Spriters Showcase Thread Page 168

Started by Signomi April 21st, 2006 11:30 AM
  • 343058 views
  • 4411 replies
Age 5
Male
battlefield
Seen September 28th, 2022
Posted January 9th, 2022
2,982 posts
14.2 Years
Agreed about the front wall. It's flat and I think you can fix it by adding a top surface.

Also to add on about the merging, I merged your thread because it lacked 3 extra scratch sprites to showcase. So I merged it here. Next time, create a thread once you have 4 scratch sprites to showcase. (:

project ember
Male
Seen October 3rd, 2013
Posted January 2nd, 2011
22 posts
12.6 Years
Thanks :D. The building itself is dark brown, so I'll try to carry the right side's "design" through the rest of it. Not sure about the middle, honestly...I can't find anything solid online explaining what the interior is actually for :P.

---

I'll be fixing the middle wall soon..I've just been avoiding it xD.

I'll be sure to make a thread (where it belongs) if I can force myself to make some more buildings :P
Male
The Greatest Country in the World; America
Seen January 16th, 2011
Posted December 26th, 2010
63 posts
12.5 Years
Well, I haven't made a trainer in a long time, so go easy on me. I'm not sure of the hair, because mine is a little longer, and browner, but it'll do. Imma use it for my first avatar.

Made By Me. Want one too? PM me.

I just started! Could you click them, please?

Esper

California
Seen June 30th, 2018
Posted June 30th, 2018
Well, I haven't made a trainer in a long time, so go easy on me. I'm not sure of the hair, because mine is a little longer, and browner, but it'll do. Imma use it for my first avatar.

The legs and body look fine, though I'd say the pants are a little dark. The hair is fine if you're going for a slicked-back kind of look (the couple of lines you put in the hair make it look that way to me). The arms are maybe not quite as good.

On the arm with the pokeball there's too heavy a line on the inner part of the elbow and it's too long. Based on the shape and length of the arm we should be seeing the whole arm from the side and wouldn't see any extra line there. Having that line there makes me think you were going for some kind of foreshortening (having the arm reaching outward toward the screen). If you wanted to go that direction then a bent arm isn't the way to go, at least not one as long as that one. The shading on the other arm is a little strange with the shadow on the top. It's also got a weird perspective because of that elbow line. The line makes it look like the forearm is pointing "forward" and away from the body, but the position of the hand makes it look like it's resting on his hip. Perhaps you could gloss over some of these problems by putting more shading on the forearm (since it might be in the shadow of the torso) and removing some from the upper arm. At the very least I think you should make those elbow lines lighter.
Age 29
Male
Cerulean city, WY
Seen March 16th, 2011
Posted January 9th, 2011
85 posts
12.4 Years
The line on his arm seems like it could be an armband, maybe. If so, it could stand to be thicker :P

and I WAS going to post a picture of a sprite I did a while ago... but I can't post URL's until I have 15 posts D: It'll have to wait

EDIT: Countryemo must've seen my post, 'cause he showed me how to do it without photobucket!!! Thank you!!!

I am such a noob. ._.

Anyways, the guy is attached. The black line beneath his hat is supposed to be hair, let me know if that's what it looks like to you. :)

Superjub

Pokémon Aureolin

Age 28
Male
Hoenn
Seen August 23rd, 2022
Posted November 5th, 2014
2,288 posts
15.7 Years
I'm just going to comment on the hat here, because I've never been much good with fakemon, forgive me. It looks great to me, however I find a small issue with the outline at the bottom of the hat. The black line which follows the gray outline contrasts a little too much, I would suggest going with a darker gray outline for that area. The black outline works best on the red as opposed to the gray/white.
Thanks for the tip. :) I must admit, when I looked at it after creating it, I thought the black stood out too much. So yeah, heres the new and improved version:

Merry Christmas, everyone. :D

Nimblethumbs

my name would look hot in bold

Male
Seen February 21st, 2015
Posted December 17th, 2012
285 posts
12.5 Years
This is a sprite that I was working on for a while. I was going for a male protagonist kind of look. What do you guys think?

The sprite is attached.
The hair is taking up attention way to much, and hides face. His flow is all wrong the way his right hand goes though. The hair has too many straight lines.

Ok, i just need a bit of help, does any one know how to make a fakemon body like munna's? Munna is 5th gen pokr. I want to know how the darn legs match up with the body.. Any tips?
insert witty quote here
Female
Seen January 29th, 2011
Posted January 4th, 2011
25 posts
12.4 Years
The hair is taking up attention way to much, and hides face. His flow is all wrong the way his right hand goes though. The hair has too many straight lines.

Ok, i just need a bit of help, does any one know how to make a fakemon body like munna's? Munna is 5th gen pokr. I want to know how the darn legs match up with the body.. Any tips?
Not quite sure what you mean here, but I'll give it a shot.
The way I see it, its legs are the same as a Cleffa's, only it has 4 of them. I see Munna's body as half of an oval with stubby legs. Sorry if that made no sense/didn't help, but I didn't have much to go with rofl.

Superjub

Pokémon Aureolin

Age 28
Male
Hoenn
Seen August 23rd, 2022
Posted November 5th, 2014
2,288 posts
15.7 Years
This is a sprite that I was working on for a while. I was going for a male protagonist kind of look. What do you guys think?

The sprite is attached.
Also adding on to what Nimblethumbs said, the hand isn't really... a hand. On the other hand (lol), I like the jacket. :)
----------

Okay, here's a new scratch sprite. It's not my best, but meh.


Pendug (Pendulum + bug)
Bug Type
"Even under extreme stress, it swings its pendulum-like tail at the same pace."
-----------

I was going to colour it green, but then it looked too much like Caterpie. I'm not really happy with the "segments" and the "pendulum". I made concept art of it ages ago, but then lost it so I had to re-create it from memory, and I forgot its pendulum. When I finished it, then I remembered and I added it on. XD It starts of as a moustached bug, then evolves into a butler bug, and finally a queen/kind bug.

EDIT: I made a female version.

The 100 Mega Shock

Male
Seen March 10th, 2013
Posted March 23rd, 2012
1,234 posts
12.7 Years
Outlines could do with more colour imo

and perhaps some more anti-aliasing especially on the face - as for the current anti-aliasing, putting the lighter colour on the outside of the line is more a technique used for sprites that are always going to be against a white background, like Gen I and II Pokémon sprites. Against backgrounds of varying colours it tends to backfire.
Male
Seen January 8th, 2011
Posted January 2nd, 2011
15 posts
12.4 Years
Also adding on to what Nimblethumbs said, the hand isn't really... a hand. On the other hand (lol), I like the jacket. :)
----------

Yea, I did a pretty lazy job on his hand. As for his hair, well I don't really know how to change it because...that's how his hair is. Any suggestions?

Also here is a new sprite. A girl this time :D
Female
Seen January 29th, 2011
Posted January 4th, 2011
25 posts
12.4 Years
----------

Yea, I did a pretty lazy job on his hand. As for his hair, well I don't really know how to change it because...that's how his hair is. Any suggestions?

Also here is a new sprite. A girl this time :D
The sprite is lacking shading EVERYWHERE. Only her left arm has decent shading. Work on the outline to make it smoother in general, and then work on the shading.

The 100 Mega Shock

Male
Seen March 10th, 2013
Posted March 23rd, 2012
1,234 posts
12.7 Years
So i got really bored and decided to see how i was at scratching. And i was great! The itch is all gone <3 Then i decided to try my hand at scratch spriting and it came out like this.



What do you think? C&C please <3
You need to colour your outlines, but firstly you need to clean them up. The entire piece is covered in messy outlines that are more than a pixel thick.

Also to be honest I've seen this kind of shading a lot and I've never liked it. Midtones and highlights are just sort of thrown on top of the shadow colour without much regard for how they would work on the object and it doesn't look all that natural. Worst offender here is the metallic surfaces which don't look at all correct.
I've always regarded the highlight shade to be a less is more kind of thing too.
Male
In your brain!
Seen December 9th, 2011
Posted May 26th, 2011
49 posts
12.9 Years
Heres my start of custom sprite:

His name is Tadgoy. Hes a Water type pokemon. still need to shade him.
Any one seen an HGSS Starter editor? Dose it exist, probably not. Any one know how to make an editing program? I dont. If you do and want to teach me, pm or vm me about it!
Ongoing challenges:
Ultimate Monotype Challenge: Dragon Type Johto:0/8 Kanto 0/8 Hoenn 0/8 Sinnoh 0/8
Unova 0/8


73% of teenagers would cry if they saw Justin Bieber standing on top of a skyscraper about to jump. If you are the 27% sitting there with popcorn and 3D glasses, screaming b"DO A BACKFLIP!" copy this as your signature!!!
What pokemon games have I finished you ask? Well. Let me start at the beging, and make it aws simple as possible: All of them. Not one of the regular seires has escape the new and everything in between, even all of the Mystery Dungeon games.
Rainbow

All the simple things in life:
Smiling suns, Evil Duxs, and line.
Age 28
Female
Seen July 2nd, 2018
Posted June 6th, 2018
46 posts
12.4 Years
You need to colour your outlines, but firstly you need to clean them up. The entire piece is covered in messy outlines that are more than a pixel thick.

Also to be honest I've seen this kind of shading a lot and I've never liked it. Midtones and highlights are just sort of thrown on top of the shadow colour without much regard for how they would work on the object and it doesn't look all that natural. Worst offender here is the metallic surfaces which don't look at all correct.
I've always regarded the highlight shade to be a less is more kind of thing too.
Well it's my first try it isn't gonna be perfect...

Spherical Ice

Age 25
Leicester, UK
Seen 2 Hours Ago
Posted February 20th, 2022
5,251 posts
15.5 Years
How about you take onboard his critisism instead of using being a beginner as an excuse? You'll always /be/ at beginner standards if you don't take critisism and do something about it. -.-