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  #151    
Old June 30th, 2009 (5:44 PM).
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@ Waudby: That menu looks really slick. I think you should move the HP bar over so it touches the right side.

@PokemonOI: I think you should edit Starlys colors so they match with the sorrounding tiles. Idk, more like the official colors?
Is that red haired kid silver? Or some other rapscallion?
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  #152    
Old July 1st, 2009 (9:42 AM).
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    Quote:
    Originally Posted by Atomic Reactor View Post
    @ Waudby: That menu looks really slick. I think you should move the HP bar over so it touches the right side.

    @PokemonOI: I think you should edit Starlys colors so they match with the sorrounding tiles. Idk, more like the official colors?
    Is that red haired kid silver? Or some other rapscallion?
    Alright I'll try and make starly better. And no that isnt silver Its the fire gym leader she's visiting her brother who lives on the island.
      #153    
    Old July 8th, 2009 (12:38 AM).
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        #154    
      Old July 8th, 2009 (12:44 AM). Edited July 8th, 2009 by Surf.
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        Quote:
        Originally Posted by Waudby View Post
        Oh, lookie, it's shiny and it comes in two's!
        Looks real nice Waudby, the graphics look really slick.
        I personally, though, preferred the original, the one that's in your sig.
        But great work coding a dual screen.

        Quote:
        Originally Posted by PokemonOI View Post
        Alright I'll try and make starly better. And no that isnt silver Its the fire gym leader she's visiting her brother who lives on the island.
        I always thought Silver looked to much like a girl.
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          #155    
        Old July 8th, 2009 (12:47 AM).
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          Thanks for the critique Surf. A few people have said they preferred the original, any reasons why?
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            #156    
          Old July 8th, 2009 (12:51 AM).
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            Quote:
            Originally Posted by Waudby View Post
            Thanks for the critique Surf. A few people have said they preferred the original, any reasons why?
            I like it better, mainly because the way you've presented it, it doesn't seem cluttered or spread out, it's more organized.
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            and I'll get back to you.
              #157    
            Old July 8th, 2009 (12:54 AM).
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              Quote:
              Originally Posted by Surf View Post
              I like it better, mainly because the way you've presented it, it doesn't seem cluttered or spread out, it's more organized.
              Okay thanks. I'm trying to weight the options of including two screens or not. So far it seems like people don't want it. But with the single screen, the style I would like to use ends up feeling way to cluttered and inconsistent.
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                #158    
              Old July 8th, 2009 (1:28 AM).
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                Quote:
                Originally Posted by Waudby View Post
                Okay thanks. I'm trying to weight the options of including two screens or not. So far it seems like people don't want it. But with the single screen, the style I would like to use ends up feeling way to cluttered and inconsistent.
                It doesn't look cluttered, it's kind of like James Bond slick.
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                I mean you can hold your own by yourself)
                N**i Zombies players, to form a team or even a
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                Send me a PM with your Highest Level and your PSN,
                and I'll get back to you.
                  #159    
                Old July 8th, 2009 (1:32 AM).
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                  Quote:
                  Originally Posted by Surf View Post
                  It doesn't look cluttered, it's kind of like James Bond slick.
                  Haha I like it

                  my concern is with something I haven't shown here yet though, the bag screen. It's hard to make it look good and usable in the original style. It makes it look really cluttered and it's an effort to use it.
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                    #160    
                  Old July 8th, 2009 (2:08 AM).
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                    Quote:
                    Originally Posted by Waudby View Post
                    Haha I like it

                    my concern is with something I haven't shown here yet though, the bag screen. It's hard to make it look good and usable in the original style. It makes it look really cluttered and it's an effort to use it.
                    I had an idea that you could use for a bag system.
                    You could have the pocket's list on the top left hand side, with the list of items to the right of it, the item picture bottom left and the description under the item list.
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                    I mean you can hold your own by yourself)
                    N**i Zombies players, to form a team or even a
                    clan, to play with casually.
                    Send me a PM with your Highest Level and your PSN,
                    and I'll get back to you.
                      #161    
                    Old July 8th, 2009 (4:16 AM).
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                      Quote:
                      Originally Posted by Waudby View Post
                      Haha I like it

                      my concern is with something I haven't shown here yet though, the bag screen. It's hard to make it look good and usable in the original style. It makes it look really cluttered and it's an effort to use it.
                      Yay, another game with a dual screen system ;D. Great going on the UI, looks excellent. If I found it tough doing a dual screen in RMXP, it must of been heck doing the dual screen in Sphere
                        #162    
                      Old July 8th, 2009 (4:19 AM).
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                        Quote:
                        Originally Posted by Alexandre View Post
                        Yay, another game with a dual screen system ;D. Great going on the UI, looks excellent. If I found it tough doing a dual screen in RMXP, it must of been heck doing the dual screen in Sphere
                        Actually in all honesty it wasn't to difficult. Basically the concept behind it was to enlarge the screen to the right resolution and then create a custom control for the camera system. The rest is quite simple too.

                        I guess that is one of the advantages of Sphere though :D
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                          #163    
                        Old July 8th, 2009 (5:52 AM).
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                          Quote:
                          Originally Posted by Waudby View Post
                          Actually in all honesty it wasn't to difficult. Basically the concept behind it was to enlarge the screen to the right resolution and then create a custom control for the camera system. The rest is quite simple too.

                          I guess that is one of the advantages of Sphere though :D
                          Sounds like pretty much the same process I went through . Good luck with the rest.
                            #164    
                          Old July 8th, 2009 (9:30 AM).
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                            You going to keep the dual screen system. It's pretty neat I think and I think you should.
                            What is up with the dex text lol. Your a good spriter right? Why not sprite a icon for it rather then wait for HG/SS?
                            Maybe look around the forums for one to steal (kidding ).

                            But yeah, keep the dual screen and maybe include mini games where for rock smash you have to smash though the rock on the lower screen by tapping it to many times or what not.
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                              #165    
                            Old July 8th, 2009 (9:37 AM).
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                              Quote:
                              Originally Posted by Neo-Dragon View Post
                              You going to keep the dual screen system. It's pretty neat I think and I think you should.
                              What is up with the dex text lol. Your a good spriter right? Why not sprite a icon for it rather then wait for HG/SS?
                              Maybe look around the forums for one to steal (kidding ).

                              But yeah, keep the dual screen and maybe include mini games where for rock smash you have to smash though the rock on the lower screen by tapping it to many times or what not.
                              Haha good old programmer's artwork I will work on an icon for it but I just wanted to get it working correctly first. Artwork second lol.

                              I was gonna include mini games on the lower screen as well as a few other things :D
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                                #166    
                              Old July 8th, 2009 (9:59 AM).
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                                I don't want to harp on about it, and I seen a few other games with it, but defo keep the dual screen, its a neat addition and that style menu (the big green box) looks better on its on rather then clogging up the screen (like your sig.).
                                Good screenshot anyways.
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                                  #167    
                                Old July 8th, 2009 (2:51 PM).
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                                  Dear Wichu:
                                  Looks great! Keep up the great work! I really like your Shinx sprite and your battle style!
                                    #168    
                                  Old July 9th, 2009 (6:20 PM).
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                                    Yay, nobody did even look at my pictures, bah! i don't care.
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                                      #169    
                                    Old July 9th, 2009 (11:46 PM).
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                                      Quote:
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                                      Yay, nobody did even look at my pictures, bah! i don't care.
                                      Don't worry, I did.
                                      They're really cool, the Pokedex reminds of HG and SS's Pokedex.
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                                      Send me a PM with your Highest Level and your PSN,
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                                        #170    
                                      Old July 11th, 2009 (8:47 AM).
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                                        Quote:
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                                        Don't worry, I did.
                                        They're really cool, the Pokedex reminds of HG and SS's Pokedex.
                                        Wii! Thanx, I'll show other pictures, I changed everything on my game, including the resolution.
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                                          #171    
                                        Old July 13th, 2009 (12:46 AM).
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                                          Just a little something, to show I have been working on Ammolite =D


                                          jpeged to prevent tile theft =3
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                                            #172    
                                          Old July 13th, 2009 (4:58 AM).
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                                          Looks nice Red.

                                          Here's a screenshot of Blood Rose, showing off the revamp...


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                                            #173    
                                          Old July 13th, 2009 (8:04 AM).
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                                          RedGyarados: The B on the sign looks kinda weird, other than that it's nice.
                                          BlazingLink: It looks like the labe is sitting on the trees.. Put some more grass below the lab, and then move the lab down like 2 tiles.
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                                            #174    
                                          Old July 17th, 2009 (2:10 PM).
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                                            Well, I don't really post much in the forums around here, even though I'm pretty active game making.

                                            Anyway, I thought it was time to post something, so here's a screen for my upcoming project.

                                            (Saved in JPEG to prevent theft.)

                                            Hope you like it!

                                            @RG: I love the graphics! But as AR said, change that "B" in the "LAB" sign ;)


                                            //44tim44
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                                              #175    
                                            Old July 17th, 2009 (5:25 PM).
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                                              Very nice 44tim44 =]
                                              The trees are strangely familiar
                                              Anyway very nice

                                              Yeah I'll change that soon
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