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Old February 14th, 2008 (8:06 AM).
mistersmeargle mistersmeargle is offline
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Funnily enough, yes, this is the Map Help Thread.
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Old February 14th, 2008 (8:19 AM).
Larsie13
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And I have a question about mapping... Where else should it go??
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Old February 14th, 2008 (9:22 AM).
mistersmeargle mistersmeargle is offline
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Woops...I thought this was the Script Help Thread, my bad, sorry :(
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Old February 14th, 2008 (9:28 AM).
Larsie13
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That's what you get when they're so close to each other. Doesn't matter :P Anyways, can anyone help me with this?
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Old February 14th, 2008 (10:07 AM).
mistersmeargle mistersmeargle is offline
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Hmmm...actually no....not me, anyway.
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Old February 15th, 2008 (10:04 AM).
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Guys I need help with my map. Well its pretty much like ruby but still. The problem is in little root town i changed the tile set to mauville city's tile set. But now when i leave this town screen it is ok but then when i come back into the town the houses get the grass n flowers on the roof. Why does this happen. Sorry i couldn't put any pictures but i don't know how to put the pictures here from a rom. And i have another prob. When ever I load a pkmn fire red rom in the a-map, all the towns and the tile sets don't change at all. Every thing will stay like pkmn ruby's. Can someone help. Thanks in advance.
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Need help in pokemon ruby hack for:
Title screen editing.
Scripting.
How to add warps.
editing maps.

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Old February 15th, 2008 (10:39 AM).
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when you go to the route after littleroot, change the 2nd tileset of the route to the one of mauvilles.
Try that and see if it works.
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Old February 15th, 2008 (8:19 PM).
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Quote:
Originally Posted by mistersmeargle View Post
I used to have the same problem but it seems to work fine now.

Oh, and Adamb, did you get the warps working?
Nope lol, they still lead me into a dead end....
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Old February 16th, 2008 (4:28 AM).
mistersmeargle mistersmeargle is offline
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Well, most tiles don't have the right properties to be used as Warps. If you want to be able to warp into threes, ask DJG can you use the tile in Ruby Destiny that he used for warping into Bug Forest.
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Old February 16th, 2008 (11:29 AM).
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How do I insert a map that someone else made? I mean a picture of a map.
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Old February 16th, 2008 (11:40 AM).
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Quote:
Originally Posted by megiddo View Post
How do I insert a map that someone else made? I mean a picture of a map.
You can't unless you map the whole thing over. Or they can just export the map file with Advance Map then you import it and save it.
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Old February 16th, 2008 (11:41 AM). Edited February 16th, 2008 by Megiddo-san.
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Ah I figured it out. Thanks.
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Old February 16th, 2008 (2:00 PM).
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Hey, I need to know how to use a general picture of tiles, on my rom. Or if the tut already exists, i need the name of the process :]
So if you dont get me, i mean this:
-I have a picture of tiles, png jpeg whatever.
-I want to use them in A-map :D
Thanks!
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Old February 18th, 2008 (1:08 AM).
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Quote:
Originally Posted by Boz View Post
Hey, I need to know how to use a general picture of tiles, on my rom. Or if the tut already exists, i need the name of the process :]
So if you dont get me, i mean this:
-I have a picture of tiles, png jpeg whatever.
-I want to use them in A-map :D
Thanks!
There are two available:
http://www.pokecommunity.com/showthread.php?t=117660
http://www.pokecommunity.com/showthread.php?t=114578
The most important thing is to make sure that you never use a colour that is not in the original pallete. You can edit the pallete after you import the tileset.
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Old February 20th, 2008 (8:08 PM). Edited February 22nd, 2008 by Night_Blue.
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Can anyone tell me how to not become another person (that stupid glitch)
I've already seen it answered,but the simple questions thread is to big
I want to get rid of it before I insert a big script

EDIT:Never Mind
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Old February 22nd, 2008 (9:12 PM). Edited February 22nd, 2008 by Hokshu.
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I don't seem to understand what the border block is for in advance map. I've been testing with the map for Pallet Town (LG), changed a couple of small things to see if my changes would show during gameplay, but for some reason when I exit the player's house, the tiles that were left on the border block are shown all over the map. The player cannot move left/right/up/down or warp back inside the house. The player can only turn.

I've changed the tiles on the border block to see if that was the problem and it is. Although, I'll try my best to figure it out, any help would be appreciated. Thanks. :)

EDIT: Nevermind. I just needed to fix the warps.

Now everytime I try and edit/save the map, I get this error:

Quote:
AdvanceMap Error (2): Cannot read bytes behind end of file!
What does that mean? Or should I just ignore it?
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Old February 22nd, 2008 (11:54 PM).
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I think you should probably ignore it or reload the rom, that has happened to me alot of times

~C3LEBI
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Old February 22nd, 2008 (11:58 PM).
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Quote:
Originally Posted by C3LEBI♥ View Post
I think you should probably ignore it or reload the rom, that has happened to me alot of times

~C3LEBI
Yeah, I figured that it was harmless, but I just wanted a second opinion on it in case there was something threateningly wrong. Thanks! :)
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Old February 23rd, 2008 (3:07 PM). Edited February 23rd, 2008 by Aquila.
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I have a problem, but I'm not sure if it goes under mapping.
When I fill the whole screen in the presence of two sprites... I change main sprites.(pictures)

EDIT: fixed the problem... Changed sprites..
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Old February 24th, 2008 (6:11 PM).
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Okay, I'm having a bit of a problem with my map that I'm trying to insert. I've made sure that there are eight spaces from the border on each side of the room, so it looks like this.




But when I put it into the game, I get this:

Not only is the border glitched, but the woman who is supposed to be at the desk ends up offscreen. Any suggestions?
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Old February 25th, 2008 (3:19 AM).
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Quote:
Originally Posted by Jack of Bl♠des
Okay, I'm having a bit of a problem with my map that I'm trying to insert. I've made sure that there are eight spaces from the border on each side of the room, so it looks like this.




But when I put it into the game, I get this:

Not only is the border glitched, but the woman who is supposed to be at the desk ends up offscreen. Any suggestions?
1. Did you make sure to change the border block in A-Map? (box to the top right corner under Map View).

2. With the woman, make sure her sprite has "Mark active sprite" ticked, if not that then make sure any of your scripts don't have her disappear or flagged.
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Old February 25th, 2008 (1:36 PM). Edited February 25th, 2008 by Jack of Bl♠des.
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Quote:
Originally Posted by Blazichu View Post
1. Did you make sure to change the border block in A-Map? (box to the top right corner under Map View).

2. With the woman, make sure her sprite has "Mark active sprite" ticked, if not that then make sure any of your scripts don't have her disappear or flagged.
How would I change the border block? Also, what should I change it to. Sorry, I've just started getting into mapping, so it might take a while.

Also, I haven't even put a script up for the woman at the desk. She has no offset, just like all the other people in the room.

EDIT: I solved the first part. But I still don't know what to do about the disappearing lady.
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Hey guys, I'm still alive. Not really sure if I want to continue Twisted Path though.
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Old February 25th, 2008 (1:47 PM).
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I made a custom maps using the "New Map" button, when I was done making it and renamed it my starting town, In this case Pallet Town changed its name to what I just named my new map.... Can someone help?
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Old February 26th, 2008 (3:22 AM).
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Quote:
Originally Posted by Jack of Bl♠des
How would I change the border block? Also, what should I change it to. Sorry, I've just started getting into mapping, so it might take a while.

Also, I haven't even put a script up for the woman at the desk. She has no offset, just like all the other people in the room.

EDIT: I solved the first part. But I still don't know what to do about the disappearing lady.
Maybe you should just remove her then if any troubles occur. Also by scripts I meant scripts that could make her disappear.

Quote:
Originally Posted by adamb241
I made a custom maps using the "New Map" button, when I was done making it and renamed it my starting town, In this case Pallet Town changed its name to what I just named my new map.... Can someone help?
You would have to insert a new header and structure using hex to do what you want to do.
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Old February 26th, 2008 (3:50 PM).
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Originally Posted by Blazichu View Post
Maybe you should just remove her then if any troubles occur. Also by scripts I meant scripts that could make her disappear.
I'm aware of what you meant by scripts, and I haven't put any warp scripts in the map yet; the tiles you see in the picture all have their offsets set t $000000, as there is no script of any matter that takes place (yet). But for the moment, I guess I'll just need to work with having one less person on the screen, since even if I remove all sprites and then repoint some new ones in there, one will always appear out in the border of the screen.
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