Quote:
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Originally Posted by airconditioning
Why would you give Porygon-Z a + Atk nature when he doesn't have a physical move on him?
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I hate typos... like I said before, I was copying the layout thing.
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How's this now? I think I've added all the changes.
Porygonz @ Choice Scarf
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+Spd, -Atk)
- Tri Attack
- Thunderbolt
- Dark Pulse
- Ice Beam
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Dusknoir (♂) @ Leftovers
Ability: Pressure
EVs: 252 HP/80 Def/176 SDef
Impish nature (+Def, -SAtk)
- Will-o-wisp
- Pain Split
- Fire Punch
- Shadow Sneak
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Electivire (♂) @ Expert Belt
Ability: Motor Drive
EVs: 252 Atk/176 Spd/80 SAtk
Lonely nature (+Atk, -Def)
- Cross Chop
- Earthquake
- Ice Punch
- Thunderbolt
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Gliscor (♂) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/252 Def/6 Atk
Impish nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Stealth Rock
- Roost
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Cresselia (♀) @ Leftovers
Ability: Levitate
EVs: 252 HP/56 Def/200 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Grass Knot
- Calm Mind
- Rest
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What would be a better spinner than Starmie for this?