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[Graphics] Inserted tiles distorting on Advance Map

71
Posts
8
Years
  • Age 26
  • Seen Aug 1, 2020
So I have been inserting tiles onto advance map to create my maps. It had worked perfectly fine, but I went onto advance map today and the colors of the inserted tiles had completely distorted. Does anybody know what could have happened or a fix? I am confident they were inserted correctly.
 

BluRose

blu rass
811
Posts
10
Years
So I have been inserting tiles onto advance map to create my maps. It had worked perfectly fine, but I went onto advance map today and the colors of the inserted tiles had completely distorted. Does anybody know what could have happened or a fix? I am confident they were inserted correctly.
are the rgb values of the inserted image divisible by 8 for every color?
did you click "save palette?"
 
71
Posts
8
Years
  • Age 26
  • Seen Aug 1, 2020
are the rgb values of the inserted image divisible by 8 for every color?
did you click "save palette?"

I did save the palette, and the rgb values are all divisible by 8, except there are a few 0s in the rgb values, is that an issue since it isn't divisible by 8? All the other numbers are.
 

PankajBlitz

Taiyoh!
216
Posts
8
Years
That's a bug caused by A-Map 1.92
That's a same bug happened with me. The only fix found was using A-Map 1.95
Insert the pallete with A-Map 1.95
 
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