Quote:
Originally Posted by darkknight316
I've been using this team for a while, and it works great.
Salamence (♂) @ Choice Band
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Earthquake
- Stone Edge / Rock Slide
- Brick Break / Flamethrower
I <3 CBMence.
I'm not feeling Brick Break since Curselax is no longer a huge threat, and is rarely used at that.
Crunchy is just pure and utter no. Flamethrower works for the physical wall of choice, Skarmory.
Garchomp (♂) @ Life Orb
Ability: Sand Veil
EVs: 16 Atk/242 Spd/252 SAtk
Naughty nature (+Atk, -SDef)
- Draco Meteor
- Swords Dance
- Fire Blast
- Earthquake
Doesn't really fit with Salamence.
Sceptile (♂) @ Choice Specs
Ability: Overgrow
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+Spd, -Atk)
- Dragon Pulse
- Leaf Storm
- Focus Blast
- Hidden Power [Rock]
SpecsTile is cool.
Indeed. I hoestly prefer modest so you can actually damage some stuff.
Blissey (♀) @ Leftovers
Ability: Natural Cure
EVs: 196 HP/252 Def/6 Spd/56 SAtk
Bold nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Softboiled
- Ice Beam
You will rarely see me using a Blissey other than this one.
Which will work against you with Raikou lovers like me ;)
Weavile (♂) @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Ice Shard
- Pursuit
- Swords Dance
SDVile is cool.
With a SD boost, I'd honestly be one tyo take the speed priority over power.
Tangrowth (♂) @ Leftovers
Ability: Leaf Guard
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Stun Spore / Sleep Powder
- Leech Seed
- Morning Sun
- Power Whip
Of course, this is my favorite Physical Wall of all time. Morning Sun IS STAYING.
lol, good luck with Tyranitar then, especially considering it plows throw a lot of your team.
Rate away, y'all.
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Ew, Raikourape victim for sure. Seismic Toss patches that up.
This team is really weak defensively. A fast Ice Beam will actually beat half of your team, which in all honesty is rather sad.
No really good resistances to work with, and two grassers plus two dragons is just no.
Infernape will Inferape you pretty badly. Physical versions will be especially meddlesome, though Mixed will still kill about everything as well.
Your team lacks any way of countering ridiculously common threats like all versions of Lucario, physical Salamence, Any Calm Minder, Azelf, Gengar, Alakazam, etc. the latter 3 might seem ridiculous, but Blissey has no real way of hurting Azelf, and Ice Beam will do hardly anything. Choice specs Focus Blast from Gengar and Zam crush Blissey, and more importantly Calm Mind Zam eats Blissey up.
Way too many common weaknesses really.
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Why are the beautiful sick and divided like myself?