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Pokémon Strategies & Movesets (archive) Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums. (Requires moderator validation before new threads are displayed)

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Old April 12th, 2008 (9:32 PM).
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Golden Shaymin Golden Shaymin is offline
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got a new team to be rated please give your thoughts:

lead:
Yanmega @ Wise Lenses/focus sash
Speed boost
Timid
252 sp att, 232 speed, 26 def(most rock types)

- Hypnosis
- Protect
- Bug buzz
- Air slash


2:
Bastiodon @ Shed Shell
Trait (optional)
Sassy

252 def, 200 sp def, 56 hp
- Stealth Rock-
- Rock Blast/Stone Edge
- Metal Burst
- Earthquake?


3:
Dusknoir @ Item ?
Careful?
252 def, 200 sp def, 56 hp
- fire punch
- Shadow Punch
- Trick Room
- Pain Split


4:
Weavile @ Item? (proabably fighting weakner berry)
Jolly
252 att, 236 speed, 22 def
- Ice Punch/Ice Shard
- Night Slash
- Brick Break
- Aerial Ace

5:
Zapdos @ Item?
Pressure
252 sp att, 252 speed, 6 hp
- Thunderbolt
- Drill Peck/extrasensory (could be an xd zappy
- Roost
- Hidden Power Ice

6: needs choosing
Metagross (shiny)
Adamant
252 attack, 252 defense, 6 hp
-Thunderpunch
-Explosion
-Meteor Mash
-Zen Headbutt/Earthquake/Ice punch

Salamence
Adamant/Jolly
252 Attack, 252 speed, 6 sp def (ice)
-Dragon Dance
-Dragon Claw
-Rock Slide
-Earthquake/Brick Break

Like i said please choose between metagross and salamence (dont choose meta just because its shiny) I dont have most of these yet, This is a competitive battling team for a different forum
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Old April 13th, 2008 (4:02 AM).
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Azonic Azonic is offline
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Quote:
Yanmega @ Wise Lenses/focus sash
Speed boost
Timid
252 sp att, 232 speed, 26 def(most rock types)

- Hypnosis
- Protect
- Bug buzz
- Air slash
Timid nature is not needed when Yanmega has a Speed Boost nature. To utilize its nature the most, use a Modest nature. I don't see why Yanmega would need 26 Defense EVs. I'd invest in Speed and put 4 in HP. I personally prefer a Hidden Power, Ice or Ground.

Yanmega @ Expert Belt
Trait: Speed Boost
Nature: Modest
EVs: 252 Sp.Atk, 252 Speed, 4 HP
- Bug Buzz
- Air Slash
- Protect / Hypnosis
- Hidden Power [ICE / GROUND]

Quote:
Bastiodon @ Shed Shell
Trait (optional)
Sassy
252 def, 200 sp def, 56 hp
- Stealth Rock

- Rock Blast/Stone Edge
- Metal Burst
- Earthquake?
I personally do not like Bastiodon because of its x4 weakness to Fighting and Ground, which is not a very good trait for a walling Pokemon, especially if the two are the most common move types in the game. Bastiodon could be a Countersasher. Shed Shell won't serve much, go with Leftovers. I prefer Toxic for a status inflictor on Bastiodon. Its pretty useful. Earthquake can be replaced by Toxic. Stone Edge over Rock Blast with an Impish nature. Bastiodon is nothing without maxed HP EVs. I must remind you that Bastiodon is in UU for a reason.

Bastiodon @ Leftovers
Trait: Sturdy
Nature: Impish
EVs: 252 HP / 172 Defense / 84 SDefense
- Stone Edge
- Metal Burst
- Curse
- Toxic / Stealth Rock

Quote:
Dusknoir @ Item ?
Careful?
252 def, 200 sp def, 56 hp
- fire punch

- Shadow Punch
- Trick Room
- Pain Split
Item for Dusknoir is always Leftovers. I wouldn't use Trick Room since your team has a plenty of Speedy Pokemon, and Trick Room would simply doom them. Will-o-Wisp is a very good way to wall seeing that it halves the attack. Dusknoir simply MUST have a maxed out HP stat. Shadow Sneak is preferred over Shadow Punch since Shadow sneak always strikes first, giving Dusknoir the advantage of killing off Ninjask and others.

Dusknoir @ Leftovers
Trait: Pressure
Nature: Careful
EVs: 252 HP, 172 SDefense, 84 Defense
- Shadow Sneak
- Pain Split
- Will-o-Wisp
- Fire Punch

Quote:
Weavile @ Item? (proabably fighting weakner berry)
Jolly

252 att, 236 speed, 22 def
- Ice Punch/Ice Shard
- Night Slash
- Brick Break
- Aerial Ace
I fail to understand why you're investing EVs in a Pokemon's defense stat. Weavile is clearly not going to be it much with a base Defense stat of 65. I like Swords Dance to power up weavile and take out some threats, set up on the switch. Life Orb for an item.

Weavile @ Life Orb
Trait: Pressure
Nature: Jolly
EVs: 252 Attack, 252 Speed, 4 HP
- Ice Punch / Ice Shard
- Night slash
- Swords Dance
- Brick Break

Quote:
Zapdos @ Item?
Pressure

252 sp att, 252 speed, 6 hp
- Thunderbolt
- Drill Peck/extrasensory (could be an xd zappy
- Roost
- Hidden Power Ice
Substitute over Roost to let Zapdos escape some attacks. In this case, you would want Leftovers for an item. Drill Peck or U-Turn is a nice surprise element for a physical attack. U-Turn is great for Blissey to get an extra hit before you run. You could keep Roost, too, for SubRoosting.

Zapdos @ Leftovers
Trait: Pressure
Nature: Timid
EVs: 252 Sp.Atk, 252 Speed, 4 HP
- Thunderbolt
- Drill Peck / U-turn / Roost
- Substitute
- Hidden Power [ICE]

Quote:
Metagross (shiny)
Adamant

252 attack, 252 defense, 6 hp
-Thunderpunch
-Explosion
-Meteor Mash
-Zen Headbutt/Earthquake/Ice punch
I would pick Metagross because you already have Weavile for a physical sweeper, and you might need help with physical walling, since Bastiodon just sits there and smiles. Earthquake is a good and healthy choice for Metagross. The EVs might need tuning though. I still like AgilGross better. Needs an item.

Metagross @ Leftovers
Trait: Clear Body
Nature: Adamant
EVs: *See Below
- Agility / Explosion
- Thunderpunch
- Meteor mash
- Earthquake

Agility + Metagross EVs: 252 Attack / 172 Speed / 84 HP
Explosion + Metagrosss EVs: 252 HP / 172 Attack / 84 Defense
---
Dugtrio and other Earthquakers rampage.
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Old April 13th, 2008 (12:53 PM).
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Golden Shaymin Golden Shaymin is offline
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have you ever seen weavile last long enough to get a swords dance in?? especially with life orb
shadow punch and trick room would still be better than shadow sneak on dusknoir
suggest a couple of pokemon to replace bastiodon please
again not agil-i-gross trick room stays so no need
i'm not getting hp on yanmega and does speed boost for 1 turn give it enough to beat weavile or chomp's speed
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Old April 13th, 2008 (1:06 PM).
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Quote:
have you ever seen weavile last long enough to get a swords dance in?? especially with life orb
Yes, I have. If you're good enough to make a good prediction. Weavile can force a switch at times, and that would be the turn you Swords Dance.
shadow punch and trick room would still be better than shadow sneak on dusknoir
No, it wouldn't. The Pokemon on your team are way too fast for Trick Room to be used. Shadow Sneak and Shadow Punch is only a 20 point difference. :/ Shadow Sneak would be worth it.
suggest a couple of pokemon to replace bastiodon please
Forretress and Skarmory set up Spikes.
again not agil-i-gross trick room stays so no need
Which proves my point, Trick Room doesn't work with any of the Pokemon on your team EXCEPT Dusknoir. Even without Trick Room, Metagross is still to fast.
i'm not getting hp on yanmega and does speed boost for 1 turn give it enough to beat weavile or chomp's speed
Yes.
If you can't get a good Hidden Power, then use Protect / Hypnosis. Hidden Power is preferred though.
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Old April 13th, 2008 (1:17 PM).
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Yanmega needs HP Fire/Ground or it gets walled by any steel type.

Clade's right, trickroom is stupid just to benefit one pokemon. It goes first, big whoop. Shadow sneak has the same effect and doesnt screw up your entire team should he be Roared/KOed

Also, this team has a potential 4 quad weaknesses, which it the most I've ever seen on a single team. Agiligros for the final slot and swap bastiodon for skarmory. Get rid of that berry on weavile, reducing fight from 4x to 2x is still gonna get KOed.
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Old April 13th, 2008 (1:25 PM).
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Quote:
Originally Posted by Gofre View Post
Yanmega needs HP Fire/Ground or it gets walled by any steel type.

Clade's right, trickroom is stupid just to benefit one pokemon. It goes first, big whoop. Shadow sneak has the same effect and doesnt screw up your entire team should he be Roared/KOed

Also, this team has a potential 4 quad weaknesses, which it the most I've ever seen on a single team. Agiligros for the final slot and swap bastiodon for skarmory. Get rid of that berry on weavile, reducing fight from 4x to 2x is still gonna get KOed.
HP Ice could go over HP Fire/Ground to kill dragon types namely,Garchomp and the others with 4x weakness to Ice.
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Old April 13th, 2008 (1:28 PM). Edited April 13th, 2008 by El Gofre.
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But yanmega does get completely and utterly walled by dragon types, BB and AS hit for neutral damage on most OU dragons.
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