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  #301    
Old March 3rd, 2007 (5:16 AM).
ChaosKing ChaosKing is offline
     
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    Quote:
    Originally Posted by speedonh View Post
    use a hex editor and a table file and search for the first line or so of what prof oak says, then highlight it and edit it. if you're not sure go to the document and turoials section and look in the old documents thread. click on the link and there is a very helpful tutorial at the very bottom (119)
    hope this helps ya!
    i dont want to edit wat prof oak says i want to delete that intro thingymajig
      #302    
    Old March 3rd, 2007 (8:41 AM).
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      help i need to know how to change what people in ruby and emerald says and how to change them to pokemon (e.g. make prof mew)
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        #303    
      Old March 3rd, 2007 (8:55 AM). Edited March 3rd, 2007 by PikachuTrAiNeR.
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        I've hopelessly been looking for Fire Red Title Screen numbers for unlz.GBA all over the forum.
        I'd be happy if someone could just point them out... =D
        And if there's a nice tutorial you've seen for changing title screen based on FR, it'd be awesome if you could linky! ^^


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          #304    
        Old March 3rd, 2007 (10:54 AM).
        foofatron foofatron is offline
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          Quote:
          Originally Posted by the_creator View Post
          help i need to know how to change what people in ruby and emerald says and how to change them to pokemon (e.g. make prof mew)
          You could 1 use scripting or 2 the easier way use advance text.For changing the sprites use the pic # on the person.I'm not sure if mew's pic is in any games besides Emerald.
            #305    
          Old March 3rd, 2007 (2:19 PM). Edited March 3rd, 2007 by Blaziken626.
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          Blaziken626 Blaziken626 is offline
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            Quote:
            Originally Posted by foofatron View Post
            How do I find the offset?

            How can insert this with the same colors and pal into Ruby?Since I think Kyledove made this for Ruby.
            The offset should be the first offset in your script. And as for inserting the sprite with that same palette, the image has to be indexed for it to keep the palette. To index it, I would suggest saving it as BMP, then converting it to GIF using the Giffy tool. Then after that, insert the GIF image into unLZ-GBA, and it should work. Anyway, I have a problem of my own. It seems that the Diamond and Pearl Pokemon cries are too advanced for Pokemon Ruby, and and every time I try to insert them using PokeCryGUI, they end up totally wrong. And I've seen videos of Pokemon Ruby that DO have the Diamond and Pearl cries perfectly. So if there's anything anyone can do to help me, that would be great.

            EDIT: Now I know how to do it. If you use Sound Recorder to record the cries, then you have to go to File -> Properties. Then click on 'Convert Now'. Where it says 'Format', make sure it's PCM, and where it says 'Attributes', make it 11.025 kHz, 8 Bit, Mono. Then click OK, and it should work just fine. The only problem is I can't find a loud enough cry.
              #306    
            Old March 3rd, 2007 (6:25 PM).
            foofatron foofatron is offline
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              Can someone make this type chart english this from pokemon amplifier and I don't understand this.I need the prevous one then a arow and the english name like this

              Normal ->
              Kampf ->
              Flug ->
              Gift ->
              Boden ->
              Stein ->
              Käfer ->
              Geist ->
              Stahl ->
              Unbekannt ->
              Feuer ->
              Wasser ->
              Gras ->
              Elektro ->
              Psycho ->
              Eis ->
              Drache ->
              Unlicht ->

              Trans late that to english please!
                #307    
              Old March 3rd, 2007 (6:28 PM).
              Whisme Whisme is offline
                 
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                Babelfished:
                Normally - fight - flight - poison - soil - stone - beetle - spirit - steel - unknown - fire - water - grass - electrical - Psycho - ice - Drache - Unlicht -

                I think you can figure them out from that...
                  #308    
                Old March 3rd, 2007 (7:15 PM). Edited March 3rd, 2007 by ChaosKing.
                ChaosKing ChaosKing is offline
                   
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                  whenever i try 2 compile this script

                  #org 0x71A5E0
                  message 0x71A310
                  boxset 0x4
                  boxset BOXSET_YESNO
                  compare LASTRESULT YES
                  givepokemon 0x01 0x05 0x00
                  end
                  compare LASTRESULT NO
                  end
                  #org 0x71A310
                  =Do you want Grassiga

                  it says "Run-time error '13':

                  Type mismatch



                  can someone plz help me pllllllllllllzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
                    #309    
                  Old March 3rd, 2007 (7:54 PM). Edited March 3rd, 2007 by foofatron.
                  foofatron foofatron is offline
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                    Is there a english verson of pokemon amplifier?Also when I adde new pokemon in and I rtied to evole them the screen turned green.How can I fix it?
                      #310    
                    Old March 3rd, 2007 (8:12 PM).
                    O.G. Duke's Avatar
                    O.G. Duke O.G. Duke is offline
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                      Pokemon Ruby proffesor Birch offset in Pokepic please...
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                        #311    
                      Old March 3rd, 2007 (9:17 PM).
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                      Irish Witch Irish Witch is offline
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                        Quote:
                        Originally Posted by ChaosKing View Post
                        whenever i try 2 compile this script

                        can someone plz help me pllllllllllllzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
                        This belongs in the script discussion thread, and that script is a mess.

                        :psy copy: What the HELL are you trying?? Oh hell. take a look at the code below. and try to adjust offsetts to suit.

                        And take a look at the 'Simple Pokescript Tutorial' for instruction on making a working logical script.

                        Also there is a 'professional givepokemon script' here, again for pokescript!!


                        Code:
                        #org 0x800000
                        message 0x800200
                        boxset 0x5
                        compare LASTRESULT YES
                        if B_TRUE goto 0x800300
                        givepokemon 0x01 0x05 0x00
                        end
                        
                        #org 0x800200
                        =Do you want Grassiga
                        
                        #org 0x800300
                        message 0x800400
                        boxset 0x6
                        end
                        
                        #org 0x800400
                        = Oh, Ok then!
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                          #312    
                        Old March 3rd, 2007 (10:50 PM).
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                        El Diabeetus El Diabeetus is offline
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                          Does Anyone know where the Pocket Monsters Logo in Japanese Ruby, I'm replacing the English one with it.
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                            #313    
                          Old March 4th, 2007 (5:15 AM).
                          blacknightfalsh blacknightfalsh is offline
                             
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                            does any one know where I can get some custom tilesets for pokemon ruby

                            and a tool to insert them.

                            If you can, please tell me

                            thanks
                              #314    
                            Old March 4th, 2007 (7:00 AM). Edited March 4th, 2007 by foofatron.
                            foofatron foofatron is offline
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                              Poke amplier won't let me change the evo of pokemonI click the pokemon I want that pokemon to evo I save and then I go back to check it and the evos are still the same why?Also ow do I edit and put new sprites overwold with all the sides and sufing and fishing ect.?Also how come when I change the name with poketronic the names come out funky and scripts mess up and stuff look at them!
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                                #315    
                              Old March 4th, 2007 (2:10 PM).
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                                Quote:
                                Originally Posted by Christos View Post
                                The stats won't change however you edit them, with a gameshark, action replay or if you hack the ROM etc.
                                So if I hacked a Ruby ROM to make Magmar have 255 for each stat (the Magmar would have each stat go up by like 5 every level) and trade it to Diamond, Magmar would NOT be getting 5 for each stat once on the Diamond ROM?
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                                  #316    
                                Old March 4th, 2007 (4:24 PM).
                                ASHYLEGS ASHYLEGS is offline
                                   
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                                  How do you edit a Pokemon's Icon? And is it possible to change the Pokemon Motion sprite in Emerald?
                                    #317    
                                  Old March 4th, 2007 (10:42 PM).
                                  shirokiryuu's Avatar
                                  shirokiryuu shirokiryuu is offline
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                                    Quote:
                                    Originally Posted by ASHYLEGS View Post
                                    How do you edit a Pokemon's Icon? And is it possible to change the Pokemon Motion sprite in Emerald?
                                    There's a tutorial in the tutorial section on it: http://www.pokecommunity.com/showthread.php?t=79815

                                    *sigh* I wish someone would know the answer to my question ;_;
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                                      #318    
                                    Old March 5th, 2007 (4:05 AM).
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                                    Quote:
                                    Originally Posted by hitme2k5 View Post
                                    So if I hacked a Ruby ROM to make Magmar have 255 for each stat (the Magmar would have each stat go up by like 5 every level) and trade it to Diamond, Magmar would NOT be getting 5 for each stat once on the Diamond ROM?
                                    It wouldn't, you didn't hack Magmar, you hacked the stats Magmar will get in the ROM when it levels up.

                                    Quote:
                                    Originally Posted by shirokiryuu View Post
                                    How do I edit uncompressed sprites? I'm trying to change Professor Oak at the begining, and I found his offsets...

                                    but now I don't know where I should start....
                                    You can find those sprites in TLP or Tile Molester and edit them.

                                    Quote:
                                    Originally Posted by ASHYLEGS View Post
                                    How do you edit a Pokemon's Icon? And is it possible to change the Pokemon Motion sprite in Emerald?
                                    IconED.
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                                      #319    
                                    Old March 5th, 2007 (4:13 AM). Edited March 5th, 2007 by foofatron.
                                    foofatron foofatron is offline
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                                      Didn't you have the problem with the pokemon names?Do you know how to fix it?Please answer my queston.How do you change eveltion so it works?
                                        #320    
                                      Old March 5th, 2007 (12:06 PM).
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                                      iTeruri iTeruri is offline
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                                        Are there any tools that work on Os X in dont have windows and I want to make a hack.
                                          #321    
                                        Old March 5th, 2007 (1:30 PM).
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                                        Glitchfinder Glitchfinder is offline
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                                        Quote:
                                        Originally Posted by Whisme View Post
                                        Babelfished:
                                        Normally - fight - flight - poison - soil - stone - beetle - spirit - steel - unknown - fire - water - grass - electrical - Psycho - ice - Drache - Unlicht -

                                        I think you can figure them out from that...
                                        You didn't need to do that. There is a thread in the tools section with tranlsated .ini files for Poekmon Amplifier. (I posted it myself)

                                        Quote:
                                        Originally Posted by foofatron View Post
                                        Is there a english verson of pokemon amplifier?Also when I adde new pokemon in and I rtied to evole them the screen turned green.How can I fix it?
                                        Try the thread I mentioned in regard to the quote above. It's in the tools section, and it has the tranlsated .ini files for amplifier.

                                        Quote:
                                        Originally Posted by blacknightfalsh View Post
                                        does any one know where I can get some custom tilesets for pokemon ruby

                                        and a tool to insert them.

                                        If you can, please tell me

                                        thanks
                                        Get Advancemap. Open a map with a tileset you want to replace/edit, and open the block editor, and choose the "save Tileset 1" or "Save Tileset 2" in the "Picture" menu. Then, use something like paint to edit the tileset, and load it back in. Choose the pallet you want to edit it in before saving it , though, otherwise you will make an image with really messed up colors.

                                        Quote:
                                        Originally Posted by foofatron View Post
                                        Poke amplier won't let me change the evo of pokemonI click the pokemon I want that pokemon to evo I save and then I go back to check it and the evos are still the same why?Also ow do I edit and put new sprites overwold with all the sides and sufing and fishing ect.?Also how come when I change the name with poketronic the names come out funky and scripts mess up and stuff look at them!
                                        I made a nifty little tutorial on editing the evolutions of Pokemon and posted it in the tutorials section. Sorry if it doesn't mention where to find them, I didn't find them in most of the games. (I didn't even look, actually)

                                        The overworld sprites can be edited with several tools, such as the overworld editor.

                                        I don't use Poketronic, so I wouldn't really know about that. Sorry.
                                          #322    
                                        Old March 6th, 2007 (2:58 PM).
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                                        Twilight Itachi X Twilight Itachi X is offline
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                                          Alright, I have some questions....

                                          1. How can you have both the original and shiny Pokemon colors of a Pokemon you upload look right and not one of the colors messed up? I want to put in Pachirisu, and when I put in the original color (making it indexed), it looks good, but after I import its shiny color (also indexed), the original colors mess up, then when I re-import the original color, the shiny color will mess up. Is there a way to fix that, to have both shiny and original Pokemon colors not messed up? I'm using Pokepic by the way.

                                          2. And about Pokemon Amplifier, when I try to edit moves of a Pokemon that are the blank ones after Celebi (252-276), it won't work. It will either have no moves (forcing the Pokemon to use Struggle), or it will only have Tackle.

                                          3. How do you change the small Pokemon icons? I'd like to put some of the D/P icons in it. If it's with IconEditor, how do you import new icons into it? If you save or load, it a file called a .iee.

                                          Those are my questions.
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                                            #323    
                                          Old March 6th, 2007 (3:24 PM).
                                          foofatron foofatron is offline
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                                            Thats all you need the game constucts the non siny back and shiny front.It even does it in poke pic.Just make sure you use the same colors for the back and front sprite.
                                              #324    
                                            Old March 6th, 2007 (3:58 PM). Edited March 6th, 2007 by Dayvan Cowboy.
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                                            Dayvan Cowboy Dayvan Cowboy is offline
                                            yes they change
                                             
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                                            I have a question. When I try to import an image into unLZ-GBA, it says "Error: Image is not indexed". How do I index the image I want to import? This is for FireRed, by the way.

                                            EDIT: I have another. I got other images to work (I still want to know the answer to my first question though), but it can't write it to the ROM because the compressed size is too big, any idea on how to make the compressed size smaller?
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                                              #325    
                                            Old March 6th, 2007 (4:41 PM).
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                                            Twilight Itachi X Twilight Itachi X is offline
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                                              Quote:
                                              Originally Posted by foofatron View Post
                                              Thats all you need the game constucts the non siny back and shiny front.It even does it in poke pic.Just make sure you use the same colors for the back and front sprite.
                                              Oh, good then. What about my other questions:

                                              Quote:
                                              Originally Posted by Opal Pikachu13 View Post
                                              2. And about Pokemon Amplifier, when I try to edit moves of a Pokemon that are the blank ones after Celebi (252-276), it won't work. It will either have no moves (forcing the Pokemon to use Struggle), or it will only have Tackle.

                                              3. How do you change the small Pokemon icons? I'd like to put some of the D/P icons in my hack. If it's with IconEditor, how do you import new icons into it? If you save or load, it a file called a .iee.
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