Simochi's Gift (YGO RMD)

Started by Frostweaver October 25th, 2007 9:44 AM
  • 735 views
  • 4 replies

Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
Random situational fun.


Monsters- 19
3x Cyber Dragon
1x Card Trooper
2x Mask of Darkness
3x Reflect Bounder
3x Cyber Phoenix
2x UFO Turtle
1x Breaker the Magical Warrior
1x Asura Priest
1x Magician of Faith
1x Marshmellon
1x Spirit Reaper

Spells- 12
3x Upstart Goblin
1x Heavy Storm
1x Mystical Space Typhoon
1x Smashing Ground
1x Fissure
1x Future Fusion
1x Overload Fusion
3x The Dark Door

Traps- 9
3x Bad Reaction to Simochi
2x Gift Card
1x Call of the Haunted
1x Torrential Tribute
1x Mirror Force
1x Ceasefire



I don't think that I need to explain much? I think the Dark Door is a great card for its darn dirt cheap value to stop zombies. Everyone knows royal oppression and is prepared for it. But who cares that you can swarm like crap if you can only attack me one at a time and I'm always recruiting or get a card back? XD; Attack reflect bounder and it only speed things up for me. Cyber Dragon and Reflect Bounder doesn't make the deck totally helpless if the burn aspect is not there together with cyber phoenix's protection. Asura Priest works great with the Dark Door since all those attacks count as one monster ^^

If you can't see the very obvious burn, then just check out a few of the "odd cards" that you've never seen them used for a few years and everything should make sense.

Alter Ego

that evil mod from hell

Age 35
Touhou land, grazing danmaku all the way
Seen August 8th, 2010
Posted June 4th, 2010
5,751 posts
18 Years
Indeed, this does look fun. (Plus, it's actually turning the most craptacular card of its booster useful. xD) Mind you, you could try A Cat of Ill Omen to dig for Simochi (or possibly a bit of Magical Hats fun for your masks; quite annoying if you have Dark Door out). Maybe try Soul Taker over the standard monster removal? I mean, how big is gaining 1000 points for your opponent anyway when odds are that you'll be burning them for it instead? I think Magic Cylinder could also work well here since it essentially doubles up as a negate attack when The Dark Door is out. WMC could also be a nice way to put some pressure on your opponent, and Fox Fire in a deck like this would be just plain mean (It's searchable by turtle too). :3

But yeah, those are about all the suggestions I can come up with. I'd definitely try this out in SC if it had freakin' Gift Card. T_T
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Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
True

-1 Call of the Haunted (why did i even have it)
+1 Magic Cylinder

Soul Taker is really a personal option. It burns 1000 if Simochi is out, and it targets. When Simochi is not out, you probably want the normal removals instead :x

I also did consider fox fire and WMC too, but then it's extremely burn dependent then. Fox fire is really weak to monarch and they're "only everywhere" even with dark door. I mean, what monarch players do not use either raiza or zaborg >_>; WMC... Do I need a 3rd continuous card in the backrow when I already have Simochi and The Dark Door?

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
WMC... Do I need a 3rd continuous card in the backrow when I already have Simochi and The Dark Door?
At least you could get rid of it whenever you wanted. ^_^

Um......*quickly looks up Gift Card's effect*

......*cough* Wow. That definitely screams Simochi to me.

I've waited so long to see a Simochi-related burn deck that I can't believe how well this actually works. On the other hand, with little ways to drag specifically Simochi from the deck, I second AE's suggestion to bring in A Cat of Ill Omen. Also, I realize how useful Dark Door is (especially right now with swarming all over), but considering how its effect doesn't accumulate, having 3 of them...might give you some dead draws. .........Um...where exactly is SoRL?? Wouldn't that be pretty much intuitive to add into such a deck?

Alas, if only Snatch Steal was still around. ;)
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