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Binary ROM Hacking Need a helping hand or just want to talk about binary ROM hacks? Get comments and answers to any ROM Hacking-related problems, questions or thoughts you have here.

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Old December 31st, 2007 (1:45 PM).
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That's pretty simple. Just go to block editor and click on the block you're looking for. Then choose the block that you want to change. The block you're looking for has it for Above. Change it to below. Here are some screenshots to help:

1.

2.

3.
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Old December 31st, 2007 (3:10 PM).
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Thank you ~*pikafan*~. It worked great.
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Old January 3rd, 2008 (6:04 PM).
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i'm making a hack and i need some help, can someone tell me what program changes the city and route names of pokemon fire red, because other people can do it but i don't know how to do it.

thanks in advance
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Old January 3rd, 2008 (6:20 PM).
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Quote:
Originally Posted by trivium View Post
i'm making a hack and i need some help, can someone tell me what program changes the city and route names of pokemon fire red, because other people can do it but i don't know how to do it.

thanks in advance
You can do that in advancemap, go to header view and the rest is self explanatory from there.
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Old January 6th, 2008 (11:59 AM).
Alistair Alistair is offline
 
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OKay, I just remade BloomingBud Town from Harmony, and I need to know if it looks alright.

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Old January 6th, 2008 (12:03 PM).
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Originally Posted by Дон Пач View Post
OKay, I just remade BloomingBud Town from Harmony, and I need to know if it looks alright.

Really looks good..
only the color from the jump ledges is a little to dark if you look at the rest because they are much lighter...
But it really looks great no comments on the rest..:)
9.3/10
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Old January 6th, 2008 (12:04 PM).
Νιτραμ Νιτραμ is offline
 
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Those ledges are too dark, Don.Maybe the brown path should get a bit of yellowish shade to differ it from the small house. Overall it looks good.
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Old January 6th, 2008 (12:09 PM).
Alistair Alistair is offline
 
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Okay, I'll change the color of the ledges one shade higher. They look fine on my computer, but if other people think they are too dark, then I will change them.

And for the house, I also have a blue roof, so I think I'll change it to that one.
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Old January 6th, 2008 (12:15 PM).
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Pretty good map Don. Only Mountines are kinda dark. And i agree with Martin brown path should get lighter palette.
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Old January 15th, 2008 (11:55 AM). Edited January 15th, 2008 by Satoshi Sugimori.
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Rates on this one please..
tiles creds goto phcompany don patch and WaH (palettes to phcompany to)


Dont mind the tree tiles at the mountain by the house on the right
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Old January 15th, 2008 (1:50 PM).
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Looks pretty good.
There is a tile error where the tree meets the path where its standing on teh little mountain.
I think that little mountain with the tree ontop doesn't really look too good either...
As for those stairs, where do they lead? Are they jsut there for show?
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Old January 15th, 2008 (4:43 PM).
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Also threr is some tile errors where the big trees meet the little ones.
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Old January 15th, 2008 (9:53 PM).
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Alright, i've got some maps here, and I want to know if anything extra should be added.
Credit to WAH for the wood fence.



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Old January 16th, 2008 (6:34 AM).
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Quote:
Originally Posted by itman1234 View Post
Looks pretty good.
There is a tile error where the tree meets the path where its standing on teh little mountain.
I think that little mountain with the tree ontop doesn't really look too good either...
As for those stairs, where do they lead? Are they jsut there for show?
Ýes I already posted that little faul at the end of the message..XD (i forgot to make the tiles for that part) and the stairs are more for the show but the bottom right one has as use to get to the sea..;)

Quote:
Originally Posted by Teh Blaziken View Post
Also threr is some tile errors where the big trees meet the little ones.
I didnt see those thanks..:)
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Old January 16th, 2008 (1:55 PM).
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Quote:
Originally Posted by Crashink View Post
Alright, i've got some maps here, and I want to know if anything extra should be added.
Credit to WAH for the wood fence.



I like them both!
The first one, i don't see anything wrong with, i like it a lot (and the headbutt trees look good)

The only thing i don't like about the second one is that cut tree, it doesn't look good there, especially with all that grass.
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Old January 18th, 2008 (12:08 AM).
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Comments on the below map please.
Spoiler:
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Old January 18th, 2008 (6:51 AM).
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um what program do you use
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Old January 18th, 2008 (6:12 PM).
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Quote:
Originally Posted by mitchman_93 View Post
um what program do you use
Advance map download at whack a hack
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Old January 23rd, 2008 (8:20 AM).
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Sorry if someone already asked this but when making a new map, where does it save to? Also, how do I add Pokemon to my new map? It doesn't give me an option to do so.
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Old January 23rd, 2008 (12:23 PM).
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Sorry if someone already asked this but when making a new map, where does it save to? Also, how do I add Pokemon to my new map? It doesn't give me an option to do so.
In a-map, go to wild pokemon view.
Its next to events view and header view.
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Old January 24th, 2008 (5:11 PM).
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When I created a new map, I saved it and everything but then my starter town also takes that name. When I tryed to change it the starting towns name also changed....What do I do?
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Old January 26th, 2008 (5:22 AM).
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i got problem with my border in A-map it shows all sort of tiles while it should be black in houses and outside it shows all sort of tiles while it should show trees
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Old January 27th, 2008 (11:13 AM).
pokeglitch86 pokeglitch86 is offline
 
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I made a script that started with flag 199 being set and with flag 194 unset the script then fadescreens and unchecks 199 and 194 set. (the script was meant to have team rocket and then not). I made the rockets people ID 199 and the other peoples 194. When I tested this both the rockets and the other people were gone but the people could be interacted with. What did I do wrong?
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Old January 27th, 2008 (6:50 PM).
Star Girl Star Girl is offline
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Okay. I am working with a friend on a hack and he is having the following problem:

"whenever I make a new map, it shows random tiles where I want Black Space outside of the map."
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Old January 27th, 2008 (6:54 PM).
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Quote:
Originally Posted by Star Girl View Post
Okay. I am working with a friend on a hack and he is having the following problem:

"whenever I make a new map, it shows random tiles where I want Black Space outside of the map."
Ok, this happens whenever you insert a new map, the border will get messed up.

This is what you do.

Expand the map size by 8 on the height and width.

Then, make it so there are 8 black spaces on your map going in all directions.
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