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  #51    
Old January 7th, 2008 (2:34 PM).
pokeglitch86 pokeglitch86 is offline
     
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    Ok well I've just been taking some off of this site. Just so I can know that it's working before I start making scripts. Here they are though:

    #org $Showtext
    lock
    faceplayer
    message $Hello
    $Hello 1 = How ya going?\pGood? That's awesome!!
    boxset 6
    release
    end
    ----------
    #ORG $ShowText
    Lock
    Faceplayer
    message $NoCookie
    $NoCookie 1 = I'm not made of cookies!\lYou only get one.
    boxset 6
    release
    end
    ----------
    #org $begin
    lock
    faceplayer
    checkflag 0x232
    if B_true goto $gotit
    message $q
    boxset 6
    message $mygod
    boxset 6
    givepokemon 131 5 0
    message $NameCharm
    boxset 5
    setflag 0x232
    setflag 0x828
    release
    end

    #org $gotit
    message $hi
    boxset 6
    release
    end

    #org $hi
    $hi 1 = How's your LAPRAS doing?

    #org $q
    $q 1 = What's that you need\na pokemon. Take this\nLapras. I found it\non the beach. It\nneeds a good\p trainer.

    #org $mygod
    $mygod 1 = You received the LAPRAS!

    message $NameCharm
    $NameCharm 1 = Would You like to give \nLAPRAS a name?
    boxset 5
    compare LASTRESULT 1
    if b_False goto $seeya
    Namepokemon
    setflag 0x203

    message $seeya
    $seeya 1 = Thanks!
    release
    end
    -----------------

    Relevant Advertising!

      #52    
    Old January 11th, 2008 (2:13 PM).
    Himochi Himochi is offline
       
      Join Date: Nov 2007
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      Posts: 11
      Okay...I used the tutorial on the Give Pokemon script - but the Pokemon option isn't added to the start menu. Also, it doesn't give me the option to nickname the Pokemon, I just get it and that's it. What am I doing wrong? >_>;;;
        #53    
      Old January 11th, 2008 (3:21 PM).
      derv1205's Avatar
      derv1205 derv1205 is offline
      Trade/Battle/Breed/Clone (X,B2,D)
         
        Join Date: Dec 2007
        Location: Florida, USA
        Gender: Male
        Nature: Adamant
        Posts: 267
        Quote:
        Originally Posted by Himochi View Post
        Okay...I used the tutorial on the Give Pokemon script - but the Pokemon option isn't added to the start menu. Also, it doesn't give me the option to nickname the Pokemon, I just get it and that's it. What am I doing wrong? ;;;
        For the pokemon menu you have to set the flag 800
        and the other thing, the nickname, uhmm, is maybe something you
        forgot, show me the script and i can help you
        __________________
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        FS: Flying type - Swanna, Doduo, Hawlucha
        TSV: 2631 - if needed contact me.

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        Trader Review thread <- If we've traded a review is much appreciated. Thank you!

        "Trade. Breed. Train. Battle."
          #54    
        Old January 11th, 2008 (6:51 PM).
        Himochi Himochi is offline
           
          Join Date: Nov 2007
          Gender:
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          Here's the script:
          Where do I place the 800 setflag? >_>;

          Quote:
          #org $begin
          lock
          faceplayer
          checkflag 0x232
          if B_true goto $gotit
          message $givetyrogue
          boxset 6
          message $gottyrogue
          boxset 6
          givepokemon 236 1 0
          message $NameTyrogue
          boxset5
          setflag 0x232
          setflag 0x828
          release
          end

          #org $gotit
          message $hi
          boxset 6
          release
          end

          #org $hi
          $hi 1 = You can keep that TYROGUE! Really!

          #org $givetyrogue
          $givetyrogue 1 = Hey, 'haven't seen you around before.\nYou're new to the Kaikon Region?\p................\n................\pNice to meet you! I'm KENNETH!\nYou don't have any Pokémon, do you?\pHere, take this TYROGUE. Use it to get to\nthe next town, where you can buy\pPokéballs to catch your own!

          #org $gottyrogue
          $gottyrogue 1 = KENNETH gave you a TYROGUE!

          message $NameTyrogue
          $NameTyrogue 1 = Do you want to give\nthe Tyrogue a nickname?
          boxset 5
          compare LASTRESULT 1
          if b_False goto $seeya
          Namepokemon
          setflag 0x203

          message $seeya
          $seeya 1 = Good luck! I'll see you around!
          release
          end
            #55    
          Old January 15th, 2008 (3:35 PM).
          pokeglitch86 pokeglitch86 is offline
             
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            Does anybody know the flag for the ability to surf?
              #56    
            Old January 15th, 2008 (3:38 PM).
            +Sneasel™'s Avatar
            +Sneasel™ +Sneasel™ is offline
            It's a meeee, itman!
               
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              Location: None of your business!
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              Gender:
              Nature: Lonely
              Posts: 1,037
              You should ask that in teh script help thread in tehs scrap box.
              __________________
              Intentions that were pure have turned obscure,
              Seconds into hours, minutes into years.
              Don't ask me why,
              PLEASE DON'T CRY!
              I can't tell you lies...

              Don't click this!

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                #57    
              Old January 17th, 2008 (10:07 PM).
              derv1205's Avatar
              derv1205 derv1205 is offline
              Trade/Battle/Breed/Clone (X,B2,D)
                 
                Join Date: Dec 2007
                Location: Florida, USA
                Gender: Male
                Nature: Adamant
                Posts: 267
                Himochi: Here is the script corrected

                Spoiler:
                #org $begin
                lock
                faceplayer
                checkflag 0x800
                if B_true goto $gotit
                message $givetyrogue
                boxset 6
                givepokemon 236 5 0
                goto $Next

                #org $gotit
                message $hi
                boxset 6
                release
                end

                #org $Next
                lock
                message $NameTyr
                $NameTyr 1 = Do you want to give\nthe Tyrogue a nickname?
                boxset 5
                compare LASTRESULT 1
                if 1 goto $Namepkmn
                setflag 0x800
                setflag 0x203
                message $seeya
                boxset 6
                release
                end

                #org $Namepkmn
                fadescreen 0x01
                special 0x009E
                #raw 0x27
                setflag 0x203
                setflag 0x800
                message $bye
                boxset 6
                release
                end

                #org $hi
                $hi 1 = You can keep that TYROGUE! Really!

                #org $givetyrogue
                $givetyrogue 1 = Hey, 'haven't seen you around before.\nYou're new to the Kaikon Region?\p................\n................\pNice to meet you! I'm KENNETH!\nYou don't have any Pokémon, do you?\pHere, take this TYROGUE. Use it to get to\nthe next town, where you can buy\pPokéballs to catch your own!\pKENNETH gave you a TYROGUE!

                #org $seeya
                $seeya 1 = Good luck! I'll see you around!

                #org $bye
                $bye 1 = Good luck! I'll see you around!



                Look, when you put for eg.

                givepokemon 236 5 0
                message $NameTyrogue
                setflag 0x800
                release
                end

                message $NameTyrogue
                $NameTyrogue 1 = etc etc

                Thats bad man, you have to put this:

                givepokemon 236 5 0
                message $NameTyrogue
                boxset 5
                (6)
                setflag 0x800
                release
                end

                #org $NameTyrogue
                $NameTyrogue 1 = etc etc

                That's why some parts didnt work

                And also, in the part of "NamePokemon" put this instead of NamePokemon:
                fadescreen 0x01
                special 0x009E
                #raw 0x27

                Is better that way Thanks to thethethethe for telling me that when i need help
                in one of my scripts

                It must work I had tried it, if something happens, post it here
                __________________
                FC 3DS: 1821 - 8876 - 6418 , Playing Pokemon X & Omega Ruby - Add me and let me know please!
                FS: Flying type - Swanna, Doduo, Hawlucha
                TSV: 2631 - if needed contact me.

                Derv1205's Shop! <- Several IV, Shiny, Legendary, Event Pokemon! Come in take a look

                Trader Review thread <- If we've traded a review is much appreciated. Thank you!

                "Trade. Breed. Train. Battle."
                  #58    
                Old January 18th, 2008 (1:47 PM).
                pokeglitch86 pokeglitch86 is offline
                   
                  Join Date: Jul 2007
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                  Nature: Adamant
                  Posts: 28
                  Can anybody tell me what's wrong with this script it keeps freezing the game whenever I use it.

                  #org $begin
                  checkflag 0x198
                  if B_true goto $done
                  applymovement 0x02 $mw1
                  pause 0x10
                  message $mt1
                  boxset 6
                  applymovement 0xFF $mw2
                  pause 0x10
                  release
                  end

                  #org $done
                  release
                  end

                  #org $mw1
                  $mw1 ; #binary 0x02 0xFE

                  #org $mt1
                  $mt1 1 = We have now departed for\nValencia Island.\pYou may explore the ship.

                  #ORG $mw2
                  $mw2 1 ; #binary 0x11 0xFE
                    #59    
                  Old January 18th, 2008 (1:56 PM).
                  +Sneasel™'s Avatar
                  +Sneasel™ +Sneasel™ is offline
                  It's a meeee, itman!
                     
                    Join Date: May 2007
                    Location: None of your business!
                    Age: 23
                    Gender:
                    Nature: Lonely
                    Posts: 1,037
                    Quote:
                    Originally Posted by pokeglitch86 View Post
                    Can anybody tell me what's wrong with this script it keeps freezing the game whenever I use it.

                    #org $begin
                    checkflag 0x198
                    if B_true goto $done
                    applymovement 0x02 $mw1
                    pausemove 0
                    message $mt1
                    boxset 6
                    applymovement 0xFF $mw2
                    pausemove 0
                    release
                    end

                    #org $done
                    release
                    end

                    #org $mw1
                    $mw1 1 ; 0x02 0xFE

                    #org $mt1
                    $mt1 1 = We have now departed for \nValencia Island. \pYou may explore the ship.

                    #ORG $mw2
                    $mw2 1 ; 0x11 0xFE
                    I edited it in bold, try it!

                    Also, fill this out in advance map for the script.
                    Unknown= 03 00
                    Var= 52 40

                    Leave the rest blank
                    __________________
                    Intentions that were pure have turned obscure,
                    Seconds into hours, minutes into years.
                    Don't ask me why,
                    PLEASE DON'T CRY!
                    I can't tell you lies...

                    Don't click this!

                    PPH - A great hacking forum
                      #60    
                    Old January 18th, 2008 (2:56 PM).
                    pokeglitch86 pokeglitch86 is offline
                       
                      Join Date: Jul 2007
                      Gender:
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                      Thank you very much! It works!
                        #61    
                      Old January 31st, 2008 (7:16 PM).
                      hayvan999's Avatar
                      hayvan999 hayvan999 is offline
                      Psychic power!
                         
                        Join Date: Jan 2008
                        Gender:
                        Nature: Calm
                        Posts: 47
                        ok i have a small problem. whenever i insert this:

                        #org $begin
                        lock
                        faceplayer
                        checkflag 0x232
                        if B_true goto $gotit
                        message $q
                        boxset 6
                        message $mygod
                        boxset 6
                        givepokemon 4 5 0
                        message $NameCharm
                        boxset 5
                        setflag 0x232
                        setflag 0x828
                        release
                        end

                        #org $gotit
                        message $hi
                        boxset 6
                        release
                        end

                        #org $hi
                        $hi 1 = How's my old CHARMANDER?

                        #org $q
                        $q 1 = To get past here, you'll\nneed a pokemon.\pTake this CHARMANDER.

                        #org $mygod
                        $mygod 1 = You received the CHARMANDER!

                        message $NameCharm
                        $NameCharm 1 = Would You like to give \nCHARMANDER a name?
                        boxset 5
                        compare LASTRESULT 1
                        if b_False goto $seeya
                        Namepokemon
                        setflag 0x203

                        message $seeya
                        $seeya 1 = Thanks!
                        release
                        end


                        the person that i am talking is still moving when i talk! how can i fix it
                        __________________





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                          #62    
                        Old February 4th, 2008 (6:11 PM).
                        Jack of Bl♠des's Avatar
                        Jack of Bl♠des Jack of Bl♠des is offline
                        Former goderator
                           
                          Join Date: Jan 2008
                          Location: Temin-ni-Gru
                          Age: 25
                          Gender:
                          Posts: 194
                          Okay, I'm trying to get this whole scripting thing down. After I write once, save it as an .rbc, open it in Bufrite, and burn it to a ROM, how/where do I find the Offset. All I see after clicking burn is

                          Quote:
                          sega.$showtext (800024)
                          sega.$hello (800030)
                          The script was what was used in the first post of this thread.

                          But to my knowledge, an outset is supposed to be marked like $XXXXXX, the X's representign numbers, right. (sega was the name of my file btw)
                            #63    
                          Old February 4th, 2008 (6:17 PM).
                          +Sneasel™'s Avatar
                          +Sneasel™ +Sneasel™ is offline
                          It's a meeee, itman!
                             
                            Join Date: May 2007
                            Location: None of your business!
                            Age: 23
                            Gender:
                            Nature: Lonely
                            Posts: 1,037
                            Quote:
                            Originally Posted by hayvan999 View Post
                            ok i have a small problem. whenever i insert this:

                            #org $begin
                            checkflag 0x232
                            lock
                            faceplayer
                            if B_true goto $gotit
                            message $q
                            boxset 6
                            message $mygod
                            boxset 6
                            givepokemon 4 5 0
                            message $NameCharm
                            boxset 5
                            setflag 0x828
                            setflag 0x232
                            release
                            end

                            #org $gotit
                            message $hi
                            boxset 6
                            release
                            end

                            #org $hi
                            $hi 1 = How's my old CHARMANDER?

                            #org $q
                            $q 1 = To get past here, you'll\nneed a pokemon.\pTake this CHARMANDER.

                            #org $mygod
                            $mygod 1 = You received the CHARMANDER!

                            message $NameCharm
                            $NameCharm 1 = Would You like to give \nCHARMANDER a name?
                            boxset 5
                            compare LASTRESULT 1
                            if b_False goto $seeya
                            Namepokemon
                            setflag 0x203

                            message $seeya
                            $seeya 1 = Thanks!



                            the person that i am talking is still moving when i talk! how can i fix it
                            try it now, i may have fixed it!
                            __________________
                            Intentions that were pure have turned obscure,
                            Seconds into hours, minutes into years.
                            Don't ask me why,
                            PLEASE DON'T CRY!
                            I can't tell you lies...

                            Don't click this!

                            PPH - A great hacking forum
                              #64    
                            Old February 4th, 2008 (7:06 PM).
                            kyle2386 kyle2386 is offline
                               
                              Join Date: Feb 2008
                              Gender:
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                              um soz but my problem is wen i right click on my RBC file then compile script it comes up with an error or something

                              does any1 no the answer to my question? heres my questino againo,

                              #org $begin
                              lock
                              faceplayer
                              checkflag 0x200
                              if b_true goto $alreadygotone
                              message $wantpoke
                              $wantpoke 1 =Hey,\nI Grats on graduating!\pHere is your \ngraduatin pokemon, \pWant it now?
                              boxset 5
                              compare LASTRESULT 1
                              if 1 goto $getseviper
                              message $toobad
                              $toobad 1 =Oh, well you will \nneed it.
                              boxset 6
                              release
                              end
                              #org $getseviper
                              lock
                              message $getone
                              $getone 1 =Ok go see \nyour home room teacher, \pshe chose this pokemon for you! \n Remember just to the left.
                              boxset 6
                              givepokemon 0x7B 0x5 0x0
                              message $received
                              $received 1 =PLAYER received Seviper!
                              boxset 6
                              setflag 0x200
                              release
                              end
                              #org $alreadygotone
                              lock
                              faceplayer
                              message $howsit
                              $howsit 1 =I Know your the one \p\v\h01 What the hell? \ndo you mean? \p Um Do not worry.
                              boxset 6
                              release
                              end


                              and here is the error log

                              Logging started5/02/2008 12:29:03 PM
                              #PROCESS: base\Includes.psh F:2 for Input
                              /----------------------------------------
                              |
                              \- Processed 0 Lines

                              #PROCESS: pkmadv\includes.psh F:2 for Input
                              /------------------------------------------
                              |1: fulllog False
                              |#PROCESS: pkmAdv/Commands.psh F:3 for Input
                              |/------------------------------------------
                              ||Duplicate Entry: if
                              ||Duplicate Entry: gosub
                              ||Duplicate Entry: jump
                              ||Duplicate Entry: callstd
                              ||Duplicate Entry: textra
                              ||Duplicate Entry: message $1
                              ||Duplicate Entry: if $1 jump $2
                              ||Duplicate Entry: if $1 gosub $2
                              ||Duplicate Entry: tif $1
                              ||Duplicate Entry: fif $1
                              ||Duplicate Entry: compare var $1 val $2
                              ||Duplicate Entry: compare var $1 int $2
                              ||Duplicate Entry: compare var $1 pointer $2
                              ||Duplicate Entry: compare pointer $1 var $2
                              ||Duplicate Entry: compare pointer $1 byte $2
                              ||Duplicate Entry: compare pointer $1 pointer $2
                              ||
                              |\- Processed 0 Lines
                              |
                              |#PROCESS: pkmAdv/texttable.psh F:3 for Input
                              |/-------------------------------------------
                              ||
                              |\- Processed 0 Lines
                              |
                              |#PROCESS: pkmAdv/items.psh F:3 for Input
                              |/---------------------------------------
                              ||
                              |\- Processed 0 Lines
                              |
                              |#PROCESS: pkmAdv/stdpoke.psh F:3 for Input
                              |/-----------------------------------------
                              ||
                              |\- Processed 0 Lines
                              |
                              |71: Autobank True
                              |74: fulllog True
                              |
                              \- Processed 820 Lines

                              so wats wrong? ty in advance

                              no answers? reallY ? why does no one know? plz im desperate, ps it does the same thing on every1 elses aswell this is wat it sais ,....

                              i click compile on my script then it says runtime error 5, in valid procedure call or arguement wat is this and how do i fix this
                                #65    
                              Old February 6th, 2008 (3:28 AM).
                              Fendaril Fendaril is offline
                              Novice Mario 64 hacker.
                                 
                                Join Date: Feb 2008
                                Posts: 42
                                you guys make fun of all the newbies lol
                                  #66    
                                Old February 6th, 2008 (12:38 PM).
                                Jack of Bl♠des's Avatar
                                Jack of Bl♠des Jack of Bl♠des is offline
                                Former goderator
                                   
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                                  Nevermind, I seem have found the solution to my problem....I forgot to put the "$" when I put the offset in Advance Map ;
                                  __________________
                                  Hey guys, I'm still alive. Not really sure if I want to continue Twisted Path though.
                                    #67    
                                  Old February 9th, 2008 (1:48 PM). Edited February 9th, 2008 by Jack of Bl♠des.
                                  Jack of Bl♠des's Avatar
                                  Jack of Bl♠des Jack of Bl♠des is offline
                                  Former goderator
                                     
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                                    Gender:
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                                    Your Yes/No script has a minor error. Instead of "B_TRUE" you just need to put in "1". Otherwise you'll get the same result regardless of what you pick.
                                    __________________
                                    Hey guys, I'm still alive. Not really sure if I want to continue Twisted Path though.
                                      #68    
                                    Old March 13th, 2008 (11:10 AM).
                                    adamb241's Avatar
                                    adamb241 adamb241 is offline
                                    Pokémon Raging Fury
                                       
                                      Join Date: Jan 2008
                                      Location: New York
                                      Age: 24
                                      Nature: Brave
                                      Posts: 660
                                      When I compile the script and hit burn and everything, I put the offsets into A map and then when I go to talk to the guy......The game freezes....What did I do wrong?

                                      Here is my script



                                      #org $showtext
                                      lock
                                      fackplayer
                                      message $Welcome
                                      $Welcome 1 = Welcome, hope you enjoy\pyour stay
                                      boxset 6
                                      release
                                      end
                                      __________________

                                      \-Pokémon Raging Fury-/
                                      +A new project from Dark Steel Productions+
                                        #69    
                                      Old March 13th, 2008 (3:04 PM).
                                      Jack of Bl♠des's Avatar
                                      Jack of Bl♠des Jack of Bl♠des is offline
                                      Former goderator
                                         
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                                        Gender:
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                                        Quote:
                                        Originally Posted by adamb241 View Post
                                        When I compile the script and hit burn and everything, I put the offsets into A map and then when I go to talk to the guy......The game freezes....What did I do wrong?

                                        Here is my script



                                        #org $showtext
                                        lock
                                        fackplayer
                                        message $Welcome
                                        $Welcome 1 = Welcome, hope you enjoy\pyour stay
                                        boxset 6
                                        release
                                        end
                                        you put "fackplayer" instead of "faceplayer"
                                        __________________
                                        Hey guys, I'm still alive. Not really sure if I want to continue Twisted Path though.
                                          #70    
                                        Old March 14th, 2008 (4:55 AM).
                                        Vegeta™'s Avatar
                                        Vegeta™ Vegeta™ is offline
                                           
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                                          Location: London, UK
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                                          Posts: 435
                                          hey when i compile the mew wildbattle script it say runtime error "457"

                                          "the key is already associated with an element of this collection"

                                          what should i do?
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                                            #71    
                                          Old March 15th, 2008 (12:07 AM).
                                          a new killer, ramoteh a new killer, ramoteh is offline
                                          u ****ing people misunderstand
                                             
                                            Join Date: Feb 2008
                                            Posts: 61
                                            Knight,this tutorial isn't trustful
                                            Also,as Night_Black said,go to thetheththe's tutorial!!!!
                                            It has a perfectly working one there
                                              #72    
                                            Old March 15th, 2008 (1:15 AM).
                                            /Circa's Avatar
                                            /Circa /Circa is offline
                                            a face in the clouds.
                                               
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                                              Your not supposed to take scripts from tutorials, your supposed to learn how to script :l
                                              If your not going to learn how to script, simply don't. Copying scripts wont get you anywhere.
                                              __________________
                                              dragging himself, forw
                                              ard again, the pain has
                                              still not diminished. E
                                              ventually though, he e
                                              merges inside a v
                                              ery large room w

                                              here everything about

                                              the house

                                              suddenly

                                              changes.
                                                #73    
                                              Old March 15th, 2008 (7:39 AM). Edited March 16th, 2008 by PeregrinFig.
                                              PeregrinFig's Avatar
                                              PeregrinFig PeregrinFig is offline
                                                 
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                                                I tried creating a script, and when I put it into my LeafGreen rom and checked the sign, I got a boxset 5-type text box with choice of 'FRESH WATER' or 'EXIT', then when I picked one, regardless of which, I got a yes/no box with no options (just a blank space) and when I pressed A everything froze. The same thing happened when I put it on a person, except without the fresh water part. This is my script, can you tell me what's wrong, thanks:
                                                Quote:
                                                #org $Showtext
                                                lock
                                                faceplayer
                                                message $sign
                                                $sign 1 = OUTSET TOWN\nThe starting point of power
                                                boxset 6
                                                release
                                                end
                                                EDIT: I also tested this on a clean FireRed and Ruby ROM, then a ROM of Pokemon Marble, Quartz, and Mystical Glacier, and it failed on all of them. Is it possible I'm compiling the script wrong? I right-click and choose compile, then when Buf-Rite comes up, I click the bok and select my .gba file, then clcik the searchlight and choose the first offset, then copy the offset code next to $Showtext into A Map. Please help, I really want to know what's wrong here!
                                                  #74    
                                                Old March 15th, 2008 (1:33 PM).
                                                Umbreon 27alpha Umbreon 27alpha is offline
                                                   
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                                                  Quick question please, for a give item script, what do i assign an offset to? all four of them? or just the first? or what what? Please help! Thanks in advance.
                                                    #75    
                                                  Old March 16th, 2008 (8:12 PM).
                                                  Jack of Bl♠des's Avatar
                                                  Jack of Bl♠des Jack of Bl♠des is offline
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                                                    Quote:
                                                    Originally Posted by PeregrinFig View Post
                                                    I tried creating a script, and when I put it into my LeafGreen rom and checked the sign, I got a boxset 5-type text box with choice of 'FRESH WATER' or 'EXIT', then when I picked one, regardless of which, I got a yes/no box with no options (just a blank space) and when I pressed A everything froze. The same thing happened when I put it on a person, except without the fresh water part. This is my script, can you tell me what's wrong, thanks:

                                                    EDIT: I also tested this on a clean FireRed and Ruby ROM, then a ROM of Pokemon Marble, Quartz, and Mystical Glacier, and it failed on all of them. Is it possible I'm compiling the script wrong? I right-click and choose compile, then when Buf-Rite comes up, I click the bok and select my .gba file, then clcik the searchlight and choose the first offset, then copy the offset code next to $Showtext into A Map. Please help, I really want to know what's wrong here!
                                                    Are you making sure to burn the script to your ROM? The script you showed seems perfectly fine. If you are, then I need to know what you're burning it to. Is it a signpost or a person?


                                                    Quote:
                                                    Originally Posted by Umbreon 27alpha View Post
                                                    Quick question please, for a give item script, what do i assign an offset to? all four of them? or just the first? or what what? Please help! Thanks in advance.
                                                    It depends i guess. Are the items all going to be in one script?
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