[email protected] Scarf
Impish: 252 atk, 252 def???
ability: Mold Breaker
EQ
Close Combat
X-Scissor
Stone Edge/Rock Slide
Tank Pinsir with speed boost. not entirely sure on nature/Evs/item
[email protected] belt
Lonely
252 Attack, 56 Sp. Atk, 202 Speed
Ice punch
Thunderbolt
Earthquake
Cross Chop
pretty standard Electivire here. T-bolt for Skarwall.
[email protected] (annoyer/special wall)
serene grace
Timid: 252spatk 252 spdef 6 hp
air slash
aura sphere
thunder wave
roost
paraflincher/ special wall for extra support
Gengar @ choice specs (special sweeper)
Timid
252 Satk/252 Spd/6 Hp
T-bolt
Shadow Ball
Focus Blast
Energy Ball
pretty standard gengar,Energy ball to cover swampert, or other bulky ground or water types
[email protected] (mixed wall)
Bold: 158 hp 252 def 100 Spdef
Hypnosis
recover
ice beam
surf
mixed wall milotic. no, i dont want restalking.
Steelix @ macho brace (physical wall)
Relaxed
252 hp, 172 def. 86 atk
SR
stone edge
EQ
gyro ball
pretty standard here. SR- just for coverage instead of rest. unless you can come up with a REALLY good arguement, SR is staying on there. So dont be telling me "Steelix is a horrible stealth shuffler dude!" cause he's not shuffling no one. gyro ball is self explanitory, EQ for general coverage.
I know I lack a rapid spinner, which i was hoping to have one, but instead, I put pinsir in because NONE of the rapid spinners could balance my team or, they all would add to one of my weaknesses. (except hitmontop, but he fails at rapid spinning)