Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!

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  #1    
Old March 29th, 2008 (4:53 AM).
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fanh fanh is offline
<= Gotta eat 'em all
     
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    Hi, I'm new to game making, and I want to know which free program(s) is the best to make pokemon-style games. Please tell me about the program (and put a link to the official site, if possible). Thank you
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    Old March 29th, 2008 (5:25 AM).
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    Firemaker Firemaker is offline
    Pokemon Master
       
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      The best program is RPG Maker XP, though it costs $60 after a 30-day free trial. Another game that has been helpful in developing pokemon-like games is Sphere.
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      Old March 29th, 2008 (10:59 AM).
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      salmjak salmjak is offline
         
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        Any programmin language will be fine, althought some will be harder then others.
        C/C++ for unlimited opportunities.

        Dream Maker (BYOND) for easy online game making, only 2D thought. http://www.byond.com/

        Game Maker for simple D&D game making or advanced game making by coding. http://www.yoyogames.com/make

        RPG Maker for easy game making but very limited unless you're good in some strange coding language :S (C/C++,DM and GML are very similar compared to ruby(?) in my opinion)

        I'm making a online pokemon game with Dream Maker and it's going quite good. (Will lack some graphic functions (battles won't look exactly as in the GB games))
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        Old March 29th, 2008 (10:53 PM).
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        fanh fanh is offline
        <= Gotta eat 'em all
           
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          So... I want to make a pokemon fan game, but I'm a bit confused. Where should I start with? Can anyone show me a brief list of steps? Thanks!
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          Old March 30th, 2008 (1:24 AM).
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          salmjak salmjak is offline
             
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            -Learn the coding language!
            -Get some graphic (sprites)
            -Start coding!

            You could learn the language while you are coding through examples if you want to start of earlier.
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              #6    
            Old March 30th, 2008 (1:54 AM).
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            Wichu Wichu is offline
            Project Amethyst
               
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              You could buy RPG Maker XP ($60), and download Pokémon Essentials - you don't need a lot of scripting/coding knowledge to use it. However, it's a bit complicated at times.
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              Old March 30th, 2008 (6:52 AM).
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              Tentacruel13 Tentacruel13 is offline
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                Game Maker! It's free, and if you want to upgrade to Pro it's only $20 and if they come out with a new version you get pro of that version too! Just Google it!
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                  #8    
                Old March 30th, 2008 (7:01 AM).
                .houndoomed .houndoomed is offline
                   
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                  Get RPG Maker XP, it's well worth the $60. And probably the most flexible game maker out there (although I haven't really tried any others)
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                    #9    
                  Old March 30th, 2008 (8:15 AM).
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                  Maruno Maruno is offline
                  Lead Dev of Pokémon Essentials
                     
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                    Can I get a specs comparison of some of these programs? Maximum number of maps, maximum size of maps, maximum sprite/tilesheet size, maximum resolution of tiles, etc.
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                      #10    
                    Old March 30th, 2008 (10:10 AM).
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                    salmjak salmjak is offline
                       
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                      Game Maker: Everything unlimited size (I think)
                      Dream Maker: sprites can't be larger then 32x32 (but that can be fixed through some easy coding) but maps are unlimited.
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                      Old March 31st, 2008 (12:43 AM).
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                      Wichu Wichu is offline
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                        RMXP: Maps - up to 999 x 999 tiles.
                        Tileset - 8 x (very large number) tiles (each 32 x 32 pixels).
                        Up to 999 different tilesets.
                        I don't think there's a limit to number of resources - Essentials has at least 3000 sprites and still work.
                        In-game switches and variables - up to 5000, although this can be easily increased with a little scripting knowledge.
                        However, if you use the default systems, there is a limit of 999 on most things (enemies, weapons, skills etc). I'm sure you won't be using them for a Pokémon game, though.
                        And RMXP has one major thing going for it - the existence of a virtually complete Pokémon starter kit.
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                          #12    
                        Old March 31st, 2008 (5:04 AM).
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                        sprugles555 sprugles555 is offline
                        L Spriter, Advanced RMXP User
                           
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                          RMXP is easy to use, and with scripting knowledge, can be even better. Wichu was talking about Pokemon Essentials, which is a modification of Flameguru's Pokemon starter kit, which incorporates Poccils Pokemon Advance battle system along with many new features he added!
                          That is your best bet, to make a fairly good Pokemon Game with ease!
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