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Pokémon Strategies & Movesets (archive) Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums. (Requires moderator validation before new threads are displayed)

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Old October 1st, 2007 (4:26 PM). Edited October 2nd, 2007 by Extric.
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Okay, I plan on making this my last team I make for a long time as I have to many teams. I've practiced with some of these, but I would also like the opinion of others too.

Machamp @ Choice Scarf
No Guard / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Dynamicpunch
- Thunderpunch
- Ice Punch
- Rock Slide

Machamp is a monster on the field and is my favorite lead. With 100% accurate STAB Dynamichpunch off of 130 base attack. I think the only Pokemon I need switch out on are Heracross and Yanmega and can pretty much destroy any non-fighting resistant physical walls.

Gyarados @ Leftovers
Intimidate / Adamant Nature
EVs: 212 HP / 180 DEF / 112 SPD / 4 ATK
- Dragon Dance
- Stone Edge
- Waterfall
- Taunt

A pretty much standard Bulkydos. Enhanced SPD EVs help outspeed enemy Gyarados.

Gliscor @ Leftovers
Hyper Cutter / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Swords Dance
- Baton Pass
- Roost
- Earthquake

Standard Baton Passing Gliscor. When I want, use Swords Dance and Baton Pass out to Gyarados.

Weezing @ Black Sludge
Levitate / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. ATK
- Fire Blast
- Thunderbolt
- Will-O-Wisp
- Pain Split

I decided to change Weezing to a physical wall than a surprise special attacker. Will-O-Wisp makes his job easier and delays the offense.

Alakazam @ Life Orb
Synchronize / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 4 HP
- Calm Mind
- Psychic
- Focus Blast
- Shadow Ball

Late game sweeper. On the switch use Calm Mind and begin to sweep.

Blissey @ Leftovers
Natural Cure / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. DEF
- Ice Beam
- Seismic Toss
- Thunderwave
- Softboiled

Do I need to explain? Thunderwave over Aromatherapy because it can be very helpful in a few situations, such as Infernape.
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Old October 1st, 2007 (4:33 PM).
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I'd use Thunderpunch over Thunderbolt - though either way is fine.

Standard Electivire has Cross Chop over Low Kick - I believe
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Old October 1st, 2007 (4:47 PM). Edited October 1st, 2007 by Iceman3k.
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Infernape CANNOT serve as a defense against Gyarados unless it has a Swords Dance under his belt. Also, nobody would be that retarded to use Gyarados against an SDed Inferape since it's bound to have Stone Edge OR Thunderpunch.

Quote:
Okay, I plan on making this my last team I make for a long time as I have to many teams. I've practiced with some of these, but I would also like the opinion of others too.

Physical Attackers:

Infernape @ Focus Sash / Shell Bell
Blaze / Jolly Nature
EVs: 252 ATK / 252 SPD / 4 HP
- Swords Dance
- Flare Blitz / Blaze Kick
- Close Combat
- Stone Edge
These days, I find it a big help to use Shell Bell when running Recoil Attacks on Sweepers.

Electivire @ Expert Belt
Motor Drive / Lonely Nature
EVs: 252 ATK / 176 SPD / 80 Sp. ATK
- Earthquake
- Low Kick
- Ice Punch
- Thunderbolt
Still don't understand why people run Fighting + Ground and it covers the exact same types.
But I'll admit, Low Kick is an awesome Concept, especially when it comes to dropping Tyranitar and Snorlax.


Special Attackers:

Ninetales @ Leftovers
Flash Fire / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 6 HP
- Nasty Plot
- Flamethrower
- Energy Ball
- Hypnosis

A simple but very effective special sweeper.
Very Good.

Weezing @ Black Sludge
Levitate / Quiet Nature
EVs: 252 Sp. ATK / 136 ATK / 120 HP
- Sludge Bomb
- Fire Blast
- Shadow Ball
- Explosion

Surprise special attacker.
I'd recommend Haze somewhere.

Special Wall:

Empoleon @ Leftovers
Torrent / Calm Nature
EVs: 252 HP / 252 Sp. DEF / 6 Sp. ATK
- Surf
- Ice Beam
- Grass Knot
- Yawn

Didn't like Empoleon as an Agility Special Attacker, but I found that he can be a good Special Wall. I see Protect and Yawn a very effective combo.
Not if they switch after a Yawn.

Wall:

Miltank @ Leftovers
Scrappy / Impish Nature
EVs: 252 HP / 224 DEF / 32 SPD
- Body Slam
- Zen Headbutt
- Heal Bell
- Milk Drink

Basic Blissey replacement. I'm not to sure how Seismic Toss does on Miltank, but it shouldn't be any different than with Blissey. If Toss doesn't help me much, I might replace it with Zen Headbutt.
No use running SToss when you have a Damaging Attack as well. Zen Headbutt to help support Body Slam and the Paralysis imo.
I can't mention how much Gyarados RAVAGES you, so you could only hope that Miltank pulls a Miracle.

CS Heracross can also wreak havoc on the 5/6 Pokemon on your team as well.

EDIT: Thunderbolt is used on Electivire to OHKO Skarmory, which is something that Thunderpunch can't do.
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Old October 2nd, 2007 (9:45 AM).
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this team is ok but after seein the amount of OUs you have my opinion of it gets lowered. Like the miltank tho
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Old October 2nd, 2007 (2:19 PM). Edited October 2nd, 2007 by Extric.
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Okay, I thought about the team today and I've decided to go with another set. Beware of the OUness:

Machamp @ Choice Scarf
No Guard / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Dynamicpunch
- Thunderpunch
- Ice Punch
- Rock Slide

Machamp is a monster on the field and is my favorite lead. With 100% accurate STAB Dynamichpunch off of 130 base attack. I think the only Pokemon I need switch out on are Heracross and Yanmega and can pretty much destroy any non-fighting resistant physical walls.

Gyarados @ Leftovers
Intimidate / Adamant Nature
EVs: 212 HP / 180 DEF / 112 SPD / 4 ATK
- Dragon Dance
- Stone Edge
- Waterfall
- Taunt

A pretty much standard Bulkydos. Enhanced SPD EVs help outspeed enemy Gyarados.

Gliscor @ Leftovers
Hyper Cutter / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Swords Dance
- Baton Pass
- Roost
- Earthquake

Standard Baton Passing Gliscor. When I want, use Swords Dance and Baton Pass out to Gyarados.

Weezing @ Black Sludge
Levitate / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. ATK
- Fire Blast
- Thunderbolt
- Will-O-Wisp
- Pain Split

I decided to change Weezing to a physical wall than a surprise special attacker. Will-O-Wisp makes his job easier and delays the offense.

Alakazam @ Life Orb
Synchronize / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 4 HP
- Calm Mind
- Psychic
- Focus Blast
- Shadow Ball

Late game sweeper. On the switch use Calm Mind and begin to sweep.

Blissey @ Leftovers
Natural Cure / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. DEF
- Ice Beam
- Seismic Toss
- Thunderwave
- Softboiled

Do I need to explain? Thunderwave over Aromatherapy because it can be very helpful in a few situations, such as Infernape.

This team is now in the first post.
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Old October 2nd, 2007 (2:29 PM).
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Use rock slide over EQ on machamp...my memory is off today, but if it can learn stone edge, give it that.
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Old October 2nd, 2007 (2:36 PM).
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Quote:
Originally Posted by Anti-Pop Culture Warrior 13 View Post
Use rock slide over EQ on machamp...my memory is off today, but if it can learn stone edge, give it that.
No, it can't learn Stone Edge. But thanks for reminding me of Rock Slide since I totally forgot about it.
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Old October 2nd, 2007 (2:38 PM).
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Yes, EQ and Dpunch cover most of the same stuff...and rock slide has better accuracy b/c of no-guard. Don't ya think Machamp is a little slow to be maxing speed? It has 55 base speed, that of torterra's):
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Old October 2nd, 2007 (2:48 PM).
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Yeah, I'm thinking about where I want to put the EVs. Most recommend that I keep the EVs in speed since he does pretty well for himself in his other stats.
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Old October 2nd, 2007 (2:50 PM).
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Nothing like buffing up HP...it can take a hit rather well with a few EVs.
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Old October 2nd, 2007 (3:17 PM).
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Gliscor @ Focus Sash
Hyper Cutter / Jolly Nature
EVs: 252 HP / 252 SPD / 6 Def
- Swords Dance
- Baton Pass
- Roost
- Earthquake

A defensive Gliscor would be helpful when making a Baton Pass set. Also you only have one attack with giving it full attack EV's. The HP would benefit more with Swords Dancing and Baton Passing.

Alakazam @ Life Orb
Synchronize / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 4 HP
- Grass Knot
- Psychic
- Focus Blast
- Shadow Ball

If you will have Life Orb, you're better off making it a full attacking set for Alakazam. Grass Know would be a good alternative against Swampert and the other phyiscal walls in the game.
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Old October 2nd, 2007 (3:26 PM).
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You can also put choice specs on Zam since it doesn't have tremendous HP and life orb hurts, but yeah.
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Old October 2nd, 2007 (3:30 PM).
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It's always good to have 1 Choice item pokemon. Machamp seems to be enough. Also, who is your lead pokemon?
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Old October 2nd, 2007 (3:36 PM).
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Quote:
Originally Posted by Bleach and Sunshine View Post
Gliscor @ Focus Sash
Hyper Cutter / Jolly Nature
EVs: 252 HP / 252 SPD / 6 Def
- Swords Dance
- Baton Pass
- Roost
- Earthquake

A defensive Gliscor would be helpful when making a Baton Pass set. Also you only have one attack with giving it full attack EV's. The HP would benefit more with Swords Dancing and Baton Passing.
I could do that since he won't be needing all of those ATK EVs, though I'm going to keep Leftovers.

[QUOTE=Bleach and Sunshine;2955182Alakazam @ Life Orb
Synchronize / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 4 HP
- Grass Knot
- Psychic
- Focus Blast
- Shadow Ball

If you will have Life Orb, you're better off making it a full attacking set for Alakazam. Grass Know would be a good alternative against Swampert and the other phyiscal walls in the game.[/QUOTE]

Alakazam does better as a special sweeper. He's a late game sweeper so the Life Orb won't be taking it's toll to often since he's meant to swing in and completely destroy.

Quote:
It's always good to have 1 Choice item pokemon. Machamp seems to be enough. Also, who is your lead pokemon?
Machamp is going to lead my team and he does really well at it too.
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Old October 2nd, 2007 (3:42 PM).
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Quote:
Originally Posted by Lex Rextron View Post



Alakazam does better as a special sweeper. He's a late game sweeper so the Life Orb won't be taking it's toll to often since he's meant to swing in and completely destroy.
Huh?..o_o;

You agree or disagree?
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Old October 2nd, 2007 (8:59 PM).
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Quote:
Originally Posted by Lex Rextron View Post
No, it can't learn Stone Edge.
Oh yes he can. :B

Quote:
Okay, I thought about the team today and I've decided to go with another set. Beware of the OUness:

Machamp @ Choice Scarf
No Guard / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Dynamicpunch
- Fire Punch
- Ice Punch
- Stone Edge
Stone Edge. DO IT.
Thunderpunch does as much as a STABed DynamicPunch. Only thing you'd be hitting is Gyarados, which Stone Edge already apparently does.

Fire Punch can be the solution to your Heracross problem.


Gyarados @ Leftovers
Intimidate / Adamant Nature
EVs: 212 HP / 168 DEF / 112 SPD / 16 ATK
- Dragon Dance
- Stone Edge
- Waterfall
- Taunt

A pretty much standard Bulkydos. Enhanced SPD EVs help outspeed enemy Gyarados.
Even Enemy Gyarados run with 240 Speed dude :z
But at least you don't have to worry about them destroying you (unless they surprise you with a Stone Edge of their own)


Gliscor @ Leftovers
Hyper Cutter / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Swords Dance
- Baton Pass
- Roost
- Earthquake

Standard Baton Passing Gliscor. When I want, use Swords Dance and Baton Pass out to Gyarados.
I'd recommend you convert the Attack EVs into HP or some sort of Defense. Earthquake as it's only attack won't account for much.

Weezing @ Black Sludge
Levitate / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. ATK
- Fire Blast
- Thunderbolt
- Will-O-Wisp
- Pain Split

I decided to change Weezing to a physical wall than a surprise special attacker. Will-O-Wisp makes his job easier and delays the offense.
Okay then.

Alakazam @ Focus Sash
Synchronize / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 4 HP
- Calm Mind
- Psychic
- Focus Blast
- Shadow Ball

Late game sweeper. On the switch use Calm Mind and begin to sweep.
He won't live to successfully CM and actually pull a Life Orb Sweep. Use the Focus Sash.

Blissey @ Leftovers
Natural Cure / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. Atk
- Ice Beam
- Seismic Toss
- Thunderwave
- Softboiled

Do I need to explain? Thunderwave over Aromatherapy because it can be very helpful in a few situations, such as Infernape.
You do realize that this would then be your ONLY status absorber right?

This team is now in the first post.
Since you don't want to run AromaTherapy on Blissey, then Status will screw you over, most specifically Sleep and Paralysis.

And for the record, Thunder Wave's not stopping anything as they will easily switch to something that can absorb the Wave to Guts Strike and/or abuse Heal Bell / Aromatherapy with ease.

Quote:
Yes, EQ and Dpunch cover most of the same stuff...and rock slide has better accuracy b/c of no-guard. Don't ya think Machamp is a little slow to be maxing speed? It has 55 base speed, that of torterra's ):
On the contrary, he's running with Choice Scarf, which in Machamp's case, is enough to outrun 320 Speed. Also, Speed is basically required if you're going to at least half-way sweep. Also not to mention his having No Guard basically makes up for that.
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Old October 2nd, 2007 (9:16 PM).
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o.O i can't believe you mistook machamp for not having stone edge o_O

you may want to consider giving alakazam wide lens to take out the switch in with focus blast. everyone does it -- uses focus blast on the switch-- and yet it's so unsuspected XD. you could also try replacing CM with substitute and if you're down for it, Modest nature. that way he has the option to switch out without getting raped by Pursuit or can freely send boosted acc Focus Blasts to foes who otherwise can't take them well.

giving gliscor baton pass with max speed is a very big mistake. what's not to say that something FASTER with hp ice/ice beam/ice punch won't come in and stop you from switching out or just kill him altogether? lesson of the story: yache berry if passing the SD is that important to you. i'd just forget giving him speed evs altogether and only save the SD passing for generally slower pokes like Milotic.
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Old October 4th, 2007 (12:45 PM). Edited October 4th, 2007 by Extric.
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Okay, practice with the old team with a friend of mine against six of his teams, each of them a standard in the metagame currently. The team didn't do as well as I thought it would so I've revamped it, with a few changes to Pokemon.


Machamp @ Choice Scarf
No Guard / Jolly Nature
EVs: 252 ATK / 252 SPD / 6 HP
- Dynamicpunch
- Fire Punch
- Ice Punch
- Stone Edge

o.O I can't believe that I skipped over Stone Edge either. At the time I was looking at the moveset in my Prima Games Pokedex and the text is really small so it must have skipped over the move without noticing that I had done it. But, after practice I went with the advice given and dropped Thunderpunch and Rock Slide and went with Fire Punch and Stone Edge.

Gyarados @ Leftovers
Intimidate / Adamant Nature
EVs: 212 HP / 180 DEF / 112 SPD / 4 ATK
- Dragon Dance
- Earthquake
- Waterfall
- Taunt

Didn't have any problems with Gyarados, so he is going to stay the same for now.

Gliscor @ Leftovers
Sand Veil / Impish Nature
EVs: 252 HP / 252 DEF / 6 ATK
- Earthquake
- Stone Edge/Ice Fang
- Knock Off
- Roost

I've dropped the Baton Pass Gliscor for a more Support/Heracross counter Gliscor, because I didn't need the SD. I'm still in debate on if I should choose Stone Edge or Ice Fang.

Weezing @ Black Sludge
Levitate / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. ATK
- Fire Blast
- Thunderbolt
- Will-O-Wisp
- Pain Split

Weezing did fine so he won't change.

Alakazam @ Wide Lens
Synchronize / Modest Nature
EVs: 252 Sp. ATK / 252 SPD / 4 HP
- Substitute
- Psychic
- Focus Blast
- Shadow Ball

Alakazam got torn apart in practice. I'm going to go with Samson and make the changes suggested. Maybe I'll have better luck with the new set than the last one.

Blissey @ Leftovers
Natural Cure / Bold Nature
EVs: 252 HP / 252 DEF / 6 Sp. DEF
- Ice Beam
- Seismic Toss
- Aromatherapy
- Softboiled

T-Wave didn't do as well as I thought it was going to do, so I dropped it and went with Aromatherapy.
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Old October 4th, 2007 (12:47 PM).
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You really do need EQ on gyara...or jolteon and co. can switch in and laugh at you
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Old October 4th, 2007 (1:03 PM).
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Originally Posted by Anti-Pop Culture Warrior 13 View Post
You really do need EQ on gyara...or jolteon and co. can switch in and laugh at you
Oh yeah, I wasn't sure or not if I had wanted to change something on Gyarados, but I guess I assumed not. I meant to replace Stone Edge with Earthquake. I edited my last post.
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Old October 4th, 2007 (1:58 PM).
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or you could just give gyara wacan berry. it'll reduce damage from electric moves. not that leftovers is a faulty choice, but what's the point when he could get OHKO'd by anything with 80+ atk/spatk, choice scarf and an electric type move? my philosophy: better safe than sorry.
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Old October 4th, 2007 (2:16 PM).
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Originally Posted by Samson View Post
or you could just give gyara wacan berry. it'll reduce damage from electric moves. not that leftovers is a faulty choice, but what's the point when he could get OHKO'd by anything with 80+ atk/spatk, choice scarf and an electric type move? my philosophy: better safe than sorry.
That is a fine option. The other way, though, you can do it, is to have a ground type pokemon, or something with volt absorb or motor drive.

You could always use umbreon, BP a trap against an outmatched pokemon, power up, and sweep away the day. That requires umbreon of course...but if you have one...
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Old October 4th, 2007 (2:30 PM).
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the issue with that is most people wouldn't attack a gyarados that obviously. the first thing jolteon does coming into gyara is sets a sub. when gyara switches out, you pass the sub or the agility. if gyara stays in, you zap the idiot. either way, it makes it hard for gyara to just do what it does best.
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Old October 4th, 2007 (2:37 PM).
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the issue with that is most people wouldn't attack a gyarados that obviously. the first thing jolteon does coming into gyara is sets a sub. when gyara switches out, you pass the sub or the agility. if gyara stays in, you zap the idiot. either way, it makes it hard for gyara to just do what it does best.
You can always use roar...it takes away the sub. It's actually the only way I've managed to survive all the jolteons. Roarr is a godly move.
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Old October 5th, 2007 (12:25 AM).
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Originally Posted by Anti-Pop Culture Warrior 13 View Post
You can always use roar...it takes away the sub. It's actually the only way I've managed to survive all the jolteons. Roarr is a godly move.
Also not to mention it works wonders when something like, say, SKARMORY comes in and tries to wall you.
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I'm officially retired from all competitive play due to my busy schedule. But I'm never going to lose the love that I have for the Pokemon game in general. I now spend my free time playing GBA Pokemon Hacks just for the enjoyment of it.

I also now play Pokémon Go!
Trainer Level: 30
Pokedex: 136/142 (NA)
Team: Valor (Moltres)

Last updated 8 October 2016
 

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