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View Poll Results: rate my team please
1. worst team ever 2 13%
2 0 0%
3 0 0%
4 2 13%
5. alright, but could be better 6 38%
6 1 6%
7 2 13%
8 3 19%
9 0 0%
10. great team that covers all weaknesses 0 0%
Voters: 16. You may not vote on this poll

 
 
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Old September 24th, 2007 (7:20 PM). Edited September 26th, 2007 by shadow_ki6.
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shadow_ki6 shadow_ki6 is offline
 
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my lead
[email protected]
relaxed nature
252hp/help please
-WoW
-thunder punch
-pain split
-brick break/ice punch

phy.sweeper
[email protected]
adamant nature
252atk/128hp/128spd
-agility
-meteor mash
-explosion
-eq

spinner
[email protected]
timid nature
172hp/120sp.atk/216spd
-thunderbolt
-rapid spin
-recover
-surf

phy.wall
[email protected]
relaxed nature
252hp/252def/4sp.def
-gyro ball
-EQ
-stone edge
- SR

STANDARD BLISSEY

AND

STANDARD SPECSMENCE

SRY BUT MY PSP CANT FIT IT ALL IN
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Old September 24th, 2007 (7:32 PM).
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Quote:
Originally Posted by shadow_ki6 View Post
my lead
[email protected] slash
jolly nature
252hp/252spd/4sp.def
-sleep powder
-leech seed
-U turn
-aromertherapy

phy.sweeper
[email protected] orb
hasty nature
252atk/252spd/4hp
-sword dance
-dragon claw
-fire blast
-EQ

spinner
[email protected] sash
impish nature
252hp/252def/4spd
-explosion
-rapid spin
-counter
-gyro ball

phy.wall
[email protected]
relaxed nature
252hp/252def/4sp.def
-gyro ball
-EQ
-stone edge
- SR

STANDARD BLISSEY

AND

STANDARD SP.SWEEP
SALAMENCE

SRY BUT MY PSP CANT FIT IT ALL IN
id say good team except for that garchomp w/fire blast.you should put in something like stone edge or rock slide since it was evd trained for attack and it was meant for attack over sp.attack.hope i helped a little
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Old September 24th, 2007 (7:35 PM).
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oh thats only there to take down scramory ....
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Old September 24th, 2007 (7:44 PM).
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Quote:
Originally Posted by shadow_ki6 View Post
oh thats only there to take down scramory ....
I don't see whats wrong with Fire Fang...


Anyways, I wouldn't put Gyro Ball on steelix, cuz ALOT of things can already outspeed it...I would prefer iron tail.


What exactly do you mean by Standard Blissey?

And Sp.Sweeper Salamence? Lol. You do realize that Salamence has like 50 stats of attack more than sp.atk in the end right?
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Old September 24th, 2007 (7:50 PM).
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Richard Lynch Richard Lynch is offline
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Originally Posted by Angel Shaymin View Post
And Sp.Sweeper Salamence? Lol. You do realize that Salamence has like 50 stats of attack more than sp.atk in the end right?
I take it you never went up against a Choice Specs Salamence? You have no idea how frightening Draco Meteor is from that thing with Choice Specs. I've only ever seen three Pokemon (who don't resist it) survive, and besides Blissey, the other two hang on by a hair.

Anyways, shadow, drop either Forretress or Steelix... they both serve the same overall purpose as physical wall. Forretress can learn both Rapid Spin AND Spikes/Stealth Rock. Lead it up with Explosion to go out with a bang.

Steelix works nicely too, but if you really want a Rapid Spinner, go with Spikes/Rapid Spin Forretress. All that beast needs to look out for are Fire attacks, which are, surprisingly enough, few and quite predictable.
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Old September 24th, 2007 (7:55 PM). Edited September 24th, 2007 by shadow_ki6.
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lol never ever ever ever use iron tail because it fails

all steelix have gyro ball since its so slow it neary reaches the max power of gyro ball i think


standard [email protected]
bold nature

softboiled
thunder wave
seismic toss
aromertherapy

specsmence has pawned me so many times and thats why ive choosen it



RICHARD STEEL CAN I REPLACE FORTTRESS WITH RAPID DONPHAN
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Old September 25th, 2007 (5:12 AM).
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Good tactical team but too many OU for my liking, 7 out of 10
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Old September 25th, 2007 (9:15 AM).
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[email protected] slash
jolly nature
252hp/252spd/4sp.def
-sleep powder
-leech seed
-U turn
-aromertherapy

Why do you have a Focus sash with max HP? Well, I guess you could be watching out for Starmie or something, but I would go with at least 100 attack so that U turn hurts more.

[email protected] orb
hasty nature
252atk/252spd/4hp
-sword dance
-dragon claw
-Flamethrower
-EQ

I like how you tried to pull off a chain chomp here, but with swords dance you should put about 56 in special attack so it can 2HKO a Skarmory with better accuracy. Sword dance makes up for the attack ev loss.

[email protected] sash
impish nature
252hp/252def/4spd
-Protect
-rapid spin
-counter/Earthquake
-Toxic
I like Toxic and Protect a lot more.


[email protected]
relaxed nature
252hp/252def/4sp.def
-gyro ball
-EQ
-stone edge
-SR

Why do you have this if you have a Foretress, I suggest a tank like Cursepert or Rhyperior.
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Old September 25th, 2007 (9:32 AM). Edited September 25th, 2007 by Dark Azelf.
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Unlike what other People have said, Keep Fire Blast on Garchomp. Garchomp w/ Fire Blast is alot scarier than one without as Physical walls easily wall it without. Also you should know Fire Fang will do Squat to Skarmory and the like, and please dont say "After a Swords Dance Fire Fang will 2hko Skarmory" yes whilst this may be true, until it whirlwinds you away.

Edit: if you wish to use chain chomp as someone already mentioned, its this.


[email protected] Orb
Naughty Nature
16 ATT 240 SPEED 252 SP.ATT
- Draco Meteor
- Fire Blast
- Swords Dance
- Earthquake


Swords Dance lures out their physical walls, such as Skarm, Forretress or Weezing or whatever, and they eat life Orb'd Fire Blast and Draco meteor respectively.Earthquake as you know after a Swords Dance will pack a punch
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Old September 25th, 2007 (9:42 AM).
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Without Fire Blast, Brozong will comletley wall Chomp.
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Old September 25th, 2007 (9:58 AM). Edited September 25th, 2007 by Dark Azelf.
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Oh yea one more thing

Quote:
Originally Posted by Angel Shaymin View Post
I don't see whats wrong with Fire Fang...


Anyways, I wouldn't put Gyro Ball on steelix, cuz ALOT of things can already outspeed it...I would prefer iron tail.


What exactly do you mean by Standard Blissey?

And Sp.Sweeper Salamence? Lol. You do realize that Salamence has like 50 stats of attack more than sp.atk in the end right?
Richard Steel has already covered specs mence and why it is scary.

and i have already covered Garchomp in my previous post.

but the bold just caught my eye,

Gyro Ball is great, as it inflicts more damage the lower your speed and the higher theirs is, and you know how how slow Steelix is and just about everythig outspeeds it, so its power will be high. Also you should know NEVER use Iron Tail competitively due to the sucky accuracy.

Also you have two physiclal walls, so get rid of either Steelix or Forretress and get a tank or a Bulky Starmie or something.
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Old September 25th, 2007 (10:07 AM).
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Earthquake over Roar and Stone Edge for STAB.
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Old September 25th, 2007 (11:25 AM).
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Steelix doesn't get STAB from stone edge...but yeah. Steelix can't attack too well, though it's okay, so equip it with rest or roar or something. Steelix also needs the great EQ.
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Old September 25th, 2007 (11:46 AM).
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if i get rid of my forttress what spinner should i replace it with

jumpluff has focus so that if he nearly dies i would usually out run them then put them to sleep then heal with leech seed lol should i give it lefties instead
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Old September 25th, 2007 (11:51 AM).
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There are many rapid spinners...like starmie or blastoise.
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Old September 25th, 2007 (11:53 AM).
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Quote:
Originally Posted by shadow_ki6 View Post
if i get rid of my forttress what spinner should i replace it with

jumpluff has focus so that if he nearly dies i would usually out run them then put them to sleep then heal with leech seed lol should i give it lefties instead
Well as you lack a spinner now try

Rapid Spin Starmie



[email protected]
nature: Timid
ability: Natural Cure
evs: 172hp/120spatk/216spd
Timid Nature
- Ice Beam/Thunderbolt
- Rapid Spin
- Recover
- Surf
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Old September 25th, 2007 (11:54 AM).
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so would stamie go good with my team
and should i give jumpluff lefties or throw in a synthesis
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Old September 25th, 2007 (12:00 PM).
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Quote:
Originally Posted by shadow_ki6 View Post
so would stamie go good with my team
and should i give jumpluff lefties or throw in a synthesis
Leftovers on Jumpluff Please, Sandstream/Rain makes Synthesis useless.

Id say starmie would fit in nicely with your team, it walls your ice weakness and Steelix covers its Electric weakness.
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Old September 25th, 2007 (12:07 PM).
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cool thanx but do you see any major flaws in my team that ppl have missed out
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Old September 25th, 2007 (12:13 PM). Edited September 25th, 2007 by Dark Azelf.
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Quote:
Originally Posted by shadow_ki6 View Post
cool thanx but do you see any major flaws in my team that ppl have missed out
Mixed Electivire can do a number on this team with a motor drive boost, so can the Special Sweeping form of Starmie.


EDIT: but i think Blissey can cope with starmie.
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Old September 25th, 2007 (12:20 PM).
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how can i prevent this from happening....XD
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Old September 25th, 2007 (12:23 PM).
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*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ *~*~*~*~*

Cresselia walls both Electivire and Starmie with ease. Dusknoir can too.


*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ *~*~*~*~*
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Old September 25th, 2007 (12:25 PM). Edited September 26th, 2007 by Dark Azelf.
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Quote:
Originally Posted by shadow_ki6 View Post
how can i prevent this from happening....XD
Prediction lol, just dont Thunderwave with Blissey, unless you know what your opponent has, Use Siesmic Toss on the first turn ALWAYS to stop motor drive boost.

Steelix should be able to cope with it though, although it takes around 35%-45% ish damage from a Cross chop or Earthquake.So dont keep switching into it if you predict a Cross Chop or Earthquake.


EDIT: Yeah or go with Dusknoir or Cresselia like aragorn said
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Old September 25th, 2007 (12:31 PM).
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I say giga drain with big root.
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Old September 25th, 2007 (12:33 PM).
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dusknoir was one of many backups for jumpluff

here are some more pkmn that should be consider to replace w/ pkmn in my team

rhyperior
rampados
aerodactyl
togekiss
yenmega
alakazam
scarmory
metagross
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