Spriters Showcase Thread Page 147

Started by Signomi April 21st, 2006 11:30 AM
  • 343211 views
  • 4411 replies

Peeky Chew

Master of Palettes

Age 29
Male
Great Britain
Seen August 18th, 2016
Posted June 6th, 2013
829 posts
13.7 Years
Sorry for creating a new thread, I thought this didn't count as a sprite.
Thank you for the advice Alistair and NiKoNoRoU. I've taken that, and improved it:

Life boats and an anchor added, lower deck windows improved, windows put back from the wall for more realism and the chimney and pools improved.
Here's the old one for a comparison:


@Nicolas: That's really good, I love the style of it and you've got a good palette too.
@~BrenDan: But too obviously a splice, still quite good though.



Demo Beta out Now!

Nicolas

O c t o j a R e j s t r o m

Age 27
Male
Philippines
Seen November 11th, 2016
Posted April 2nd, 2014
397 posts
16.5 Years
I made a try:
-I only did some basic stuff, though. It's YOUR work, so you can freely claim the pose as yours.
Spoiler:





Other than that, I must praise your work as amazing. I really like that kind of pixel art. Well done! I have no comments, personally, except for the fact that some spots don't need that many variations of a colour, imo. Good luck with it.
And kudos for being a FMA fanboy.

hmmm.... the pose gave me an idea, just remove the hand and make the body more child-like and it's done! thanks for the idea btw.

558122_DG

Learning how to make mistakes

Male
Seen May 27th, 2021
Posted April 1st, 2010
737 posts
13.5 Years
Hello fellow members of PC :3
I have come to you with another crappy sprite :D

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Superjub

Pokémon Aureolin

Age 28
Male
Hoenn
Seen August 23rd, 2022
Posted November 5th, 2014
2,288 posts
15.7 Years
Hello fellow members of PC :3
I have come to you with another crappy sprite :D

It's not that bad. xD

Anyway, I think you don't use enough black outlines. :\ Additionally, I don't really like the concept. What is it? xD Finally, it's heads way too big, in my opinion. :\ Additionally, I wouldn't make it's eyes and mouth all black. maybe use a dark green? :S

Anyway, what do you think of my latest backsprite. i rushed it, so... xD

Nyu~♥!

Pokémon Opal Producer

Age 27
Female
Somewhere!
Seen December 25th, 2022
Posted June 28th, 2011
478 posts
13.9 Years
It's not that bad. xD

Anyway, I think you don't use enough black outlines. :\ Additionally, I don't really like the concept. What is it? xD Finally, it's heads way too big, in my opinion. :\ Additionally, I wouldn't make it's eyes and mouth all black. maybe use a dark green? :S

Anyway, what do you think of my latest backsprite. i rushed it, so... xD
hmm.. I'd say the shading is too simple... The tail should have a little shading on it. And on the hat, the shades are too light.(on the tan parts)
On the body of the fakemon, there should be a little shade going around the bottom of the hat on the pokemon's body. There is also too much black used around the hat shades. You should just make those darker shades of the hat, with just a little bit of black.
Possibly a little bit of dithering on the hat shine might help, too. ^^
Other than that, good start. I hope you can get even better. :)



Someone please critique this fakemon sprite I just made. It's attached(the blue fox).
It's the sprite of Kitark, a fakemon made by Ann-Chan1324 for Pokémon Opal.
I really, really wish I could sprite eyes much better..
Pokémon Opal has become partner's with another game! We are now hideAki!

KajiVenator

The Flame Huntzman

Age 30
Male
California
Seen 2 Weeks Ago
Posted October 27th, 2018
182 posts
13.4 Years
See my two attachments for the building-to-be and the picture I'm basing it off of.

Basically, it's for the game I'm making on my computer that no one else but me knows about so far. Well, you know I'm making a game but you have no idea what it's about.

Anyways, the pic is from the Pokemon anime season one, the Cerulean City Pokemon Center.

I've tried to get the building made, except for the trees, and I've got the outline done, as you can see. But something seems off about it. It doesn't look like a 4th gen building. So could someone (maybe multiple people) help me fix it?

Edit: Just to let you all know, this is my first attempt at spriting anything. Ever. I think I did pretty well for a first time but I know I could have done better.

Edit: I've updated the pic with some improvements. What ya think people?
Torchic, the cute Pokemon.





KajiVenator, a.k.a. Mackinz
Discord: Mackinz#1900

KajiVenator

The Flame Huntzman

Age 30
Male
California
Seen 2 Weeks Ago
Posted October 27th, 2018
182 posts
13.4 Years
Well then, where is a place to ask? I'm not totally used to this forum yet and thought this was a better place fro it than where it was before (art gallery). Perhaps you could point me in the right direction?
Torchic, the cute Pokemon.





KajiVenator, a.k.a. Mackinz
Discord: Mackinz#1900
Age 31
Male
GMT+2
Seen June 19th, 2018
Posted May 24th, 2018
658 posts
13.7 Years
very good your facesprite
and the silhouette of the body drawing by NiKaNoRoU, fits very well ^ ^
only now rolling out lack color
here a girl trainer sprite ^^
Pretty good, but the clothing seem like a rip-off of Dawn. :/
Watch the outline on the right part of the hair.
Also, you can add details to the hands, they're quite generic that way. Good luck!
Sorry for creating a new thread, I thought this didn't count as a sprite.
Thank you for the advice Alistair and NiKoNoRoU. I've taken that, and improved it:

Life boats and an anchor added, lower deck windows improved, windows put back from the wall for more realism and the chimney and pools improved.
Here's the old one for a comparison:


@Nicolas: That's really good, I love the style of it and you've got a good palette too.
@~BrenDan: But too obviously a splice, still quite good though.
Much, much better (you can call me NiKa if you have trouble spelling my name btw).
Here guys, my first badge: The Mirror Badge. It's pretty basic, but I'll get better soon. The type it represents is the Normal Type, the Gym Leaders are Lisa & Liza.

That's uh...pretty plain for a badge. May I do some little editing?

Well, not really much different, but still.
My advice: you can get an object to be mirrored in there, or make a more circular shape of the mirror, in order to reduce the size of the glass.
hmmm.... the pose gave me an idea, just remove the hand and make the body more child-like and it's done! thanks for the idea btw.
No problem. I wish to see it soon. =]
Hello fellow members of PC :3
I have come to you with another crappy sprite :D

Hey DG!
Lessee...
are those feet standing somewhere? if yes, then the pose says no to that. :/
The eyes and mouth have only one parse of outline, which makes them look like they were drawn AFTER the rest of the sprite was done.
In contradiction to that, the upper head has a pretty bright outline.
Is that an eye on the tail? it's not really distinguishing. Maybe you should make it bigger.
The shading is good, though, the 'blur' is missing. Good job!

Anyway, what do you think of my latest backsprite. i rushed it, so... xD
That's okay. As a sprite, I mean.
But as a backsprite...well, imo, you could make it bigger in the whole, then add shading details on it, and just hide the lower part of the body. That's the principle all backsprites work with.
Someone please critique this fakemon sprite I just made. It's attached(the blue fox).
It's the sprite of Kitark, a fakemon made by Ann-Chan1324 for Pokémon Opal.
I really, really wish I could sprite eyes much better..
The concept is really good. Maybe you could add some shading to the face, but the rest is what I would expect from you. =]
Finally, the outline on the tail. Play with it a little. You can make it better, I know oyu can.

P.S: no, you're a great spriter.
I made a eeveelution :D And gave it a animation :)
Please tell me what you think!
I see Altaria, Arceus...eeeh scratch that.
Pretty nifty. The face though, doesn't look like it's coming from an Eevee. All I got to say is that, cool sprite.

Well guys, what do you think about this Weavile repose? I think i'm going to animate it and give it to a friend of mine =]

558122_DG

Learning how to make mistakes

Male
Seen May 27th, 2021
Posted April 1st, 2010
737 posts
13.5 Years
Hey DG!
Lessee...
are those feet standing somewhere? if yes, then the pose says no to that. :/
The eyes and mouth have only one parse of outline, which makes them look like they were drawn AFTER the rest of the sprite was done.
In contradiction to that, the upper head has a pretty bright outline.
Is that an eye on the tail? it's not really distinguishing. Maybe you should make it bigger.
The shading is good, though, the 'blur' is missing. Good job!
Thanks, I can't believe you were able to tell the mouth and mini tail details were added after I completed the sprite :o
And he levitates :)

Sharp observation ;)



Well guys, what do you think about this Weavile repose? I think i'm going to animate it and give it to a friend of mine =]
I like it :)
Just 2 things -

The left hand's claws don't look very claw like, maybe make the outline in between them darker?
And the left foot....just seems off. I tried my best to fix them although I kinda ruined it ^^'




Your building completely lacks details and shading.
Also a colour variety doesn't exist(which has something to do with shading as well).
And Gen IV doesn't use outlines.
What are you talking about? It helps if you quote whom/what your talking to/about and if you only talk about things on the latest page (unless its the first 2-3 posts on that latest page :/)
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Age 31
Male
GMT+2
Seen June 19th, 2018
Posted May 24th, 2018
658 posts
13.7 Years
I like it :)
Just 2 things -

The left hand's claws don't look very claw like, maybe make the outline in between them darker?
And the left foot....just seems off. I tried my best to fix them although I kinda ruined it ^^'

I see. I'll try to fix that. But the foot you made isn't the correct stance, so...
well, I'll just fix the claws.

What are you talking about? It helps if you quote whom/what your talking to/about and if you only talk about things on the latest page (unless its the first 2-3 posts on that latest page :/)
It's about a thread that was moved here, but apparently something didn't go well. No heed.

KajiVenator

The Flame Huntzman

Age 30
Male
California
Seen 2 Weeks Ago
Posted October 27th, 2018
182 posts
13.4 Years
Your building completely lacks details and shading.
Also a colour variety doesn't exist(which has something to do with shading as well).
And Gen IV doesn't use outlines.
I assume you're talking about me, then? So, basically, get rid of the outlines, add details and shading and make a variety of colors? Alright.

Edit: How's it look now?

Here's a side by side comparison.
Torchic, the cute Pokemon.





KajiVenator, a.k.a. Mackinz
Discord: Mackinz#1900

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 2 Weeks Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@KajiVenator, your building appears to lack an instinctive amount of depth. Granted, you've structured the lineart, but there are three things that bother me about the colouring.

1. The dodgy shading of the half-globe on the very top of the pyramid-shape, it does not match the form of the outline. The half-globe itself is spherical therefore demands a shade of colour that correlates with the curve of the outline.



Here I've depicted the half-globe and two kinds of shading. The kind of shading you see in the middle section is called "cut up shading" and is not recommended for henagonal shapes, as a henagon simply has one edge, while such shading would only be suitable for a shape that boasts of two or more sides, such as a triangle or a quadrilateral.

2. Your light sourcing is quite confusing in certain parts of the building. From what I can see, the light source is stemming from the top left hand corner of the building, therefore all aspects of the sprite should signify exactly that, but they don't. There are inconsistencies with the shadowing.

The reason for this is the lack of shading in certain areas, and some that could use a darker shade.



The lack of shading on the building contradicts that of the half-globe. Where is that spot of light coming from?



That area of the half-globe is coated in shadow while the P remains completely untouched.



Surely it isn't night time, the sunlight ought to seep somewhere in this area. Imagine a block of lego next to a table lamp. Turn the lamp on and try to figure out what areas of the building AND the ground will illuminate, whether completely or even slightly. Those are the areas you need to consider.

3. The colouring of this entire building is far too simplistic and the pallet itself is questionable, but that's my personal preference. However, I do advise looking at building sprites already in one of the games for a good idea on how to lay out your shading.

So overall, there's room for improvement. But no worries, it's better to keep trying. Nice building, but there are a few areas that do need tweaking.

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Nyu~♥!

Pokémon Opal Producer

Age 27
Female
Somewhere!
Seen December 25th, 2022
Posted June 28th, 2011
478 posts
13.9 Years

The concept is really good. Maybe you could add some shading to the face, but the rest is what I would expect from you. =]
Finally, the outline on the tail. Play with it a little. You can make it better, I know oyu can.

P.S: no, you're a great spriter.
Ok!
haha, thanks. I'm getting a lot better. ^^
I actually tried re-doing the eyes right after I posted earlier. It's attached.
I started the back sprite, but it's not done yet, so the outlines shouldn't be critiqued!(that's all I have to do besides adding shines)
Pokémon Opal has become partner's with another game! We are now hideAki!

KajiVenator

The Flame Huntzman

Age 30
Male
California
Seen 2 Weeks Ago
Posted October 27th, 2018
182 posts
13.4 Years
@KajiVenator, your building appears to lack an instinctive amount of depth. Granted, you've structured the lineart, but there are three things that bother me about the colouring.

1. The dodgy shading of the half-globe on the very top of the pyramid-shape, it does not match the form of the outline. The half-globe itself is spherical therefore demands a shade of colour that correlates with the curve of the outline.



Here I've depicted the half-globe and two kinds of shading. The kind of shading you see in the middle section is called "cut up shading" and is not recommended for henagonal shapes, as a henagon simply has one edge, while such shading would only be suitable for a shape that boasts of two or more sides, such as a triangle or a quadrilateral.

2. Your light sourcing is quite confusing in certain parts of the building. From what I can see, the light source is stemming from the top left hand corner of the building, therefore all aspects of the sprite should signify exactly that, but they don't. There are inconsistencies with the shadowing.

The reason for this is the lack of shading in certain areas, and some that could use a darker shade.

The lack of shading on the building contradicts that of the half-globe. Where is that spot of light coming from?

That area of the half-globe is coated in shadow while the P remains completely untouched.

Surely it isn't night time, the sunlight ought to seep somewhere in this area. Imagine a block of lego next to a table lamp. Turn the lamp on and try to figure out what areas of the building AND the ground will illuminate, whether completely or even slightly. Those are the areas you need to consider.

3. The colouring of this entire building is far too simplistic and the pallet itself is questionable, but that's my personal preference. However, I do advise looking at building sprites already in one of the games for a good idea on how to lay out your shading.

So overall, there's room for improvement. But no worries, it's better to keep trying. Nice building, but there are a few areas that do need tweaking.
Explanation for the P: I was trying to go for the it's lit up from the inside look

Anyways, that was a very helpful post as I am completely hopeless at shading as of right now. Hopefully it looks better now because I think it does. Here's the version 4 of the pokemon center. Please note that the dark version you were critiquing was the version three, and my last post included both of them for a side-by-side comparison.

Here's the old version, new version and pokemon center picture in that order:
Torchic, the cute Pokemon.





KajiVenator, a.k.a. Mackinz
Discord: Mackinz#1900

= GPR =

Birding Extraordinaire

Age 32
Illinois
Seen September 5th, 2015
Posted August 3rd, 2015
655 posts
14.9 Years
you kinda have the shading down... but also, i'm noticing with the structural layout of your building, that little portico isn't 3D like the roof is... you should have that taken into account, or else you're portraying a strange angle of the building (where it looks almost curved from top to bottom)
"In a world of chaos, the picture is one small rectangle in which the artist can create an ordered universe."
~ Charley Harper ~

KajiVenator

The Flame Huntzman

Age 30
Male
California
Seen 2 Weeks Ago
Posted October 27th, 2018
182 posts
13.4 Years
I actually removed the roof above the doorway so I could keep track of the doorway. I know that it would look better with it, probably, but I want to make sure that the actual building is done first and then I'll do the little roof. Building first, roof second.
Torchic, the cute Pokemon.





KajiVenator, a.k.a. Mackinz
Discord: Mackinz#1900

Robert Conley

GPXPlus.net/user/Robert+Conley

Male
The Anti Spiral Homeworld
Seen June 17th, 2013
Posted August 17th, 2012
330 posts
14.6 Years
I like the second one better.







But why has no one said anything about my pokecenter? ._.
I don't really do anything with buildings so I can't say much but to me it looks a little bland color wise and the color of the buildings shadow at first glance causes it to look like part of the building. If you could somehow make the color of the building more different than the shadow that would probably be better.
Male
In front of a computer
Seen May 4th, 2014
Posted July 11th, 2013
541 posts
13.8 Years
So I'm going to be entering one of these into a contest and need to know which one looks better.

All comments are greatly appreciated.
id say the 2nd one, it looks way better than the 1st.


im also entering the same contest, cc pleez?