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  #101    
Old December 1st, 2009 (1:15 PM).
Pokepoke1222's Avatar
Pokepoke1222 Pokepoke1222 is offline
Glitch Checker
     
    Join Date: Jan 2009
    Location: Canada
    Gender: Male
    Nature: Modest
    Posts: 16
    Can you please add Mareep back into Crystal? I can't seem to find any electric Pokemon. Thank you.

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      #102    
    Old December 1st, 2009 (1:28 PM).
    venom12's Avatar
    venom12 venom12 is offline
    Pokemon Crystal Rain Relased
       
      Join Date: Sep 2006
      Age: 26
      Gender: Male
      Nature: Adamant
      Posts: 529
      You can catch Mareep on route 32 pikachu on route 34 or 35.
        #103    
      Old December 1st, 2009 (2:03 PM).
      Pokepoke1222's Avatar
      Pokepoke1222 Pokepoke1222 is offline
      Glitch Checker
         
        Join Date: Jan 2009
        Location: Canada
        Gender: Male
        Nature: Modest
        Posts: 16
        Oh, thanks, BTW, I think there is a typo with the final TR after beating the guy in SlowpokeWell.
          #104    
        Old December 1st, 2009 (2:21 PM).
        superclaw's Avatar
        superclaw superclaw is offline
        Pokemon Laon in development
           
          Join Date: Apr 2009
          Posts: 42
          I keep getting this every time i press new game:
          Code:
          Exception: RuntimeError
          Message: Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section022:8:in `spriteset'undefined method `values' for nil:NilClass
          Interpreter:238:in `pbExecuteScript'
          PokemonField:1021
          PokemonField:1018:in `call'
          EventScene:580:in `trigger'
          EventScene:579:in `each'
          EventScene:579:in `trigger'
          PokemonMap:664:in `setSceneChanged'
          Scene_Map:39:in `updateMaps'
          Scene_Map:83:in `miniupdate'
          Scene_Map:82:in `loop'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:254:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          Exception: RuntimeError
          Message: Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
          Section022:8:in `spriteset'undefined method `values' for nil:NilClass
          Interpreter:238:in `pbExecuteScript'
          PokemonField:1021
          PokemonField:1018:in `call'
          EventScene:580:in `trigger'
          EventScene:579:in `each'
          EventScene:579:in `trigger'
          PokemonMap:664:in `setSceneChanged'
          Scene_Map:39:in `updateMaps'
          Scene_Map:83:in `miniupdate'
          Scene_Map:82:in `loop'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:238:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
          
          Interpreter:254:in `pbExecuteScript'
          Interpreter:1623:in `command_355'
          Interpreter:467:in `execute_command'
          Interpreter:190:in `update'
          Interpreter:104:in `loop'
          Interpreter:195:in `update'
          Game_Event_:230:in `update'
          Game_Map*:309:in `update'
          Game_Map*:307:in `each'
          Game_Map*:307:in `update'
            #105    
          Old December 1st, 2009 (4:13 PM).
          OavatosDK OavatosDK is offline
             
            Join Date: Nov 2009
            Gender: Male
            Posts: 4
            Quote:
            Originally Posted by superclaw View Post
            I keep getting this every time i press new game:
            Code:
            Exception: RuntimeError
            Message: Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section022:8:in `spriteset'undefined method `values' for nil:NilClass
            Interpreter:238:in `pbExecuteScript'
            PokemonField:1021
            PokemonField:1018:in `call'
            EventScene:580:in `trigger'
            EventScene:579:in `each'
            EventScene:579:in `trigger'
            PokemonMap:664:in `setSceneChanged'
            Scene_Map:39:in `updateMaps'
            Scene_Map:83:in `miniupdate'
            Scene_Map:82:in `loop'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:254:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            Exception: RuntimeError
            Message: Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
            Section022:8:in `spriteset'undefined method `values' for nil:NilClass
            Interpreter:238:in `pbExecuteScript'
            PokemonField:1021
            PokemonField:1018:in `call'
            EventScene:580:in `trigger'
            EventScene:579:in `each'
            EventScene:579:in `trigger'
            PokemonMap:664:in `setSceneChanged'
            Scene_Map:39:in `updateMaps'
            Scene_Map:83:in `miniupdate'
            Scene_Map:82:in `loop'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:238:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            
            Interpreter:254:in `pbExecuteScript'
            Interpreter:1623:in `command_355'
            Interpreter:467:in `execute_command'
            Interpreter:190:in `update'
            Interpreter:104:in `loop'
            Interpreter:195:in `update'
            Game_Event_:230:in `update'
            Game_Map*:309:in `update'
            Game_Map*:307:in `each'
            Game_Map*:307:in `update'
            Same here. How do we fix that error message
              #106    
            Old December 1st, 2009 (4:43 PM).
            superclaw's Avatar
            superclaw superclaw is offline
            Pokemon Laon in development
               
              Join Date: Apr 2009
              Posts: 42
              Quote:
              Originally Posted by OavatosDK View Post
              Same here. How do we fix that error message
              apparently it was caused by me pressing space, or enter when i picked new game, there is another button to be pressed, somewhere around M.
                #107    
              Old December 1st, 2009 (4:53 PM).
              cadgod120's Avatar
              cadgod120 cadgod120 is offline
              Your Rival
                 
                Join Date: Sep 2009
                Location: Tennessee
                Age: 24
                Gender: Male
                Nature: Relaxed
                Posts: 196
                I downloaded the game, and I got the "RGSS-RTP" error, so I went and downloaded it. I tried launching the game again, and it still doesn't work.

                EDIT: never mind, figured it out.
                __________________
                The C.A.D. GOD
                This is possibly the best instrumental I've ever seen. It's not a Rick Roll link. Watch it here. Afterwards, send me a VM or PM telling me your thoughts.

                Also, Check out my DeviantART account! Check out my newest deviation HERE! It's a support banner for Pokémon Malachite! :D

                Need a banner made for your game or hack, or even a personal banner? I can help! Send me a PM telling me about your game or hack and we'll work something out!


                Games and/or hacks I support:
                Spoiler:



                  #108    
                Old December 1st, 2009 (5:11 PM).
                |Maximus|'s Avatar
                |Maximus| |Maximus| is offline
                I'm back~
                   
                  Join Date: Aug 2007
                  Age: 21
                  Nature: Adamant
                  Posts: 842
                  I keep getting this error everytime I change the menu to Icons, or HGSS. I forgot to copy it though. Anyone get this problem?
                    #109    
                  Old December 1st, 2009 (5:21 PM).
                  cadgod120's Avatar
                  cadgod120 cadgod120 is offline
                  Your Rival
                     
                    Join Date: Sep 2009
                    Location: Tennessee
                    Age: 24
                    Gender: Male
                    Nature: Relaxed
                    Posts: 196
                    Quote:
                    Originally Posted by VarietyVidsnet View Post
                    I keep getting this error everytime I change the menu to Icons, or HGSS. I forgot to copy it though. Anyone get this problem?
                    Yes I did, although I forgot as well.
                    __________________
                    The C.A.D. GOD
                    This is possibly the best instrumental I've ever seen. It's not a Rick Roll link. Watch it here. Afterwards, send me a VM or PM telling me your thoughts.

                    Also, Check out my DeviantART account! Check out my newest deviation HERE! It's a support banner for Pokémon Malachite! :D

                    Need a banner made for your game or hack, or even a personal banner? I can help! Send me a PM telling me about your game or hack and we'll work something out!


                    Games and/or hacks I support:
                    Spoiler:



                      #110    
                    Old December 2nd, 2009 (3:45 AM). Edited December 3rd, 2009 by kevin the master.
                    kevin the master's Avatar
                    kevin the master kevin the master is offline
                       
                      Join Date: Apr 2009
                      Gender:
                      Posts: 8
                      hey venom..pls help me...

                      i always get this error during entering the Foest after azalea town..(i think its the ILEX forest..quite not sure 'bout that..)

                      pls.. help.. here..
                      Exception: RuntimeError
                      Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                      BitmapCache:365:in `load_bitmap'
                      BitmapCache:405:in `fog'
                      SpriteWindow:2758:in `setFog'
                      Spriteset_Map:202:in `_animationSprite_update'
                      AnimationSprite:92:in `update'
                      Spriteset_Map:44:in `_animationSprite_initialize'
                      AnimationSprite:55:in `shadow_initialize'
                      Shadow:207:in `initialize'
                      Scene_Map:26:in `new'
                      Scene_Map:26:in `createSpritesets'
                      __________________
                      hack player
                        #111    
                      Old December 2nd, 2009 (5:34 AM).
                      venom12's Avatar
                      venom12 venom12 is offline
                      Pokemon Crystal Rain Relased
                         
                        Join Date: Sep 2006
                        Age: 26
                        Gender: Male
                        Nature: Adamant
                        Posts: 529
                        Which error can you show me?
                          #112    
                        Old December 2nd, 2009 (5:46 AM). Edited December 3rd, 2009 by kevin the master.
                        kevin the master's Avatar
                        kevin the master kevin the master is offline
                           
                          Join Date: Apr 2009
                          Gender:
                          Posts: 8
                          I always get this when I enter ILEX FOREST


                          Quote:
                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets' Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: Hangup
                          Message: The script is taking too long. The game will restart.
                          BitmapCache:201:in `load_bitmap'
                          BitmapCache:253:in `tileset'
                          Spriteset_Mapin `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'
                          Scene_Map:25:in `each'
                          Scene_Map:25:in `createSpritesets'
                          Scene_Map:63:in `main'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'

                          Exception: RuntimeError
                          Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
                          BitmapCache:365:in `load_bitmap'
                          BitmapCache:405:in `fog'
                          SpriteWindow:2758:in `setFog'
                          Spriteset_Map:202:in `_animationSprite_update'
                          AnimationSprite:92:in `update'
                          Spriteset_Map:44:in `_animationSprite_initialize'
                          AnimationSprite:55:in `shadow_initialize'
                          Shadow:207:in `initialize'
                          Scene_Map:26:in `new'
                          Scene_Map:26:in `createSpritesets'
                          tnx
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                            #113    
                          Old December 2nd, 2009 (6:48 AM).
                          PatJamma's Avatar
                          PatJamma PatJamma is offline
                          From the ashes
                             
                            Join Date: Feb 2008
                            Age: 22
                            Gender: Male
                            Nature: Relaxed
                            Posts: 477
                            This game looks pretty good so far but please use a different site other than 2shared because when i went there to download it the ads that popped up tried to redirect on their own which isn't very safe for computers.
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                              #114    
                            Old December 2nd, 2009 (2:28 PM).
                            Pokepoke1222's Avatar
                            Pokepoke1222 Pokepoke1222 is offline
                            Glitch Checker
                               
                              Join Date: Jan 2009
                              Location: Canada
                              Gender: Male
                              Nature: Modest
                              Posts: 16
                              Is there a chance that there will be a Wikia for this game? There's also a heck lot of bugs, typos, and non-English texts that weren't suppose to be here. Also, it would be nice to put this on Torrents, and more download alternative websites (Box.net, Mediafire, Megaupload, Rapidshare, Filefactory, 4Shared, Filefront, Sendspace).
                                #115    
                              Old December 4th, 2009 (4:07 AM).
                              kevin the master's Avatar
                              kevin the master kevin the master is offline
                                 
                                Join Date: Apr 2009
                                Gender:
                                Posts: 8
                                hey where can i make kirlia evolve into gallade?..
                                BTW..can he evolve?..TNX for the help for the error..
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                                  #116    
                                Old December 4th, 2009 (4:16 AM).
                                venom12's Avatar
                                venom12 venom12 is offline
                                Pokemon Crystal Rain Relased
                                   
                                  Join Date: Sep 2006
                                  Age: 26
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                                  Nature: Adamant
                                  Posts: 529
                                  Kirlia evoluve into Gallade by DuskStone which you can buy in kanto xD On Route 25
                                    #117    
                                  Old December 4th, 2009 (10:01 PM).
                                  Pokepoke1222's Avatar
                                  Pokepoke1222 Pokepoke1222 is offline
                                  Glitch Checker
                                     
                                    Join Date: Jan 2009
                                    Location: Canada
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                                    Nature: Modest
                                    Posts: 16
                                    Where can I get a Water Stone? It would be nice if a Wiki was created. =]
                                      #118    
                                    Old December 4th, 2009 (10:32 PM). Edited December 5th, 2009 by kevin the master.
                                    kevin the master's Avatar
                                    kevin the master kevin the master is offline
                                       
                                      Join Date: Apr 2009
                                      Gender:
                                      Posts: 8
                                      aw... my togepi dosen't evolve..its already lvl.35...did you put the happines event..
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                                        #119    
                                      Old December 5th, 2009 (7:26 AM).
                                      superclaw's Avatar
                                      superclaw superclaw is offline
                                      Pokemon Laon in development
                                         
                                        Join Date: Apr 2009
                                        Posts: 42
                                        Quote:
                                        Originally Posted by kevin the master View Post
                                        I always get this when I enter ILEX FOREST



                                        tnx
                                        I get the same error when i enter the forest
                                          #120    
                                        Old December 5th, 2009 (3:50 PM).
                                        monkeyboi's Avatar
                                        monkeyboi monkeyboi is offline
                                        Pokemon hack/game player
                                           
                                          Join Date: May 2008
                                          Posts: 302
                                          were can you find syther andhow does he evolve? i searched the bug contest a couple times but couldn't find one.
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                                          What am I up to currently?
                                          Nothing now that I lost the file and don't feel like continuing it
                                            #121    
                                          Old December 5th, 2009 (3:53 PM).
                                          venom12's Avatar
                                          venom12 venom12 is offline
                                          Pokemon Crystal Rain Relased
                                             
                                            Join Date: Sep 2006
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                                            Nature: Adamant
                                            Posts: 529
                                            ROUTE 39 and evoluve by happines,
                                              #122    
                                            Old December 5th, 2009 (6:35 PM).
                                            Pokepoke1222's Avatar
                                            Pokepoke1222 Pokepoke1222 is offline
                                            Glitch Checker
                                               
                                              Join Date: Jan 2009
                                              Location: Canada
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                                              Nature: Modest
                                              Posts: 16
                                              6 glitches/changes wanted:
                                              1. Teleport brings to Violet City only
                                              2. Route 42 to Ecruteak City via house = stuck
                                              3. Name Rater error
                                              4. Miltank flickers Blue, feeding it freezes the game
                                              5. Once engineer is fixing the 3rd gym, a different language is displayed when trying to go into the gym.
                                              6. Music going from Ecruteak City to Route 37 doesn't change until arrives to another city/route.
                                                #123    
                                              Old December 5th, 2009 (6:55 PM). Edited December 6th, 2009 by monkeyboi.
                                              monkeyboi's Avatar
                                              monkeyboi monkeyboi is offline
                                              Pokemon hack/game player
                                                 
                                                Join Date: May 2008
                                                Posts: 302
                                                Never mind finally found one
                                                new bug
                                                If the pokemon your fighting dies before you get to use your attack, you use it on the next pokemon automatically, even if you change pokemon, (i had a quilava out fighting a gastly, i told quilava to use ember, but the gastly killed itself with curse, i then switched to my scyther how then used ember on the next pokemon)

                                                found another bug
                                                you can't use strength untill after you get olivine city's badge making it so you need to get it before cinnabar's
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                                                What am I up to currently?
                                                Nothing now that I lost the file and don't feel like continuing it
                                                  #124    
                                                Old December 7th, 2009 (1:13 PM).
                                                venom12's Avatar
                                                venom12 venom12 is offline
                                                Pokemon Crystal Rain Relased
                                                   
                                                  Join Date: Sep 2006
                                                  Age: 26
                                                  Gender: Male
                                                  Nature: Adamant
                                                  Posts: 529
                                                  Pokepoke1222 I fixed bugs that you told me, thanks for reporting this.

                                                  monkeyboi I fixed bug with badges. But the bug with battle, i dont got any of that error i do like you said but it was normal. You got always that?

                                                  And i need you to find more bugs, soon i will relase patch for Cr which fix all bugs, and maybe will add mini games.
                                                    #125    
                                                  Old December 7th, 2009 (1:39 PM). Edited December 9th, 2009 by monkeyboi.
                                                  monkeyboi's Avatar
                                                  monkeyboi monkeyboi is offline
                                                  Pokemon hack/game player
                                                     
                                                    Join Date: May 2008
                                                    Posts: 302
                                                    yeah i got the giltch a couple of times thought it doesn't happen that often it happens only if you chose and attack and the opponent kills himself before you can use it.

                                                    oh yeah as for other bugs i've hit so far.
                                                    Bug catching contest doesn't do anything
                                                    you don't get char-col from the kid after you get his farfetch'd back even though he says he gives it to you.
                                                    There are still various untranslated text around.

                                                    if i remember anymore or hit anymore i'll tell you

                                                    You can't use the pokemart in ecruteak city, you also can't use the PC
                                                    The move deleter causes the game to freeze you get the following error
                                                    Spoiler:
                                                    ---------------------------
                                                    Pokemon Crystal Rain
                                                    ---------------------------
                                                    Exception: RuntimeError

                                                    Message: Script error within event 2, map 229 (Move Deleter House):

                                                    (eval)in `pbExecuteScript'undefined method `pbGetPokemon' for #<Interpreter:0x42e12c0>

                                                    Interpreter:238:in `pbExecuteScript'

                                                    Interpreter:760:in `eval'

                                                    Interpreter:238:in `pbExecuteScript'

                                                    Interpreter:760:in `command_111'

                                                    Interpreter:293:in `execute_command'

                                                    Interpreter:190:in `update'

                                                    Interpreter:104:in `loop'

                                                    Interpreter:195:in `update'

                                                    Scene_Map:101:in `update'

                                                    Scene_Map:99:in `loop'



                                                    Interpreter:250:in `pbExecuteScript'

                                                    Interpreter:760:in `command_111'

                                                    Interpreter:293:in `execute_command'

                                                    Interpreter:190:in `update'

                                                    Interpreter:104:in `loop'

                                                    Interpreter:195:in `update'

                                                    Scene_Map:101:in `update'

                                                    Scene_Map:99:in `loop'

                                                    Scene_Map:112:in `update'

                                                    Scene_Map:68:in `main'



                                                    you also can not use the PC at the pokemon league

                                                    I found a big bug not sure what caused it but I can't get past the pokemon league (the first time) once I beat lance I get the following error and then my sprite appears on the title screen, and I can't do anything.

                                                    Spoiler:
                                                    ---------------------------
                                                    Pokemon Crystal Rain
                                                    ---------------------------
                                                    Exception: NoMethodError

                                                    Message: undefined method `cancel?' for #<Scene_Credits:0x46eafb8>

                                                    Scene_Credits:182:in `update'

                                                    Scene_Credits:151:in `main'

                                                    Scene_Credits:145:in `loop'

                                                    Scene_Credits:155:in `main'

                                                    Main:39:in `mainFunction'

                                                    Main:22:in `pbCriticalCode'

                                                    Main:42:in `mainFunction'

                                                    Main:46

                                                    Main:45:in `loop'

                                                    Main:54

                                                    __________________


                                                    -If you are reading this and are about to post a question about a game do everyone a favor and read the thread first to see if your questions been asked already thank you for reading this-

                                                    What am I up to currently?
                                                    Nothing now that I lost the file and don't feel like continuing it
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