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Yanmega @ Wise Lenses/focus sash
Speed boost
Timid
252 sp att, 232 speed, 26 def(most rock types)
- Hypnosis
- Protect
- Bug buzz
- Air slash
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Timid nature is not needed when Yanmega has a Speed Boost nature. To utilize its nature the most, use a Modest nature. I don't see why Yanmega would need 26 Defense EVs. I'd invest in Speed and put 4 in HP. I personally prefer a Hidden Power, Ice or Ground.
Yanmega @ Expert Belt
Trait: Speed Boost
Nature: Modest
EVs: 252 Sp.Atk, 252 Speed, 4 HP
- Bug Buzz
- Air Slash
- Protect / Hypnosis
- Hidden Power [ICE / GROUND]
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Bastiodon @ Shed Shell
Trait (optional)
Sassy
252 def, 200 sp def, 56 hp
- Stealth Rock
- Rock Blast/Stone Edge
- Metal Burst
- Earthquake?
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I personally do not like Bastiodon because of its x4 weakness to Fighting and Ground, which is not a very good trait for a walling Pokemon, especially if the two are the most common move types in the game. Bastiodon could be a Countersasher. Shed Shell won't serve much, go with Leftovers. I prefer Toxic for a status inflictor on Bastiodon. Its pretty useful. Earthquake can be replaced by Toxic. Stone Edge over Rock Blast with an Impish nature. Bastiodon is nothing without maxed HP EVs. I must remind you that Bastiodon is in UU for a reason.
Bastiodon @ Leftovers
Trait: Sturdy
Nature: Impish
EVs: 252 HP / 172 Defense / 84 SDefense
- Stone Edge
- Metal Burst
- Curse
- Toxic / Stealth Rock
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Dusknoir @ Item ?
Careful?
252 def, 200 sp def, 56 hp
- fire punch
- Shadow Punch
- Trick Room
- Pain Split
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Item for Dusknoir is always Leftovers. I wouldn't use Trick Room since your team has a plenty of Speedy Pokemon, and Trick Room would simply doom them. Will-o-Wisp is a very good way to wall seeing that it halves the attack. Dusknoir simply MUST have a maxed out HP stat. Shadow Sneak is preferred over Shadow Punch since Shadow sneak always strikes first, giving Dusknoir the advantage of killing off Ninjask and others.
Dusknoir @ Leftovers
Trait: Pressure
Nature: Careful
EVs: 252 HP, 172 SDefense, 84 Defense
- Shadow Sneak
- Pain Split
- Will-o-Wisp
- Fire Punch
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Weavile @ Item? (proabably fighting weakner berry)
Jolly
252 att, 236 speed, 22 def
- Ice Punch/Ice Shard
- Night Slash
- Brick Break
- Aerial Ace
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I fail to understand why you're investing EVs in a Pokemon's defense stat. Weavile is clearly not going to be it much with a base Defense stat of 65. I like Swords Dance to power up weavile and take out some threats, set up on the switch. Life Orb for an item.
Weavile @ Life Orb
Trait: Pressure
Nature: Jolly
EVs: 252 Attack, 252 Speed, 4 HP
- Ice Punch / Ice Shard
- Night slash
- Swords Dance
- Brick Break
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Zapdos @ Item?
Pressure
252 sp att, 252 speed, 6 hp
- Thunderbolt
- Drill Peck/extrasensory (could be an xd zappy
- Roost
- Hidden Power Ice
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Substitute over Roost to let Zapdos escape some attacks. In this case, you would want Leftovers for an item. Drill Peck or U-Turn is a nice surprise element for a physical attack. U-Turn is great for Blissey to get an extra hit before you run. You could keep Roost, too, for SubRoosting.
Zapdos @ Leftovers
Trait: Pressure
Nature: Timid
EVs: 252 Sp.Atk, 252 Speed, 4 HP
- Thunderbolt
- Drill Peck / U-turn / Roost
- Substitute
- Hidden Power [ICE]
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Metagross (shiny)
Adamant
252 attack, 252 defense, 6 hp
-Thunderpunch
-Explosion
-Meteor Mash
-Zen Headbutt/Earthquake/Ice punch
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I would pick Metagross because you already have Weavile for a physical sweeper, and you might need help with physical walling, since Bastiodon just sits there and smiles. Earthquake is a good and healthy choice for Metagross. The EVs might need tuning though. I still like AgilGross better. Needs an item.
Metagross @ Leftovers
Trait: Clear Body
Nature: Adamant
EVs: *See Below
- Agility / Explosion
- Thunderpunch
- Meteor mash
- Earthquake
Agility + Metagross EVs: 252 Attack / 172 Speed / 84 HP
Explosion + Metagrosss EVs: 252 HP / 172 Attack / 84 Defense
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Dugtrio and other Earthquakers rampage.