Quote:
Originally Posted by mattattack
I need help! how do I put a different tile in the tileset because everytime I do it I see green in the background where I replace and have the black outline of the tree
|
You should check out some Advance Map and Palette Editing Tutorials in the Documents/Tutorial Sections. I'll be checking out this thread often if you need more help on specific questions.... It'd take me about a half hour to type out how to do it so check out some tutorials and see if those answer your questions :)
Quote:
Originally Posted by KAWAII'SwhatWEaim4.
I have a conundrum! I've made a map in my Firered Rom. It uses the Saffron City tileset and everything looks fine, but when I play it, the player and all other sprites are on top of the tiles. I thought it could have been that I junked up the Rom, so I imported all the maps and scripts, etc. to a new Rom and made it cleaner, but it still happens. Does anyone know why? If you need any other information, I can give it to you.
|
Go to block editor and look at the down/up. The ones in the "down" part the sprite appears on top of, but the ones in the "up" the sprite appears below. Maybe they all switched to down. Or if you mean they walk on top of them. Go to the movement permissions tab. The "1" makes it so the sprites cannot walk on top of the tile.
Also, check the background bytes. If it says "block is covered by hero" 00 20 change it to 00 00