Quote:
Originally Posted by Daboys121
I'm not sure if Weavile should be a lead, it goes down to quick. But maybe that's a good thing? Also, why do you have a Blissey? It's loaded with Hp, but that's it. Also, I think you should revise some moves, mainly on Fortress.
|
You have no experience in competitive battling, am i right ?
Quote:
Originally Posted by rlacksrms
Azelf-Wise Glasses
Timid- 40 HP, 216 Speed, 252 Sp.Attk
1. HP Fighting / Grass Knot
2. Psychic
3. Nasty Plot
4. Flamethrower
Nice <3, consider Grass Knot as you can particularly do much to Swampert with this team, beat that in mind, HP Fighting is cool though, i can never decide when i use this dude personally. Use Wise glasses, the 20% boost will 2hko Blissey after 2 Nasty Plots with psychic.
Weavile- Choice Band
Jolly- 40 HP / 252 ATT / 216 SPEED
1. Night Slash
2. Ice Shard
3. Brick Break
4. Aerial Ace / Pursuit
Sort your evs out, only need 216 to outspeed zam, Sceptile and Duggy. Put the rest in hp, it allows you to live an unboosted Azelf flamethrower and a Specs Starmie Surf. Aerial Ace is kinda suckage tbh, consider Pursuit
Suicune- Leftovers
Bold- 252 EV's DEF and HP
1. Surf
2. Calm Mind
3. Rest
4. Roar
Id advise Roar, you need a Phazer and you dont particularly need sleep talk, you have blissey aromatherapy.
Forretress- Shed Shell /Leftovers
Impish- 252 HP, 56 Attk, 196 DEF
1. Rest / Earthquake
2. Gyro Ball
3. Spikes / Stealth Rock
4. Rapid Spin
Right, do not use Macho brace,i know it powers up gyro ball but thats it, use either Shed Shell, to escape Magnezone, or just pack lefties. Id strongly advise against Toxic Spikes also,if Heracross gets a Guts Boost, it 2hkos everything. Id also abuse Rest, with Blisseys Aromatherapy, or you can just use EQ.
Blissey- Leftovers
Calm- 40 Hp, 216 SP.DEF, 252 DEF
1. Thunder Wave
2. Seismic T.
3. Aromatherapy
4. Softboiled
Cool-ness
Garchomp-Life Orb
Jolly - 252 ATT / 240 SPEED / 16 HP
1. EQ
2. Dragon Claw
3. Swords Dance
4. Fire Fang
Run 16 hp evs, it forces sp.attackers to run at least 269 sp.att if they wish to ohko you with ice Beam.
|
E-Vire with Flamethower/Thunderbolt/Hidden power ice/Cross Chop will cause problems. Id consider Scarfing Garchomp aswell, it makes a nice late game raper, especially once youve put holes in your opponents team ans will outspeed e-vire after a motor drive, so thats something to consider.
On a side note, dont lead with Azelf, Pursuit is not its best friend, considering all the CB Tar and Weavile running around.
Weavile is a better lead tbh.
__________________
†Kill the unicorn
Just to have its horn
Soon he's just a fantasy†