Tools, Tutorials & Resources Various tools to help you develop your hacks can be found here.

TrollandToad.com
Closed Thread
 
Thread Tools
  #1    
Old October 17th, 2008 (5:18 AM). Edited October 17th, 2008 by Darthatron.
Darthatron's Avatar
Darthatron Darthatron is offline
巨大なトロール。
  • Silver Tier
 
Join Date: Jan 2006
Location: Melbourne, Australia
Age: 26
Gender: Male
Nature: Modest
Posts: 1,152
Hello everyone. So this thread was made because I'm currently developing a Tile-Map Editor, don't worry, it's not like the current ones.

So, I pretty much just need to all to post suggestions for it. Currently I've included a few things which I will mention in a minute. Anyway, just discuss what you think the "ultimate" tile-map editor should include.

Also, if you want to be a beta tester, post in here.

Current Features. (Strike-out means it's done.)
Code:
4bbp/8bbp support.
Palette Editor Mode. (Like Advance Maps movement permission editor.)
"Fill" ability. (Like MS Paints, Paint Bucket.)
Flipped Tiles.
Ability to save a Tile-Map Image.
Change Tile-Sets without clearing the Tile-Map.
Ability to re-size Tile-Maps.
Bigger Block. (Like A-Maps Grosser Block.)
Tile-Set Editor. (Like Paint)
Tile-Set Indexer.
Tile-Set Palette Editor.
So, as you can see I have some things to implement... But, still post what else you can think of. Use this form.

Code:
Idea: Palette Editor Mode
Explanation: Like Advance Maps movement permission editor. It lets you change the palette of separate tiles.
Rating (1 being most needed, 10 being least needed): 6
__________________
あなた は しきしゃ です
わたし は ばか です

Relevant Advertising!

  #2    
Old October 17th, 2008 (6:06 AM).
Νιτραμ Νιτραμ is offline
     
    Join Date: Nov 2007
    Posts: 230
    Idea
    Block insertion

    Explanation
    AdvanceMap has a nifty function, in German it's Grosser Block, what means Bigger block. It's quite self-explanatory. You should be able to select multiple tiles to use as a "stamp", just like in AM. I know it's hard to implement, don't worry :P

    One more thing: Wanna beat PTC? Insert it :P You know I am not going to use it just cause of that.

    Rating

    As the actual feature is quite appreciated and PTC can not load tilemaps created in other programs (for example D-Trogh's NTME based on your old Hurricane can do this)... I would surely give it at least 4 out of 10.
    __________________
    If you remeber me, feel free to send me a PM ;-)
      #3    
    Old October 17th, 2008 (8:15 AM).
    Platinum Lucario's Avatar
    Platinum Lucario Platinum Lucario is offline
    The Legendary Master of Light!
    • Crystal Tier
     
    Join Date: Jan 2008
    Location: Warrnambool, Victoria, Australia.
    Gender: Male
    Nature: Calm
    Posts: 1,563
    Idea: Tile animation editor.
    Explanation: What it does is that it edits the tile animation (like the grass, doors, and other animations).
    Rating: What I would give it for that? I think I might give it a 6/10 for that!
    __________________
    [Platinum Lucario's Signature]
    If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
    Signature Status: Strikes: 1/3 | Infractions: 0/3
    It's time to change the future...
    to a positive direction!

    Let's prevent things from getting bad!

    I'm a ROM and ISO Researcher
    Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
      #4    
    Old October 17th, 2008 (8:19 AM).
    Larsie13 Larsie13 is offline
    Gone
    • Crystal Tier
     
    Join Date: Oct 2006
    Location: The Netherlands
    Age: 26
    Nature: Modest
    Posts: 159
    Quote:
    Originally Posted by Platinum Lucario View Post
    Idea: Tile animation editor.
    Explanation: What it does is that it edits the tile animation (like the grass, doors, and other animations).
    Rating: What I would give it for that? I think I might give it a 6/10 for that!
    How can a tilemap have animations? You must be confused with A-Map tilesets. That's a completely different thing...
    Anyway, I'd like to be a beta tester
      #5    
    Old October 17th, 2008 (10:37 AM).
    AmineX's Avatar
    AmineX AmineX is offline
    Music Expert
       
      Join Date: Feb 2008
      Location: Algeria
      Age: 28
      Nature: Gentle
      Posts: 151
      Item: Compressed Graphic Editor
      Explanation: possibility to edit compressed graphics Who not apear in Unlz like doors(on berf general animations)
      rat:2
      __________________
      AmineX


      All my pokemon music related videos here:
      http://www.youtube.com/user/LHV1?feature=mhee
        #6    
      Old October 17th, 2008 (12:06 PM).
      ZodiacDaGreat's Avatar
      ZodiacDaGreat ZodiacDaGreat is offline
      Working on a Mobile System
         
        Join Date: Feb 2007
        Location: South Pacific
        Age: 25
        Gender: Male
        Nature: Relaxed
        Posts: 429
        Idea: TileSet Editor
        Explanation: Besides editing the tilemap, there should be another window that helps you edit the Tileset/create tileset. It should have functions that basic graphic editors have.
        Rating:5 - fair
        __________________
          #7    
        Old October 17th, 2008 (12:56 PM).
        Zeikku™'s Avatar
        Zeikku™ Zeikku™ is offline
        Johto remaker
        • Silver Tier
         
        Join Date: Aug 2007
        Location: London, England
        Age: 25
        Gender: Male
        Nature: Naughty
        Posts: 1,119
        Idea: Indexing and pallette editing function
        Explanation: Indexes the tileset if it isn't already. It sets invisible color automatically, with a palette editing function on the side, to fix errors.
        Rating:7/10 because it's hard to make, and I can live without it, but it would make this the ultimate Tilemap editor
        __________________

        Follow me on Twitter by clicking on my signature.
          #8    
        Old October 17th, 2008 (12:58 PM).
        Shadows's Avatar
        Shadows Shadows is offline
           
          Join Date: Jul 2008
          Location: Chicago, IL
          Age: 22
          Nature: Calm
          Posts: 857
          Idea: Import/Export Option
          Explanation: To be able to import/export a tile(s), like a copy/paste sorta thing.
          Rating 4

          Heres why I would like this:
          I was thinking of Making a Fall Tileset,with new leaves/trees etc.(It's fall in the U.S.)
          but I can't insert tiles properly... The import/export option would do that for me.

          Also, I'll beta test if you need testers.
          __________________
            #9    
          Old October 17th, 2008 (1:06 PM). Edited October 17th, 2008 by TB Pro.
          TB Pro's Avatar
          TB Pro TB Pro is offline
          Old-timer
             
            Join Date: Nov 2004
            Location: Midwestern USA
            Age: 23
            Gender: Male
            Posts: 2,739
            Quote:
            Originally Posted by T View Post
            Idea: Import/Export Option
            Explanation: To be able to import/export a tile(s), like a copy/paste sorta thing.
            Rating 4

            Heres why I would like this:
            I was thinking of Making a Fall Tileset,with new leaves/trees etc.(It's fall in the U.S.)
            but I can't insert tiles properly... The import/export option would do that for me.

            Also, I'll beta test if you need testers.
            Dude, it's a TileMAP editor...

            Suggestion: Palette Editing function
            Description: Just a little tab/little section to the side, where we can edit the palettes right there. As I know how you choose the palette on it, this would work great in conjunction.
            Rating: 6(as it would be hard, but awesome, and i can live without it, it would just make life easier)
            __________________
            --I'm a creepin'..
              #10    
            Old October 17th, 2008 (3:48 PM).
            Himochi Kouen Himochi Kouen is offline
               
              Join Date: Jul 2004
              Gender: Male
              Nature: Quirky
              Posts: 25
              Idea: Ability to view at least the edges of the connecting maps.
              Explanation: For example, say you're on the Pewter City Map. You'd be able to see a small portion of Route 2 below, and Route 3 to the right. It would make matching tiles (like where trees meet up, or where a mountain wall turns) from connected maps much easier.
              Rating: Probably only an 8 or 9. I'm not sure such a thing would be even do-able.
                #11    
              Old October 17th, 2008 (6:08 PM).
              TB Pro's Avatar
              TB Pro TB Pro is offline
              Old-timer
                 
                Join Date: Nov 2004
                Location: Midwestern USA
                Age: 23
                Gender: Male
                Posts: 2,739
                Quote:
                Originally Posted by Himochi Kouen View Post
                Idea: Ability to view at least the edges of the connecting maps.
                Explanation: For example, say you're on the Pewter City Map. You'd be able to see a small portion of Route 2 below, and Route 3 to the right. It would make matching tiles (like where trees meet up, or where a mountain wall turns) from connected maps much easier.
                Rating: Probably only an 8 or 9. I'm not sure such a thing would be even do-able.
                Guys, this is a TILEMAP editor, not a tileset editor, or a mapping tool. Please read the description next time.
                __________________
                --I'm a creepin'..
                  #12    
                Old October 17th, 2008 (6:16 PM).
                Himochi Kouen Himochi Kouen is offline
                   
                  Join Date: Jul 2004
                  Gender: Male
                  Nature: Quirky
                  Posts: 25
                  Sorry, there must be some confusion on my part...isn't a "Tilemap" a map made of tiles?
                  And wouldn't a "Tileset" be the set of tiles used to create said map?
                    #13    
                  Old October 17th, 2008 (8:09 PM).
                  Darthatron's Avatar
                  Darthatron Darthatron is offline
                  巨大なトロール。
                  • Silver Tier
                   
                  Join Date: Jan 2006
                  Location: Melbourne, Australia
                  Age: 26
                  Gender: Male
                  Nature: Modest
                  Posts: 1,152
                  Quote:
                  Originally Posted by Pounder_Zeikku View Post
                  Idea: Indexing and pallette editing function
                  Explanation: Indexes the tileset if it isn't already. It sets invisible color automatically, with a palette editing function on the side, to fix errors.
                  Rating:7/10 because it's hard to make, and I can live without it, but it would make this the ultimate Tilemap editor
                  This would be easy, as long as the tile-sets don't contain more than 16 colors. I will add to the list.
                  Quote:
                  Originally Posted by ZodiacDaGreat View Post
                  Idea: TileSet Editor
                  Explanation: Besides editing the tilemap, there should be another window that helps you edit the Tileset/create tileset. It should have functions that basic graphic editors have.
                  Rating:5 - fair
                  A good idea, I'll add this to the list too.
                  Quote:
                  Originally Posted by Martin™ View Post
                  Idea
                  Block insertion

                  Explanation
                  AdvanceMap has a nifty function, in German it's Grosser Block, what means Bigger block. It's quite self-explanatory. You should be able to select multiple tiles to use as a "stamp", just like in AM. I know it's hard to implement, don't worry

                  One more thing: Wanna beat PTC? Insert it You know I am not going to use it just cause of that.

                  Rating

                  As the actual feature is quite appreciated and PTC can not load tilemaps created in other programs (for example D-Trogh's NTME based on your old Hurricane can do this)... I would surely give it at least 4 out of 10.
                  Already added. :D
                  Quote:
                  Originally Posted by Larsie13 View Post
                  How can a tilemap have animations? You must be confused with A-Map tilesets. That's a completely different thing...
                  Anyway, I'd like to be a beta tester
                  You can be a beta tester.
                  Quote:
                  Originally Posted by Platinum Lucario View Post
                  Idea: Tile animation editor.
                  Explanation: What it does is that it edits the tile animation (like the grass, doors, and other animations).
                  Rating: What I would give it for that? I think I might give it a 6/10 for that!
                  I don't think you understand what a tilemap is.
                  Quote:
                  Originally Posted by AmineX View Post
                  Item: Compressed Graphic Editor
                  Explanation: possibility to edit compressed graphics Who not apear in Unlz like doors(on berf general animations)
                  rat:2
                  This is a tile-map editor, not a tile/map editor.
                  Quote:
                  Originally Posted by T View Post
                  Idea: Import/Export Option
                  Explanation: To be able to import/export a tile(s), like a copy/paste sorta thing.
                  Rating 4

                  Heres why I would like this:
                  I was thinking of Making a Fall Tileset,with new leaves/trees etc.(It's fall in the U.S.)
                  but I can't insert tiles properly... The import/export option would do that for me.

                  Also, I'll beta test if you need testers.
                  Do you mean import into the ROM, or into the tile-set?

                  And yes, I need testers.
                  Quote:
                  Originally Posted by ¿TB Pro™ View Post
                  Dude, it's a TileMAP editor...

                  Suggestion: Palette Editing function
                  Description: Just a little tab/little section to the side, where we can edit the palettes right there. As I know how you choose the palette on it, this would work great in conjunction.
                  Rating: 6(as it would be hard, but awesome, and i can live without it, it would just make life easier)
                  It wouldn't be too difficult to implement, but it might lag a bit. If I can think of a decent way to do this, then I'll add it.
                  Quote:
                  Originally Posted by Himochi Kouen View Post
                  Idea: Ability to view at least the edges of the connecting maps.
                  Explanation: For example, say you're on the Pewter City Map. You'd be able to see a small portion of Route 2 below, and Route 3 to the right. It would make matching tiles (like where trees meet up, or where a mountain wall turns) from connected maps much easier.
                  Rating: Probably only an 8 or 9. I'm not sure such a thing would be even do-able.
                  Not a map editor.
                  Quote:
                  Originally Posted by ¿TB Pro™ View Post
                  Guys, this is a TILEMAP editor, not a tileset editor, or a mapping tool. Please read the description next time.
                  Indeed.
                  Quote:
                  Originally Posted by Himochi Kouen View Post
                  Sorry, there must be some confusion on my part...isn't a "Tilemap" a map made of tiles?
                  And wouldn't a "Tileset" be the set of tiles used to create said map?
                  A Tile-Map is used to edit the way something in the game is laid out. Like the title screen, the world map, the trainer card, etc...
                  __________________
                  あなた は しきしゃ です
                  わたし は ばか です
                    #14    
                  Old October 17th, 2008 (10:00 PM).
                  hi sir tomato my password is syvniti's Avatar
                  hi sir tomato my password is syvniti hi sir tomato my password is syvniti is offline
                  gggggggggggggggggg
                     
                    Join Date: Jan 2007
                    Location: My user name _ asciii_ +&h1!" lulz
                    Posts: 581
                    Wait, This isn't where I download Shiny Gold`?

                    Then a feature with easy palette fitting, so I find the clossed colour...
                    __________________
                    THE CAKE IS A LIE!!!!!!!!!!!!!!!!!!!!!!!
                      #15    
                    Old October 17th, 2008 (10:04 PM).
                    TB Pro's Avatar
                    TB Pro TB Pro is offline
                    Old-timer
                       
                      Join Date: Nov 2004
                      Location: Midwestern USA
                      Age: 23
                      Gender: Male
                      Posts: 2,739
                      Quote:
                      Originally Posted by Gabe_c View Post
                      Wait, This isn't where I download Shiny Gold`?

                      Then a feature with easy palette fitting, so I find the clossed colour...
                      Oh, Sebbe, Sebbe, Sebbe...You never change, do you? Rofl. That feature is already implemented
                      __________________
                      --I'm a creepin'..
                        #16    
                      Old October 17th, 2008 (10:11 PM).
                      hi sir tomato my password is syvniti's Avatar
                      hi sir tomato my password is syvniti hi sir tomato my password is syvniti is offline
                      gggggggggggggggggg
                         
                        Join Date: Jan 2007
                        Location: My user name _ asciii_ +&h1!" lulz
                        Posts: 581
                        Quote:
                        Originally Posted by ¿TB Pro™ View Post
                        Oh, Sebbe, Sebbe, Sebbe...You never change, do you? Rofl. That feature is already implemented
                        Shiny Gold Download or The Colour thing?
                        __________________
                        THE CAKE IS A LIE!!!!!!!!!!!!!!!!!!!!!!!
                          #17    
                        Old October 17th, 2008 (10:11 PM).
                        Himochi Kouen Himochi Kouen is offline
                           
                          Join Date: Jul 2004
                          Gender: Male
                          Nature: Quirky
                          Posts: 25
                          Quote:
                          Originally Posted by Darthatron View Post
                          A Tile-Map is used to edit the way something in the game is laid out. Like the title screen, the world map, the trainer card, etc...
                          Ahh, I see. A map OF the tiles, not a map MADE OF the tiles. I understand now. My mistake, please pardon my ignorance. *bows* ^^';
                            #18    
                          Old October 17th, 2008 (10:19 PM).
                          TB Pro's Avatar
                          TB Pro TB Pro is offline
                          Old-timer
                             
                            Join Date: Nov 2004
                            Location: Midwestern USA
                            Age: 23
                            Gender: Male
                            Posts: 2,739
                            Quote:
                            Originally Posted by Gabe_c View Post
                            Shiny Gold Download or The Colour thing?
                            Rofl at the Shiny Gold thing...Rofl. And the palette feature you suggested is already implemented.
                            __________________
                            --I'm a creepin'..
                              #19    
                            Old October 18th, 2008 (5:44 PM).
                            poddish's Avatar
                            poddish poddish is offline
                            Spirit Of Radio
                               
                              Join Date: May 2008
                              Location: Earth
                              Posts: 234
                              World Map editor
                              edits the world map

                              3/10
                              __________________
                              I believe children are the future.
                              As such, we can do whatever we want, and in the future, when it's time to clean up our mess, they will have to do it for us.
                                #20    
                              Old October 18th, 2008 (6:16 PM).
                              Darthatron's Avatar
                              Darthatron Darthatron is offline
                              巨大なトロール。
                              • Silver Tier
                               
                              Join Date: Jan 2006
                              Location: Melbourne, Australia
                              Age: 26
                              Gender: Male
                              Nature: Modest
                              Posts: 1,152
                              Quote:
                              Originally Posted by poddish View Post
                              World Map editor
                              edits the world map

                              3/10
                              You are the kind of person that makes me very, very angry. READ WHAT I SAID! This is not a map editor. If you want to edit the world map, you need to use a tile-map editor AND the world map editor in A-Map.

                              Next person to post anything about map editing is going to flamed.
                              ________

                              Sebbe, stop spamming.
                              __________________
                              あなた は しきしゃ です
                              わたし は ばか です
                                #21    
                              Old January 10th, 2011 (2:05 PM).
                              BLAZEQUAZA's Avatar
                              BLAZEQUAZA BLAZEQUAZA is offline
                              ONE FIERY BEAST
                                 
                                Join Date: Sep 2008
                                Gender: Male
                                Nature: Serious
                                Posts: 64
                                Idea: The ability to create world maps into the game easily
                                Explanation: Like all the tutorials, but allows it to be set straight from the picture into the game
                                Rating (1 being most needed, 10 being least needed): 1 - I really need this alot
                                  #22    
                                Old January 10th, 2011 (2:23 PM).
                                colcolstyles's Avatar
                                colcolstyles colcolstyles is offline
                                Yours truly
                                • Crystal Tier
                                 
                                Join Date: May 2008
                                Location: The Bay Area
                                Gender: Male
                                Nature: Lonely
                                Posts: 1,590
                                BLAZEQUAZA, please don't revive threads that are over two years old. And if you have to revive a dead thread for some odd reason, at least read some of the posts (*points to the post above yours*)

                                Closed
                                __________________

                                Brother of Vrai
                                Closed Thread

                                Quick Reply

                                Join the conversation!

                                Create an account to post a reply in this thread, participate in other discussions, and more!

                                Create a PokéCommunity Account

                                Sponsored Links
                                Thread Tools

                                Posting Rules
                                You may not post new threads
                                You may not post replies
                                You may not post attachments
                                You may not edit your posts

                                BB code is On
                                Smilies are On
                                [IMG] code is On
                                HTML code is Off

                                Forum Jump


                                All times are GMT -8. The time now is 4:47 AM.