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Old October 18th, 2007 (6:24 AM). Edited October 18th, 2007 by Iceman3k.
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Iceman3k Iceman3k is offline
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During my 13 hour shift at work last night, my mind has created yet another awesome thing! This isn't really a D/P Blueprints team, but something I'm interested in.

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 208 HP / 164 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Mirror Coat
- Rapid Spin
- Toxic Spikes
- Ice Beam
I realize ToxiSpikes is nubish, but I use it because I can't think of any other fillers.
Now with Ice Beam action.


Forretress @ Leftovers
Ability: Sturdy
EVs: 248 HP / 80 Atk / 180 Def
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Substitute / Rapid Spin
- Earthquake
- Gyro Ball
Still gotta decide on Rapid Spin. Don't want to be redundant with 2 Rapid Spinners.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 32 Def / 224 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Fire Blast / Overheat
- Land Power
- Flash Cannon
- Dragon Pulse
Flash Fire + Scarf Abuse is awesome. Good for throwing off Infernapes that try to attack Forretress.

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 188 HP / 144 Atk / 112 Def / 64 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Roar
- Rock Slide / Ice Fang
Never hurts to have too many tanks.

Drifblim @ Liechi Berry
Ability: Unburden
EVs: 252 HP / 40 Def / 216 Spd
Timid Nature (+Spd, -Atk)
- Hypnosis
- Substitute
- Baton Pass
- Thunderbolt
Because Baton Pass is awesome okay

Lucario @ Focus Sash
Ability: Steadfast
EVS: 252 Atk / 64 Spd / 192 SAtk
Lonely Nature (+Atk, -Def)
- Agility
- Reversal
- Crunch / Dark Pulse
- Hidden Power (Ice)
This is my latest creation, the IceCario. Agility for that nice Speed Boost w/Focus Sash support, then it's a big ReversalFest. HP Ice cuts across the idiot Salamence that wants to lower my attack with Intimidate. Crunch / Dark Pulse bypasses Ghost Types. The Speed EVs are to outspeed incoming Ninjasks and KO them too.

Although when I was typing this, I didn't intend for it to be a TSS team, but I guess that's what came out o.O

And yes, this team has a Gyarados weakness (you know, like a lot of TSS Teams have). I'm working around that now.

Comments?
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I'm officially retired from all competitive play due to my busy schedule. But I'm never going to lose the love that I have for the Pokemon game in general. I now spend my free time playing GBA Pokemon Hacks just for the enjoyment of it.

I also now play Pokémon Go!
Trainer Level: 30
Pokedex: 136/142 (NA)
Team: Valor (Moltres)

Last updated 8 October 2016
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Old October 18th, 2007 (8:58 AM).
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PsyDragon Trainer PsyDragon Trainer is offline
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Quote:
Originally Posted by Iceman3k View Post
During my 13 hour shift at work last night, my mind has created yet another awesome thing! This isn't really a D/P Blueprints team, but something I'm interested in.

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 208 HP / 164 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Mirror Coat
- Rapid Spin
- Toxic Spikes / Ice Beam? Salamence in the lead owns it...
- Surf
I realize ToxiSpikes is nubish, but I use it because I can't think of any other fillers.

Forretress @ Leftovers
Ability: Sturdy
EVs: 248 HP / 80 Atk / 180 Def
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Substitute / Rapid Spin (If Tenta dies, and Stealth Rock / Spikes come in, Lucario dies)
- Earthquake
- Gyro Ball
Self-Explanatory. No Rapid Spin because Tentacle Hentai handles that role.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 32 Def / 224 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Fire Blast / Overheat
- Land Power
- Flash Cannon
- Dragon Pulse
Flash Fire + Scarf Abuse is awesome. Good for throwing off Infernapes that try to attack Forretress.

Aight, never thought of that =3.


Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 188 HP / 144 Atk / 112 Def / 64 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Roar
- Rock Slide / Ice Fang
Never hurts to have too many tanks.

Drifblim @ Liechi Berry
Ability: Unburden
EVs: 252 HP / 40 Def / 216 Spd
Timid Nature (+Spd, -Atk)
- Hypnosis
- Substitute
- Baton Pass
- Thunderbolt
Because Baton Pass is awesome okay

Lucario @ Focus Sash
Ability: Steadfast
EVS: 252 Atk / 64 Spd / 192 SAtk
Lonely Nature (+Atk, -Def)
- Agility
- Reversal
- Crunch / Dark Pulse
- Hidden Power (Ice)
This is my latest creation, the IceCario. Agility for that nice Speed Boost w/Focus Sash support, then it's a big ReversalFest. HP Ice cuts across the idiot Salamence that wants to lower my attack with Intimidate. Crunch / Dark Pulse bypasses Ghost Types. The Speed EVs are to outspeed incoming Ninjasks and KO them too.


OMFG, that's awesome! O_O


Although when I was typing this, I didn't intend for it to be a TSS team, but I guess that's what came out o.O

And yes, this team has a Gyarados weakness (you know, like a lot of TSS Teams have). I'm working around that now.

Comments?
Comments are in BlueBold. Awesome team. Remember after Tentacruel has died, and a Stealth Rock / Spikes come in, Lucario is finished if you don't give 'Tress 'Spin...
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Old October 18th, 2007 (10:28 AM).
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No one will waste time draining Tentacreul's health, although Cler Body isn't so benifitial on it either.
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Old October 18th, 2007 (11:32 AM).
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Made some minor changes.

And for Tenta, I run with Liquid Ooze for anyone who wants to attempt to SubSeed on me.
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I'm officially retired from all competitive play due to my busy schedule. But I'm never going to lose the love that I have for the Pokemon game in general. I now spend my free time playing GBA Pokemon Hacks just for the enjoyment of it.

I also now play Pokémon Go!
Trainer Level: 30
Pokedex: 136/142 (NA)
Team: Valor (Moltres)

Last updated 8 October 2016
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Old October 18th, 2007 (11:35 AM).
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sims796 sims796 is offline
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You smuck! Now my Sceptile can't Subseed! Well played, worthy advisary.
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Old October 18th, 2007 (1:53 PM).
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Ice beam can't take mence leads since EQ from CBmence really hammers it. Even if it's specsmence, you can't take your chances. You only need one spinner. Just to point that out.
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Old October 18th, 2007 (3:33 PM).
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Kickin' it Tribal GO Style
 
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Well since you all say Salamence is a common Starter, perhaps I should run HP Ice on Heatran instead of Dragon Pulse...
...Any feedback on this before I proceed to constantly reset my Pearl Version?

And I'm coming to this conclusion since IceCario is basically my only defense against Salamence, but he's suited to be the final sweeper.
__________________
I'm officially retired from all competitive play due to my busy schedule. But I'm never going to lose the love that I have for the Pokemon game in general. I now spend my free time playing GBA Pokemon Hacks just for the enjoyment of it.

I also now play Pokémon Go!
Trainer Level: 30
Pokedex: 136/142 (NA)
Team: Valor (Moltres)

Last updated 8 October 2016
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Old October 18th, 2007 (4:04 PM).
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just get rid of flash cannon on heatran already XD. hidden power ice/electric is a popular option, but considering he's a legendary, it's like... umm, incredibly difficult? also, both choice scarf AND timid? your team has a x2 weakness to fire, sure, but it also has a x3 weakness to ground, which i gotta say, makes it harder for heatran to be all that it can be =(

tentacruel is awesome. you should really just run it with protect over rapid spin so that you can completely defeat the problem of starters like salamence who are known to have both physical and special attack options. it might also come in handy for allowing tentacruel to stall with toxic spikes damage slowly killing of those who are unprepared. i've actually had my tentacruel (teamed up with my award-winning tropius ^.^) destroy a couple teams with toxic spikes + leech seed stalling. on the other side of that -- steel types resist toxic spikes anyway, so i wouldn't give tenta ice beam. surf and sludge bomb are decent options. mine has sludge bomb.

i think having lucario with focus sash is kinda... well, not good when you have drifblim passing it subs and berries anyway.
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Old October 18th, 2007 (4:23 PM).
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Quote:
Originally Posted by Samson View Post
just get rid of flash cannon on heatran already XD. hidden power ice/electric is a popular option, but considering he's a legendary, it's like... umm, incredibly difficult? also, both choice scarf AND timid? your team has a x2 weakness to fire, sure, but it also has a x3 weakness to ground, which i gotta say, makes it harder for heatran to be all that it can be =(
I got a Modest Zapdos with HP Ice one time. It'd be on my Diamond Version now if I didn't get mugged that time ='(

Anyway, I'm hooked on Flash Cannon because of the STAB, but I guess it's sacrificable since it basically only hits the same things that Fire Blast and Land Power can handle. But it's also rather redundant running both HP Ice and Dragon Pulse. And I run with Timid AND Scarf because it's Speed doesn't notch Scarf's Basic Maximum (270) + (x1.5) with just a Modest Nature.


tentacruel is awesome. you should really just run it with protect over rapid spin so that you can completely defeat the problem of starters like salamence who are known to have both physical and special attack options. it might also come in handy for allowing tentacruel to stall with toxic spikes damage slowly killing of those who are unprepared. i've actually had my tentacruel (teamed up with my award-winning tropius ^.^) destroy a couple teams with toxic spikes + leech seed stalling. on the other side of that -- steel types resist toxic spikes anyway, so i wouldn't give tenta ice beam. surf and sludge bomb are decent options. mine has sludge bomb.
Switching it back to Surf then.

i think having lucario with focus sash is kinda... well, not good when you have drifblim passing it subs and berries anyway.
It won't lose any HP, therefore Focus Sash should still be able to work. Also, if I pass Liechi, it'll make Lucario much more dangerous. I also have it included as a way to bypass Gyarados / Salamence's Intimidates.

But then again, if Baton Pass doesn't work, then it'll be back to what the original plan was, which is just basic AgiliSash and Final assault.
Fillers, lobsters, and all that good stuff
__________________
I'm officially retired from all competitive play due to my busy schedule. But I'm never going to lose the love that I have for the Pokemon game in general. I now spend my free time playing GBA Pokemon Hacks just for the enjoyment of it.

I also now play Pokémon Go!
Trainer Level: 30
Pokedex: 136/142 (NA)
Team: Valor (Moltres)

Last updated 8 October 2016
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Old October 18th, 2007 (4:35 PM).
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Flash Cannon's type coverage is pretty much covered by Earth Power on Heatran isn't it? Ice Types excluding Weavile aren't so common in competitive battles these days (PLEASE! DON'T KILL ME FOR NOT SAYING MAMOSWINE!)
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Old October 18th, 2007 (4:38 PM).
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ooh yes! zapdos + lucario make an awesome combo. zapdos with ground resistance is only weak to rock type moves and ice moves, both of which lucario resist. also, zapdos has both substitute and baton pass, giving it the option to switch to lucario who will allow the sub to take the innefective hit and set up.

oh wait... i just read that you lost it XD. never mind lol

edit: and nameles, yeah, but flamethrower/fireblast/overheat hits weavile even harder in all instances too.
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Old October 19th, 2007 (9:58 AM).
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I really like this team. I'd advice HP ice on Scarf Heatran; used it a lot myself and caught a lot of opponents by surprise. However, I'm not that keen on Heatran anymore, especially the Scarf version of it, because of Blissey. Explosion is pretty awesome on Heatran, you might want to try Explosion + HP ice instead of Flash Cannon and Dragon Pulse.

Lucario is just... sex. Zapdos/Drifblim sub passing to it is great.. I don't know if the sub takes the stealth rock damage tho... if it does, then super awesome - you can remove 1 rapid spin, and have another attack on Forretress or Tentacruel.
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