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  #1    
Old April 14th, 2015 (8:52 PM). Edited May 31st, 2016 by Joexv.
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So I always forget to write down offset for images and table repointing . And if you've done that, then you know how terrible it can be trying to change it on a later date, or to add stuff to an ini file. Well today I bring you a solution to that issue. The Advanced Offset! It will automagically find common table and image pointers!

Features:
A handy amount of offsets magically for you!
Magical ini creation powers!
Yea thats about it. :-/
Supports FireRed and Emerald!



Bugs/Things you may not like
No more G3HS support. It's outdated.
You cannot open a new ROM without closing the whole program, sorry its just the way I set it up.
That's it....

Downloads
Source Code

v2.0.1 Download
From now on all updates will be available on my github only

Spoiler:
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  #2    
Old April 14th, 2015 (11:36 PM).
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This is an interesting idea for a tool! It would be neat if it could generate copy-pastable INI files for tools such as G3HS for users who don't understand how to do so manualy.
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Old April 14th, 2015 (11:47 PM).
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That's actually a pretty nice tool. But you know what would make it even better? An ability to generate INIs for various hacking tools like PGE, G3T, UTE, G3HS and other popular ones. What do you think?
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  #4    
Old April 15th, 2015 (12:38 AM).
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I don't know why I haven't seen this :(
Looks good, though! Yet another excellent job, bro!
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Old April 15th, 2015 (1:17 AM).
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Quote:
Originally Posted by Spherical Ice View Post
This is an interesting idea for a tool! It would be neat if it could generate copy-pastable INI files for tools such as G3HS for users who don't understand how to do so manualy.
Quote:
Originally Posted by DizzyEgg View Post
That's actually a pretty nice tool. But you know what would make it even better? An ability to generate INIs for various hacking tools like PGE, G3T, UTE, G3HS and other popular ones. What do you think?
Yea i didnt even think about ini generation. Maybe once i get some free time i can try and work on that.
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I don't know why I haven't seen this
Looks good, though! Yet another excellent job, bro!
U havent seen it cause its brandnew. Made it just this morning... Well yesterday morning i guess...
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  #6    
Old April 15th, 2015 (10:23 AM).
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Well lucky for all you guys I got some time this morning to add an ini creation button. Simply have your G3HS or PGE ini in the same folder as Advanced Offset, and BOOM!!! Updated ini.
Note to peeps:
Spoiler:
Please take note that for G3HS the ini is changed for the base Fire Red/Emerald Rom so you will be required to remove the additional header code at the end of your Rom(0xfffffe) to be able to see updated ini effects. this will be changed at a later date when I figure out a clean efficient method to edit the special ini header that G3HS gives you.
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  #7    
Old April 15th, 2015 (3:38 PM).
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Quote:
Originally Posted by joexv View Post
Well lucky for all you guys I got some time this morning to add an ini creation button. Simply have your G3HS or PGE ini in the same folder as Advanced Offset, and BOOM!!! Updated ini.
Note to peeps:
Spoiler:
Please take note that for G3HS the ini is changed for the base Fire Red/Emerald Rom so you will be required to remove the additional header code at the end of your Rom(0xfffffe) to be able to see updated ini effects. this will be changed at a later date when I figure out a clean efficient method to edit the special ini header that G3HS gives you.
Awesome :)
This will come in useful!
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  #8    
Old April 27th, 2015 (10:41 AM).
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Hey guys new update!
Version 1.2.1--Download

Changelog:
Fully supports expanded ROM offsets.
Cleaned up code to make it slightly faster at writing inis.
Minor bug fixes regarding G3HS ini
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  #9    
Old April 27th, 2015 (2:04 PM).
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Quote:
Originally Posted by joexv View Post
Hey guys new update!
Version 1.2.1--Download

Changelog:
Fully supports expanded ROM offsets.
Cleaned up code to make it slightly faster at writing inis.
Minor bug fixes regarding G3HS ini
I forgot all about this! This will come in handy, too, since I'm testing this.
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  #10    
Old May 26th, 2016 (9:57 PM).
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Alrighty so I'm gonna bring this thread back from the dead to release a new update.

V2-Download

This update is literally a rewrite of the entire program. With fancy new Ini creation supporting PGE 3.7(Fire red only) and D&D Editor Alpha 5 (FR and EM) along with better offset display and more offsets. I plan on adding in more ini support along with perfecting whats currently there.

The D&D xml creation and editing has been tested and is working, although PGE has not. Please report any bugs you may find or submit more offsets you would like this to display.

This should work just fine with expanded ROMs and most if not all major tables that were repointed should be properly changed in the ini creation. With that being said you should still check important tables before modifying them with any program so you don't overwrite anything you didn't want to.
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  #11    
Old May 29th, 2016 (8:58 AM).
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Cool. I got supported. May I ask what this is written in?
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  #12    
Old May 29th, 2016 (9:53 AM).
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Quote:
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Cool. I got supported. May I ask what this is written in?
It is in C# as are most of my other tools
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  #13    
Old May 31st, 2016 (11:15 AM).
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hey, ive been trying to use this to generate an .ini automatically with that 1460 rom base and pge 3.7, and it doesnt seem to be working. It seems like its still correctly finding the offsets, but its not translating them to an ini file correctly
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  #14    
Old May 31st, 2016 (11:50 AM). Edited May 31st, 2016 by Joexv.
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Quote:
Originally Posted by garrett View Post
hey, ive been trying to use this to generate an .ini automatically with that 1460 rom base and pge 3.7, and it doesnt seem to be working. It seems like its still correctly finding the offsets, but its not translating them to an ini file correctly
PGE ini creation is still untested so there's bound to be bugs.
After looking through it though, it seems I forgot to add in amount of moves so add in NumberOfAttacks=
to the ini. You will still need to double check other offsets to make sure they're correct.


EDIT: Update DOWNLOAD/Changelog
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