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Old October 24th, 2007 (7:19 PM).
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I just faced one on PBR, to my utter horror. >_>

It appears that it'll only be fainted from Sandstorm, Hail, Stealth Rock, Spikes, Toxic, Toxic Spikes, Will-o-wisp, Confuse Ray, Supersonic, or Leech Seed.

Of those, I had none. So I lost.

But the thing is, I don't think I managed to Crunch enough. It used Endure a few times, but the Focus Sash only kicked in once. So I am not 100% it would work again. Would it?
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Old October 24th, 2007 (7:21 PM).
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Well, Focus Sash only works one time, so if it survived a hit, the Focus Sash saved it once, the endures kicked in for the rest I believe.
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Old October 24th, 2007 (7:39 PM).
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Okay, that is what I was expecting. I've just never faced a Pokemon who would have the need for a Focus Sash twice. XD
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Old October 24th, 2007 (7:56 PM).
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yea... I always keep in mind shedinjas... the first time I fought one, what saved me was a FEAR rattata I had bred that had sucker punch... lol... it was in a battle where me and my buddy agreed to have 1 humiliating pokemon, EACH, on our teams.
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Old October 24th, 2007 (7:59 PM).
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I utterly dislike Shedinja, mainly because it gets really annoying with Focus Sash. Then because I don't currently have a way to type-trump it. But I'm running a theme team at the moment anyways.
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Old October 24th, 2007 (8:03 PM).
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doesn't shedinja have like 90 base atk? ._.
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Old October 24th, 2007 (8:07 PM).
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Yeah, its stats are BLEEUGH worthy, but its Wonder Guard which makes itr good.
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Old October 24th, 2007 (8:25 PM).
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yea.... literally... the only things to EV train on it, or to even bother with IVs are Attak, Sp. Atk(If you're really evil) and\or speed...

a good shedinja to work on, IMO.. is the shedinja that you get from the nincada worthy of being your ninjask... lol...

If you're using one and the person has nothing that can hit it.. the team is DONE. flat out DONE!...

try and Role Play wonderguard in double battle....makes things even nastier.
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Old October 24th, 2007 (8:31 PM).
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but i mean, how does it even do anything? XD

if it keeps using focus sash and endure, it'll eventually die out as endure doesn't work consecutively. it can't get any faster, so i don't see how up against, let's say a weavile or gengar or hell, skarmory, shedinja manages to take them out with endure? it can probably stall with will-o-wisp, but it doesn't have swords dance, so how i see it, it's pretty much SOL.

it does a good job walling popular CMers such as Suicune who can be impenetrable without a poke with explosion, blissey, and slowbro, so i guess i should give it more credit.

EDIT: hmm, for those who are knowledgeable on the subject -- does shedinja get affected by roar and other non-damage inflicting moves that it isn't weak against?
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Old October 24th, 2007 (11:02 PM).
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Yup, it actually does. Wonder Guard only protects Sheddy from damaging attacks, so things like Leech Seed, Sandstorm, even Future Sight will hit it, even if Wonder Guard would normally block damage from attacks of those types.
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Old October 25th, 2007 (2:37 AM).
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Quote:
Originally Posted by Nacon View Post
try and Role Play wonderguard in double battle....makes things even nastier.
Wonder Guard doesn't work with Role Play. Or anything else that'll let a Pokemon cop another's abilities. The game will always say that it failed.
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Old October 25th, 2007 (3:59 PM).
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Quote:
Originally Posted by Satsusen View Post
Yup, it actually does. Wonder Guard only protects Sheddy from damaging attacks, so things like Leech Seed, Sandstorm, even Future Sight will hit it, even if Wonder Guard would normally block damage from attacks of those types.
oh thanks for that.

well then i stand by my statement... it stinks XD
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Old October 26th, 2007 (3:17 AM).
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lets say its a double battle...a pkmn like dusknoir uses the swap-ability attack on shedninja...BAMM
dusknoir becomes Wonderguardful...lol
would this work
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Old October 26th, 2007 (3:33 AM).
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Quote:
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Well, Focus Sash only works one time, so if it survived a hit, the Focus Sash saved it once, the endures kicked in for the rest I believe.
Are you sure about that? I was under the impression that Focus Sash works as long as you're at full health, so thus Focus Sash + Rapid Spinner + Wish support = pwnage to the extreme.

However, if it does only work once under any circumstances, then it's far less scary. I've already faced a few people who like to abuse it, but then again I usually run a stall team, so it doesn't matter much to me, unless I'm packing a Starmie or Gengar.

haha, I remember I used to run Focus Sash on my Rapid Spinner, which I realized in a BIG hurry was one of the stupidest things you could do. XD
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Old October 26th, 2007 (4:48 AM).
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Why do you need wish support to a shedinja? Shedinga can be good for Grudge i guess. It also can take out Gengar if it still has sash. Shadow Claw=>Shadow Sneak.
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Old October 26th, 2007 (4:49 AM).
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Quote:
Originally Posted by Richard Steel View Post
Are you sure about that? I was under the impression that Focus Sash works as long as you're at full health, so thus Focus Sash + Rapid Spinner + Wish support = pwnage to the extreme.

However, if it does only work once under any circumstances, then it's far less scary. I've already faced a few people who like to abuse it, but then again I usually run a stall team, so it doesn't matter much to me, unless I'm packing a Starmie or Gengar.

haha, I remember I used to run Focus Sash on my Rapid Spinner, which I realized in a BIG hurry was one of the stupidest things you could do. XD
I believe it is one use.

Once, at an in-game battle, I survived with Focus Sash. Afterward, I realized that it was gone for good, a one-use item like berries. I soft-reset right there.
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Old October 26th, 2007 (10:38 AM).
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Trace copies Wonder Guard. But nothing else does. And Shadow Claw will OHKO Gengar.
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Old October 26th, 2007 (12:33 PM).
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Trace won't copy Wonder Guard either. It fails, thus giving Porygon and Ralts no Ability.
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