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  #26    
Old June 18th, 2009 (3:17 PM).
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cooley cooley is offline
///Keepin' it simple
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Quote:
Originally Posted by +Sneasel™ View Post
It was supposed to be extreme n00b scripting tutorial, but i guess i didn't put that, or something...sorry if this bothered you...

As for that, its not like we are just going to change, like thethethethe said. I for one, am not going to change to scriptED even if pokescript will be outdated, i will probably still use it...
Yeah. I agree with you...thethethethe left, so why don't we all leave :D
We should all jump over a bridge while we're at it!


Quote:
Originally Posted by naoi. View Post
For trainer color scripts, would you add something like this to it:
/c/h013?

Do you also put the unknown and var numbers in the person or script on A-Map
It's \c\h013 not /c/h013...You'd get a serious bug in Pokescript with that.
You put the information into trigger scripts. The only info, that I know that belongs to people (which are more commonly used) are the Movement, View radius, Script, and Person ID.
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  #27    
Old July 12th, 2009 (1:00 PM).
dynostar dynostar is offline
     
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    Can I Get A Hand? How Would I Script A Basic Trainer Double Battle.
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      #28    
    Old July 12th, 2009 (6:42 PM).
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    saison saison is offline
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      Okay, I have somehow messed this up as well. I guess I'm not the greatest in hacking :l

      Code:
      #ORG $begin
      lock
      faceplayer
      message $talk
      boxset 6
      release
      end
      #org $talk
      $talk 1 = Shh!
      I followed the steps, and I'll attach the script I made, but I've done this twice and it ends up the same way. I'll talk to the guy that I gave the script to, and half a text-box will appear at the bottom right hand corner, then right away it'll dissappear and then this will happen
      l_l
      \/
      Attached Images
      File Type: png Text_script_messup.PNG‎ (501.4 KB, 12 views) (Save to Dropbox)
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        #29    
      Old July 14th, 2009 (7:40 AM). Edited July 14th, 2009 by Turalila Bahshala.
      Turalila Bahshala Turalila Bahshala is offline
         
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        I did all what you wrote but the game stucks than back to title!
        Does someone know why did it happn?
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          #30    
        Old July 17th, 2009 (11:02 PM). Edited July 18th, 2009 by LOLMAN656.
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        LOLMAN656 LOLMAN656 is offline
           
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          what's the bug with this script? #org $script
          lock
          faceplayer
          message $Wouldyouliketogo
          boxset 5
          compare LASTRESULT B_TRUE
          if B_False goto $Ok
          message $Alright
          boxset 6
          release
          applymovement 0x02 $crewmove
          applymovement 0xFF $memove
          pausemove 0
          warp 0x3 0x8 0xFF
          #raw 0x31 0x00 0xF0 0x00
          end
          #org $Wouldyouliketogo
          $Wouldyouliketogo 1 = Would you like to go to\n Cinnabar Island?
          #org $Ok
          $Ok 1 = Ok!
          release
          end
          #org $crewmove
          $crewmove 1 ; 0x08 0xFE
          #org $memove
          $memove 1 ; 0x08 0x08 0xFE
          #org $Alright
          $Alright 1 = Let's go! like, when the crew person says like do you wanna go and you pick NO she still says Alright lets go and u know.. yeah well and that when they come to Cinnabar Island they come to a random place not the coords I chose (I checked from thex4's tutorial how to make coords) but it still doesn't work. please debug for me?

          correction:
          #ORG $begin
          lock
          faceplayer
          message $talk
          $talk 1 = Shh! you're welcome. (do not add this in the script of course µ_µ)
          boxset 6
          release
          end
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            #31    
          Old July 18th, 2009 (1:38 PM).
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          LOLMAN656 LOLMAN656 is offline
             
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            edit: I've fixed it now without help. thanks anyway.
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              #32    
            Old July 26th, 2009 (1:05 PM).
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            0m3GA ARS3NAL 0m3GA ARS3NAL is offline
            Im comin' home...
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            An extremely misleading thread title.
            You should change it to something that points out that this is a Pokescrtipt Thread...
            It IS a good tutorial though.
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              #33    
            Old July 26th, 2009 (1:16 PM).
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            SharpPoint SharpPoint is offline
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              Am I the only one that notices this tutorial could use better organization?
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                #34    
              Old July 26th, 2009 (1:26 PM).
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              Quote:
              Originally Posted by EBAiscool View Post
              This is a great tutorial, however, can you make it a bit better organized? Like, for example, when you write 3. Making a giveitem/givepokemon script, make it bold or stand out, like this 3. Making a giveitem/givepokemon script or make it a bit bigger. Awesome tut though!
              Quote:
              Originally Posted by SharpPoint View Post
              Am I the only one that notices this tutorial could use better organization?
              Am I the only one who notices this tutorial is extremely old, outdated, and that the author doesn't come on much anymore (Last Activity: June 7th, 2009)?
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                #35    
              Old July 26th, 2009 (5:25 PM).
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              SharpPoint SharpPoint is offline
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                Quote:
                Originally Posted by 非常に高いレベル View Post
                Am I the only one who notices this tutorial is extremely old, outdated, and that the author doesn't come on much anymore (Last Activity: June 7th, 2009)?
                Less than 2 months isn't 'extremely' old. It's merely outdated.
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                  #36    
                Old July 26th, 2009 (5:48 PM).
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                .Seth .Seth is offline
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                Quote:
                Originally Posted by SharpPoint View Post
                Less than 2 months isn't 'extremely' old. It's merely outdated.
                Uhm, try more like 1 and half years.
                The tutorial was dated FEBRUARY of last year.
                Less than two months can still be considered inactive, for a member.
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                  #37    
                Old July 26th, 2010 (5:02 AM).
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                donnepogi-) donnepogi-) is offline
                   
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                  how will i create a rival battle like, your rival will walk to you then he will battle you then he will say something then he will walk away?help pls!
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