Quote:
Originally Posted by Penguinpal6
Well... maybe you can post the rest of your team first -_-;
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Read the post... -___-;
Quote:
Originally Posted by Itachi 2007
-_- Post your natures movesets and Ev spreads first. =/
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Same to you...
Quote:
Originally Posted by ultranerd57
[email protected]
relaxed
252atk 252spdef 6def
EQ
stealth rock
stone edge
explosion
[email protected] scarf
timid
252spd 252sp atk 6sp def
psychic
shadow ball
t-bolt
energy ball
those are the only ones i can help with the others ive never really used
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Okaaaay...
Quote:
Originally Posted by Itachi 2007
Wtf? Focus Scarf? You mean Focus Sash? Or Choice Scarf?
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Geee, Sash of course... Why Scarf?
Quote:
Originally Posted by Lex Rextron
If you want EV sets, then you are going to have to work for natures because each set works with the nature. I list a couple of the sets that I know of for the Legends you listed and you can take a look over them.
Articuno @ Leftovers
Pressure / Calm Nature
EVs: 252 HP / 96 DEF / 96 Sp. DEF / 64 Sp. ATK
- Ice Beam
- Roost
- Roar
- Reflect / Heal Bell / Toxic / Tail Wind
I do believe that this is the standard set for Articuno. I think the set is supposed to work when you have Spikes or Stealth Rock (though I would go with Spikes since Articuno has a 4x weakness to Stealth Rock) and to shuffle the opponents Pokemon around with Roar. The last slot helps with Articuno's support role. Out of the four listed I would go with the one that would help your team out more. I would personally pick Reflect due to the DP metagame, which consists of a physical style.
Moltres @ Leftovers
Pressure / Timid Nature
EVs: 252 Sp. ATK / 252 SPD / 6 HP
- Flamethrower
- Air Slash
- Roost
- Will-O-Wisp / Safeguard / U-Turn
Will-O-Wisp provides burn support to the team and is very useful to cripple the attack of incoming Rock types. Safeguard stops the standard from Blissey doing anything to Moltres and you can stall out her PP with Pressure and Roost. U-Turn to escape from counters while getting in a light hit.
Raikou @ Leftovers
Pressure / Timid Nature
EVs: 172 Sp. DEF / 152 SPD / 128 HP / 56 Sp. ATK
- Discharge / Thunderbolt
- HP Ice / HP Grass
- Rest
- Sleep Talk
I don't know much about Raikou since I've never EV Trained him, but I know my friend uses the Sleep Talk set and it works all right. This Raikou is meant to take more special hits than physical and can stay out in the fight longer when you play him conservatively
Regirock @ Leftovers
Clear Body / Careful Nature
EVs: 252 Sp. DEF / 204 HP / 52 DEF
- Stone Edge
- Hammer Arm / Earthquake
- Explosion / Ice Punch / Counter
- Curse
Curse is a really good choice on Regirock in my opinion, as it boosts his all right attack and sends his Defense through the roof. Between the choice of Hammer Arm and Earthquake it depends on which Pokemon your team covers. Hammer Arm helps take down Tyranitar and Earthquake helps against Metagross. Then in your third slot, which to me is a tough choice. Explosion takes out almost anything after a Curse, Ice Punch covers Ground types (ex: Garchomp and Gliscor), and Counter can grab a surprise KO on Pokemon like Rhyperior, who resist Explosion.
Azelf @ Life Orb
Levitate / Timid Nature
EVs: 252 Sp. ATK / 220 SPD / 36 HP
- Nasty Plot
- Psychic
- Flamethrower
- HP Fighting
Nasty Plot Azelf is an awesome because after a single boost there are but few Pokemon that stand in its way. With Life Orb, Azelf can 3HKO Blissey and 2HKO Snorlax with a boosted Psychic. Flamethrower tears through Steel types who resist his STAB attack and also has the possibility to OHKO a Weavile switch-in. Hidden Power Fighting helps counter all Dark types as well as Heatran.
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Awesome help, that was what I needed! Thank you very much!
Quote:
Originally Posted by Name
Azelf NEEDs Explosion or a Physical attack of some sort to drop Blissey
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=/ Yeh, its Attack is resonable to do so, so yeh.
Well, I think I'll go for Regirock and Azelf, Regirock for sure! Thanks for the help Lex Rexton and partly Name!
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