
Male
Perak, Malaysia
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3.2 Years
Okay so, would anyone be sad if Demon Yanma was removed from the game? I'm going over the list of Demon Pokemon right now and Demon Yanma and also Demon Porygon stand out as weird choices - they're both
NFE and, unlike say Porygon2, there's no downside to evolving them. So people will just evolve them and not be able to see their Demon form. I'm looking to replace them with Demon Pokemon from Remastered. I'm also curious; did anyone ever use those in a playthrough?
Look, Demon Pokémon are badass concepts, we know that. And unfortunately, all the quality Pokémon you have such in this game such as Volcarona or Toucannon outshine them in terms of uses. You've got cries, movesets, beautiful sprites, and just everything about them that makes them lovable by a typical fan. How does this make your Demon Pokémon look obsolete, in my eyes? Well, let's not blame the canon Pokémon because you really did a good job with them. What you really messed up was your own original concept in several questionable ways.

1) Making a ton of Demon Pokèmon but only limiting the player to a single one each playthrough. The problem here is: you have many Demon Pokémon, and when that happens, there are bound to be tiers as to which are useful and which are best abandoned, and when that happens, don't even bring the usefulness of D. Pory or D. Yanma into question when you already have D. Lapras or D. Zapdos.

2) Broken for all the wrong reasons. No, please, get this; there is no point in making a move with over a hundred BP if you're gonna make the accuracy as low as 60%. There is no point of making "King's Dance" when it boosts both of your offenses (D. Kingdra doesn't do well as a mixed attacker) but lowers the accuracy. There is no point of making an attack that raises my already high speed but only deals 75 BP, which is equivalent to nothing as a Demon type move.

3) Perhaps the most unpleasant one; the sprites. I have had suggested before, just take a sprite pass Gen 3 and recolour them. Majority would agree that the sprites you use here for horror purposes are misconducted and misplaced. We don't feel intimidated, we feel weirded out by seeing a badly shaded outdated sprite in what is supposedly a QoL game. So, no. Big no to the sprites.

You have their designs as the problem, you have their usability as the problem, you have metagame as the problem. At this point, I'd rather collect Gen 4+ mons, because that's where you really nailed it.

I'm not saying you should remove Demon Pokémon and solely make the gameplay based around canon Pokémon. Demon Pokémon is awesome and revolutionary, I admit. However, you executed it in all the wrong ways. Give us a pleasure in using Demon Pokémon so it isn't just something we laugh at for its sprite and signature move. The current conceptualisation of Demon Pokémon you have is Quantity>Quality content; there are so many of them but the only practical reason as to why anyone would use it is "oh because it's cool" and even that is pragmatic. Make them loveable, not just some forgettable faces that have no actual benefits aside from looking strong, when in practicality they are broken to no avail.

Sirius Black

Marauder

Age 21
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Washington (but which one is it?)
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10.5 Years
I wanted to like this game, but I feel like a few things early game worthy of note that turned me away from the game are to be mentioned

There was a random NPC in a cave after the second gym that mentions that he overleveled his pokemon, and threw out a level 39 elektrik - There should be no point in this being a thing at all, when my pokemon at this point were around level 15-18.

There's the whole thing with the third gym having a Thundurus as the "signature" pokemon - not exactly sure why that was your go-to choice for that, I understand the concept of the leader in question being a sage, having non-humanly powers, but as a gym leader, surely he would realize his "challengers" can't take on a Thundurus - I was only able to beat it with a mixture of hypnosis and confuse hax from my spiritomb - I was willing to look past this, it just felt poorly planned at this point, but usually rom hacks get better in later game.

and then there was Giovanni's Skyscraper or whatever it's called - you have two completely different ways of failing here - one is being caught by employees and being kicked out, the other is being caught by "guards" and being beat out. Why? Why is there a need for guards with level 62 arcanine? It's almost like you took whatever tool you used for this bit, and just typed two numbers and said, "Yeah that'll work!" when in reality, it doesn't. It's not fun, and I don't appreciate trying to puzzle my way through this, getting caught in the NPCs periodically, and then realizing that i'd blown through 16,000 of my 24,500 prize money on loses to these insta-wipe NPCs due to them taking a significant chunk per lose.

I understand this is meant to be difficult, but there's a fine line between difficult and a nuisance, you crossed that line.

With that said, your a rare case where a ROM hacker does finish their projects these days - I just think this needs a lot of polish.

This is meant as constructive criticism, not a rage post, I will gladly discuss further - but as a general rule of thumb, difficulty doesn't have to be implemented in the way you've done it.

I wish you luck!
Seen 3 Hours Ago
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There's the whole thing with the third gym having a Thundurus as the "signature" pokemon - not exactly sure why that was your go-to choice for that

and then there was Giovanni's Skyscraper or whatever it's called - you have two completely different ways of failing here
Not to say that you're wrong, it's your opinion. For the Thundurus, it's tolerable if you take advantage of the options the game gives you, near the gym even. The power plant is near there and you can get an Elekid or Electabuzz, and eventually that becomes an Electivire. The city where that gym leader is at has an Ice Punch move tutor. See where I'm going with this? That's how I beat him in 2-3 attempts. Electivire was the key for that.

Giovanni's Skyscraper, yeah that's ridiculous, but I used save states. I'm not ashamed of that.

You focused on early-game stuff, I think the Champion is the closest thing to a detestable aspect of the game. There's a feeling of victory and pride for beating him, but holy cow it was a nightmare. The grinding spot late in the game is appreciated, but I wish the levels were higher, still took a while to grind.

I enjoyed the hack overall, the further removed from it, the more I appreciate its challenge. I'm looking forward to the update.

Sirius Black

Marauder

Age 21
Male
Washington (but which one is it?)
Seen 19 Hours Ago
Posted 1 Day Ago
286 posts
10.5 Years
Not to say that you're wrong, it's your opinion. For the Thundurus, it's tolerable if you take advantage of the options the game gives you, near the gym even. The power plant is near there and you can get an Elekid or Electabuzz, and eventually that becomes an Electivire. The city where that gym leader is at has an Ice Punch move tutor. See where I'm going with this? That's how I beat him in 2-3 attempts. Electivire was the key for that.

Giovanni's Skyscraper, yeah that's ridiculous, but I used save states. I'm not ashamed of that.

You focused on early-game stuff, I think the Champion is the closest thing to a detestable aspect of the game. There's a feeling of victory and pride for beating him, but holy cow it was a nightmare. The grinding spot late in the game is appreciated, but I wish the levels were higher, still took a while to grind.

I enjoyed the hack overall, the further removed from it, the more I appreciate its challenge. I'm looking forward to the update.
Perhaps I focused to much on the early game, it's rather frustrating but I might be able to give it another go at least.
Seen 1 Day Ago
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218 posts
2 Years
Hi everyone. I'm aiming for a release for this update on this friday.

This update... it's pretty big, a lot bigger than I anticipated when I first started working on it. Still, I wasn't able to add everything I wanted. But I think it's important, for me, that I get this out now. Anyway, I think you guys are going to love this update, honestly, I'm super stoked myself. I'll be doing a classic 'patch notes' style type of update come friday and if everything goes well the update should be out then.

I don't wanna reveal too much right now but here is one thing I've worked on;


The library once again can be used to check out a selection of the Demon Pokemon available in the game.

So as you can see some Demon Pokemon from Remastered are returning. I've carefully selected ones that I think look really good and would be popular, like Ninetales, and I've updated some sprites that were mis-shaded as well.

Okay, see you guys friday for the next update!

(I also wanna add that I do read this thread, and I appreciate all the comments. Very interesting to learn about people's different perspectives on the game, and sorry that I can't reply to everyone but I do read your posts.)
Seen 1 Day Ago
Posted 1 Day Ago
218 posts
2 Years
Welcome to the patch notes for Pokémon Kanlara Ultimate - The 2019 Autumn Update

I've been working intensively on this update. Originally, I just wanted to update KA: Remastered - that didn't pan out, so I decided to bring some of the cool things from Remastered into Ultimate. The focus has been new content - I've gotten feedback saying that while Ultimate is overall an enjoyable experience, it's a bit short. There'll be more things to do now, even if most of these are optional. I've tried not to change much - messing with the level
curve, or item distribution, things like that, was not on my mind. My goal is that you should find this version of the game as enjoyable as you did the previous version - but with more stuff to do. If I somehow made the game less
enjoyable for you, then I've failed.

As a side-note, please understand that while I've play-tested to ensure that things work the way I want them to - it's possible that I've missed things. If you feel like something isn't working the way it should, don't hesitate to let me and others know in this very thread.


Highlights:

- Level-up lists for Gen 3 Pokémon have been updated to Gen 7 (US/UM) standard
- Sprites for nearly all Gen 3 Pokémon have been updated to Gen 4-style sprites


Screenshots:


These men disappear as soon as you enter Kanja City, meaning you have access to the Boulevard at the start of the game, for additional exp and a wider selection of Pokémon to choose from. Cyndaquil can be found here.


This is a never-before-seen area leading up to the Spring Resort - an optional post/late-game area. This one goes all the way up to Lv. 80ish, but you can clear parts of it at lower levels.


Another optional late-game area ranging from levels 55-70 called The Blessed Isle - or was it Cursed? Anyway, you'll find a clan of people called The Forsaken here - You can do quests for them to earn rep and gain access
to unique items.
Spoiler:
Totally not inspired by WoW, by the way.



Here's a few screens to show off how it works.... speak to NPC, accept quest, complete quest, get reward. Simple, right? Oh but what's that... Dark Gem's are back?


Dark Gem can be collected from wild Sableye - low drop chance, but once you have 10 you can exchange them for the returning item The Black Crown in the upper section of the Nahara Town Library. The Black Crown is a replica of the Demon Gem - it can be used to Demon Ascend your Pokémon into their demon forme, if they have one. A few from KA: Remastered are returning, such as this one.


For the first time ever, you can undo what has been done. By purchasing a Pure Crystal from a girl in the upper section of The Nahara Town library, you'll be able to de-evolve Demon's to their base form... you can do some cool things with this, like learn a cool move and then de-evolve because you prefer the previous typing, or whatever.


Found in The Blessed Isle and elsewhere, there are now TM Master's in the game - they'll sell some of the strongest TM's, but they'll make you pay so don't bring an empty wallet.


Legendary Pokémon that didn't have a proper OW event encounter and were just lazily available as wild Pokémon after beating the League - now have proper OW encounters. Some Legendary Pokémon from KA: Remastered
return, as well...



The world map has been updated to show the new areas - as you can see, there's a lot of areas to explore in this version of Kanlara.


I don't have the exact number, but between 40-50 new Pokémon have been added to the game. Ah yes, there are new Demon Pokémon, too. These mostly appear later in the game. Wild distribution has been almost entirely unchanged - let's not fix what's not broken.


The Badge order has been altered to imitate KA: Remastered. You can still take on Woke's Gym, but you won't get a badge for doing so. Later in the game, you'll have to head to Florina Town for a very tough Gym battle - and
your 6th badge.

Download: In the attachments of the first post - patch with a clean US FireRed 1.0 rom.

FAQ:
Spoiler:
Q: Can I use my previous save-file from an earlier version of the game?
A: I strongly advice you to not do this.


Oddities:
Spoiler:
* Expanded Pokémon do not show up in the PokéDex and have silent cries
* The Trainer Tower is inaccessible - the building is not, and has points of interests
* Some expanded Pokémon icons will show up with a mono-black palette when viewing their moves
* It's possible that the ending script will re-play upon clearing the League a second time - this should be harmless


Bugs:
Spoiler:
None found yet - Please alert me in this thread if you encounter any, or anything that you think isn't working the way it's intended to.
Seen 1 Day Ago
Posted 1 Day Ago
218 posts
2 Years
Have a question do I have to play pokemon Kanlara remasterd first the this? Thank you for your hard work on the game.
Nope, there is no need to play Remastered at all. You should play the version I released today, as it is the latest and most up-to-date version of the game.
Seen 3 Hours Ago
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305 Days
I've tried not to change much - messing with the levelcurve, or item distribution, things like that, was not on my mind.
I was curious if that meant no change to Zorya, who's now the 2nd gym leader in this game. Despite knowing I would lose, I had a comforting smile to see that he is still packing a Thundurus, with Thunder, with his trusted partner, Drizzle Pelipper. Second gym leader this time, not the 3rd, but the level curve's still the same, as I recall.

Ahhh, good to play this game again. I'm not being sarcastic, that early scare is one of the most memorable things from this game.

That being said, I was getting frustrated at the first Rocket battles, they all used Dark-type Pokemon, Porygon only had Psybeam, I replaced Tackle. I had to get more Pokemon that I don't intend to keep, but eventually after grinding them, I took out the Rockets. I don't remember that being such a headache. Anyway, this is still worth playing, my weekend's set.
Seen 1 Day Ago
Posted 1 Day Ago
218 posts
2 Years
I see that this hack has a lot of moves from the newer generation. Is there abilities from the new gens too?
There is not. If there was that would definetely be mentioned as one of the features.
so i just discovered this game and its great so far, but i only just beat the first gym. in your opinion, should i wait to keep going until you release the new update?


also: did you mean to use the japanese name for fletchinder? just wondering; i actually think its a cool little thing.
Yes, that is intentional. The reason is Fletchinder is 11 letters and in FR there is a limit of 10 characters per Pokemon name, so I decided to use the Japanese name instead, in romaji.

Also, does anyone know how to remove polls from threads? I'd like to remove the current one, it might confuse people thinking there's another update in the works (which there is not currently).
Seen 1 Day Ago
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218 posts
2 Years
Whats changed in autumn update and when is kanlara 2 out as I really want to play it
Did you read the patch notes? https://www.pokecommunity.com/showthread.php?p=10081146#post10081146

Basically, it's still the same game, but with more areas and things to do, however most are optional. The badge order also changed to make room for a new Gym, with your first badge being obtained in Kanja City. Additionally, level up lists are now based on US/UM level up lists, meaning for example Porygon learns Psybeam at Lv. 7 instead of 12, and also that wild Pokemon and Trainers are slightly more competitive, since in general they now learn stronger
moves and also learn those earlier. There obviously are areas and things I didn't showcase in the patch notes that are new - I want to keep some stuff secret and not spoil the entire patch in one post.

As for Kanlara 2, that project has unfortunately been cancelled. I made an edit to the first post in that thread but decided to not bump it, as I don't want to take up attention from projects that are actually alive and in progress.

Desmodus

ayy

Age 16
Male
Perak, Malaysia
Seen 5 Hours Ago
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3.2 Years
Wtf I was looking forward to it as sounded like kanlara 2 was a definate what a waste of space developer is 😬
The first game here is already needing a lot of polishing yet you want a sequel. What?
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