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View Poll Results: Best format for FTE? (Details: https://www.pokecommunity.com/showthread.php?p=9938264#post9938264)
Option 1: One story, one map 3 20.00%
Option 2: One story, two maps 9 60.00%
Option 3: Two stories, two maps 4 26.67%
Multiple Choice Poll. Voters: 15. You may not vote on this poll

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  #101    
Old June 29th, 2018 (12:01 PM).
CodeHelmet CodeHelmet is offline
Just your average Spaceball
     
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    Quote:
    Originally Posted by Syntthetix View Post
    By the way, is there a function similar to PMD where you can just use a basic attack (the equivalent of just hitting A) if you're out of PP on some of your actual moves? @Lycanthropy
    That’s why I petitioned for Powder Snow to be infinite but *shrugs*, guess some Pokemon get short end of stick. Also me using Ember + Hit using Rock Throw ought to KO it. If not there is Elwind and Felix available to Attack as well. Granted if Hit is severely hit by an Ice Attack, I may opt to have him move to a Fragrant Flower spot to heal while me, Elwind and Felix finish it off. Perhaps you can harass Yungoos with Powder Snow or something.
      #102    
    Old June 29th, 2018 (12:02 PM).
    Syntthetix's Avatar
    Syntthetix Syntthetix is offline
    Porygon Programmer
       
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      Awesome, thanks Lycan. That will be really useful to have
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        #103    
      Old June 29th, 2018 (12:05 PM). Edited June 29th, 2018 by Syntthetix.
      Syntthetix's Avatar
      Syntthetix Syntthetix is offline
      Porygon Programmer
         
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        Quote:
        Originally Posted by CodeHelmet View Post
        That’s why I petitioned for Powder Snow to be infinite but *shrugs*, guess some Pokemon get short end of stick. Also me using Ember + Hit using Rock Throw ought to KO it. If not there is Elwind and Felix available to Attack as well. Granted if Hit is severely hit by an Ice Attack, I may opt to have him move to a Fragrant Flower spot to heal while me, Elwind and Felix finish it off. Perhaps you can harass Yungoos with Powder Snow or something.
        That sounds like a solid enough plan to me. Getting the extra damage in on Yungoos will probably be pretty helpful in the long run, so I'll go with that on the next turn.
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          #104    
        Old June 29th, 2018 (12:12 PM). Edited June 29th, 2018 by CodeHelmet.
        CodeHelmet CodeHelmet is offline
        Just your average Spaceball
           
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          Quote:
          Originally Posted by Syntthetix View Post
          That sounds like a solid enough plan to me. Getting the extra damage in on Yungoose will probably be pretty helpful in the long run, so I'll go with that on the next turn.
          Provided Gamemaster doesn’t move Yungoos on Enemy phase. The Cliff/ledge acts as a barrier and only Pokemon with ability to Fly can access it until we remove the Tree obstacle(which we will have to cut down).

          Also reiterating my move: Move to G5; Use Ember on Patrat
            #105    
          Old June 29th, 2018 (1:59 PM). Edited June 29th, 2018 by TailsMK4.
          TailsMK4 TailsMK4 is online now
             
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            I can probably take care of the Trees if I save my Rollout ability until later. In Mystery Dungeon, the move, assuming no misses occur, keeps going without the enemy moving until either the target is defeated or all 5 attempts are made. The Trees have 100 HP, no need for someone to come by with Cut. Part of me debated going into the water once we got to that point, but if Lombre also moves, Lombre might already be in the water, and I probably should not engage Lombre until we are ready to take it on. Remember the defense bonuses for swimming Pokemon.
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              #106    
            Old June 29th, 2018 (2:44 PM).
            CodeHelmet CodeHelmet is offline
            Just your average Spaceball
               
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              Quote:
              Originally Posted by TailsMK4 View Post
              I can probably take care of the Trees if I save my Rollout ability until later. In Mystery Dungeon, the move, assuming no misses occur, keeps going until either the target is defeated or all 5 attempts are made. The Trees have 100 HP, no need for someone to come by with Cut. Part of me debated going into the water once we got to that point, but if Lombre also moves, Lombre might already be in the water, and I probably should not engage Lombre until we are ready to take it on. Remember the defense bonuses for swimming Pokemon.
              He may be in the water but that would be risky as we have Flying Pokemon and Pokemon with ranged attacks that collectively could KO it. My gut feeling is that the enemy will remain in the top corner in a defensive position with Pansear taking a spot along the water’s edge to use Ember if they happen to be in range. I also think Lombre has Bullet Seed so he could hit targets on the Water and perhaps even across it. Meaning we have to take that into comsideration when engaging the Pokemon just South of the Lake.

              First thing first though is finishing our first round moves. Elwind or Krakanos(preferably Krakanos due to Truant ability) have to Attack Patrat to finish it off as my Ember ought to bring it into the Red while Meta ought to KO Alolan Rattata after using a x4 move. The rest of our moves should be defensive or powering up for future rounds.
                #107    
              Old June 29th, 2018 (3:23 PM).
              Hyzenthlay's Avatar
              Hyzenthlay Hyzenthlay is offline
               
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              Woo! Way to go, Rinnia!

              *voluntary role-play sequence*

              Orders fired across the woodland glade. Felix tensed, the air around him tingling with energy as his teammates launched into battle. Hit was the first to move, with Glacier tailing behind—together they managed to wipe out an enemy Skorupi in a surge of rock and ice. A nearby voice warned, "Mankey, twelve o'clock!", drawing Felix's attention to the tough-looking brigand up front. This guy means trouble!

              No sooner had the words crossed Felix's mind did the Mankey crumple to the ground, defeated, clasping its head in what looked like a Psyduck impression. A psychic attack! The little Shinx spied Rinnia in the distance and flashed her a knowing grin.

              "C'mon, let's go," he said to the Vulpix by his side. "They're making us look bad!" Without waiting for an answer, Felix burst out the tall grass, sparks dancing off his fur as he readied his next move, when suddenly—wham! A Patrat blocking his path took the full brunt of his attack, which sent both Pokémon tumbling into a neighbouring tree. Felix scrabbled to his feet, faced the enemy, and growled; a low, pitiful sound, but it seemed to work. The wild-eyed Patrat fidgeted with uncertainty.

              Crouching down, he prepared to pounce. "This battle isn't over yet!"
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                #108    
              Old June 29th, 2018 (4:30 PM).
              CodeHelmet CodeHelmet is offline
              Just your average Spaceball
                 
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                Quote:
                Originally Posted by Hyzenthlay View Post
                Woo! Way to go, Rinnia!

                *voluntary role-play sequence*

                Orders fired across the woodland glade. Felix tensed, the air around him tingling with energy as his teammates launched into battle. Hit was the first to move, with Glacier tailing behind—together they managed to wipe out an enemy Skorupi in a surge of rock and ice. A nearby voice warned, "Mankey, twelve o'clock!", drawing Felix's attention to the tough-looking brigand up front. This guy means trouble!

                No sooner had the words crossed Felix's mind did the Mankey crumple to the ground, defeated, clasping its head in what looked like a Psyduck impression. A psychic attack! The little Shinx spied Rinnia in the distance and flashed her a knowing grin.

                "C'mon, let's go," he said to the Vulpix by his side. "They're making us look bad!" Without waiting for an answer, Felix burst out the tall grass, sparks dancing off his fur as he readied his next move, when suddenly—wham! A Patrat blocking his path took the full brunt of his attack, which sent both Pokémon tumbling into a neighbouring tree. Felix scrabbled to his feet, faced the enemy, and growled; a low, pitiful sound, but it seemed to work. The wild-eyed Patrat fidgeted with uncertainty.

                Crouching down, he prepared to pounce. "This battle isn't over yet!"
                Spoiler:


                Yes sir General sir!
                  #109    
                Old June 29th, 2018 (5:57 PM). Edited June 29th, 2018 by Skystrike.
                Skystrike's Avatar
                Skystrike Skystrike is offline
                Still, Move Forward!
                 
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                Meta
                "It seems to be that I am a little late. No matter, I will help our Wailmer comrade by finishing that Rattata off!"


                Action
                Meta moves to M6 and uses Vacuum Wave on the Alolan Rattata.
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                Garchomp, the Mach Pokémon


                  #110    
                Old June 29th, 2018 (9:25 PM).
                Epilogue's Avatar
                Epilogue Epilogue is offline
                glow of a firefly
                 
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                "aaaaaaa I've overslept again, haven't I?"

                Quote:
                Originally Posted by CodeHelmet View Post
                In fact Windmill should consider moving to N5 to ensure the Sneasel up North doesn’t get any bright ideas about flanking Rinnia.
                I think I'll go with this suggestion! Let's move Windmill from L2 to N5! ^^
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                  #111    
                Old June 29th, 2018 (10:58 PM).
                Sirius Black's Avatar
                Sirius Black Sirius Black is offline
                 
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                Apologies for not having responded, I didn't receive any forum notifications in regards to post in this thread :l

                Since BOTH avenues I'd had planned in regards to the plan that'd been made have been taken by others i'd like to move from L1 TO H3 AND USE HONE CLAWS (assuming it's not taken.)
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                  #112    
                Old June 30th, 2018 (12:47 AM).
                Lycanthropy's Avatar
                Lycanthropy Lycanthropy is offline
                Owl + Bear =
                Owlbear
                 
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                And another one bites the dust. ♫

                Round 1 - Player Phase
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                Spoiler: Terrain Index









                Click on a Pokémon to view its summary, zz-zzzt!















                Windmill
                , lv15 (M) - Epilogue (N5)
                .
                HP: 48/48
                Att:
                25 Def:
                25 SpA:
                24 SpD:
                24
                Move: 5 [Fly]
                Ability: Overgrow [Raises Grass type power in a pinch]

                Ok
                -
                -

                Leafa
                ge
                ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Grass damage]
                Growl ∞ PP [Acc 100% - Inflicts Attack Down (2) on all enemies within 2 squares]
                Peck ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Flying damage]
                Razor Leaf 2/2 PP [
                Rn shot
                An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away.
                Examples: Flamethrower, Icy Wind, Bullet Seed

                , Acc 95% - Deals moderate Grass damage]

                Oran Berry [Heals 10 HP when eaten or fed to an adjacent ally]
                Aspear Berry [Cures Frost when eaten or fed to an adjecent ally, can be held]

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Meta
                back to map




                Meta
                , lv15 (M) - Skystrike (M6)
                .
                HP: 38/38
                Att:
                28 Def:
                23 SpA:
                18 SpD:
                23
                Move: 6 [Fly]
                Ability: Technician [Powers meager and minor damage]

                Ok
                -
                -

                Quick Attack 3/3 PP [
                Rn 1-2
                A versatile move that can be used to attack from either 1 or 2 squares away.
                Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                , Acc 100% - Deals minor Normal damage]
                Vacuum Wave 3/3 PP [
                Rn 1-2
                A versatile move that can be used to attack from either 1 or 2 squares away.
                Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                , Acc 100% - Deals minor Fighting damage]
                Leer ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Inflicts Defense Down (3)]
                Pursuit 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deal minor Dark damage and inflict Pursued (1)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Krakonos
                , lv15 (M) - Zemanahrad (I2)
                .
                HP: 58/58
                Att:
                35 Def:
                35 SpA:
                25 SpD:
                25
                Move: 4
                Ability: Truant [Forgo Action to loaf around on even turns]

                Ok
                -
                -

                Scratch ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Normal damage]
                Yawn ∞ PP [
                Rn 1*
                A close special attack that can cut corners, hitting one of the eight squares around the user.
                Examples: Water Gun, Confuse Ray
                , Acc -% - Makes the target Drowsy (1)]
                Slack Off 2/2 PP [
                Rn self
                A supporting move that affects the user itself.
                Examples: Harden, Slack Off, Charge, Protect
                , Acc -% - Heal 50% of your maxHP]
                Feint Attack 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc -% - Deals moderate Dark damage]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Meta
                back to map




                Glacier
                , lv15 (M) - Syntthetix (G4)
                .
                HP: 41/41
                Att:
                23 Def:
                23 SpA:
                26 SpD:
                32
                Move: 6
                Ability: Snow Cloak [Raises Evasion in a hailstorm]

                Ok
                -
                -

                Powder Snow 2/3 PP [
                Rn line 2
                A small area attack that targets two squares in front of the user, in any of the four directions.
                Examples: Powder Snow
                , Acc 100% - Deals minor Ice damage, may cause Frost (-)]
                Roar ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc -% - Sends the target flying, damaging it if it hits a wall]
                Confuse Ray 3/3 PP [
                Rn 1*
                A close special attack that can cut corners, hitting one of the eight squares around the user.
                Examples: Water Gun, Confuse Ray
                , Acc 100% - Inflicts Confusion (-)]
                Icy Wind 1/1 PP [
                Rn shot
                An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away.
                Examples: Flamethrower, Icy Wind, Bullet Seed

                , Acc 95% - Deals moderate Ice damage and inflicts Slowed (2)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Cuddles
                , lv15 (M) - HyperMorian (L7)
                .
                HP: 59/59
                Att:
                26 Def:
                17 SpA:
                26 SpD:
                17
                Move: 5 [Swim]
                Ability: Water Veil [Prevents getting a Burn]

                Ok
                -
                -

                Growl ∞ PP [Acc 100% - Inflicts Attack Down (2) on all enemies within 2 squares]
                Water Gun ∞ PP [
                Rn 1*
                A close special attack that can cut corners, hitting one of the eight squares around the user.
                Examples: Water Gun, Confuse Ray
                , Acc 100% - Deals minor Water damage]
                Rollout ∞ PP [Deals meager Rock damage, but the user will keep Rolling (1)]
                Whirlpool 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 85% - Deals meager Water damage and inflicts Whirlpool (4)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Mozilla
                , lv15 (F) - CodeHelmet (G5)
                .
                HP: 41/41
                Att:
                23 Def:
                23 SpA:
                26 SpD:
                32
                Move: 6
                Ability: Flash Fire [Absorbs Fire to gain firepower (5)]

                Ok
                -
                -

                Ember ∞ PP [
                Rn 2
                A short ranged attack that hits enemies from two square away in any of the four directions.
                Examples: Ember, Rock Throw
                , Acc 100% - Deals minor Fire damage, may inflict Burn (4)]
                Roar ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc -% - Sends the target flying, damaging it if it hits a wall]
                Confuse Ray 3/3 PP [
                Rn 1*
                A close special attack that can cut corners, hitting one of the eight squares around the user.
                Examples: Water Gun, Confuse Ray
                , Acc 100% - Inflicts Confusion (-)]
                Fire Spin 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 85% - Deals meager Fire damage and inflicts Fire Spin (4)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Rinnia
                back to map




                Rinnia
                , lv15 (F) - impulse~ (N6)
                .
                HP: 43/43
                Att:
                22 Def:
                22 SpA:
                32 SpD:
                27
                Move: 6
                Ability: Synchronize [Passes status problems along]

                Ok
                -
                -

                Growl ∞ PP [Acc 100% - Inflicts Attack Down (2) on all enemies within 2 squares]
                Confusion ∞ PP [
                Rn 3
                A ranged attack that hits enemes from three squares away in any of the four directions.
                Examples: Confusion
                , Acc 100% - Deals minor Psychic damage, may cause Confusion (-)]
                Teleport ∞ PP [
                Rn self
                A supporting move that affects the user itself.
                Examples: Harden, Slack Off, Charge, Protect
                , Acc -% - Teleport to any unoccupied space within 5 squares]
                Disarming Voice ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc -% - Deals minor Fairy damage]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Felix
                back to map




                Felix
                , lv15 (M) - Hyzenthlay (I4)
                .
                HP: 45/45
                Att:
                33 Def:
                22 SpA:
                24 SpD:
                22
                Move: 5
                Ability: Intimidate [Cuts Attack of adjacent enemies]

                Ok
                -
                -

                Tackle ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Normal damage]
                Charge 2/2 PP [
                Rn self
                A supporting move that affects the user itself.
                Examples: Harden, Slack Off, Charge, Protect
                , Acc -% - Gain Sp. Defense Up (4) and become Charged (1)]
                Baby-Doll Eyes ∞ PP [
                Rn 1-2
                A versatile move that can be used to attack from either 1 or 2 squares away.
                Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                , Acc 100% - Inflicts Attack Down (3)]
                Spark ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Electric damage, may cause Paralysis (4)]

                Persim Berry [Cures Confusion when eaten or fed to an adjecent ally, can be held]
                Lum Berry [Cures several stat ailments when eaten or fed to an adjecent ally, can be held]

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Rinnia
                Hit
                back to map




                Hit
                , lv15 (M) - Resolve (G3)
                .
                HP: 46/46
                Att:
                40 Def:
                22 SpA:
                30 SpD:
                22
                Move: 5 [Fly]
                Ability: Defeatist [Halves Attack and Sp. Attack at low HP]

                Ok
                -
                -

                Rock Throw ∞ PP [
                Rn 2
                A short ranged attack that hits enemies from two square away in any of the four directions.
                Examples: Ember, Rock Throw
                , Acc 90% - Deals minor Rock damage]
                Wing Attack 3/3 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals moderate Flying damage]
                Scary Face ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Inflicts Slowed (5)]
                Pluck 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals moderate Flying damage, eat target's held Berry]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Felix
                Elwind
                back to map




                Elwind
                , lv15 (F) - Spirit Shackle (K3)
                .
                HP: 43/43
                Att:
                37 Def:
                25 SpA:
                22 SpD:
                25
                Move: 5
                Ability: Super Luck [Boosts critical hit ratio]

                Ok
                -
                -

                Scratch ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Normal damage]
                Feint 2/2 PP [
                Rn 1-2
                A versatile move that can be used to attack from either 1 or 2 squares away.
                Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                , Acc 100% - Deals minor Normal damage, ignores Protected status]
                Pursuit 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Dark damage and inflict Pursued (1)]
                Taunt ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Inflicts Taunted (3)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Hit
                Black
                back to map




                Black
                , lv15 (M) - Sirius Black (H3)
                .
                HP: 44/44
                Att:
                51 Def:
                22 SpA:
                22 SpD:
                22
                Move: 6
                Ability: Immunity [Prevents Poison]

                Attack Up [Attack boosted by 50% - 3 turns]
                Accuracy Up [Accuracy boosted by 33% - 3 turns]
                -

                Quick Attack 3/3 PP [
                Rn 1-2
                A versatile move that can be used to attack from either 1 or 2 squares away.
                Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                , Acc 100% - Deals minor Normal damage]
                Pursuit 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Dark damage and inflict Pursued (1)]
                Fury Cutter ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 80% - Deals meager Bug damage, user gains Cutter's Fury (2)]
                Hone Claws ∞ PP [
                Rn self
                A supporting move that affects the user itself.
                Examples: Harden, Slack Off, Charge, Protect
                , Acc -% - Gain Attack Up (3) and Accuracy Up (3)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Elwind
                Mercy
                back to map




                Mercy
                , lv15 (M) - Aldo! (M3)
                .
                HP: 40/40
                Att:
                28 Def:
                26 SpA:
                20 SpD:
                32
                Move: 6
                Ability: Disguise [Blocks the first hit of each battle]

                Ok
                -
                -

                Scratch ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 100% - Deals minor Normal damage]
                Copycat 2/2 PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc -% - Copy the last move used by the target]
                Double Team ∞ PP [
                Rn self
                A supporting move that affects the user itself.
                Examples: Harden, Slack Off, Charge, Protect
                , Acc -% - Gain Evasion Up (4)]
                Shadow Sneak 3/3 PP [
                Rn 1-2
                A versatile move that can be used to attack from either 1 or 2 squares away.
                Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                , Acc 100% - Deals minor Ghost damage]

                Leppa Berry [Heals all PP of one move when eaten or fed to an adjacent ally]
                Persim Berry [Cures Confusion when eaten or fed to an adjecent ally, can be held]

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Black
                Coral
                back to map




                Coral
                , lv15 (F) - TailsMK4 (M4)
                .
                HP: 50/50
                Att:
                15 Def:
                39 SpA:
                15 SpD:
                26
                Move: 5 [Swim]
                Ability: Huge Power [Physical power is increased]

                Defense Up [Defense boosted by 50% - 4 turns]
                Curled Up [Next iteration of Rollout powered up - 5 turns]
                -

                Defense Curl ∞ PP [
                Rn self
                A supporting move that affects the user itself.
                Examples: Harden, Slack Off, Charge, Protect
                , Acc -% - Gain Defense Up (4) and Curled Up (5)]
                Rollout ∞ PP [
                Rn 1
                A simple attack that can hit one of the adjacent four squares.
                Examples: Tackle, Absorb, Tail Whip
                , Acc 90% - Deals meager Rock damage, user will keep Rolling (1)]
                Water Sport 2/2 PP [
                Rn field
                A move that affects the surroundings.
                Examples: Sunny Day, Grassy Terrain
                , Acc -% - Weakens Fire type powers (3)]
                Bubble Beam 2/2 PP [
                Rn shot
                An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away.
                Examples: Flamethrower, Icy Wind, Bullet Seed

                , Acc 100% - Deals mod. water dam., may inflict Slowed (2)]

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                Mercy
                back to map




                Sneasel-A
                , lv12 (M) - enemy (D6)
                .
                HP: 33/33
                Att:
                26 Def:
                18 SpA:
                14 SpD:
                22
                Move: 7
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Coral
                back to map




                Sneasel-B
                , lv12 (M) - enemy (N12)
                .
                HP: 33/33
                Att:
                26 Def:
                18 SpA:
                14 SpD:
                22
                Move: 7
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Sneasel-C
                , lv12 (F) - enemy (E14)
                .
                HP: 33/33
                Att:
                26 Def:
                18 SpA:
                14 SpD:
                22
                Move: 7
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Patrat
                back to map




                Patrat
                , lv12 (M) - enemy (I5)
                .
                HP: 7/40
                Att:
                26 Def:
                21 SpA:
                19 SpD:
                21
                Move: 5
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Tyrogue
                , lv12 (M) - enemy (M13)
                .
                HP: 39/39
                Att:
                23 Def:
                23 SpA:
                23 SpD:
                23
                Move: 5
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Patrat
                back to map




                Murkrow
                , lv13 (F) - enemy (N20)
                .
                HP: 37/37
                Att:
                26 Def:
                17 SpA:
                26 SpD:
                17
                Move: 6 [Fly]
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Salandit-A
                , lv13 (F) - enemy (G19)
                .
                HP: 39/39
                Att:
                21 Def:
                20 SpA:
                29 SpD:
                20
                Move: 6
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Salandit-B
                , lv13 (M) - enemy (K13)
                .
                HP: 39/39
                Att:
                21 Def:
                20 SpA:
                29 SpD:
                20
                Move: 6
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Drowzee
                , lv13 (M) - enemy (E18)
                .
                HP: 44/44
                Att:
                22 Def:
                21 SpA:
                21 SpD:
                33
                Move: 4
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Yungoos
                , lv13 (M) - enemy (G9)
                .
                HP: 44/44
                Att:
                33 Def:
                19 SpA:
                19 SpD:
                19
                Move: 5
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Gligar
                back to map




                Gligar
                , lv13 (F) - enemy (D15)
                .
                HP: 39/39
                Att:
                23 Def:
                29 SpA:
                15 SpD:
                21
                Move: 5 [Fly]
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Meowth
                back to map




                Meowth
                , lv15 (F) - enemy (K23)
                .
                HP: 42/42
                Att:
                26 Def:
                22 SpA:
                24 SpD:
                24
                Move: 6
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Gligar
                back to map




                Pansear
                , lv15 (M) - enemy (M23)
                .
                HP: 47/47
                Att:
                28 Def:
                26 SpA:
                28 SpD:
                26
                Move: 5
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                Meowth
                back to map




                Scraggy
                , lv15 (M) - enemy (K21)
                .
                HP: 44/44
                Att:
                31 Def:
                30 SpA:
                20 SpD:
                30
                Move: 5
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Gang Leader Lombre
                , lv20 (F) - enemy (L22)
                .
                HP: 59/59
                Att:
                31 Def:
                31 SpA:
                31 SpD:
                39
                Move: 5 [Swim]
                Ability: ???

                Ok
                -
                -

                ???
                ???
                ???
                ???

                ?
                ?

                ?
                ?
                ?
                ?
                ?

                back to map




                Annoying Tree 1
                , lv (-) - map (D12)
                .
                HP: 100/100
                Att:
                - Def:
                10 SpA:
                - SpD:
                10
                Move: -
                Ability: Road Block [Cannot be moved]

                Ok
                -
                -

                -
                .
                .
                .

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Annoying Tree 2
                , lv (-) - map (I13)
                .
                HP: 100/100
                Att:
                - Def:
                10 SpA:
                - SpD:
                10
                Move: -
                Ability: Road Block [Cannot be moved]

                Ok
                -
                -

                -
                .
                .
                .

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Annoying Tree 3
                , lv (-) - map (I14)
                .
                HP: 100/100
                Att:
                - Def:
                10 SpA:
                - SpD:
                10
                Move: -
                Ability: Road Block [Cannot be moved]

                Ok
                -
                -

                -
                .
                .
                .

                - - - - -
                - - - - -

                - - - - -
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Item Ball 1
                , lv (-) - map (G10)
                .
                HP: -/-
                Att:
                - Def:
                - SpA:
                - SpD:
                -
                Move: -
                Ability: Lootable [Can be picked up]

                Ok
                -
                -

                -
                .
                .
                .

                - - - - -
                - - - - -

                ?
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Item Ball 2
                , lv (-) - map (K15)
                .
                HP: -/-
                Att:
                - Def:
                - SpA:
                - SpD:
                -
                Move: -
                Ability: Lootable [Can be picked up]

                Ok
                -
                -

                -
                .
                .
                .

                - - - - -
                - - - - -

                ?
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map




                Item Ball 3
                , lv (-) - map (D18)
                .
                HP: -/-
                Att:
                - Def:
                - SpA:
                - SpD:
                -
                Move: -
                Ability: Lootable [Can be picked up]

                Ok
                -
                -

                -
                .
                .
                .

                - - - - -
                - - - - -

                ?
                - - - - -
                - - - - -
                - - - - -
                - - - - -

                back to map


                Combat Log
                Mozilla moves to G5.
                Mozilla uses Ember.
                Patrat takes 15 damage!

                Meta moves to M6.
                Meta uses Vacuum Wave.
                It's super effective! Rattata takes 40 damage!
                Rattata fainted!

                Windmill moves to N5.

                Black moves to H3.
                Black uses Hone Claws.
                Black gains Attack Up (3)!
                Black gains Accuracy Up (3)!
                __________________
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                  #113    
                Old June 30th, 2018 (1:40 AM).
                Aldo's Avatar
                Aldo Aldo is offline
                Adventurer
                 
                Join Date: Jun 2018
                Gender: Male
                Nature: Quiet
                Posts: 339
                Nice, we've taken down 3 of them already!

                I will move to M8 and use Hone Claws.
                  #114    
                Old June 30th, 2018 (2:15 AM).
                Lycanthropy's Avatar
                Lycanthropy Lycanthropy is offline
                Owl + Bear =
                Owlbear
                 
                Join Date: Jan 2014
                Location: That place called... Wait, what was it called again?
                Age: 21
                Gender: Male
                Nature: Quirky
                Posts: 10,277
                Quote:
                Originally Posted by Aldo! View Post
                Nice, we've taken down 3 of them already!

                I will move to M8 and use Hone Claws.
                Uhh... do you mean Double Team? :p
                __________________
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                  #115    
                Old June 30th, 2018 (2:42 AM).
                Lycanthropy's Avatar
                Lycanthropy Lycanthropy is offline
                Owl + Bear =
                Owlbear
                 
                Join Date: Jan 2014
                Location: That place called... Wait, what was it called again?
                Age: 21
                Gender: Male
                Nature: Quirky
                Posts: 10,277
                Quote:
                Originally Posted by Hyzenthlay View Post
                *voluntary role-play sequence*

                Orders fired across the woodland glade. Felix tensed, the air around him tingling with energy as his teammates launched into battle. Hit was the first to move, with Glacier tailing behind—together they managed to wipe out an enemy Skorupi in a surge of rock and ice. A nearby voice warned, "Mankey, twelve o'clock!", drawing Felix's attention to the tough-looking brigand up front. This guy means trouble!

                No sooner had the words crossed Felix's mind did the Mankey crumple to the ground, defeated, clasping its head in what looked like a Psyduck impression. A psychic attack! The little Shinx spied Rinnia in the distance and flashed her a knowing grin.

                "C'mon, let's go," he said to the Vulpix by his side. "They're making us look bad!" Without waiting for an answer, Felix burst out the tall grass, sparks dancing off his fur as he readied his next move, when suddenly—wham! A Patrat blocking his path took the full brunt of his attack, which sent both Pokémon tumbling into a neighbouring tree. Felix scrabbled to his feet, faced the enemy, and growled; a low, pitiful sound, but it seemed to work. The wild-eyed Patrat fidgeted with uncertainty.

                Crouching down, he prepared to pounce. "This battle isn't over yet!"
                Dear Arceus, that hurts. Patrat could barely recover from the shock and manage to stand up in time to see a big smirk on his attacker's face before hot flames seared the right side of his face. He was hurt pretty badly.

                Patrat's view darted around, taking in his fallen friends - or rather colleagues, his shyness had prevented him to become close to anybody. The enemy is strong, and if he'd stay standing here, he'd surely join them soon enough. Blast it, they don't nearly pay me enough for this. I'm outta here, time to Run Away! He looked around once more and started to panic when he noticed the small army of enemies, supposedly easy targets, formed solid lines. He had nowhere to go.
                __________________
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                  #116    
                Old June 30th, 2018 (4:18 AM).
                HyperMorian's Avatar
                HyperMorian HyperMorian is offline
                Further From Home
                   
                  Join Date: Sep 2016
                  Location: Entralink
                  Age: 18
                  Gender: Male
                  Nature: Bashful
                  Posts: 3,061
                  > Wounded.jpeg
                  > Not paid enough to "faint" travelers.
                  > Is aloof.
                  > Had nowhere to go.


                  Can we use the Talk command to force him into joining us?
                  __________________
                  VPP: Darmanitan @ Level 100: 3,132

                  NOTE: It's just a game in PokéTrivia. While you're at it, why not try coming in here to post?
                    #117    
                  Old June 30th, 2018 (4:57 AM).
                  Resolve Resolve is offline
                  I have it
                     
                    Join Date: May 2018
                    Age: 17
                    Gender: Male
                    Nature: Rash
                    Posts: 1,060
                    way to fill me with pity man
                      #118    
                    Old June 30th, 2018 (5:13 AM).
                    Aldo's Avatar
                    Aldo Aldo is offline
                    Adventurer
                     
                    Join Date: Jun 2018
                    Gender: Male
                    Nature: Quiet
                    Posts: 339
                    Quote:
                    Originally Posted by Lycanthropy View Post
                    Uhh... do you mean Double Team? :p
                    Yeah, I meant double team xD
                      #119    
                    Old June 30th, 2018 (8:03 AM). Edited June 30th, 2018 by CodeHelmet.
                    CodeHelmet CodeHelmet is offline
                    Just your average Spaceball
                       
                      Join Date: Jun 2017
                      Location: Hayward
                      Gender: Male
                      Nature: Relaxed
                      Posts: 2,338
                      Hmm interesting move choices and I must say that Meta did a more prudent move than I did. By moving to M6 as opposed to M7, Salandit can’t Attack him with Ember(if it has it) or any Attack with a range of 2. If it has an Attack that can hit beyond that then well played Gamemaster. Sneasel can still hit you with a x2 Ice attack but I’d wager it won’t be enough to take you down(wherein you can heal at the Flowers). Cuddles is likely to take a Poison shot from Salandit(seeing as Fire is pointless) and maybe even a Dark swipe from Sneasel too. Odds are you’ll have the HP to survive it). Mercy moving to M8 though is risky, but with Double Team and it’s ability, you might survive it. My goal as Gamemaster(if I happened to be it) would be to simply force your ability to activate so it’s not available for rest of Battle.

                      With Black having moved West means the Sneasel to our west is all but dead(and likely to move to G2 unless Krakanos or Elwind moves there to block it). It also means that our targets for round 2 on our right are going to be Salandit and Tyrogue from the looks of it(unless you all want to take down that other Sneasel). Granted it’s all dependent on the board after Gamemaster moves.

                      Oh and GM might want to reduce pp on Meta’s Vacuum Wave *grins*
                        #120    
                      Old June 30th, 2018 (8:20 AM).
                      Janp's Avatar
                      Janp Janp is online now
                       
                      Join Date: Apr 2013
                      Location: Czech Republic
                      Age: 21
                      Gender: Male
                      Nature: Relaxed
                      Posts: 2,261
                      Ohh god, did it really had to start when I'm gone for a whole day? I don't think I have energy to do proper role-play so...

                      Move to J5 and attack Patrat with Scratch!
                      __________________
                        #121    
                      Old June 30th, 2018 (8:22 AM).
                      CodeHelmet CodeHelmet is offline
                      Just your average Spaceball
                         
                        Join Date: Jun 2017
                        Location: Hayward
                        Gender: Male
                        Nature: Relaxed
                        Posts: 2,338
                        Quote:
                        Originally Posted by Zemanahrad View Post
                        Ohh god, did it really had to start when I'm gone for a whole day? I don't think I have energy to do proper role-play so...

                        Move to J5 and attack Patrat with Scratch!
                        Sorry lol, maybe I should have poked you? XD your move seals Patrat’s fate so that leaves Elwind.
                          #122    
                        Old June 30th, 2018 (8:25 AM).
                        Janp's Avatar
                        Janp Janp is online now
                         
                        Join Date: Apr 2013
                        Location: Czech Republic
                        Age: 21
                        Gender: Male
                        Nature: Relaxed
                        Posts: 2,261
                        Quote:
                        Originally Posted by CodeHelmet View Post
                        Sorry lol, maybe I should have poked you? XD your move seals Patrat’s fate so that leaves Elwind.
                        No, it wasn't your fault. I was gone for a whole day and wouldn't have time to post here before.
                        __________________
                          #123    
                        Old June 30th, 2018 (8:26 AM).
                        CodeHelmet CodeHelmet is offline
                        Just your average Spaceball
                           
                          Join Date: Jun 2017
                          Location: Hayward
                          Gender: Male
                          Nature: Relaxed
                          Posts: 2,338
                          Quote:
                          Originally Posted by Zemanahrad View Post
                          No, it wasn't your fault. I was gone for a whole day and wouldn't have time to post here before.
                          No biggie, now I have to go poke Spirit Shackle.
                            #124    
                          Old June 30th, 2018 (10:22 AM).
                          Lycanthropy's Avatar
                          Lycanthropy Lycanthropy is offline
                          Owl + Bear =
                          Owlbear
                           
                          Join Date: Jan 2014
                          Location: That place called... Wait, what was it called again?
                          Age: 21
                          Gender: Male
                          Nature: Quirky
                          Posts: 10,277
                          Round 1 - Player Phase
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                          Spoiler: Terrain Index









                          Click on a Pokémon to view its summary, zz-zzzt!















                          Windmill
                          , lv15 (M) - Epilogue (N5)
                          .
                          HP: 48/48
                          Att:
                          25 Def:
                          25 SpA:
                          24 SpD:
                          24
                          Move: 5 [Fly]
                          Ability: Overgrow [Raises Grass type power in a pinch]

                          Ok
                          -
                          -

                          Leafa
                          ge
                          ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Grass damage]
                          Growl ∞ PP [Acc 100% - Inflicts Attack Down (2) on all enemies within 2 squares]
                          Peck ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Flying damage]
                          Razor Leaf 2/2 PP [
                          Rn shot
                          An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away.
                          Examples: Flamethrower, Icy Wind, Bullet Seed

                          , Acc 95% - Deals moderate Grass damage]

                          Oran Berry [Heals 10 HP when eaten or fed to an adjacent ally]
                          Aspear Berry [Cures Frost when eaten or fed to an adjecent ally, can be held]

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Meta
                          back to map




                          Meta
                          , lv15 (M) - Skystrike (M6)
                          .
                          HP: 38/38
                          Att:
                          28 Def:
                          23 SpA:
                          18 SpD:
                          23
                          Move: 6 [Fly]
                          Ability: Technician [Powers meager and minor damage]

                          Ok
                          -
                          -

                          Quick Attack 3/3 PP [
                          Rn 1-2
                          A versatile move that can be used to attack from either 1 or 2 squares away.
                          Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                          , Acc 100% - Deals minor Normal damage]
                          Vacuum Wave 2/3 PP [
                          Rn 1-2
                          A versatile move that can be used to attack from either 1 or 2 squares away.
                          Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                          , Acc 100% - Deals minor Fighting damage]
                          Leer ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Inflicts Defense Down (3)]
                          Pursuit 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deal minor Dark damage and inflict Pursued (1)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Krakonos
                          , lv15 (M) - Zemanahrad (J5)
                          .
                          HP: 58/58
                          Att:
                          35 Def:
                          35 SpA:
                          25 SpD:
                          25
                          Move: 4
                          Ability: Truant [Forgo Action to loaf around on even turns]

                          Ok
                          -
                          -

                          Scratch ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Normal damage]
                          Yawn ∞ PP [
                          Rn 1*
                          A close special attack that can cut corners, hitting one of the eight squares around the user.
                          Examples: Water Gun, Confuse Ray
                          , Acc -% - Makes the target Drowsy (1)]
                          Slack Off 2/2 PP [
                          Rn self
                          A supporting move that affects the user itself.
                          Examples: Harden, Slack Off, Charge, Protect
                          , Acc -% - Heal 50% of your maxHP]
                          Feint Attack 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc -% - Deals moderate Dark damage]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Meta
                          back to map




                          Glacier
                          , lv15 (M) - Syntthetix (G4)
                          .
                          HP: 41/41
                          Att:
                          23 Def:
                          23 SpA:
                          26 SpD:
                          32
                          Move: 6
                          Ability: Snow Cloak [Raises Evasion in a hailstorm]

                          Ok
                          -
                          -

                          Powder Snow 2/3 PP [
                          Rn line 2
                          A small area attack that targets two squares in front of the user, in any of the four directions.
                          Examples: Powder Snow
                          , Acc 100% - Deals minor Ice damage, may cause Frost (-)]
                          Roar ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc -% - Sends the target flying, damaging it if it hits a wall]
                          Confuse Ray 3/3 PP [
                          Rn 1*
                          A close special attack that can cut corners, hitting one of the eight squares around the user.
                          Examples: Water Gun, Confuse Ray
                          , Acc 100% - Inflicts Confusion (-)]
                          Icy Wind 1/1 PP [
                          Rn shot
                          An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away.
                          Examples: Flamethrower, Icy Wind, Bullet Seed

                          , Acc 95% - Deals moderate Ice damage and inflicts Slowed (2)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Cuddles
                          , lv15 (M) - HyperMorian (L7)
                          .
                          HP: 59/59
                          Att:
                          26 Def:
                          17 SpA:
                          26 SpD:
                          17
                          Move: 5 [Swim]
                          Ability: Water Veil [Prevents getting a Burn]

                          Ok
                          -
                          -

                          Growl ∞ PP [Acc 100% - Inflicts Attack Down (2) on all enemies within 2 squares]
                          Water Gun ∞ PP [
                          Rn 1*
                          A close special attack that can cut corners, hitting one of the eight squares around the user.
                          Examples: Water Gun, Confuse Ray
                          , Acc 100% - Deals minor Water damage]
                          Rollout ∞ PP [Deals meager Rock damage, but the user will keep Rolling (1)]
                          Whirlpool 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 85% - Deals meager Water damage and inflicts Whirlpool (4)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Mozilla
                          , lv15 (F) - CodeHelmet (G5)
                          .
                          HP: 41/41
                          Att:
                          23 Def:
                          23 SpA:
                          26 SpD:
                          32
                          Move: 6
                          Ability: Flash Fire [Absorbs Fire to gain firepower (5)]

                          Ok
                          -
                          -

                          Ember ∞ PP [
                          Rn 2
                          A short ranged attack that hits enemies from two square away in any of the four directions.
                          Examples: Ember, Rock Throw
                          , Acc 100% - Deals minor Fire damage, may inflict Burn (4)]
                          Roar ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc -% - Sends the target flying, damaging it if it hits a wall]
                          Confuse Ray 3/3 PP [
                          Rn 1*
                          A close special attack that can cut corners, hitting one of the eight squares around the user.
                          Examples: Water Gun, Confuse Ray
                          , Acc 100% - Inflicts Confusion (-)]
                          Fire Spin 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 85% - Deals meager Fire damage and inflicts Fire Spin (4)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Rinnia
                          back to map




                          Rinnia
                          , lv15 (F) - impulse~ (N6)
                          .
                          HP: 43/43
                          Att:
                          22 Def:
                          22 SpA:
                          32 SpD:
                          27
                          Move: 6
                          Ability: Synchronize [Passes status problems along]

                          Ok
                          -
                          -

                          Growl ∞ PP [Acc 100% - Inflicts Attack Down (2) on all enemies within 2 squares]
                          Confusion ∞ PP [
                          Rn 3
                          A ranged attack that hits enemes from three squares away in any of the four directions.
                          Examples: Confusion
                          , Acc 100% - Deals minor Psychic damage, may cause Confusion (-)]
                          Teleport ∞ PP [
                          Rn self
                          A supporting move that affects the user itself.
                          Examples: Harden, Slack Off, Charge, Protect
                          , Acc -% - Teleport to any unoccupied space within 5 squares]
                          Disarming Voice ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc -% - Deals minor Fairy damage]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Felix
                          back to map




                          Felix
                          , lv15 (M) - Hyzenthlay (I4)
                          .
                          HP: 45/45
                          Att:
                          33 Def:
                          22 SpA:
                          24 SpD:
                          22
                          Move: 5
                          Ability: Intimidate [Cuts Attack of adjacent enemies]

                          Ok
                          -
                          -

                          Tackle ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Normal damage]
                          Charge 2/2 PP [
                          Rn self
                          A supporting move that affects the user itself.
                          Examples: Harden, Slack Off, Charge, Protect
                          , Acc -% - Gain Sp. Defense Up (4) and become Charged (1)]
                          Baby-Doll Eyes ∞ PP [
                          Rn 1-2
                          A versatile move that can be used to attack from either 1 or 2 squares away.
                          Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                          , Acc 100% - Inflicts Attack Down (3)]
                          Spark ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Electric damage, may cause Paralysis (4)]

                          Persim Berry [Cures Confusion when eaten or fed to an adjecent ally, can be held]
                          Lum Berry [Cures several stat ailments when eaten or fed to an adjecent ally, can be held]

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Rinnia
                          Hit
                          back to map




                          Hit
                          , lv15 (M) - Resolve (G3)
                          .
                          HP: 46/46
                          Att:
                          40 Def:
                          22 SpA:
                          30 SpD:
                          22
                          Move: 5 [Fly]
                          Ability: Defeatist [Halves Attack and Sp. Attack at low HP]

                          Ok
                          -
                          -

                          Rock Throw ∞ PP [
                          Rn 2
                          A short ranged attack that hits enemies from two square away in any of the four directions.
                          Examples: Ember, Rock Throw
                          , Acc 90% - Deals minor Rock damage]
                          Wing Attack 3/3 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals moderate Flying damage]
                          Scary Face ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Inflicts Slowed (5)]
                          Pluck 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals moderate Flying damage, eat target's held Berry]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Felix
                          Elwind
                          back to map




                          Elwind
                          , lv15 (F) - Spirit Shackle (K3)
                          .
                          HP: 43/43
                          Att:
                          37 Def:
                          25 SpA:
                          22 SpD:
                          25
                          Move: 5
                          Ability: Super Luck [Boosts critical hit ratio]

                          Ok
                          -
                          -

                          Scratch ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Normal damage]
                          Feint 2/2 PP [
                          Rn 1-2
                          A versatile move that can be used to attack from either 1 or 2 squares away.
                          Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                          , Acc 100% - Deals minor Normal damage, ignores Protected status]
                          Pursuit 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Dark damage and inflict Pursued (1)]
                          Taunt ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Inflicts Taunted (3)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Hit
                          Black
                          back to map




                          Black
                          , lv15 (M) - Sirius Black (H3)
                          .
                          HP: 44/44
                          Att:
                          51 Def:
                          22 SpA:
                          22 SpD:
                          22
                          Move: 6
                          Ability: Immunity [Prevents Poison]

                          Attack Up [Attack boosted by 50% - 3 turns]
                          Accuracy Up [Accuracy boosted by 33% - 3 turns]
                          -

                          Quick Attack 3/3 PP [
                          Rn 1-2
                          A versatile move that can be used to attack from either 1 or 2 squares away.
                          Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                          , Acc 100% - Deals minor Normal damage]
                          Pursuit 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Dark damage and inflict Pursued (1)]
                          Fury Cutter ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 80% - Deals meager Bug damage, user gains Cutter's Fury (2)]
                          Hone Claws ∞ PP [
                          Rn self
                          A supporting move that affects the user itself.
                          Examples: Harden, Slack Off, Charge, Protect
                          , Acc -% - Gain Attack Up (3) and Accuracy Up (3)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Elwind
                          Mercy
                          back to map




                          Mercy
                          , lv15 (M) - Aldo! (M8)
                          .
                          HP: 40/40
                          Att:
                          28 Def:
                          26 SpA:
                          20 SpD:
                          32
                          Move: 6
                          Ability: Disguise [Blocks the first hit of each battle]

                          Evasion Up [Evasion boosted by 33% - 4 turns]
                          -
                          -

                          Scratch ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 100% - Deals minor Normal damage]
                          Copycat 2/2 PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc -% - Copy the last move used by the target]
                          Double Team ∞ PP [
                          Rn self
                          A supporting move that affects the user itself.
                          Examples: Harden, Slack Off, Charge, Protect
                          , Acc -% - Gain Evasion Up (4)]
                          Shadow Sneak 3/3 PP [
                          Rn 1-2
                          A versatile move that can be used to attack from either 1 or 2 squares away.
                          Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes
                          , Acc 100% - Deals minor Ghost damage]

                          Leppa Berry [Heals all PP of one move when eaten or fed to an adjacent ally]
                          Persim Berry [Cures Confusion when eaten or fed to an adjecent ally, can be held]

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Black
                          Coral
                          back to map




                          Coral
                          , lv15 (F) - TailsMK4 (M4)
                          .
                          HP: 50/50
                          Att:
                          15 Def:
                          39 SpA:
                          15 SpD:
                          26
                          Move: 5 [Swim]
                          Ability: Huge Power [Physical power is increased]

                          Defense Up [Defense boosted by 50% - 4 turns]
                          Curled Up [Next iteration of Rollout powered up - 5 turns]
                          -

                          Defense Curl ∞ PP [
                          Rn self
                          A supporting move that affects the user itself.
                          Examples: Harden, Slack Off, Charge, Protect
                          , Acc -% - Gain Defense Up (4) and Curled Up (5)]
                          Rollout ∞ PP [
                          Rn 1
                          A simple attack that can hit one of the adjacent four squares.
                          Examples: Tackle, Absorb, Tail Whip
                          , Acc 90% - Deals meager Rock damage, user will keep Rolling (1)]
                          Water Sport 2/2 PP [
                          Rn field
                          A move that affects the surroundings.
                          Examples: Sunny Day, Grassy Terrain
                          , Acc -% - Weakens Fire type powers (3)]
                          Bubble Beam 2/2 PP [
                          Rn shot
                          An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away.
                          Examples: Flamethrower, Icy Wind, Bullet Seed

                          , Acc 100% - Deals mod. water dam., may inflict Slowed (2)]

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          Mercy
                          back to map




                          Sneasel-A
                          , lv12 (M) - enemy (D6)
                          .
                          HP: 33/33
                          Att:
                          26 Def:
                          18 SpA:
                          14 SpD:
                          22
                          Move: 7
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          Coral
                          back to map




                          Sneasel-B
                          , lv12 (M) - enemy (N12)
                          .
                          HP: 33/33
                          Att:
                          26 Def:
                          18 SpA:
                          14 SpD:
                          22
                          Move: 7
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Sneasel-C
                          , lv12 (F) - enemy (E14)
                          .
                          HP: 33/33
                          Att:
                          26 Def:
                          18 SpA:
                          14 SpD:
                          22
                          Move: 7
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Tyrogue
                          , lv12 (M) - enemy (M13)
                          .
                          HP: 39/39
                          Att:
                          23 Def:
                          23 SpA:
                          23 SpD:
                          23
                          Move: 5
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Murkrow
                          , lv13 (F) - enemy (N20)
                          .
                          HP: 37/37
                          Att:
                          26 Def:
                          17 SpA:
                          26 SpD:
                          17
                          Move: 6 [Fly]
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Salandit-A
                          , lv13 (F) - enemy (G19)
                          .
                          HP: 39/39
                          Att:
                          21 Def:
                          20 SpA:
                          29 SpD:
                          20
                          Move: 6
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Salandit-B
                          , lv13 (M) - enemy (K13)
                          .
                          HP: 39/39
                          Att:
                          21 Def:
                          20 SpA:
                          29 SpD:
                          20
                          Move: 6
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Drowzee
                          , lv13 (M) - enemy (E18)
                          .
                          HP: 44/44
                          Att:
                          22 Def:
                          21 SpA:
                          21 SpD:
                          33
                          Move: 4
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Yungoos
                          , lv13 (M) - enemy (G9)
                          .
                          HP: 44/44
                          Att:
                          33 Def:
                          19 SpA:
                          19 SpD:
                          19
                          Move: 5
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          Gligar
                          back to map




                          Gligar
                          , lv13 (F) - enemy (D15)
                          .
                          HP: 39/39
                          Att:
                          23 Def:
                          29 SpA:
                          15 SpD:
                          21
                          Move: 5 [Fly]
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          Meowth
                          back to map




                          Meowth
                          , lv15 (F) - enemy (K23)
                          .
                          HP: 42/42
                          Att:
                          26 Def:
                          22 SpA:
                          24 SpD:
                          24
                          Move: 6
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          Gligar
                          back to map




                          Pansear
                          , lv15 (M) - enemy (M23)
                          .
                          HP: 47/47
                          Att:
                          28 Def:
                          26 SpA:
                          28 SpD:
                          26
                          Move: 5
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          Meowth
                          back to map




                          Scraggy
                          , lv15 (M) - enemy (K21)
                          .
                          HP: 44/44
                          Att:
                          31 Def:
                          30 SpA:
                          20 SpD:
                          30
                          Move: 5
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Gang Leader Lombre
                          , lv20 (F) - enemy (L22)
                          .
                          HP: 59/59
                          Att:
                          31 Def:
                          31 SpA:
                          31 SpD:
                          39
                          Move: 5 [Swim]
                          Ability: ???

                          Ok
                          -
                          -

                          ???
                          ???
                          ???
                          ???

                          ?
                          ?

                          ?
                          ?
                          ?
                          ?
                          ?

                          back to map




                          Annoying Tree 1
                          , lv (-) - map (D12)
                          .
                          HP: 100/100
                          Att:
                          - Def:
                          10 SpA:
                          - SpD:
                          10
                          Move: -
                          Ability: Road Block [Cannot be moved]

                          Ok
                          -
                          -

                          -
                          .
                          .
                          .

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Annoying Tree 2
                          , lv (-) - map (I13)
                          .
                          HP: 100/100
                          Att:
                          - Def:
                          10 SpA:
                          - SpD:
                          10
                          Move: -
                          Ability: Road Block [Cannot be moved]

                          Ok
                          -
                          -

                          -
                          .
                          .
                          .

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Annoying Tree 3
                          , lv (-) - map (I14)
                          .
                          HP: 100/100
                          Att:
                          - Def:
                          10 SpA:
                          - SpD:
                          10
                          Move: -
                          Ability: Road Block [Cannot be moved]

                          Ok
                          -
                          -

                          -
                          .
                          .
                          .

                          - - - - -
                          - - - - -

                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Item Ball 1
                          , lv (-) - map (G10)
                          .
                          HP: -/-
                          Att:
                          - Def:
                          - SpA:
                          - SpD:
                          -
                          Move: -
                          Ability: Lootable [Can be picked up]

                          Ok
                          -
                          -

                          -
                          .
                          .
                          .

                          - - - - -
                          - - - - -

                          ?
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Item Ball 2
                          , lv (-) - map (K15)
                          .
                          HP: -/-
                          Att:
                          - Def:
                          - SpA:
                          - SpD:
                          -
                          Move: -
                          Ability: Lootable [Can be picked up]

                          Ok
                          -
                          -

                          -
                          .
                          .
                          .

                          - - - - -
                          - - - - -

                          ?
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map




                          Item Ball 3
                          , lv (-) - map (D18)
                          .
                          HP: -/-
                          Att:
                          - Def:
                          - SpA:
                          - SpD:
                          -
                          Move: -
                          Ability: Lootable [Can be picked up]

                          Ok
                          -
                          -

                          -
                          .
                          .
                          .

                          - - - - -
                          - - - - -

                          ?
                          - - - - -
                          - - - - -
                          - - - - -
                          - - - - -

                          back to map


                          Combat Log
                          Mercy moves to H8.
                          Mercy uses Double Team.
                          Mercy gains Evasion Up (4)!

                          Krakonos moves to J5.
                          Krakonos uses Scratch.
                          Patrat takes 19 damage!
                          Patrat fainted!

                          "Urk... No... escape..."
                          __________________
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                            #125    
                          Old July 1st, 2018 (3:10 PM).
                          Spirit Shackle's Avatar
                          Spirit Shackle Spirit Shackle is offline
                          Harbinger of Calamity
                           
                          Join Date: Nov 2015
                          Location: Northeast US
                          Nature: Modest
                          Posts: 1,416
                          Move to M5, yo
                          __________________
                          Long ago, superstitions were spread about it,
                          saying it brought disaster. This fed a hatred of it,
                          and it was driven deep into the mountains.
                          It protects fields and warns people of disaster,
                          so one ought to be grateful for it.


                          Challenges - TCG - Trade Corner - Daily
                          Avatar credit to Sylphiel!
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