Code:
Whether it was Red, Blue, Yellow, Green, Gold, Silver, Crystal, Ruby,
Sapphire, Emerald, FireRed, or LeafGreen, the Rival character has always been
there as a comic relief who you can name anything you desire. It's a shame
that your very own Rival, the one who declares he's going to open up a can of
you-know-what every game, isn't nearly as tough as his bloated ego makes him
seem. Oh well. Easier for you, I s'pose.
Your Rival, as I'm sure you already know, always picks the Starter Pokemon
whose Type is at an advantage over yours. Because of this, and the fact that
the Rival's team is always balanced in terms of Typing, it changes depending
on which Pokemon you started with in the beginning.
======= Rival Battle 1 ========= Location: Right after you turn right (East)
== Recommended Level == 7+ ============ at the major crossroad in
======================================== Jubilife City.
= If you chose Turtwig... = =
=-----------------=----------=---------=
= Starly = Lv 7 = Nrm/Fly =
= Chimchar = Lv 9 = Fir =
========================================
= If you chose Chimchar... = =
=-----------------=----------=---------=
= Starly = Lv 7 = Nrm/Fly =
= Piplup = Lv 9 = Wtr =
========================================
= If you chose Piplup... = =
=-----------------=----------=---------=
= Starly = Lv 7 = Nrm/Fly =
= Turtwig = Lv 9 = Grs =
========================================
Prizes: 1050 Y
Your Rival is anything but a challenge. As long as you have 2-3 Pokemon above
Level 7, you'll be fine. Don't sweat it, because your Rival, at this point in
the game, doesn't exactly have a whole lot to hurt you with Type-wise.
==============================
= Starly = Lv 7 =
==========================================
= Recommended types: Rock, Electric, Ice =
==========================================
Attack with Tackles, Pounds, Bubbles, or whatever you can throw at it. Maybe
invest in using a Growl or a Tail Whip first, to ease the battle for you.
Otherwise, that's it. Use the Recommended Types, if you have them, which I
strongly doubt.
==============================
= Chimchar = Lv 9 =
==========================================
= Recommended types: Water, Rock, Ground =
==========================================
Chimchar, at this point, actually knows Ember. It may benefit you to run up
North of Jubilife City before heading out East (which triggers the battle)
and catching a Geodude in that small, cut-off cave. Geodude learns Rock Throw
at Level 11 and you'd be safe because of the Type Advantage anyways. Besides
that, Tail Whips and Tackles rule the battle.
==============================
= Piplup = Lv 9 =
==========================================
= Recommended types: Grass, Electric =
==========================================
This thing knows Bubble, so Geodude is out of the question, unless, of course,
you want a Pokeball full of mud. Piplup has relatively good Defense, so a
Tail Whip or a Leer may be necessary in ensuring your victory. All in all,
though, it's nothing to lose sleep over. Like everything else, basic attacks
will work.
==============================
= Turtwig = Lv 9 =
=====================================================
= Recommended types: Flying, Fire, Ice, Bug, Poison =
=====================================================
Turtwig knows Absorb, which heals itself a little bit after damaging you.
Use a Tail Whip on release and don't stop Tackling until it goes down. I
promise you you'll come out on top.
------------------------------------------------------------------------------
======= Rival Battle 2 ========== Location: Before leaving Hearthome City.
== Recommended Level - 18+ ================
===========================================
= If you chose Turtwig... = =
=-----------------=-----------=-----------=
= Starly = Lv 19 = Nrm/Fly =
= Buizel = Lv 20 = Wtr =
= Roselia = Lv 20 = Grs/Psn =
= Monferno = Lv 21 = Fir/Ftg =
===========================================
= If you chose Chimchar... = =
=-----------------=-----------=-----------=
= Starly = Lv 19 = Nrm/Fly =
= Ponyta = Lv 20 = Fir =
= Roselia = Lv 20 = Grs/Psn =
= Prinplup = Lv 21 = Wtr =
===========================================
= If you chose Piplup... = =
=-----------------=-----------=-----------=
= Starly = Lv 19 = Nrm/Fly =
= Buizel = Lv 20 = Wtr =
= Ponyta = Lv 20 = Fir =
= Grotle = Lv 21 = Grs =
===========================================
Prizes: 2450 Y
If you think way back to the first time you fought him, your Rival has had
a complete team makeover. He has doubled the amount of Pokemon, evolved a few,
and went and trained them all up to at least Level 19. Now you need to start
being choosy about your Types, because he will exploit the advantages.
===============================
= Starly = Lv 19 =
==========================================
= Recommended types: Rock, Electric, Ice =
==========================================
I'm not quite sure why your Rival didn't evolve his Starly 5 levels ago.
Whatever the reason, it's not that great. A Rock Throw from anything above
Level 16 should take it down in one shot. If Rock doesn't suit you well, just
pound on whatever it doesn't resist and you'll come out on top.
===============================
= Buizel = Lv 20 =
==========================================
= Recommended types: Grass, Electric =
==========================================
It knows Swift and Water Gun. Whoop-dee-doo. Your Grotle's Razor Leaf should
be more than enough to put this thing away. If you don't have that, Buizel's
Defense happens to be equal to that of a card house. Sturdy attacks will knock
it out.
===============================
= Roselia = Lv 20 =
=================================================
= Recommended types: Fire, Flying, Ice, Psychic =
=================================================
Roselia can be a problem if you let it become one. Take it out with something
that doesn't cause contact. Poison Point gets nasty fast. If you must,
though, your Staravia's Wing Attack should send it flying.
===============================
= Ponyta = Lv 20 =
==========================================
= Recommended types: Rock, Water, Ground =
==========================================
Water Gun-magnet. Rock Throw-magnet. Any-Physical-Attack-magnet. Need I go on?
===============================
= Monferno = Lv 21 =
=====================================================
= Recommended types: Water, Flying, Psychic, Ground =
=====================================================
It knows Mach Punch, so keep those Rock-types at bay. According to Jack
Bailey, Gyarados is easily obtainable at this point, and good for fighting
Monferno. Flying-types would work. If you've managed to gain a Kadabra through
training an Abra, Confusion will put this Pokemon away in 2 hits. Otherwise,
pack on the weaknesses and you'll be fine.
===============================
= Grotle = Lv 21 =
=====================================================
= Recommended types: Fire, Flying, Ice, Bug, Poison =
=====================================================
Razor Leaf hurts and has a good chance of being a Critical Hit. Take Grotle
out when you first see it so it doesn't become an issue. Monferno and
Staravia would be perfect for him, as would anything else with a Type
advantage.
===============================
= Prinplup = Lv 21 =
==========================================
= Recommended types: Grass, Electric =
==========================================
For a horned penguin, Prinplup has pretty good stats. It knows Metal Claw,
which has a chance of raising its own Attack by one stage, and it also knows
Bide, which is dangerous to fight against. If Prinplup uses Bide, either
destroy it within 2 turns or don't attack at all. You'll thank me later.
------------------------------------------------------------------------------
======= Rival Battle 3 ========== Location: After winning the Pastoria Gym
== Recommended Level - 26+ ================ battle, and chasing the
=========================================== Galactic Grunt to the East (right)
= If you chose Turtwig... = = out of town.
=-----------------=-----------=-----------=
= Starly = Lv 26 = Nrm/Fly =
= Buizel = Lv 25 = Wtr =
= Roselia = Lv 25 = Grs/Psn =
= Monferno = Lv 28 = Fir/Ftg =
===========================================
= If you chose Chimchar... = =
=-----------------=-----------=-----------=
= Starly = Lv 26 = Nrm/Fly =
= Ponyta = Lv 25 = Fir =
= Roselia = Lv 25 = Grs/Psn =
= Prinplup = Lv 28 = Wtr =
===========================================
= If you chose Piplup... = =
=-----------------=-----------=-----------=
= Starly = Lv 26 = Nrm/Fly =
= Buizel = Lv 25 = Wtr =
= Ponyta = Lv 25 = Fir =
= Grotle = Lv 28 = Grs =
===========================================
Prizes: 3250 Y
What a chump. All your Rival did was level up his Pokemon, and not even
evolve them, despite 2 of them going past the evolution level! This is
basically the same battle as it was in Hearthome City, so prepare for nothing.
===============================
= Starly = Lv 26 =
==========================================
= Recommended types: Rock, Electric, Ice =
==========================================
Why is your Rival so anti-Staravia? I don't get it! By now, he could've had
a killing machine on wings. Instead, however, he chose to stay with the
Peep-shaped Starly. It's so outclassed by your evolved Pokemon now that the
most effective thing it can do is leave a nasty pile of guts and feathers
on the ground where it was standing, after being repeatedly mashed into
the pavement by your Golem, Gyarados, Steelix, etc.
===============================
= Buizel = Lv 25 =
==========================================
= Recommended types: Grass, Electric =
==========================================
It knows Swift and Water Gun. Whoop-dee-doo. Your Grotle's Razor Leaf should
be more than enough to put this thing away. If you don't have that, Buizel's
Defense happens to be equal to that of a card house. Sturdy attacks will knock
it out.
===============================
= Roselia = Lv 25 =
=================================================
= Recommended types: Fire, Flying, Ice, Psychic =
=================================================
Roselia can be a problem if you let it become one. Take it out with something
that doesn't cause contact. Poison Point gets nasty fast. If you must,
though, your Staravia's Wing Attack should send it flying.
===============================
= Ponyta = Lv 25 =
==========================================
= Recommended types: Rock, Water, Ground =
==========================================
Water Gun-magnet. Rock Throw-magnet. Any-Physical-Attack-magnet. Need I go on?
===============================
= Monferno = Lv 28 =
=====================================================
= Recommended types: Water, Flying, Psychic, Ground =
=====================================================
It knows Mach Punch, so keep those Rock-types at bay. I don't know what you
could possibly have for a Water-type at this point if you're fighting
Monferno, so Flying will work. If you've managed to gain a Kadabra through
training an Abra, Confusion will put this Pokemon away in 2 hits. Otherwise,
pack on the weaknesses and you'll be fine.
===============================
= Grotle = Lv 28 =
=====================================================
= Recommended types: Fire, Flying, Ice, Bug, Poison =
=====================================================
Razor Leaf hurts and has a good chance of being a Critical Hit. Take Grotle
out when you first see it so it doesn't become an issue. Staravia would be
perfect for him, as would anything else with a Type advantage.
===============================
= Prinplup = Lv 28 =
==========================================
= Recommended types: Grass, Electric =
==========================================
For a horned penguin, Prinplup has pretty good stats. It knows Metal Claw,
which has a chance of raising its own Attack by one stage, and it also knows
Bide, which is dangerous to fight against. If Prinplup uses Bide, either
destroy it within 2 turns or don't attack at all. You'll thank me later.
------------------------------------------------------------------------------
======= Rival Battle 4 ========== Location: While crossing the bridge in
== Recommended Level - 32+ ================ Canalave City.
===========================================
= If you chose Turtwig... = =
=-----------------=-----------=-----------=
= Staravia = Lv 31 = Nrm/Fly =
= Buizel = Lv 32 = Wtr =
= Roselia = Lv 32 = Grs/Psn =
= Heracross = Lv 30 = Bug/Ftg =
= Monferno = Lv 35 = Fir/Ftg =
===========================================
= If you chose Chimchar... = =
=-----------------=-----------=-----------=
= Staravia = Lv 31 = Nrm/Fly =
= Ponyta = Lv 32 = Fir =
= Roselia = Lv 32 = Grs/Psn =
= Heracross = Lv 30 = Bug/Ftg =
= Prinplup = Lv 35 = Wtr =
===========================================
= If you chose Piplup... = =
=-----------------=-----------=-----------=
= Staravia = Lv 31 = Nrm/Fly =
= Buizel = Lv 32 = Wtr =
= Ponyta = Lv 32 = Fir =
= Heracross = Lv 30 = Bug/Ftg =
= Grotle = Lv 35 = Grs =
===========================================
Prizes: 4100 Y
Your Rival has definitely stepped up in terms of difficulty, and it shows
through his shiny, new Heracross. However, he still seems to have an issue
with not evolving his Pokemon when they should be evolved. Bring your best
Pokemon to this battle, because it's a test to see if you're good enough for
Byron, who's waiting on the other side of that bridge.
===============================
= Staravia = Lv 31 =
==========================================
= Recommended types: Rock, Electric, Ice =
==========================================
Your Rival finally evolved his stupid, little Starly into the somewhat
macho-er Staravia. Even though it's a second stage Pokemon, it's still not
that great. Just know that this Staravia knows Aerial Ace, so lowering its
Accuracy won't do crap. Also be aware that it knows Whirlwind, and may force
your Pokemon to switch out and call a randomized Pokemon in from your party.
===============================
= Buizel = Lv 32 =
==========================================
= Recommended types: Grass, Electric =
==========================================
This is getting rediculous. Buizel is just no good, to put it simply. Anything
strong and Physical will take it out in one shot. Just watch out for its
Speed. Golem can't outrun it.
===============================
= Roselia = Lv 32 =
=================================================
= Recommended types: Flying, Fire, Ice, Psychic =
=================================================
At this point, Roselia has some impressive moves, like Giga Drain and
Grasswhistle. It doesn't have the stats to use them, though, with HP, Defense,
and Speed all far below average. A moderately-fast Pokemon that can deal a
good Physical attack is perfect for this situation. Staravia (or Staraptor,
if you have it yet) can land an Aerial Ace and probably knock it out.
===============================
= Ponyta = Lv 32 =
==========================================
= Recommended types: Rock, Ground, Water =
==========================================
Just because its a higher level doesn't mean Ponyta is any better than last
time. The most dangerous thing it can use is Fire Spin, and that hurts you as
much as Wrap. Don't let it trap you in the battle with something weak to Fire,
though. That's all you'll have to watch out for. Physical weaknesses FTW.
===============================
= Heracross = Lv 30 =
============================================
= Recommended types: Flying, Fire, Psychic =
============================================
The first, and only, thing you have to know about Heracross is that it's 4x
weak to Flying, and has an average Defense-base. An Aerial Ace from anything
above Level 28 SHOULD take it down in one hit. Fire- and Psychic-types should
be careful. Even though you have a Type Advantage, Brick Break hurts coming
from an Attack Base of 125 (of which, the average is about 80).
===============================
= Monferno = Lv 35 =
=====================================================
= Recommended types: Water, Ground, Psychic, Flying =
=====================================================
Monferno won't be much of a problem if you have Gyarados, or another powerful
Water- or Flying-type. Torterra's Earthquake will work effectively, but you
WOULD be at a Type Disadvantage. Kadabra/Alakazam's Psybeam would probably
put it away in one hit. It's all about typing.
===============================
= Prinplup = Lv 35 =
==========================================
= Recommended types: Grass, Electric =
==========================================
Prinplup won't throw a whole lot at you, in terms of offense. You'll need
either a Grass-type or an Electric-type to take care of it quickly. If you've
found the TM for Thunderbolt (which is behind the Valley Windworks, gotten by
Surfing), that'll be the key to victory. Otherwise, use a high-level Pokemon
and pound on the strong attacks.
===============================
= Grotle = Lv 35 =
=====================================================
= Recommended types: Fire, Flying, Bug, Ice, Poison =
=====================================================
Grotle, as this point, shouldn't be too much of a problem for you. It knows
Leech Seed, so switch out if you become ensnared. Other than that, Grotle will
fall pretty easily to any of the weaknesses listed above, as long as your
Pokemon are around Level 32.
------------------------------------------------------------------------------
======= Rival Battle 5 ========== Location: Right before heading into the
== Recommended Level - 50+ ================ Elite Four Challenge.
===========================================
= If you chose Turtwig... = =
=-----------------=-----------=-----------=
= Staraptor = Lv 48 = Nrm/Fly =
= Floatzel = Lv 49 = Wtr =
= Roserade = Lv 49 = Grs/Psn =
= Heracross = Lv 50 = Bug/Ftg =
= Snorlax = Lv 51 = Nrm =
= Infernape = Lv 53 = Fir/Ftg =
===========================================
= If you chose Chimchar... = =
=-----------------=-----------=-----------=
= Staraptor = Lv 48 = Nrm/Fly =
= Rapidash = Lv 49 = Fir =
= Roserade = Lv 49 = Grs/Psn =
= Heracross = Lv 50 = Bug/Ftg =
= Snorlax = Lv 51 = Nrm =
= Empoleon = Lv 53 = Wtr/Stl =
===========================================
= If you chose Piplup... = =
=-----------------=-----------=-----------=
= Staraptor = Lv 48 = Nrm/Fly =
= Floatzel = Lv 49 = Wtr =
= Rapidash = Lv 49 = Fir =
= Heracross = Lv 50 = Bug/Ftg =
= Snorlax = Lv 51 = Nrm =
= Torterra = Lv 53 = Grs/Grd =
===========================================
Prizes: 6200 Y
Your Rival's fifth battle is merely a test to see if you can defeat the Elite
Four. Since the E4's Pokemon are all Level 53-66, how can you hope to win if
you can't even beat your Rival? If you can't, Victory Road always has strong
Pokemon to train against. Either way, bring your grade-A Pokemon with you to
this fight.
===============================
= Staraptor = Lv 48 =
==========================================
= Recommended types: Electric, Ice, Rock =
==========================================
Staraptor almost has the same kind of Attack power as Heracross and can back
it up with some strong moves. It knows Close Combat, which is a really good
Fighting-type attack, and it's there to prevent Rock-types and Ice-types from
causing it harm. If you're going to use Staraptor's weaknesses, try an
Electric-type with good Defense. Raichu just won't do unless it's at a great
level, like 53+. Even then, you may have problems. Good luck.
===============================
= Floatzel = Lv 49 =
==========================================
= Recommended types: Grass, Electric =
==========================================
It has tons of Speed and may sweep you if you don't watch out. Crunch puts
the hurt on your Psychics and Ghosts, so keep them away from Floatzel. Use a
strong Grass-type or the Electric-type you used against Staraptor (if it can
still move...). That's your best bet. Otherwise, strong, STABed attacks will
take it out eventually.
===============================
= Roserade = Lv 49 =
=================================================
= Recommended types: Fire, Flying, Ice, Psychic =
=================================================
You need to take out Roserade quickly. It has fantastic Special Attack,
Special Defense, and Speed and will not hesitate to give your Pokemon a status
condition. Its Base Defense and HP are still below average, though, so
anything Physically super-effective will work wonders for you. Speed is the
key to winning this one.
===============================
= Rapidash = Lv 49 =
==========================================
= Recommended types: Rock, Ground, Water =
==========================================
Rapidash knows Fire Blast, an extremely powerful (yet inaccurate) Fire-type
move, and Bounce, a Flying-type move that may paralyze you. The best thing to
use for this battle is that Golem or other Rock-type that you SHOULD have.
Rapidash won't be able to damage a Rock-type much with anything it has, and
you'll have a Type-advantage. Its Defenses are shakey, so cut it down before
it can Bounce out of your reach and paralyze you in the next turn.
===============================
= Heracross = Lv 50 =
============================================
= Recommended types: Flying, Fire, Psychic =
============================================
I'm not sure if Heracross knows Megahorn yet. Can someone inform me, please?
Anyways, if it DOES have Megahorn, you're in for a fight. Psychics won't be
of much help to you if it does. Flying is still 4x super-effective, and also
resistant to both its Types, so stick with that. Drill Peck (and Fly, which
is somehow stronger) will knock it out regardless of Megahorn. Close Combat,
which Heracross knows for sure, is powerful and STABed, just so you know.
===============================
= Snorlax = Lv 51 =
==========================================
= Recommended types: Fighting =
==========================================
Snorlax appears to be the most obligatory choice for a sixth slot in any
Rival's team, on any Pokemon game. Aside from that small rant, Snorlax will
definitely be a challenge if you don't have a Fighting-type, or something
with good Attack that you taught Brick Break to. If you poison it, paralyze
it, or burn it, Snorlax will just use Rest, recovering all HP and healing all
status conditions. Infernape, Medicham, and Machamp would be perfect for
Snorlax, but you may want to use that Brick Break TM on something if you
don't have a Fighting-type on your team.
===============================
= Infernape = Lv 53 =
=====================================================
= Recommended types: Water, Flying, Ground, Psychic =
=====================================================
The best way, I found, to deal with Infernape is to just use Fly. It saves you
a turn of damage and it's stronger than any other accesible Flying-type move
not named Brave Bird. Infernape has powerful Physical attacks, so just be
sure to use a Pokemon with good Defenses. Earthquake, Psychic, Surf, and Fly
will be all you need.
===============================
= Empoleon = Lv 53 =
==========================================
= Recommended types: Electric, Fighting =
==========================================
Empoleon will bring on strong attacks like Drill Peck, so bring your best
Pokemon out to deal with it. If you don't have Electric or Fighting, Ground
can be used with caution. It IS still a Water-type, after all, so watch your
back when dealing with Empoleon. It has great Special Attack and great Special
Defense. The only thing below average that Empoleon has is Speed, so use
something fast.
===============================
= Torterra = Lv 53 =
=============================================
= Recommended types: Ice, Flying, Bug, Fire =
=============================================
Torterra is strong offensively and defensively, but is slower than cold
molasses. Ice is 4x super-effective, so a STABed Ice Beam WILL knock it out.
Flying is good to use, as well, because of its immunity to Ground. Bug is
useful, if you have a strong-enough attack, because it is resistant to both
of Torterra's Types. Fire should only be used if you want to risk
being Earthquaked to death.
------------------------------------------------------------------------------
** The more often you fight your Rival here, the more chances his Pokemon will
change levels to closer match yours. Thanks to everyone who helped!
======= Rival Battle 6 ========== Location: Battle Area, in front of the
== Recommended Level - 60+ ================ entrance to the Battle Tower.
=========================================== He only appears on weekends,
= If you chose Turtwig... = = after helping Buck get through
=-----------------=-----------=-----------= Stark Mountain.
= Staraptor = Lv 58 = Nrm/Fly =
= Floatzel = Lv 59 = Wtr =
= Roserade = Lv 59 = Grs/Psn =
= Heracross = Lv 60 = Bug/Ftg =
= Snorlax = Lv 60 = Nrm =
= Infernape = Lv 64 = Fir/Ftg =
===========================================
= If you chose Chimchar... = =
=-----------------=-----------=-----------=
= Staraptor = Lv 58 = Nrm/Fly =
= Rapidash = Lv 59 = Fir =
= Roserade = Lv 59 = Grs/Psn =
= Heracross = Lv 60 = Bug/Ftg =
= Snorlax = Lv 60 = Nrm =
= Empoleon = Lv 64 = Wtr/Stl =
===========================================
= If you chose Piplup... = =
=-----------------=-----------=-----------=
= Staraptor = Lv 58 = Nrm/Fly =
= Floatzel = Lv 59 = Wtr =
= Rapidash = Lv 59 = Fir =
= Heracross = Lv 60 = Bug/Ftg =
= Snorlax = Lv 60 = Nrm =
= Torterra = Lv 64 = Grs/Grd =
===========================================
Prizes: 7500 Y
===============================
= Staraptor = Lv 58 =
==========================================
= Recommended types: Electric, Ice, Rock =
==========================================
Staraptor almost has the same attacks as last time, with the exception of
Brave Bird. Brave Bird is an incredibly powerful Flying-type that even hurts
the user a little. It still knows Close Combat, so Rocks-types should be
used with caution. A Thunderbolt or two will take care of it.
===============================
= Floatzel = Lv 59 =
==========================================
= Recommended types: Grass, Electric =
==========================================
Floatzel is still a fairly average Pokemon, when all things are said and done.
Thunderbolt or a strong Grass-type attack should knock it out generally
quickly. It MIGHT know Ice Beam, though, so watch it.
===============================
= Roserade = Lv 59 =
=================================================
= Recommended types: Fire, Flying, Ice, Psychic =
=================================================
Just because it's 10 levels higher than the last time you fought it doesn't
mean its Defense and HP are going to be better. Fly or Brave Bird, or Flare
Blitz, will take it out. Anything Physically super-effective is good enough
to be used here. Just get the upper hand in Speed for safety.
===============================
= Rapidash = Lv 59 =
==========================================
= Recommended types: Rock, Ground, Water =
==========================================
Rapidash is still best extinguished with moves like Rock Slide or Stone Edge.
Those, STABed, mean a 1-hit KO, thanks to Rapidash's low Base Defense.
Earthquakes work in the same way. Water will have a little more trouble with
its Special Defense, because it's a bit higher than its Defense.
===============================
= Heracross = Lv 60 =
===================================
= Recommended types: Flying, Fire =
===================================
Close Combat and Megahorn, both STABed, on the same Pokemon means trouble.
Use your best Flying-type attack to take down Heracross. If you don't faint
it right away, you'll feel the pain from its Base 125 Attack.
===============================
= Snorlax = Lv 60 =
==========================================
= Recommended types: Fighting =
==========================================
Snorlax is now one helluva Pokemon. It has a buttload of HP and Attack, and
a better-than-average Special Defense. Rest is just the icing on the cake.
Inflicting a burn would be invaluable, as burns cut the victim's Attack by
half. Also, it dwindles the victim's HP away. Get it to about halfway-dead and
finish it off with a Close Combat, Cross Chop, or a Brick Break from something
powerful.
===============================
= Infernape = Lv 64 =
=====================================================
= Recommended types: Water, Flying, Ground, Psychic =
=====================================================
Infernape now knows Flare Blitz, which is a STABed Physical Fire-type attack
with massive power behind it. Anything hit by that will definitely feel some
pain. Fly still works like it did in the previous Rival Battle, seeing as how
its Power is 90 and it's super-effective. Surf is another great choice, as are
Earthquake and Psychic. Good luck.
===============================
= Empoleon = Lv 64 =
==========================================
= Recommended types: Electric, Fighting =
==========================================
You're going to need either a great Electric-type, like Raichu, or a great
Fighting-type, like Machamp. Thunderbolts and Close Combats are your friends
while fighting Empoleon. It's easier to put Empoleon to sleep or paralyze it
before you start attacking it, because its Special Attack can rip through your
Pokemon with ease.
===============================
= Torterra = Lv 64 =
=============================================
= Recommended types: Ice, Flying, Bug, Fire =
=============================================
Torterra will fall easily to Ice Beam, so it may be an investment of your time
to train a strong Ice-type, like Glaceon. Like last time, a Flying-type might
suit you better than Ice because it's immune to Ground and resistant to Grass.
Fly will hurt it pretty badly, as will Brave Bird. Good Bug-type attacks to
use at this point are Megahorn, X-Scissor, and Bug Buzz. Fire can hurt it
badly, but Torterra's Earthquake can hurt you pretty badly, too.