Replay value

Started by Astromancer November 30th, 2020 2:26 PM
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Astromancer

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I'm sure all of us have played the old games more than once. Well. Most of the old games. Some...

Which older pokémon game (before SwoSh) do you think is the most enjoyable to play again? :)

ZeoStar

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I like replaying the gen 2 games. The art style and atmosphere is comforting for some reason.

Astromancer

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I like replaying the gen 2 games. The art style and atmosphere is comforting for some reason.
Same! Idt I'll ever tire of gen 2 :) I love the music too.

Roni

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nostalgia bias, but the DS games are never not fun for me to replay every now and then. especially platinum and soulsilver!
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Astromancer

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nostalgia bias, but the DS games are never not fun for me to replay every now and then. especially platinum and soulsilver!
A lot of people are bothered by the fact that they feel so slow and sluggish. Not you? :)

Roni

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A lot of people are bothered by the fact that they feel so slow and sluggish. Not you? :)
Never felt it as a kid! But nowadays, emulator speed ups make this a non issue huehue.
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Nah

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A lot of people are bothered by the fact that they feel so slow and sluggish. Not you? :)
It was Diamond/Pearl that were the slow ones, Platinum and HG/SS mostly fixed the sluggishness. It all probably just blends together for most people though
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Astromancer

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It was Diamond/Pearl that were the slow ones, Platinum and HG/SS mostly fixed the sluggishness. It all probably just blends together for most people though
Oh, I never played Dia/Pearl much tbh! Only Platinum. Haha, but I thought it was kinda slow too though ;)

Xorn

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I've definitely replayed FireRed and Emerald the most. Neither of them are my favourite games (though I still love them both) but years ago when I played Pokemon a lot more via emulators, DS+ emulators were still laggy and awful and I ended up just emulating the GBA games a lot.
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Zed01

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For me it has to be the Gen 5 games and Fire Red/Leaf Green. Gen 5 is my favorite generation so I played all of the Gen 5 games more than once (I think I did about 8 or 9 different Gen 5 playthroughs and I plan to do another one at some point next year). Fire Red and Leaf Green are my favorite remakes and they are super fast to play through compared to most Pokemon games so I played through these games about 4 or 5 times so far. Now that I think about it I also played through Gen 2 games a few times, only once through Gold but three times through Crystal.

Palamon

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In my opinion, only gens 2-5 have replay value. Deleting gen six and seven game saves is impossible for me since my r button is broken anyway. I would replay gen six to begin with, considering it's my least favorite generation, however.
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Sydian

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it's RSE for me lol it's what i know the best and it's just easy to get through esp for challenges. i know where the hidden items are, i've basically perfected my strategy for how and when i explore certain places, it's just Peak for me i have no joke probably played them through well over 100 times.

i will also toss in that GSC, HGSS, BW, and BW2 have great replay value. hell i will even say FRLG even though i have my grievances with it now, i played it a muk ton when i was a kid. some of my first monotypes were done on LG. plus idk man advance gen is just. it move so fast LOL you can get through stuff so quickly. i like to replay gen 1 too tbh it's just Comfy to me.
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SawkTheWarrior

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For me, its FR/LG. Fire red was my first pokemon game, and it is nostalgia 100 for me.

Figure

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I like replaying the gen 2 games. The art style and atmosphere is comforting for some reason.
I always think this until I try to play Crystal again. I absolutely adore the art of gen two and the pallete they use is beautiful but my god the grind walls in that game suck. I also am not a fan of the old physical special split which is why I opt for HG/SS over G/S/C but I completely understand replaying them because even though it's a grind I'll do it just for the art and the music.
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For me it's the first three generations that hold a lot of replay value. I'd say their "lack" of content is what makes them easy to hop into, there's no ten million features that need to be explained to you, the story is very barebones as well. Even gen 3 was still not as story heavy as the follow up generations. Then every generation has its own quirks that make for a lot of fun.

gen 1's inherent brokenness which a lot of people hate, but I like it because that factor allows for a lot of creativity making basically every playthrough a completely different experience.

gen 2's what I consider the hardest of the main line games and it still comes with a lot of the benefits that earlier generations had. It's the approach to the difficulty that I find particularly interesting as you can actually come up with some interesting strategies due to the still limited options in terms of movepools and items as well as the way they discourage people from grinding, something that seemingly nobody ever realized that that's what they were doing.

gen 3's blend between story and exploration feels like the best it's ever been for a Pokemon game. You have your basic modern Pokemon plot but not as prevalent as nowadays, as well a bunch of hidden places that hold some sort of reward for discovering, e.g. all the diving spots in Hoenn.

ZeoStar

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I always think this until I try to play Crystal again. I absolutely adore the art of gen two and the pallete they use is beautiful but my god the grind walls in that game suck. I also am not a fan of the old physical special split which is why I opt for HG/SS over G/S/C but I completely understand replaying them because even though it's a grind I'll do it just for the art and the music.
I don't think there's much of a grind wall, but I see it as more an incentive to use a different playstyle.

You won't be able to brute force certain bosses in crystal. For example, Whitney's Miltank and Clair's Kingdra (Even Chuck's Poliwrath and that super high leveled houndoom in the rocket base) are all examples. It gives more of an incentive to use other strategies rather than brute force. I almost never grind, but have had great success against the bosses. I'll sacrifice one pokemon using flash as many times as possible, another lowering defense, then go in with a physical attacker.

I was about 10 levels below Lance, but was able to beat half his team with a stalling Crobat (Attract + Confuse Ray). Currently have a corsola on my team and it's equally valuable. Part of why these are my favorite games in the series. It encourages uniqueness. I've tried these games with an optimal strong team, and actually found myself struggling more.
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I can replay almost every single mainstream Pokemon game-- with the exception of certain ones like Diamond/Pearl , I'd rather play Platinum 😄

HG/SS are one of my biggest addictions, I can grind it just for the music and graphics, but also for the general nostalgia 😌

I literally own a custom GBA Macro XL that I built to play Generation 3 Pokemon games- I also own an original GameBoy not color! to relive the old days 😄
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Generation 4 & Generation 5. Definitely.

A lot of people are bothered by the fact that they feel so slow and sluggish. Not you? :)
Huh? Everyone was bothered by the fact that they feel slow and sluggish? I never noticed it or even knew anyone else did 😳
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The first five, but probably 2nd generation I replayed the most times. After XY I think the games got dialogue heavy. Also I love the sprites!

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While I play a lot of games in the Gen I to IV department, the ones I play the most are Gen I and II.

They're just so easy to crank out a quick run - thank God for turbo. I could include Gen V here but it's attempt to do cinematics and story heavy when I'm interested in neither of these things - and in fact, actively hate in some instances, looking at you Hugh - make me lose my interest pretty quick.

From an art standpoint, ORAS and the Alola games are definitely pretty games which I do love. Unfortunately I'm so used to turbo that playing Pokémon without it feels so ungodly slow.

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Squirtlenator

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HGSS for me. They just offer so much in terms of content. Plus having the two regions expands gameplay.

Roni

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HGSS for me. They just offer so much in terms of content. Plus having the two regions expands gameplay.
makes me wonder why GF hasn't yet made another game that features more than one region, considering how succesful & enduring these titles have been
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Nah

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Probably don't have the time and resources or something to regularly include two regions in the games. For a whole decade the games (or the initial pairs at least) have felt unpolished, so it's hard to imagine that they'd be capable of doing it (or doing it well) multiple times.

Or maybe they're afraid that it'd be stale to do it again, or that they want to focus on one region at a time to make it feel more special rather than have regions share the spotlight or something. Maybe G/S/C was just a special exception since they were the second games and Pokemon was still new. IDK if there's any way to know really.
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