Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

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  #2726    
Old July 27th, 2008 (9:01 AM).
InMooseWeTrust's Avatar
InMooseWeTrust InMooseWeTrust is offline
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    What file stores the game save in Pokemon Essentials?
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      #2727    
    Old July 27th, 2008 (9:28 AM).
    Hall Of Famer's Avatar
    Hall Of Famer Hall Of Famer is offline
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      Code:
      Pokemon Hall Of Fame
      ---------------------------
      Exception: Hangup
      Message: The script is taking too long.  The game will restart.
      WindowAndTilemap:1012:in `each'
      WindowAndTilemap:1012:in `refresh_autotiles'
      WindowAndTilemap:1010:in `each'
      WindowAndTilemap:1010:in `refresh_autotiles'
      WindowAndTilemap:1009:in `each'
      WindowAndTilemap:1009:in `refresh_autotiles'
      WindowAndTilemap:688:in `update'
      WindowAndTilemap:1535:in `update'
      Spriteset_Map:227:in `_animationSprite_update'
      AnimationSprite:91:in `update'
      
      This exception was logged in errorlog.txt.
      Press Ctrl+C to copy this message to the clipboard.
      My friend told me that he gets this error frequently but not always when walking into another map. I don't have this error in my computer so I'm confused with it. Please tell me what's wrong with this and is there a way to fix it. Besides, why this error happens to some people but not to everyone and why it doesn't occur all the time but for sometimes?
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        #2728    
      Old July 27th, 2008 (10:28 AM).
      partyghoul2000's Avatar
      partyghoul2000 partyghoul2000 is offline
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        Quote:
        Originally Posted by InMooseWeTrust View Post
        What file stores the game save in Pokemon Essentials?
        the save file is called game.rxdata. rpg maker xp creates this saved format and as far as i know it can't be manually editted without ruining the save.

        Quote:
        Originally Posted by Hall Of Famer View Post
        Code:
        Pokemon Hall Of Fame
        ---------------------------
        Exception: Hangup
        Message: The script is taking too long.  The game will restart.
        WindowAndTilemap:1012:in `each'
        WindowAndTilemap:1012:in `refresh_autotiles'
        WindowAndTilemap:1010:in `each'
        WindowAndTilemap:1010:in `refresh_autotiles'
        WindowAndTilemap:1009:in `each'
        WindowAndTilemap:1009:in `refresh_autotiles'
        WindowAndTilemap:688:in `update'
        WindowAndTilemap:1535:in `update'
        Spriteset_Map:227:in `_animationSprite_update'
        AnimationSprite:91:in `update'
        
        This exception was logged in errorlog.txt.
        Press Ctrl+C to copy this message to the clipboard.
        My friend told me that he gets this error frequently but not always when walking into another map. I don't have this error in my computer so I'm confused with it. Please tell me what's wrong with this and is there a way to fix it. Besides, why this error happens to some people but not to everyone and why it doesn't occur all the time but for sometimes?
        it's quite possible that he doesn't have rpgmxp installed on his computer meaning that he wouldn't have the required .dll file for some ruby scripts. it's usually called RGSS102E.dll or something to that effect. i believe it can be found in the folder you installed rpgmxp to or can just do a file search for it. once you find the .dll file, just put in the same folder as your game. this might just solve your problem.
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          #2729    
        Old July 27th, 2008 (10:51 AM).
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        Hall Of Famer Hall Of Famer is offline
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          Quote:
          Originally Posted by partyghoul2000 View Post
          the save file is called game.rxdata. rpg maker xp creates this saved format and as far as i know it can't be manually editted without ruining the save.



          it's quite possible that he doesn't have rpgmxp installed on his computer meaning that he wouldn't have the required .dll file for some ruby scripts. it's usually called RGSS102E.dll or something to that effect. i believe it can be found in the folder you installed rpgmxp to or can just do a file search for it. once you find the .dll file, just put in the same folder as your game. this might just solve your problem.
          Thanks for this answer and I'll inform my friend about the solution.
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          Mysidian's board: www.pokemonmysidia.com/forum

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            #2730    
          Old July 27th, 2008 (11:55 PM).
          Trace Trace is offline
             
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            A few things...

            1. I get this error when I move from one map to another via connection. Any way to fix?
            Spoiler:
            Exception: ArgumentError
            Message: wrong number of arguments(4 for 2)
            Game_Map*:139:in `pbCueBGM'
            Game_Map*:139:in `autoplayAsCue'
            PokemonMap:776:in `setCurrentMap'
            Game_Map*:337:in `update'
            Scene_Map:34:in `updateMaps'
            Scene_Map:33:in `each'
            Scene_Map:33:in `updateMaps'
            Scene_Map:98:in `update'
            Scene_Map:97:in `loop'
            Scene_Map:110:in `update'


            2. I've looked through the scripts...Where do I change what the default res, and font style (like emerald, FR, DP etc)?

            3. Again, looked through the scripts...where do I edit the player's starting money?
              #2731    
            Old July 28th, 2008 (12:11 AM).
            delyemerald2's Avatar
            delyemerald2 delyemerald2 is offline
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              How can i make more than 8 badgeds?
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                #2732    
              Old July 28th, 2008 (2:27 AM).
              PoKéMaKeR's Avatar
              PoKéMaKeR PoKéMaKeR is offline
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                Quote:
                Originally Posted by delyemerald2 View Post
                How can i make more than 8 badgeds?
                just add more, it'll work!
                You don't have the pictures but if you save you can see you have i.e. 10 badges !
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                  #2733    
                Old July 28th, 2008 (3:33 AM).
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                  I may have a weird question to ask. How can I manage to create a pokemon with special ability in this game. For instance, in Pokemon Crystal the Dratini you obtain from an elder learns extremespeed, which is generally not learned by any Dratini in Pokemon Video game. I'd also like to create a special crystal Onix(Steel and Water type) in Sunburst Island, which is completely different from the other Onix. Please help.
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                  Poketube: http://www.pokemonmysidia.org
                  Pokemon HOF Official site: http://pkmnhalloffame.pokemonmysidia.com
                  Mysidian's board: www.pokemonmysidia.com/forum

                  Quote:
                  Women are beautiful for the simple fact they are women.


                    #2734    
                  Old July 28th, 2008 (4:33 AM).
                  PoKéMaKeR's Avatar
                  PoKéMaKeR PoKéMaKeR is offline
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                    Quote:
                    Originally Posted by Hall Of Famer View Post
                    I may have a weird question to ask. How can I manage to create a pokemon with special ability in this game. For instance, in Pokemon Crystal the Dratini you obtain from an elder learns extremespeed, which is generally not learned by any Dratini in Pokemon Video game. I'd also like to create a special crystal Onix(Steel and Water type) in Sunburst Island, which is completely different from the other Onix. Please help.
                    I'm not sure about it, but one solution can be creating an other onix with a new pokedex entry.. else I don't have a clue

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                      #2735    
                    Old July 28th, 2008 (4:35 AM).
                    Pokepal2007's Avatar
                    Pokepal2007 Pokepal2007 is offline
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                      this is a good system and starter kit

                      heres a queston for you

                      How do change the battle background?
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                        #2736    
                      Old July 28th, 2008 (7:23 AM).
                      delyemerald2's Avatar
                      delyemerald2 delyemerald2 is offline
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                        within the file pictures you have three background things:
                        Playerbase ( place where pokemon stands on)
                        Enemy base ( place where enemy stands on)
                        and the background blocks ( background )
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                          #2737    
                        Old July 28th, 2008 (9:37 AM).
                        lightou's Avatar
                        lightou lightou is offline
                           
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                          I've got a problem.

                          I think that Pokemon give too much experience. For example : when my Chikorita lvl9 kill a Geodude lvl 9, chikorita go lvl 10 (50%). After (it's my first gym) when he kill an Onix lvl 9, he go lvl 12...

                          Isn't it too much ? How can I change the growth rate, to make him more realistic.
                            #2738    
                          Old July 28th, 2008 (9:40 AM).
                          Hall Of Famer's Avatar
                          Hall Of Famer Hall Of Famer is offline
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                            I got an error with using the animation editor and it looks ridiculous:
                            Code:
                            Exception: RuntimeError
                            Message: Failed to load bitmap: Graphics/Animations/
                            BitmapCache:367:in `load_bitmap'
                            BitmapCache:392:in `animation'
                            PokemonAnimEditor:1034:in `loadAnimation'
                            PokemonAnimEditor:1006:in `initialize'
                            PokemonAnimEditor:2611:in `new'
                            PokemonAnimEditor:2611:in `animationEditorMain'
                            PokemonAnimEditor:2790:in `pbAnimationEditor'
                            PokemonDebug:901:in `pbDebugMenu'
                            PokemonDebug:901:in `pbFadeOutIn'
                            PokemonDebug:901:in `pbDebugMenu'
                            Please help...
                            __________________
                            Yes, I am the founder of Pokemon HOF



                            My sites:
                            Pokemon Mysidia: http://www.pokemonmysidia.com
                            Poketube: http://www.pokemonmysidia.org
                            Pokemon HOF Official site: http://pkmnhalloffame.pokemonmysidia.com
                            Mysidian's board: www.pokemonmysidia.com/forum

                            Quote:
                            Women are beautiful for the simple fact they are women.


                              #2739    
                            Old July 28th, 2008 (10:16 AM).
                            WhippedCream's Avatar
                            WhippedCream WhippedCream is offline
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                              That's great and all poccil, but I'm currently just starting to work on developing a game that makes use of D/P sprites and tiles. Does this starter kit still apply or what? I'm sorry I'm so nooby.. =_='
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                                #2740    
                              Old July 28th, 2008 (3:16 PM).
                              Demonic Budha's Avatar
                              Demonic Budha Demonic Budha is offline
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                                Well im using this starter kit with KYLEDOVES custom Sinnoh set, and im using normal D/P NPC and Overworld sprites. So yes, this can be done with the SK. Just need to add in the NEW tiles/sprites ETC.
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                                  #2741    
                                Old July 28th, 2008 (4:03 PM).
                                WhippedCream's Avatar
                                WhippedCream WhippedCream is offline
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                                  Quote:
                                  Originally Posted by Demonic Budha View Post
                                  Well im using this starter kit with KYLEDOVES custom Sinnoh set, and im using normal D/P NPC and Overworld sprites. So yes, this can be done with the SK. Just need to add in the NEW tiles/sprites ETC.
                                  No way, really!?

                                  I hate to sound like a complete and utter annoying noob, but can you help me with the scripting?? I had no idea that the starter kit could have the D/P tiles and such! I just can't script if my life depended on it... if I'm not too much of a bother, do you think you can help me with my project? As in... be a part of my unfinished team? =d
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                                    #2742    
                                  Old July 28th, 2008 (4:05 PM).
                                  Atomic Reactor's Avatar
                                  Atomic Reactor Atomic Reactor is offline
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                                  you dont need scripting to insert tiles and overworlds...
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                                    #2743    
                                  Old July 28th, 2008 (4:54 PM).
                                  WhippedCream's Avatar
                                  WhippedCream WhippedCream is offline
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                                    Quote:
                                    Originally Posted by Atomic_Reactor View Post
                                    you dont need scripting to insert tiles and overworlds...
                                    And this is why I'm a complete noob. =_=;'
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                                      #2744    
                                    Old July 28th, 2008 (7:26 PM).
                                    Pok'eMaster Pok'eMaster is offline
                                       
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                                      Im kinda new, and i was wondering if there was any way to like make it so that it all the info thats usualy in the trainer card and make it so it apears in the PokeGear in the part when you first open it. And like get rid of the trainer card. For exaple see attachments.

                                      If anyone can help they will be credited if they want and thanks in advance.
                                      Attached Thumbnails
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                                        #2745    
                                      Old July 29th, 2008 (1:29 AM).
                                      Darksun's Avatar
                                      Darksun Darksun is offline
                                      triple rainbow, yo
                                         
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                                        How do I change the battle layout? The only that change when I change it,
                                        is "messagebox".

                                        Thanks.

                                        (Sorry for my bad grammar, english isn't my first language.)
                                          #2746    
                                        Old July 29th, 2008 (2:28 AM).
                                        Lorem Ipsum's Avatar
                                        Lorem Ipsum Lorem Ipsum is offline
                                           
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                                          How would you change the resolution of the screen? It's FRLG resolution at the moment, but I need to make it bigger to accommodate the DPP resolution.
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                                            #2747    
                                          Old July 29th, 2008 (2:35 AM).
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                                          evanescencelord evanescencelord is offline
                                          Team Magma ******
                                             
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                                            Thank you so much for your great starter kit. Without you i couldnt make a game, youre awesome!
                                              #2748    
                                            Old July 29th, 2008 (6:39 PM).
                                            fireyboy345's Avatar
                                            fireyboy345 fireyboy345 is offline
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                                              i get this error log when i change my starting position

                                              ---------------------------
                                              Pokemon Holon
                                              ---------------------------
                                              Exception: NoMethodError

                                              Message: undefined method `party' for nil:NilClass

                                              PokemonField:643:in `pbOnStepTaken'

                                              Game_Player*:623:in `update_old'

                                              Walk/Run:60:in `update'

                                              Scene_Map:101:in `update'

                                              Scene_Map:98:in `loop'

                                              Scene_Map:111:in `update'

                                              Scene_Map:67:in `main'

                                              Scene_Map:64:in `loop'

                                              Scene_Map:71:in `main'

                                              Main:44:in `mainFunctionDebug'



                                              This exception was logged in errorlog.txt.

                                              Press Ctrl+C to copy this message to the clipboard.
                                              ---------------------------
                                              OK
                                              ---------------------------
                                              (IM NEW)
                                                #2749    
                                              Old July 30th, 2008 (12:48 AM).
                                              Darksun's Avatar
                                              Darksun Darksun is offline
                                              triple rainbow, yo
                                                 
                                                Join Date: Jul 2008
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                                                On the "National Park" map or "Safarizone" map, there's a grass background in battle, but when I'm making my own maps It's another background.
                                                How do I change the battlle background? I'm a little bit confused,
                                                so help would be appreciated.

                                                Thanks.

                                                And

                                                Quote:
                                                Originally Posted by Darksun View Post
                                                How do I change the battle layout? The only that change when I change it,
                                                is "messagebox" and the healh bars.

                                                Thanks.

                                                (Sorry for my bad grammar, english isn't my first language.)
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                                                  #2750    
                                                Old July 30th, 2008 (12:51 AM).
                                                Hall Of Famer's Avatar
                                                Hall Of Famer Hall Of Famer is offline
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                                                  Quote:
                                                  Originally Posted by Hall Of Famer View Post
                                                  I got an error with using the animation editor and it looks ridiculous:
                                                  Code:
                                                  Exception: RuntimeError
                                                  Message: Failed to load bitmap: Graphics/Animations/
                                                  BitmapCache:367:in `load_bitmap'
                                                  BitmapCache:392:in `animation'
                                                  PokemonAnimEditor:1034:in `loadAnimation'
                                                  PokemonAnimEditor:1006:in `initialize'
                                                  PokemonAnimEditor:2611:in `new'
                                                  PokemonAnimEditor:2611:in `animationEditorMain'
                                                  PokemonAnimEditor:2790:in `pbAnimationEditor'
                                                  PokemonDebug:901:in `pbDebugMenu'
                                                  PokemonDebug:901:in `pbFadeOutIn'
                                                  PokemonDebug:901:in `pbDebugMenu'
                                                  Please help...
                                                  I'm sorry I have to say it again but I wish to have my question answered...
                                                  __________________
                                                  Yes, I am the founder of Pokemon HOF



                                                  My sites:
                                                  Pokemon Mysidia: http://www.pokemonmysidia.com
                                                  Poketube: http://www.pokemonmysidia.org
                                                  Pokemon HOF Official site: http://pkmnhalloffame.pokemonmysidia.com
                                                  Mysidian's board: www.pokemonmysidia.com/forum

                                                  Quote:
                                                  Women are beautiful for the simple fact they are women.


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