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  #25976    
Old August 11th, 2013 (6:36 PM).
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kearnseyboy6 kearnseyboy6 is offline
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    Hi a question about ASM.

    How can I determine where a routine's address is?

    Say I want to find how to skip the animation movie at the start of the game? To set breakpoints don't you need the address?
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      #25977    
    Old August 11th, 2013 (6:39 PM).
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      Quote:
      Originally Posted by kearnseyboy6 View Post
      Hi a question about ASM.

      How can I determine where a routine's address is?

      Say I want to find how to skip the animation movie at the start of the game? To set breakpoints don't you need the address?
      Not necessarily. Start from a know point, such as the loading of GFX. You can set a breakpoint on read of the gfx used in the animation movie. Most of the time, you will find yourself in BIOS. Follow the routine until it returns to the function that called it. Now, you are on the trail of the movie animation routine.
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        #25978    
      Old August 11th, 2013 (11:02 PM). Edited August 12th, 2013 by SpadeEdge16.
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      SpadeEdge16 SpadeEdge16 is offline
         
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        Quote:
        Originally Posted by karatekid552 View Post
        Yes, there are unused tiles in your tileset.

        What exactly are you changing? Battle backgrounds? or Titlescreens?
        Yeah there are, my image has a lot of white in it. And im changing the titlescreen.

        Also I had another question. Im using NSE to make my OWs and i wanted to use more pallets, so i was going though the characters and realized they used pallets 3 and 4, but not 2 or 1 anywhere. so i changed the pallet to #2 and it was completely blank. I decided to make it a new pallet and added colors and made sprites, but then when i tried putting the sprites into the game, their colors were distorted and not working right. Anybody know how i can fix this?
          #25979    
        Old August 12th, 2013 (9:56 AM).
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        Palette two is not used because of its errors. So you can't use it. Try Jpan's hacked engine instead.
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          #25980    
        Old August 12th, 2013 (2:00 PM).
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          Quote:
          Originally Posted by gogojjtech View Post
          Palette two is not used because of its errors. So you can't use it. Try Jpan's hacked engine instead.
          Im already using the JPAN engine. So if that one doesnt work then is there another way i can add more pallets? do the other ones that they dont use have errors too?
            #25981    
          Old August 12th, 2013 (2:10 PM).
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          Jpan stored a table at 0x081A2400. So you basically just follow the table and put another pointer and index number, but you must keep the last one so it stops searching for palettes. Tutorial: http://www.pokecommunity.com/showthread.php?t=275160
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            #25982    
          Old August 12th, 2013 (2:40 PM).
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          What happens if I push it?....
             
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            Quote:
            Originally Posted by SpadeEdge16 View Post
            Yeah there are, my image has a lot of white in it. And im changing the titlescreen.

            Also I had another question. Im using NSE to make my OWs and i wanted to use more pallets, so i was going though the characters and realized they used pallets 3 and 4, but not 2 or 1 anywhere. so i changed the pallet to #2 and it was completely blank. I decided to make it a new pallet and added colors and made sprites, but then when i tried putting the sprites into the game, their colors were distorted and not working right. Anybody know how i can fix this?
            Titlescreens... Fun stuff.:) Read this method. It eliminates those issues: http://www.pokecommunity.com/showthread.php?t=298030
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              #25983    
            Old August 13th, 2013 (5:27 AM).
            Zodeon Zodeon is offline
               
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              Are there any ROM hacking tools for Mac OS mountain lion?

              Hopefully a conversion of advance map and other helpful tools.
                #25984    
              Old August 13th, 2013 (11:39 AM).
              idhasecksi idhasecksi is offline
                 
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                1. Would you happen to know how to insert the national dex early on in Fire Red?
                  #25985    
                Old August 13th, 2013 (12:13 PM).
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                  Quote:
                  Originally Posted by Zodeon View Post
                  Are there any ROM hacking tools for Mac OS mountain lion?

                  Hopefully a conversion of advance map and other helpful tools.
                  I'm a Vista user :(

                  Quote:
                  Originally Posted by idhasecksi View Post
                  1. Would you happen to know how to insert the national dex early on in Fire Red?
                  Make a script with special 0x16F in it.

                  Code:
                  #org @asdfg
                  lock
                  faceplayer
                  special 0x16F
                  msgbox @msg 0x6
                  release
                  end
                  
                  #org @msg
                  = I just activated your National/nDex!
                  There may be more to it than that, but in Emerald all it takes is a special (0x1F3).
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                    #25986    
                  Old August 13th, 2013 (4:51 PM).
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                    more of a brainstorm than a question,

                    as a community of people for a knack for this type of thing, I was thinking;

                    I've heard it was possible to get a "follow you script" in the advanced versions EXCEPT that you would have to manually apply it to every Map and that it wouldn't be worth the effort.

                    The idea then, is would it be possible to make a function in Advance Map that would allow a player to overlay a script over every map, in the header?

                    Example: Customize the script and gather its $offset and choose script type ect, and then click [GLOBAL ADD] and it would overlay it over every map by giving that map +1 scripts in the Header. Then [GLOBAL ADD] function could also even have a [ ] check box of which maps to apply to before you click it.

                    Another use for something like this could be putting a Chansey in every PokeCenter for a Yellow remake ect.

                    Food for thought hoping someone with the know how might run with it..
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                      #25987    
                    Old August 13th, 2013 (5:50 PM). Edited August 13th, 2013 by karatekid552.
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                    karatekid552 karatekid552 is offline
                    What happens if I push it?....
                       
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                      Quote:
                      Originally Posted by Xcisor View Post
                      more of a brainstorm than a question,

                      as a community of people for a knack for this type of thing, I was thinking;

                      I've heard it was possible to get a "follow you script" in the advanced versions EXCEPT that you would have to manually apply it to every Map and that it wouldn't be worth the effort.

                      The idea then, is would it be possible to make a function in Advance Map that would allow a player to overlay a script over every map, in the header?

                      Example: Customize the script and gather its $offset and choose script type ect, and then click [GLOBAL ADD] and it would overlay it over every map by giving that map +1 scripts in the Header. Then [GLOBAL ADD] function could also even have a [ ] check box of which maps to apply to before you click it.

                      Another use for something like this could be putting a Chansey in every PokeCenter for a Yellow remake ect.

                      Food for thought hoping someone with the know how might run with it..
                      It would be much better to just use JPAN's engine and create a walking script. That would have the same effect. For the OWs, that would be nice on linked maps like PC's, but could get trickey in coding.

                      Quote:
                      Originally Posted by Zodeon View Post
                      Are there any ROM hacking tools for Mac OS mountain lion?

                      Hopefully a conversion of advance map and other helpful tools.
                      #richboyprobs XD

                      Ummm, the hackers that I know which use Mac tend to use Wine. It would really be in your benefit to just get some cheap, second hand computer parts and build a PC for about $20. That is what I did, and for just hacking, it works fine. I don't have a mac, but I wanted my own computer and it works great.
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                        #25988    
                      Old August 13th, 2013 (10:41 PM).
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                        Quote:
                        Originally Posted by karatekid552 View Post
                        #richboyprobs XD

                        Ummm, the hackers that I know which use Mac tend to use Wine. It would really be in your benefit to just get some cheap, second hand computer parts and build a PC for about $20. That is what I did, and for just hacking, it works fine. I don't have a mac, but I wanted my own computer and it works great.
                        I don't own a Mac myself, but every one of my friends who does also runs Windows on it through Boot Camp. That may require you to change your HDD partitions around a bit, but it could be something worth looking in to.
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                          #25989    
                        Old August 14th, 2013 (10:16 AM).
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                        Has anyone ever herd of a glitch where the game resets randomly during Pokemon Battles?
                        (If so, is there a fix?)
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                          #25990    
                        Old August 14th, 2013 (10:18 AM).
                        jatikeren jatikeren is offline
                           
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                          hello..
                          i want to ask something..
                          how to add a new overworld map.. ?
                          just like fire red has a kanto map and sevii island map...
                          but emerald just has a hoen map...
                            #25991    
                          Old August 14th, 2013 (10:18 AM).
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                          It's probably because of a glitchy attack pointer or animation. Try to see the problems in PGE.

                          ASM, to make the game load a new worldmap.
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                            #25992    
                          Old August 14th, 2013 (10:24 AM).
                          jatikeren jatikeren is offline
                             
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                            Quote:
                            Originally Posted by gogojjtech View Post
                            It's probably because of a glitchy attack pointer or animation. Try to see the problems in PGE.

                            ASM, to make the game load a new worldmap.
                            where the tutorial..?
                            i search google for a days nothing found..
                              #25993    
                            Old August 14th, 2013 (10:25 AM).
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                            There are a few tutorials on here about ASM. Just you must understand them.
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                              #25994    
                            Old August 14th, 2013 (10:28 AM).
                            jatikeren jatikeren is offline
                               
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                              Quote:
                              Originally Posted by gogojjtech View Post
                              There are a few tutorials on here about ASM. Just you must understand them.
                              can you lead me where i have to learn... ?
                                #25995    
                              Old August 14th, 2013 (10:35 AM).
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                              There's a tutorial by Karatekid552: http://www.pokecommunity.com/showthread.php?t=299696
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                                #25996    
                              Old August 14th, 2013 (10:50 AM).
                              jatikeren jatikeren is offline
                                 
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                                Quote:
                                Originally Posted by gogojjtech View Post
                                There's a tutorial by Karatekid552: http://www.pokecommunity.com/showthread.php?t=299696
                                whoaaa ;-;
                                hard to understand...

                                is there any tutorial just for adding new overworld / region map.. ? -_-
                                  #25997    
                                Old August 14th, 2013 (11:39 AM).
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                                No, you need to be able to do it on your own
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                                  #25998    
                                Old August 14th, 2013 (3:06 PM).
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                                I've searched for a while now but I can't find the answer to a question I have. On unlz gba (I know how to use it), some sprites dissapeared.. Not that it changed to the original sprite that was in the game, but they're simply not there. The male protagonist on Ruby/Sapphire should be around 1294 but for me it's not on any of the trainers. I tried on a clean ROM and it was there, but on my rom it wasn't. I checked through all the trainers, and the champion sprite was missing, too... can anyone help me?
                                Thanks in advance...
                                  #25999    
                                Old August 14th, 2013 (3:08 PM).
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                                In Unlz when you import new images, it changes the order around. Either that or you overwrote them by using un-free space.
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                                  #26000    
                                Old August 14th, 2013 (4:26 PM).
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                                Shangahyando Shangahyando is offline
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                                  What program shall I use (and how) to change prizes at game corner, Fire Red?
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