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Pokémon Strategies & Movesets (archive) Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums. (Requires moderator validation before new threads are displayed)

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Old September 20th, 2007 (4:26 PM).
mustbe18toryde mustbe18toryde is offline
 
Join Date: Sep 2007
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Posts: 74
Well, I made some teams with 2 OU's, 3 tops. I decided too make an OU team, very OU .



1. [email protected]
Nature: Impish
EV: 252 Def/HP
1. Drill Peck
2. Spikes
3. Roost
4. Whirlwind

Standard Skarmory.Drill Peck says hi to Heracross. Of course I know Close Combat can 2HKO it, so I won't switch in Skarm vs Hera anyway, unless it's gonna use EQ/Megahorn.




2. [email protected] Orb
Nature: Jolly
EV: 252 Attack/Speed
1. Leaf Blade
2. Earthquake
3. Crunch
4. Dragon Claw

Reaches 350 Attack with Life Orb. Crunch covers Ghosts, Dragon Claw covers all Dragons which it outspeeds, and Leaf Blade for STAB.



3. [email protected]
Nature: Bold
EV: 252 HP/200 Def/52 Sp Attack
1. Calm Mind
2. Slack Off
3. Ice Beam
4. Surf

Physical/Mixed CM Tank.



4. [email protected] Orb
Nature: Jolly
EV: 252 Speed/252 Attack
1. Pursuit
2. Brick Break
3. Double Hit
4. Ice Punch

Physical Sweeper. I already have Thunderpunch on Sceptile, and I think nothing resists the above set. Pursuit to hit Ghosts, reaches 120 BP even without switching (<3 Technician).



5. [email protected]
Nature: Careful
EV: 252 HP/252 Sp Def
1. Shadow Sneak
2. Pain Split
3. Will-O-Wisp
4. Thunderpunch

Special Wall. WoW to cripple Physical Sweepers and Pain SPlit to heal.



6. [email protected] Orb
Nature: Hasty
EV: 252 Speed/200 Sp Attack/52 Attack
Ability: Adapatibility
1. Return
2. Thunderbolt
3. Dark Pulse
4. Ice Beam

Counters Skarmbliss/Gyarados. Return can 2HKO Blissey.
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Old September 20th, 2007 (4:56 PM).
Twin Mewtwo's Avatar
Twin Mewtwo Twin Mewtwo is offline
 
Join Date: Aug 2007
Age: 27
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Posts: 51
whoa i never knew ambipom was ou
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Old September 20th, 2007 (5:45 PM).
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Faceless* Faceless* is offline
YES!
 
Join Date: May 2007
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Nature: Hasty
Posts: 1,804
Ouchs Ambipom without Fake Out? a Porygon-Z with Return?! >.< The Sceptile is also completely incorrect, Dragon Pulse, Energy Ball/Grass Knot, SubSeeding is what Sceptile is used for
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Old September 20th, 2007 (5:57 PM). Edited September 20th, 2007 by Samson.
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Samson Samson is offline
no, i don't know milk drink
 
Join Date: Jul 2006
Location: Phoenix, AZ
Age: 34
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Nature: Impish
Posts: 2,550
i don't think you understand how life orb works. it doesn't change the base power or base stats of the pokemon who have it.

it increases the overall damage by 30%. for instance, a Leaf Blade without any items would do, let's say, 60% damage to something -- oh let's say a Slowbro. life orb just takes that 60% damage and adds an additional 30% of it to it, which is 18%. accumulated, you have 78% damage.

so really, a lot of your calculations (or predictions) are way off.

just give Sceptile Choice Band if you're going to go with Jolly. it really needs it. 269 attack isn't good enough, really. you may really want to consider Thunderpunch, and maybe even give him swords dance w/ something like focus sash to give him a real chance of sweeping.

on ambipom, i think you're forgetting to consider that without SE damage, pursuit is still 60 BP. pursuit won't kill ghosts, and in the case of the most popular one, Gengar, it'll just OHKO you in return with focus blast.

dusknoir needs brick break. NEEDS brick break. what good is a dusknoir that has to fear fools like weavile, and tyranitar? replace shadow sneak for brick break. of course, you got that set from smogon and the like, but shadow sneak is retarded on him when he doesn't have choice band.

ah return porygon. another smogon moveset. the novelty is still pretty stupid if you consider that it has hasty nature and 252 speed. it's not going to outrun what it needs to be effective! i highly suggest the following for the same idea:

Porygon @ Chople Berry
Naughty/Rash Nature
116 ATK/224 SP ATK/88 SPD/80 HP
Ability: Adaptability
-Return
-Ice Beam
-Thunderbolt
-Agility

you basically bring it in, use agility (which doubles speed), and then allows you to attack and even survive a Close Combat from pokes with Scarf because of Chople Berry. after one agility, its speed is 476.

that there is a set that can actually get the job done. it gets slightly walled by varieties of steel types like forretress who can just explode, or metagross who will 2HKO.
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