Pokmon Dawn/Dusk Page 6

Started by rubyrulez July 17th, 2004 7:17 PM
  • 15788 views
  • 354 replies
  • Public Poll

How great's the game?

rubyrulez

Back in Action...again...

Age 36
Sonnet Town
Seen August 17th, 2016
Posted August 26th, 2012
578 posts
19.7 Years
thanks for using my house, but it is a little bit off-color.
i have a chipset for you, check you forum :D
Thanks a lot for that, I'll try using it even though i will most likely have to redo my maps. The off-coloring might turn out to be a good thing, but i still appreciate what you have done and if redoing the maps becomes a frustration, I'll have to use the chipsets I'm using now. :)
Age 35
Australia
Seen April 4th, 2017
Posted December 14th, 2015
1,279 posts
19.2 Years
Well, knowing this I'll get right to work. This means the demos release won't be for a while, but I might be able to get the CBS into the game for the next demo. Are there any switches/variables I should keep open for the final CBS release, or can I put my own switches anywhere?
Well I used about 80 variables and then some from 144-146 or something so I would just leave the gap between 80-144 so I can use that.
As for switches, I'm not sure but leave space for about 20-30 more because I am still doing the item sys and pokemon selection sys has not yet been completed...

Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form
Seen January 2nd, 2006
Posted October 23rd, 2004
86 posts
18.7 Years
Hi all, i just wanted to tell you that i am new.. but i also am going to attach something here mainly for Rubyrulez.. but others can use it aswell..

So, Rubyrulez, do you want a Pokemon Stadium in your game?
If so, click on the attachment at the bottom.
1 tileset: PokeStadium.png

1 picture of the stadium telling you what tiles goes where: Pokemon Stadium Map.jpg

1 picture on how to set it up in Database\Tileset: Pokemon Stadium Tile Guides.jpg

p.s. Your game looks vry good and is hoping that you can expand it further in short time or longer.
Oh.. and when creating your map, the size is

46 by 56.

Have fun!
Seen April 9th, 2011
Posted May 16th, 2005
421 posts
18.9 Years
I agree with Daegon. Although there are signs of R/S graphics in the chipset, they are barely noticable when it is all put together. I would suggest making the grass look more like it does in FR/LG. You should also shade it correctly so that it'll look more like it belongs in a Pokemon game. Get rid of the plants and trees in the chipset and replace them with the ones from FR/LG. I think that's about all I can think of.

rubyrulez

Back in Action...again...

Age 36
Sonnet Town
Seen August 17th, 2016
Posted August 26th, 2012
578 posts
19.7 Years
Yeah I think it should stay for now (unless nobody likes it then we can change it.) Now let me tell you about what's different about berry planting:

There are now two types of soil, Soft and Loamy, Dry and Dusty. There are certain berries that will grow better in certain soils while others wont grow as well.

rubyrulez

Back in Action...again...

Age 36
Sonnet Town
Seen August 17th, 2016
Posted August 26th, 2012
578 posts
19.7 Years
A very, very special thanks gos out to Barry for these. He put a lot of hard work into making these for me, so now I can reveal them to you. Here are the hero and rival (or vice versa) battle sprites being used in my game. Also I am looking for help splitting the currently existing berries into two seperate groups, each group growing best in each kind of soil (soft and Loamy, Dry and Dusty) so if anybody has any ideas...

...look forward to yet another demo soon. :)

DarknessMonkey

Avatars are for squares..

Age 30
...
Seen April 27th, 2009
Posted December 7th, 2008
1,418 posts
18.8 Years
Sounds Cool RubyRulez I Like Those Sprites Barry Made
,If You Need Any Sprites From Me Give Me A Call Ok?
---------------------------------
I Specialize In:
Recolors I Am Ok...
Fuzes Trainers & Pokemon Or (PKMN & PKMN) & (TRAINER & TRAINER)

Been on this community for years and just finally realized it. I'M BACK!

Going to start making my Pokémon game for RMXP, need help with tilesets, spriting, and scripting. PM me for details!