Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

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  #2576    
Old July 10th, 2008 (11:00 PM).
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Exiled~Shadow Exiled~Shadow is offline
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    Quote:
    Originally Posted by yaoimutt View Post
    the first one, it fits the pokemon game style, AND the blur on the other one is boring, anyway, this is not the place to put this, you should make a new topic for it insted, or put it in your project topic.
    Ok, sorry i just thought that some people would have a good opinion here since it is a starter kit thread...
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      #2577    
    Old July 10th, 2008 (11:01 PM).
    yaoimutt yaoimutt is offline
       
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      Quote:
      Originally Posted by poccil View Post
      yaoimutt:

      To make an item that calls a common event, you can use the following script function. Assume that the item "MYITEM" is defined in the items.txt file like this:

      Code:
      505,MYITEM,MY ITEM,5,0,"My item",2,0
      Assume that 10 is the common event ID to call.

      Code:
      ItemHandlers.addUseInField(:MYITEM, proc {
        $game_temp.common_event_id = 10
        next true
      })
      
      ItemHandlers.addUseFromBag(:MYITEM, proc {
        next 2
      })
      T_T it doesn't work. it doesn't even make an error. T_T
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        #2578    
      Old July 11th, 2008 (3:10 AM).
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      gotron228 gotron228 is offline
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        Whenever I play test my game just after my player is going to teleport to his house it shows this message the my game freezes

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          #2579    
        Old July 11th, 2008 (5:30 AM).
        yaoimutt yaoimutt is offline
           
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          Quote:
          Originally Posted by gotron228 View Post
          Whenever I play test my game just after my player is going to teleport to his house it shows this message the my game freezes

          edit connections, it's saying that map 7 is connected to the room, but there is no map 7 for it to show.
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            #2580    
          Old July 11th, 2008 (7:16 AM).
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          Atomic Reactor Atomic Reactor is offline
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          Thanks a lot partyghoul!
          I'm not using a vista... but those direction helped.
          I still think its weird since i was online.. and it wasn't a vista. 0_o
          thanks pal!

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            #2581    
          Old July 11th, 2008 (8:37 AM).
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          Wichu Wichu is offline
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            The ParticleEngine script is pretty versatile.

            It displays the correct time :D

            (I'm in GMT by the way, that's the current time here).
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              #2582    
            Old July 11th, 2008 (3:51 PM).
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            fudgy fudgy is offline
            so i herd you liek mudkipz?
               
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              how do u make a battle with a trainer (npc) and stuff liek that? and i want to know how to make pokemon follow you/npc follow you and how to have a pokemon out at as a npc and how to set routes for npcs =( sorry im kinda REALY new to this =(.
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                #2583    
              Old July 11th, 2008 (3:57 PM).
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              Atomic Reactor Atomic Reactor is offline
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              I would suggest that you mess with RMXP a bit and reading the notes before you start to make your game.
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                #2584    
              Old July 11th, 2008 (4:54 PM).
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              fudgy fudgy is offline
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                Quote:
                Originally Posted by Atomic_Reactor View Post
                I would suggest that you mess with RMXP a bit and reading the notes before you start to make your game.
                ...i did read the notes, just evertime i put the npc out it screws up and doesnt move its route, and i dont see the pokemon ow/sprites to put out as npcs.
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                  #2585    
                Old July 11th, 2008 (6:53 PM).
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                  Quote:
                  Originally Posted by yaoimutt View Post
                  edit connections, it's saying that map 7 is connected to the room, but there is no map 7 for it to show.
                  I don't get it I don't even have map seven are you trying to say i need his room connected to the first map?
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                    #2586    
                  Old July 11th, 2008 (6:59 PM).
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                    Quote:
                    Originally Posted by gotron228 View Post
                    I don't get it I don't even have map seven are you trying to say i need his room connected to the first map?

                    ....get the map id from going into rpgxp, and then click map 007. (or any map) the id of the map will be in the status bar (002, 001, 000, 003, 004, 005, 006, 007 and so on) you have to go into the pbs folder the find conections.txt and edit it and take out w.e map id you dont have their or w.e map id you dont want conected to the other map .
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                      #2587    
                    Old July 11th, 2008 (9:20 PM).
                    crzyone9584 crzyone9584 is offline
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                      Quote:
                      Originally Posted by fudgy View Post
                      ....get the map id from going into rpgxp, and then click map 007. (or any map) the id of the map will be in the status bar (002, 001, 000, 003, 004, 005, 006, 007 and so on) you have to go into the pbs folder the find conections.txt and edit it and take out w.e map id you dont have their or w.e map id you dont want conected to the other map .
                      to add on to this make sure you dont delete the map 51 its the intro. also you could go to the visual editor and redo the connections that way i find it alot more effetive.
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                        #2588    
                      Old July 11th, 2008 (9:51 PM).
                      yaoimutt yaoimutt is offline
                         
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                        Quote:
                        Originally Posted by fudgy View Post
                        how do u make a battle with a trainer (npc) and stuff liek that? and i want to know how to make pokemon follow you/npc follow you and how to have a pokemon out at as a npc and how to set routes for npcs =( sorry im kinda REALY new to this =(.
                        to make a battle with an npc, read the note.html, it tells you, but the easiest way is to copy one of the origanal battles in the sk and just edit it (which is what i do, because i'm to lazy to do it all my self. :D)

                        also, go to youtube, and search for rmxp tutorials, they have a LOT of them. it can help you learn everything a lot faster.

                        and you would have to set an event to dependent in order for it to fallow the player from map to map, but it's kind of buggy (way to buggy) so i would just do without it if i were you.

                        and lastly, to set a route, go to the event, click on the spot that says fixed in the autonomous movement , change it to random, or custom.

                        if you change it to custom, then click move route, and set the movement route, :D easy.
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                          #2589    
                        Old July 11th, 2008 (10:21 PM).
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                        fudgy fudgy is offline
                        so i herd you liek mudkipz?
                           
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                          THANK YOU, dang you have been doing alot for me =] and so has wichu (like 4 weeks ago or less) thnx alot!!
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                            #2590    
                          Old July 12th, 2008 (12:05 AM).
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                          gotron228 gotron228 is offline
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                            Quote:
                            Originally Posted by fudgy View Post
                            ....get the map id from going into rpgxp, and then click map 007. (or any map) the id of the map will be in the status bar (002, 001, 000, 003, 004, 005, 006, 007 and so on) you have to go into the pbs folder the find conections.txt and edit it and take out w.e map id you dont have their or w.e map id you dont want conected to the other map -_-.
                            sorry that I'm being a total noob but i still don't get it
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                              #2591    
                            Old July 12th, 2008 (1:11 AM).
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                            Demonic Budha Demonic Budha is offline
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                              Gotron. They are saying MAP05 is connected to the starting room.
                              As you pointed out you DONT HAVE a MAP05. SO! it crashes because it CANT FIND MAP05.
                              To remove this error. You must open the Connections.txt in the PBS folder, and remove this connection.
                              THEN it should work normally.
                              Hope this helps :D
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                                #2592    
                              Old July 12th, 2008 (1:22 AM).
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                                it still doesn't work I even tried wiping out every connection the game has and still nothing
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                                  #2593    
                                Old July 12th, 2008 (11:47 AM).
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                                Lorem Ipsum Lorem Ipsum is offline
                                   
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                                  I really, really need help now.

                                  How would you make your Rival have the starter opposite to yours? I've tried having switches and BattleIDs, but they just get ignored when the event is processed.
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                                    #2594    
                                  Old July 12th, 2008 (1:14 PM).
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                                  fudgy fudgy is offline
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                                    Quote:
                                    Originally Posted by gotron228 View Post
                                    sorry that I'm being a total noob but i still don't get it
                                    please go to the all your maps, and list their ids, then list your connections file, that will help us see whats wrong.
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                                      #2595    
                                    Old July 12th, 2008 (1:16 PM).
                                    crzyone9584 crzyone9584 is offline
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                                      Quote:
                                      Originally Posted by Lorem Ipsum View Post
                                      I really, really need help now.

                                      How would you make your Rival have the starter opposite to yours? I've tried having switches and BattleIDs, but they just get ignored when the event is processed.
                                      ok couple pages back i posted a starter pokemon event. its easy on each event you have just add a move route to the opsite and have the rival to that then just say your rival has so and so pokemon then go tyo trainer.txt in the pbs folder make a new trainer name him what you want and all. add the pokemon that you want.do it three times so he can have any of them. hope that helps.
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                                        #2596    
                                      Old July 13th, 2008 (8:08 AM).
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                                        That's exactly what I have done, except when I use switches to initiate the battle, it will always have the Pokémon specified on the first page.
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                                          #2597    
                                        Old July 13th, 2008 (8:23 AM).
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                                          I've got a question about camera movement..?
                                          how is it possible to make the camera move to right (and follow an other character then yours)
                                          thanks in advance
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                                            #2598    
                                          Old July 13th, 2008 (4:51 PM). Edited July 13th, 2008 by BallisticBlastoise.
                                          BallisticBlastoise BallisticBlastoise is offline
                                             
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                                            Is it possible to implement online battling in this starter kit?
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                                              #2599    
                                            Old July 13th, 2008 (6:25 PM).
                                            crzyone9584 crzyone9584 is offline
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                                              Quote:
                                              Originally Posted by Lorem Ipsum View Post
                                              That's exactly what I have done, except when I use switches to initiate the battle, it will always have the Pokémon specified on the first page.
                                              ok tonight ill sit and figure this out for both of us. I dont use switches because i dont like them lol.
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                                                #2600    
                                              Old July 13th, 2008 (10:30 PM).
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                                                I know it might be a little bit difficult to answer, but how can make my pokemon game able to trade on-line? I mean, some specific Pokemon only evolve after trades so it's significant to make my game project on-line tradable...
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