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Has there been extensive research on sounds in FireRed?

Skeli

Lord of the Rings
300
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10
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I mean besides this: https://www.pokecommunity.com/showpost.php?p=5610866&postcount=3

I'm looking for sound for Ice Beam and some other moves. To use with the command 'sound' in XSE. I will do this research myself but I'm wondering if someone already did it?
On this thread you can download a file contained all animation scripts for [EM]. Go to the animation for Ice Beam and find the command which is playing the sound. In Ice Beam's case there's a launchsoundtask playing sound 0xB7. Subtract 0x7 from this number and you have your sound in [FR] (so 0xB0). In a script, this can be called by just using the sound command (eg sound 0xB0).

Alternatively, on this thread, there is a sound list with mediocre sound descriptions.

"Sound is a command that looks in a specific table. You'd have to create a routine that looks in the move animation table." -xizqu on the PokeCommunity Discord
You're right about the sound looking in a specific table; it's actually the same as the song table. "Songs" 0-~255 around sounds, everything after are songs. Both move animations and scripting use the same song table, so there's no need to create a custom routine.

Also, someone should move this thread out of R&D.
 
Last edited:
82
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6
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On this thread you can download a file contained all animation scripts for [EM]. Go to the animation for Ice Beam and find the command which is playing the sound. In Ice Beam's case there's a launchsoundtask playing sound 0xB7. Subtract 0x7 from this number and you have your sound in [FR] (so 0xB0). In a script, this can be called by just using the sound command (eg sound 0xB0).

Alternatively, on this thread, there is a sound list with mediocre sound descriptions.


You're right about the sound looking in a specific table; it's actually the same as the song table. "Songs" 0-~255 around sounds, everything after are songs. Both move animations and scripting use the same song table, so there's no need to create a custom routine.

Also, someone should move this thread out of R&D.

Thank you! No one replied to the question so I gave my best answer! Was hoping someone with more sound experience would chime in! Tainted(in discord) said sappy actually contains all the sounds too incase it was a different table, you could add it.
 
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