Spriters Showcase Thread Page 157

Started by Signomi April 21st, 2006 11:30 AM
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  • 4411 replies

Chibi Robo

of the entire epoch!

Age 27
Male
Cali
Seen April 2nd, 2013
Posted July 2nd, 2011
853 posts
14.7 Years
Wow that's actually a pretty unique design you have there :D
It might be a bit too bright for my tastes though, I would recommend using some dimmer colors. It also seems like the body has a metallic-ish feel to it. It doesn't really fit the actual description you written up. Maybe you should take out the lighting on the bottom portion of the body. Otherwise its an amazing sprite, I'd hope to see more that would come from this.
Pair: Vrai

Dots

Temporary Avvie. ^^'

Female
Seen April 23rd, 2012
Posted July 4th, 2010
99 posts
13.1 Years
I was paying more attention to shading than to concept and colour. any comments?
You're using way too many shades for one color that the sprite now looks too detailed to fit with the other, official sprites. Game sprites often use four shades for a color (I'm not counting the black here), those shades are usually in this order: highlight, base, shade, outline, and black outline. Also, I know you said you didn't pay attention to the concept while making this, but how are you going to shade in a similar fashion to the creators' sprites if the concept, however bland it is, doesn't even look like a pokemon? I like the pose you have though, and I'm sure that with some tweaking here and there, this would fit in more.

Keep trying! ^^

a little bee pokemon i designed, its based on those beehives/nests you see that bears try and get honey from, the kind that falls on a cartoon characters head and invokes mass hysteria
It's so cute! I'd love to see more of this.

A few things that stick out to me is the flat face, more shading there should do the trick, and the antennae suffer from the same thing. Also, the wings seem to have a slight proportionality issue, and they literally stick out as weird to the eyes. Overall, you've done quite a job a this, so I have to say keep on the good work! ^^

Yume Tsuki

(/ ゚ヮ゚)/彡 ┻━┻

Age 29
She/Her
In a cardboardbox aside the main highway
Seen 13 Hours Ago
Posted 3 Days Ago
1,120 posts
14.9 Years
You're using way too many shades for one color that the sprite now looks too detailed to fit with the other, official sprites. Game sprites often use four shades for a color (I'm not counting the black here), those shades are usually in this order: highlight, base, shade, outline, and black outline. Also, I know you said you didn't pay attention to the concept while making this, but how are you going to shade in a similar fashion to the creators' sprites if the concept, however bland it is, doesn't even look like a pokemon? I like the pose you have though, and I'm sure that with some tweaking here and there, this would fit in more.

Keep trying! ^^
Ya usually I use 4 shades per colour. But this time I felt like: Let's go more detailed. I want to show Tentayely now, but due contest issues I have to keep it hidden until the end of the contest I think.

Dots

Temporary Avvie. ^^'

Female
Seen April 23rd, 2012
Posted July 4th, 2010
99 posts
13.1 Years
Ya usually I use 4 shades per colour. But this time I felt like: Let's go more detailed. I want to show Tentayely now, but due contest issues I have to keep it hidden until the end of the contest I think.
Oh okay then, I didn't know that. -.-' You've done a good job then, but it could use some more tweaking at points to make it more natural.

May I ask what contest is that by the way?

Yume Tsuki

(/ ゚ヮ゚)/彡 ┻━┻

Age 29
She/Her
In a cardboardbox aside the main highway
Seen 13 Hours Ago
Posted 3 Days Ago
1,120 posts
14.9 Years
It's a contest on a Dutch Forum. Anyone can start a contest there. And you can make your own rules for the contest ^-^;

Dots

Temporary Avvie. ^^'

Female
Seen April 23rd, 2012
Posted July 4th, 2010
99 posts
13.1 Years
It's a contest on a Dutch Forum. Anyone can start a contest there. And you can make your own rules for the contest ^-^;
Hey, that's neat. ^^

Here are some fakemon sprites I'm really satisfied with:
Submasect
Bug/Water type. Evolves into Aquascor at level 23.

Aquascor
Bug/Water type. Evolves from Submasect at level 23.
The designs for both of them are pretty good, and they look like they could be official. However, there are some overlooked mistakes you've made (mostly concerning shading).

Submasect seems to have been roughly shaded in the intersection point of the shell (the curved part). Similarly, the part where the shell meets the body suffers from the same thing but it's less clear here. You're going to have to make the shading rounder in shape to give an organic feel to the creature. The blue part can also use smoothing out for the dark shades, but they don't really stick out as weird.
Aquascor looks great, but some parts seem to look a little awkward. The tail, for example, has an unnatural outline, so you might want to either elongate it or make the curve more like a curve. The horn-thing is too stiff looking, and that's because you used a shape that's impossible to find in nature. The rectangle could use some tweaking to make it look more like a horn then.
Also, there seems to be a lot going on in the sprite. Should the stripe on the leg necessarily be there? Does he have to have those wings when he looks too heavy to be carried by those alone? In my opinion, removing those little nitpicks would make the sprite fit more into the pokemon category, but that's just my opinion and you can ignore it. =P

I'd like to see more of this in the future! Keep up the good work! ^^

Dots

Temporary Avvie. ^^'

Female
Seen April 23rd, 2012
Posted July 4th, 2010
99 posts
13.1 Years


Storish, the Fisher Pokemon.

Evo of:

Ponchick, the Water Chick Pokemon.

Still need one more to finish off my water starter line.
Ponchick is cute, although the colors are a bit dull and the ruffled feathers on the head could use some more work. If I were you I'd give it a more vivid color and different colored markings, since the black detracts from the detail. I'd also give it colored eyes since you have the space and ability to do so. I love the claws though! ^^
Storish needs more work to become better-looking compared to Ponchick. The first thing I notice is how thin his body looks compared to his think legs. Also, like I mentioned above, the black really blocks out the details on the wing, and the white stripe is blending too well with the grey blue to be noticed. The head should also get some tweaking to fit with the pokemon category, since right now it doesn't really look like it would fit the official style, if that's what you're aiming for. Making the head slightly larger and adding irises to the currently blank eyes in addition to making the beak more realistic would make a drastic improvement.
Regarding the shading on both sides, the hues could use some more contrast, and you might want to make the shading on both sprites rounder to achieve the organic look which the sprite would benefit from.

Keep up the good work blackmoonflower! I'd like to see more of this soon! ^^

blackmoonflower

You won't like me if I'm angry

Age 31
Female
Burton, MI
Seen April 9th, 2014
Posted September 6th, 2013
271 posts
13.5 Years
Okay, I fixed a couple things.



Better now?

EDIT: Thought I'd up these up too, since no sleep = crazy amounts of spriting.



Female and Male protagonists. I may redo the female at some point (again, since this is version #3), now that I seem to be getting better.


<dA <Pixel thread <Etsy
Age 29
Seen June 10th, 2011
Posted May 8th, 2011
419 posts
17.4 Years
Wow that's actually a pretty unique design you have there :D
It might be a bit too bright for my tastes though, I would recommend using some dimmer colors. It also seems like the body has a metallic-ish feel to it. It doesn't really fit the actual description you written up. Maybe you should take out the lighting on the bottom portion of the body. Otherwise its an amazing sprite, I'd hope to see more that would come from this.
dimmer colours, i will look into that, i made that using paints custom colours because i had no internet connection and i was too lazy to make my own colours :3
for now heres another sprite
water/ground type
its based off of an anchor, a fish, a fish skeleton and a fakemon i saw a while ago in a dex, im unsure of it at the moment
Male
Seen May 7th, 2012
Posted May 7th, 2012
114 posts
13.1 Years
how's my spriting?

fire type- Parasaurolophus

first one
dex data: When it is first hatched, it has a candle wick 16 ft long. when it begins to run out, it is close to evolving.

third one:
dex data: The sac below its throat hold flamable chemicals, allowing it to breathe fire. Occassionally pressure builds up and flames engulfing its entire crest.
http://www.pokecommunity.com/showthread.php?t=220574
My Main Hack: Pokemon: World Tour



Male
Whyalla, Australia
Seen March 2nd, 2013
Posted December 16th, 2011
779 posts
14 Years
how's my spriting?

fire type- Parasaurolophus

first one
dex data: When it is first hatched, it has a candle wick 16 ft long. when it begins to run out, it is close to evolving.

third one:
dex data: The sac below its throat hold flamable chemicals, allowing it to breathe fire. Occassionally pressure builds up and flames engulfing its entire crest.
They're not too bad, but there is one problem I noticed: Outline Shading. You're not distributing it correctly.
Everything you say to me pushes one step closer to the edge



And I'm about to break
I need a little room to breathe...

Steam IGN: Hybrid Theory
Age 31
Male
GMT+2
Seen June 19th, 2018
Posted May 24th, 2018
658 posts
13.7 Years
How is my scratch?
No, it is not grayscale <.< The sphere things and the spikes are supposed to be steel, the stripe is black, and the body is white-ish gray.

I know it could use quite a bit of work.
You got the skills, alright. What could use some work here is the colouring. The theme is currently dull, and afaib, the round fists look more like wool than steel. You can change the hues a bit, too, if you want.

Dots

Temporary Avvie. ^^'

Female
Seen April 23rd, 2012
Posted July 4th, 2010
99 posts
13.1 Years
Okay, I fixed a couple things.



Better now?

EDIT: Thought I'd up these up too, since no sleep = crazy amounts of spriting.



Female and Male protagonists. I may redo the female at some point (again, since this is version #3), now that I seem to be getting better.
Ponchick and Storish look way better now that you've fixed what I mentioned before. I love the how the colors seem a little more vibrant and daring now that you've changed them. And Storish's eye, wing, and legs look flawless now. You can ignore my post in your thread since I responded there without knowing about those.

I can't criticize the trainers since I'm not so familiar with spriting them, but it looks like you've done a good job. ^^ By the way, are you planning on revamping Lilyla? I haven't seen any updates on her lately. T^T

blackmoonflower

You won't like me if I'm angry

Age 31
Female
Burton, MI
Seen April 9th, 2014
Posted September 6th, 2013
271 posts
13.5 Years
@ Dots: Yes I will eventually come up with a better design for Lilyla. When, I haven't the slightest idea. lol. It will also be gaining an evolution at some point.

@ Lance: Its neck is supposed to be thin. It's a stork.


<dA <Pixel thread <Etsy
Age 29
Male
Amerika
Seen August 21st, 2010
Posted July 28th, 2010
44 posts
13 Years
Please rate this trainer sprite. Anything I should change?

(Ash's replacent for my hack)
90% of teens today would die if Myspace had a system failure and was completely destroyed...If you are one of the 10% that would be laughing, put this in your signature.




DBZ Signature by x Necromorph x

Anastasia.R

Female
Boston, MA
Seen October 9th, 2017
Posted October 9th, 2017
1,541 posts
15.8 Years

Please rate this trainer sprite. Anything I should change?

(Ash's replacent for my hack)
Nice job, I just have some things I wanted to point out. =3

Most of the outlines are black. D= Not saying it's bad, but you might wanna color the outline with darker shades of the colors of the clothes or something. I like the shade of the upper half of the trainer, but I think you need more shading for the pants. Looks dull or flat. 2D, pretty much. I think the hair shading is alright, I would add more shadings and use less of the black outlines. ^..^;; You did a nice job, I just think you might need some help on the outlines and the shading. I do love the color scheme that you used. ^..^

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