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Old September 16th, 2007 (6:06 PM).
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I still think your first choice of Sudowoodo is better, Golem has a double weakness to grass and water. That can't be good.
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Old September 16th, 2007 (6:08 PM).
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I actually don't like either...is rhyhorn any good in UU? I mean, rhydon is BL...I can't think of any good UU physical walls because football for two days has obstructed my mind...perhaps aggron?
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Old September 16th, 2007 (6:33 PM).
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252 Attack, 252 Special Defense, 4 HP
Adamant Nature
~Stealth Rock
~Rock Slide
~Earthquake
~Wood Hammer
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Old September 16th, 2007 (8:51 PM).
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PINSIR IS HAWT, OKAY

Pinsir @ Choice Scarf
Ability: Hyper Cutter
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- X-Scissor
- Stone Edge
- Close Combat
- Quick Attack / Flail
Does basically everything that Heracross can pull, just w/o STAB or Megahorn :(

Now Sudo, hmm hmm hmm, how can we break that barrier?

Sudowoodo @ Leftovers
Ability: Rock Head
EVs: 248 HP / 84 Atk / 176 Def
Impish Nature (+Def, -SAtk)
- Wood Hammer
- Stealth Rock
- Rest / Stone Edge
- Sleep Talk / Substitute
There's 2 ways to this. RestTalk lets you spike while sleeping, or Stone Edge / Sub for good will attacking.

Although Golem makes a better wall, it's one thing Golem can't do: CRUSH WATERS WITH WOOD HAMMER!!!
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Old September 18th, 2007 (2:32 PM).
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well here
-Vile' Cleric/Sweeper (dunno which one is better)-
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Nature:Modest
252 HP / 148 Sp.Def/ 108 Sp.Atk
Ability:Magic Gaurd
-Calm Mind
-Ice Beam
-Thunderbolt
-Softboiled

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Adamant
252 Atk/ 252 Spd/ 6 HP
-X scissor
-EQ
-Stone Edge
-Close Combat

-Hypno Special Wall?
-Rapidash Physical Sweeper?
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Ability: Rock Head
EVs: 248 HP/ 84 Atk/ 176 Def
Nature: Impish
-Wood Hammer
-Stealth Rock
-Stone Edge
-Substitute

the thinks in bold I need help with!
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Old September 18th, 2007 (2:34 PM).
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Hypno is a special wall...and can attack pretty well once it CMs up...so yeah, keep hypno. Vileplume is one of the best UU heal bellers, so I'd use that too. Rapidash...meh. Consider replacements.
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Old September 18th, 2007 (2:40 PM). Edited September 18th, 2007 by TB Pro.
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ok so should I go Cleric on Vile'?and Hypno is kinda like a Special Tank?

How bout this for a Physical Sweeper?

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252 Atk/ 252 Spd/ 6 HP
Ability: Immunity
Nature: Jolly/Adamant
-Swords Dance
-Close Combat
-X-Scissor
-AA
___________________________________

[email protected]?
252 Sp.Def/ 252 Sp.Atk/ 6 HP
Ability: Insomnia
Nature: CAlm
-Calm Mind
-Psychic
-Focus Blast
-Shadowball
_____________________________________

Vile'@Black Sludge
252 Spd/ 252 Sp.Atk/ 6 HP
Ability: Chlorophyll
Nature: Calm
-Aromatheropy
-Solarbeam
-Synthesis/S Spore/P Powder
-Sunny Day
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Old September 18th, 2007 (5:27 PM).
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Quote:
Originally Posted by Blazikendude View Post
ok so should I go Cleric on Vile'?and Hypno is kinda like a Special Tank?

How bout this for a Physical Sweeper?

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252 Atk/ 252 Spd/ 6 HP
Ability: Immunity
Nature: Jolly/Adamant
-Swords Dance
-Close Combat
-X-Scissor
-AA
___________________________________

[email protected]?
252 Sp.Def/ 252 Sp.Atk/ 6 HP
Ability: Insomnia
Nature: CAlm
-Calm Mind
-Psychic
-Focus Blast
-Shadowball
_____________________________________

Vile'@Black Sludge
252 Spd/ 252 Sp.Atk/ 6 HP
Ability: Chlorophyll
Nature: Calm
-Aromatheropy
-Solarbeam
-Synthesis/S Spore/P Powder
-Sunny Day
Okay, CB with SD is just nononononononononononononononono. Give it focus sash...Hypno...switch the SpA and HP EVs please. CM gives it decent attacking power. I'll let Sims handle plume, since I'm no good with it.
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Old September 18th, 2007 (5:58 PM).
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Whoops with the CB thing!ok here she be!

[email protected] Sash
252 Atk/ 252 Spd/ 6 HP
Ability: Immunity
Nature: Jolly
-Swords Dance
-Close Combat
-X-Scissor
-AA

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252 Sp.Def/ 252 HP/ 6 Sp.Atk
Ability: Insomnia
Nature: CAlm
-Calm Mind
-Psychic
-Focus Blast
-Shadowball

Vile'@Black Sludge
252 Spd/ 252 Sp.Atk/ 6 HP
Ability: Chlorophyll
Nature: Calm
-Aromatheropy
-Solarbeam
-Synthesis/S Spore/P Powder
-Sunny Day

[email protected]
Ability: Rock Head
EVs: 248 HP/ 84 Atk/ 176 Def
Nature: Impish
-Wood Hammer
-Stealth Rock
-Stone Edge
-Substitute

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Nature:Modest
252 HP / 148 Sp.Def/ 108 Sp.Atk
Ability:Magic Gaurd
-Calm Mind
-Ice Beam
-Thunderbolt
-Softboiled

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Adamant
252 Atk/ 252 Spd/ 6 HP
-X scissor
-EQ
-Stone Edge
-Close Combat


hows that for a UU team?
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Old September 18th, 2007 (6:28 PM).
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Zangoose @ Life Orb
Jolly Nature
EVs: 252 Atk / 252 Spd / 4 HP
- Swords Dance
- Close Combat
- Return
- Quick Attack / Shadow Claw / Fire Punch

Fire Punch hurts things such as Skarmory, Bronzong, Metagross, etc. On the other hand, Shadow Claw covers Ghost types. Quick Attack is just to finish off anything that you think may outspeed and potentially KO it.
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Old September 18th, 2007 (6:36 PM).
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ok now its

[email protected] Orb
252 Atk/ 252 Spd/ 6 HP
Ability: Immunity
Nature: Jolly
-Swords Dance
-Close Combat
-Fire Punch
-Return
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Old September 18th, 2007 (10:29 PM).
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Quote:
Originally Posted by Shirosaki View Post
Zangoose @ Life Orb
Jolly Nature
EVs: 252 Atk / 252 Spd / 4 HP
- Swords Dance
- Close Combat
- Return
- Quick Attack / Shadow Claw / Fire Punch

Fire Punch hurts things such as Skarmory, Bronzong, Metagross, etc. On the other hand, Shadow Claw covers Ghost types. Quick Attack is just to finish off anything that you think may outspeed and potentially KO it.
Fine and Dandy, but 1 problem:
Fire Punch = Emerald Attack ONLY.

Now uh...
Quote:
Originally Posted by Blazikendude
[email protected] Sash
252 Atk/ 252 Spd/ 6 HP
Ability: Immunity
Nature: Jolly
-Swords Dance
-Close Combat
-Night Slash
-Return
Night Slash for punishing Ghost Types. Return for "I DO MORE THAN SUPEREFFECTIVE AERIAL ACE" STAB Boost.

[email protected]Leftovers
252 Sp.Def/ 252 HP/ 6 Sp.Atk
Ability: Insomnia
Nature: Calm
-Calm Mind
-Psychic
-Focus Blast
-Shadowball
Meh. Since this has no means of recovering, I'd use something else for your Sp. Tank needs.

Vile'@Black Sludge
252 Spd/ 252 Sp.Atk/ 6 HP
Ability: Chlorophyll
Nature: Calm
-Aromatheropy
-Solarbeam
-Synthesis/S Spore/P Powder
-Sunny Day
sims796 is the expert on Vileplume, so I'll let him take care of this one

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Ability: Rock Head
EVs: 248 HP/ 84 Atk/ 176 Def
Nature: Impish
-Wood Hammer
-Stealth Rock
-Stone Edge
-Substitute
Okay.

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Nature:Bold
212 HP / 112 Def / 104 SAtk / 80 SDef
Ability:Magic Gaurd
-Protect
-Ice Beam
-Thunderbolt
-Wish
Use this for Wish support, imo.

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Adamant
252 Atk/ 252 Spd/ 6 HP
-X scissor
-Earthquake
-Stone Edge
-Close Combat
Earthquake will have to work for now since Quick Attack is retarded on it.
Perhaps you could give Gastrodon a try instead of Hypno?
Team does call for a Bulky Water, after all.

Gastrodon @ Leftovers
Ability: Sticky Hold
EVs: 152 HP / 176 Def / 20 SAtk / 160 SDef
Sassy Nature (+SDef, -Spd)
- Earthquake
- Surf / Ice Beam
- Mirror Coat
- Recover
__________________
I'm officially retired from all competitive play due to my busy schedule. But I'm never going to lose the love that I have for the Pokemon game in general. I now spend my free time playing GBA Pokemon Hacks just for the enjoyment of it.

I also now play Pokémon Go!
Trainer Level: 30
Pokedex: 136/142 (NA)
Team: Valor (Moltres)

Last updated 8 October 2016
  #38   Link to this post, but load the entire thread.  
Old September 19th, 2007 (5:46 PM).
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Well I like Gastro but I never thought of him.Well I guess its

[email protected] Sash
252 Atk/ 252 Spd/ 6 HP
Ability: Immunity
Nature: Jolly
-Swords Dance
-Close Combat
-Night Slash
-Return

[email protected]
Ability: Rock Head
EVs: 248 HP/ 84 Atk/ 176 Def
Nature: Impish
-Wood Hammer
-Stealth Rock
-Stone Edge
-Substitute

[email protected]
Nature:Bold
212 HP / 112 Def / 104 SAtk / 80 SDef
Ability:Magic Gaurd
-Calm Mind
-Ice Beam
-Thunderbolt
-Softboiled I prefer special over wish support.

[email protected]
Adamant
252 Atk/ 252 Spd/ 6 HP
-X scissor
-Earthquake
-Stone Edge
-Close Combat

[email protected]
Ability: Sticky Hold
152 HP/ 176 Def/ 20 SAtk/ 160 SDef
Nature: Sassy
- Earthquake
- Ice Beam
- Mirror Coat
- Recover

Vile'@Black Sludge
252 Spd/ 252 Sp.Atk/ 6 HP
Ability: Chlorophyll
Nature: Calm
-Aromatheropy
-Solarbeam
-Synthesis/S Spore/P Powder
-Sunny Day

hows that for a team?
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Old September 19th, 2007 (5:59 PM).
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Bit of a fighting weakness...the hitmonhomies would inflict some big damage on you. Hypno is better than gastrodon IMO, but it soesn't matter all too much. Plume doesn't have great def, so it still would be dented by fighting assaults somewhat, and let's not forget EQ and rock slide/stone edge. any subpuncher hurts this team, especially one with a wide movepool.
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Old September 19th, 2007 (6:06 PM).
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Ah so Hypno would be a good asset to my team so he's back on!
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Old September 19th, 2007 (6:10 PM).
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Well, it's your call...consider other walls too...but hypno works fine. Still, you need a bulky water.
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Old September 19th, 2007 (6:14 PM).
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Hmmmm I have no idea what I should do I think I'll stay with Hypno for the Fighting coverage but I don't know where my bulky water should go.
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Old September 19th, 2007 (6:17 PM).
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Meh. Slowking? But really, maybe just replace another. I think my opinions are getting a little...general. Somebody else would probably do better at this than I.
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Old September 19th, 2007 (6:29 PM).
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Maybe take out hypno for Slow cause it has good sp def,and atk!
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Old September 19th, 2007 (6:32 PM).
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Slowking? Good attack? Not really...hypno is better IMO, just replace somebody. Btter yet, why not use a special wall like ledian? That's UU...actually lower.
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Old September 19th, 2007 (6:36 PM).
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how bout this for a moveset

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108 Sp.Atk/ 252 Sp.Def/ 148 HP
Ability: Own Tempo
Nature: Modest/Calm
-Psychic
-Calm Mind
-Focus Blast
-Grass Knot
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Old September 19th, 2007 (6:39 PM).
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MAx HP on all your walls...or most at least. CM gives a nice boost to spD...and slowking sucked for me, I wouldn't use it, but it is in fact your call. Meh. There are far better bulky waters than slowking...I'd rather use marshtpom...or quagsire might work...
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Old September 19th, 2007 (6:42 PM).
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ahhh Quaggy maybe.eh I'll do some more stuff tomorrow but Quaggy is kinda cool!
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Old September 19th, 2007 (6:44 PM).
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Yes, and it can learn haze...and then there is politoad and poliwrath, the cool bulky waters. Off to bed, I'll help in the morning.
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Old September 19th, 2007 (6:45 PM).
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i'm goin' 2 bet 2 so c ya!
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