Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

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  #2376    
Old June 21st, 2008 (10:17 AM). Edited June 21st, 2008 by Luke128th.
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Luke128th Luke128th is offline
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    Okay, I gots a problem. I tried to edit Lickitung's evolution and it gave me an error saying that the game doesn't read the pokemon.txt file. Is there something wrong with the way I'm doing the evolution? BTW I'm using a level-up evolution.

    EDIT:I'm so stupid! I wasn't using the proper code! So nevermind at my question.
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    They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.

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      #2377    
    Old June 21st, 2008 (9:48 PM).
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    so i herd you liek mudkipz?
       
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      ok on the RPG xp site, the program link is gone can some one hook me up with the latest version of pokestart/rpg xp my borther unistalled it.
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        #2378    
      Old June 21st, 2008 (9:53 PM).
      yaoimutt yaoimutt is offline
         
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        Quote:
        Originally Posted by fudgy View Post
        ok on the RPG xp site, the program link is gone :( can some one hook me up with the latest version of pokestart/rpg xp :( my borther unistalled it.
        ... go to the first page of this topic, click on poccil's signatures (the link that says "pokemon essentials" ) on that page, you will see the download link.

        hey, does anyone know how to let someone pick an items (like in th pbChooseItem screen) and store that choice in a variable?
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          #2379    
        Old June 21st, 2008 (10:03 PM).
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        so i herd you liek mudkipz?
           
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          ..ok thnx, but were to get rpg xp program?
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            #2380    
          Old June 21st, 2008 (10:07 PM). Edited June 21st, 2008 by yaoimutt.
          yaoimutt yaoimutt is offline
             
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            Quote:
            Originally Posted by fudgy View Post
            ..ok thnx, but were to get rpg xp program?
            buy it. <-----------------------------------

            nm, i give up.
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              #2381    
            Old June 21st, 2008 (10:32 PM).
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            so i herd you liek mudkipz?
               
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              well i ned to know what the latest version number is... so i can dl it from download.com er something
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                #2382    
              Old June 22nd, 2008 (12:54 AM).
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                1.02 is the latest. Hope that helps!
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                  #2383    
                Old June 22nd, 2008 (2:03 AM).
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                so i herd you liek mudkipz?
                   
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                  yup i got it thnx wichu.

                  and i have one (last hopefully >.<) question. when i exit the living room (from your house) in my game. it go into your home town (maple town) and then your right infront of your house, but the whole game freezes? why is this//
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                    #2384    
                  Old June 22nd, 2008 (5:45 AM).
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                    the starter kit link is not working
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                      #2385    
                    Old June 22nd, 2008 (7:34 AM).
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                    PoKéMaKeR PoKéMaKeR is offline
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                      I want to make an event like the lucky number show from g/s/c
                      but my question is how?!
                      I have sth like "getForeignID"
                      And then conditional brance script: ForeignID=ID
                      but It's not working.. (I didn't expect it to work btw )
                      Can some one help me with this?
                      Thanks in advance!
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                        #2386    
                      Old June 22nd, 2008 (9:45 AM).
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                        Fudgy: Check the tileset passability, and make sure that you're only deleting tiles using the top left tile in the editor, not any other blank tiles.
                        Pokémaker: Use the == operator to compare values. Try:
                        Set variable 0001 to a random number between 0 and 65535.
                        Display text (Today's lucky number is \v[1])
                        Use this script as a conditional branch:
                        $game_variables[1]==$Trainer.publicID(id), where id is the value of a PokeBattle_Pokemon#trainerID or $Trainer.id.
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                          #2387    
                        Old June 22nd, 2008 (9:55 AM).
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                        PoKéMaKeR PoKéMaKeR is offline
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                          Quote:
                          Originally Posted by Wichu View Post
                          Pokémaker: Use the == operator to compare values. Try:
                          Set variable 0001 to a random number between 0 and 65535.
                          Display text (Today's lucky number is \v[1])
                          Use this script as a conditional branch:
                          $game_variables[1]==$Trainer.publicID(id), where id is the value of a PokeBattle_Pokemon#trainerID or $Trainer.id.
                          Thanks Wichu, this works

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                            #2388    
                          Old June 22nd, 2008 (1:37 PM). Edited June 22nd, 2008 by fudgy.
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                          fudgy fudgy is offline
                          so i herd you liek mudkipz?
                             
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                            Quote:
                            Originally Posted by Wichu View Post
                            Fudgy: Check the tileset passability, and make sure that you're only deleting tiles using the top left tile in the editor, not any other blank tiles.
                            ya thats my problem, thank you!

                            Quote:
                            Originally Posted by Wichu View Post
                            Fudgy: Check the tileset passability, and make sure that you're only deleting tiles using the top left tile in the editor, not any other blank tiles.

                            nvm that isnt the problem *sob*
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                              #2389    
                            Old June 22nd, 2008 (4:37 PM).
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                            sonic smash down sonic smash down is offline
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                              i know someone has probally already answered this but can anyone tell me how to make sure only one pokemon is taken from the lab when you receive your first one?
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                                #2390    
                              Old June 22nd, 2008 (5:20 PM).
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                              Luke128th Luke128th is offline
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                                Make the pbHasSpecies? conditional branch 3 times for each different starter. Then set the event with the rival and when you get back to wherever the Pokemon was stolen, use the pbHasSpecies? command again and with that choose the ball that was stolen and erase the event.
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                                They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
                                  #2391    
                                Old June 22nd, 2008 (5:25 PM).
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                                sonic smash down sonic smash down is offline
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                                  no i mean like you only take one pokemon period, and you cant take the others. but thankz for answering
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                                    #2392    
                                  Old June 22nd, 2008 (5:48 PM).
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                                  Luke128th Luke128th is offline
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                                    Oh I see what you mean! Just use the pbHasSpecies? command in a conditional branch three times(one for each starter), and then for the two that weren't taken leave them alone and under the condtional branch erase the ball of the starter you chose.
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                                    They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
                                      #2393    
                                    Old June 22nd, 2008 (5:49 PM).
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                                    sonic smash down sonic smash down is offline
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                                      o thankz man ill try it, goes to see if its right
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                                        #2394    
                                      Old June 22nd, 2008 (5:54 PM).
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                                      Luke128th Luke128th is offline
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                                        Hope it works man. I tried it with my game with success(even though there was just one starter XD)
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                                        They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
                                          #2395    
                                        Old June 22nd, 2008 (6:32 PM).
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                                        sonic smash down sonic smash down is offline
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                                          it works after you get all three. damn *goes to look at pk essential notes again*
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                                            #2396    
                                          Old June 22nd, 2008 (7:39 PM). Edited June 22nd, 2008 by yaoimutt.
                                          yaoimutt yaoimutt is offline
                                             
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                                            Quote:
                                            Originally Posted by fudgy View Post
                                            ya thats my problem, thank you!




                                            nvm that isnt the problem *sob*
                                            did you check to see if you have any autorun/parellel processes that have the "wait" command in them?

                                            Quote:
                                            Originally Posted by sonic smash down View Post
                                            it works after you get all three. damn *goes to look at pk essential notes again*
                                            set a switch, make a second page that says that they already have a pokemon. and you're done. :D
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                                              #2397    
                                            Old June 23rd, 2008 (1:16 AM).
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                                              I have two question to ask:

                                              1. How can I set up specific music for Bicycle Theme and Surfing Theme just like what happens in Pokemon original game? Don't you think the music should change to specific themes when the protagonist begins surfing or cycling?

                                              2. Is there a bug with the Warp to Map from the Debug feature? Everytime I try this option the protagonist goes to a black space of that map I choose.

                                              3. What's going on with the Fishing Event? It still doesn't work even after upgrade and I wonder why.
                                                #2398    
                                              Old June 23rd, 2008 (2:23 AM).
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                                              Short Range Short Range is offline
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                                                This isn't really a glitch but more of an oddity but I can see why it happens. I was looking at the Diamond and Pearl Pokemon and noticed that they have strange learnsets. For example, Dialga has Blast Burn. o.O
                                                Will the new moves be in the next release or in a later release? thanks a bunch. :3
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                                                  #2399    
                                                Old June 23rd, 2008 (11:36 AM).
                                                crzyone9584 crzyone9584 is offline
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                                                  Quote:
                                                  Originally Posted by sonic smash down View Post
                                                  it works after you get all three. damn *goes to look at pk essential notes again*
                                                  i hope this helps this is right out of my events for the three pokemon.

                                                  Code:
                                                  ConditionalBranch: Script: pbHasSpecies?(::PBSpecies::CHARMANDER) 
                                                  text 
                                                  exit event
                                                   
                                                  Else 
                                                  ConditionalBranch: Script: pbHasSpecies?(::PBSpecies::Squritle) 
                                                  text 
                                                  exit event
                                                   
                                                  Else 
                                                  ConditionalBranch: Script: pbHasSpecies?(::PBSpecies::BULBASAUR) 
                                                  text 
                                                  exit event
                                                   
                                                  Else 
                                                   Show choices do you want so and so
                                                  when yes
                                                  Conditional Branch: Script: Kernel.pbAddPokemon(PBSpecies::BULBASAUR) 
                                                  Control Self Swith: A =ON 
                                                  
                                                  text: you have chossen so and so pokemon
                                                  
                                                  when no
                                                  text: please choose a pokemon
                                                   
                                                  Second event page 
                                                  make sure control switch a is turned on and the picture for the event is empty
                                                  nothing
                                                  how it works is it checks to see if they have any of the three pokemon. all you really have to change is the text is where you put professor oak: You already have a one please dont be greedy. or something like that. and change the add pokemon script ot which ever pokemon you want the user to use. hope that helps.
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                                                    #2400    
                                                  Old June 23rd, 2008 (1:23 PM).
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                                                  AJ™ AJ™ is offline
                                                  ANGRY FAIC!!!
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                                                  Quote:
                                                  Originally Posted by Short Range View Post
                                                  This isn't really a glitch but more of an oddity but I can see why it happens. I was looking at the Diamond and Pearl Pokemon and noticed that they have strange learnsets. For example, Dialga has Blast Burn. o.O
                                                  Will the new moves be in the next release or in a later release? thanks a bunch. :3
                                                  Yeah, i just realized the 4th Gen moves aren't in there.
                                                  it kind of upsets me D:
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